Wall Man Manual
Wall Man Manual
Wall Man Manual
1 Introduction...............................................................................................1
1.1 About the Software........................................................................................1
1.2 About the Manual...........................................................................................1
1.3 System Requirements....................................................................................1
1.4 Licensing........................................................................................................1
2 Databases...................................................................................................2
2.1 General...........................................................................................................2
2.1.1 Pixel Databases............................................................................................................2
2.1.2 Indoor and Urban Vector Databases...............................................................................3
2.2 I ndoor Databases ..........................................................................................4
2.2.1 Basic Elements: Planar Walls with Polygonal Shape..........................................................4
2.2.2 Indoor Display Concept .................................................................................................5
2.2.3 Subdivisions.................................................................................................................5
2.2.4 Furniture......................................................................................................................6
2.2.5 Prediction Planes..........................................................................................................6
2.2.6 Conversion of Indoor Databases.....................................................................................6
2.3 Urban Databases............................................................................................7
2.3.1 Basic Elements: Cylinders with Polygonal Ground Plane....................................................7
2.3.2 Types of Buildings ........................................................................................................8
2.3.3 Intersection and Priority of Buildings ..............................................................................9
2.3.4 Display Concept..........................................................................................................10
2.3.5 Courtyards and Towers ...............................................................................................10
2.3.6 Vegetation and Time-variant Objects............................................................................12
2.3.7 Coordinate Systems....................................................................................................12
2.3.8 Conversion of Urban Databases ...................................................................................13
2.4 Hybrid Urban/ Indoor (CNP) Databases.......................................................15
2.4.1 Combination of Urban and Indoor Vector Databases......................................................15
2.5 Topographical Databases.............................................................................16
2.5.1 Pixel Based Databases.................................................................................................16
2.5.2 Index vs. Single Files ..................................................................................................16
2.5.3 Coordinate Systems....................................................................................................17
2.5.4 Conversion of Topographical Databases........................................................................17
2.5.5 Conversion of Topo and Clutter Databases to Vector data..............................................17
3 Database Editor........................................................................................19
3.1 General.........................................................................................................19
3.2 Handling.......................................................................................................19
3.2.1 Control 2D and 3D Views.............................................................................................19
3.2.2 Create Screenshots.....................................................................................................22
3.2.3 Statistics....................................................................................................................22
3.2.4 Settings of Display......................................................................................................23
3.2.5 Settings Applying to Urban Mode Only..........................................................................26
3.2.6 Background Images in 2D and 3D Views.......................................................................27
3.2.7 Marker Points.............................................................................................................30
3.2.8 Floor Levels................................................................................................................31
3.2.9 The Mouse Meter Tool.................................................................................................33
3.3 Database Creation: Indoor ..........................................................................34
3.3.1 Create an empty indoor database.................................................................................34
3.3.2 Convert Indoor Database from CAD Data File................................................................35
3.3.3 Convert Indoor Database from Scanned Floor Plan........................................................35
3.3.4 Conversion of Scanned Floor Plan ................................................................................36
3.3.5 Create Indoor Database with Scanned Bitmap in Background.........................................36
3.3.6 Create Indoor Database with LEGO..............................................................................38
3.3.7 Create Indoor Database..............................................................................................39
3.3.8 Create Doors, Windows and other Subdivisions .............................................................40
3.3.9 Create Multifloor Indoor Database................................................................................40
3.3.10 Add Furniture to Indoor Database................................................................................42
3.3.11 Prediction Planes........................................................................................................42
3.3.12 Ground Plate..............................................................................................................42
3.4 Database Creation: Urban ...........................................................................44
3.4.1 Create an empty outdoor database...............................................................................44
3.4.2 Convert Urban Database from CAD Data File.................................................................45
3.4.3 Convert Urban Database from Scanned Map Data..........................................................47
3.4.4 Create Urban Database with Scanned Bitmap in Background..........................................50
3.4.5 Create Urban Database...............................................................................................51
3.4.6 Include Topography in Urban Database........................................................................52
3.4.7 Add Vegetation to Urban Database...............................................................................52
3.4.8 Add Courtyards and Towers to Urban Database.............................................................53
3.5 Database Creation: Hybrid Urban/ Indoor (CNP) ........................................54
3.5.1 Import Indoor Database into Urban Database...............................................................54
3.5.2 Create Indoor Walls in Urban Databases.......................................................................54
3.6 Database Creation: Topographical Database..............................................55
3.6.1 Convert Topographical Database..................................................................................55
3.6.2 Generate Topographical Database................................................................................57
3.7 Database Editing (mandatory) ....................................................................58
3.7.1 Default Settings/Properties of New Objects...................................................................58
3.7.2 Scale Database (all objects).........................................................................................58
3.7.3 Scale Selected Objects................................................................................................59
3.7.4 Define Material Properties for Objects in the Database...................................................59
3.7.5 Object Properties of Each Object in the Database..........................................................63
3.8 Database Editing (optional).........................................................................66
3.8.1 Simplification of Objects in an Urban Database..............................................................66
3.8.2 Simplification of Objects in an Indoor Database.............................................................68
3.8.3 Move Objects.............................................................................................................69
3.8.4 Rotate Objects ...........................................................................................................69
3.8.5 Modification of Corners of Objects................................................................................70
3.8.6 Renumber Objects in Database....................................................................................71
3.8.7 Add Virtual Buildings to Urban Database.......................................................................71
3.8.8 Combine Objects ........................................................................................................72
3.8.9 Group/Ungroup Selected Objects .................................................................................73
3.8.10 Add Time Variance to Objects......................................................................................74
3.8.11 Edit Clutter Properties.................................................................................................79
3.8.12 Edit Single Wall in Indoor Database..............................................................................81
3.8.13 Determine and Show Shape of Buildings.......................................................................81
4 Database Pre-processing..........................................................................83
4.1 General.........................................................................................................83
4.1.1 Why Pre-processing?...................................................................................................83
4.1.2 Principle of Pre-processing...........................................................................................83
4.1.3 Modification of Material Properties after Pre-processing..................................................84
4.1.4 Spheric Zone..............................................................................................................84
4.2 Create Indoor Pre-processing Project.........................................................86
4.2.1 Project Parameters: Main Section.................................................................................86
4.2.2 Project Parameters: Wedges Section............................................................................87
4.2.3 Project Parameters: IRT General Section ......................................................................87
4.2.4 Project Parameters: IRT Acceleration Section................................................................90
4.2.5 Prediction Models and their Pre-processed Database Files ..............................................91
4.3 Create Urban Pre-processing Project..........................................................92
4.3.1 Project Parameters: Main Section.................................................................................92
4.3.2 Project Parameters: General Section.............................................................................93
4.3.3 Project Parameters: Area Section.................................................................................94
4.3.4 Project Parameters: IRT Section...................................................................................96
4.3.5 Project Parameters: Topo Section ................................................................................98
4.3.6 Prediction Models and Corresponding Pre-processed Database Files................................99
4.4 Create Hybrid Urban/ Indoor (CNP) Pre-processing Project.....................100
4.4.1 Project Parameters ................................................................................................... 100
4.4.2 Project Parameters: CNP Section................................................................................ 100
4.4.3 Prediction Models and Their Pre-processed Database Files............................................ 102
5 The Indoor LEGO Tool.............................................................................103
5.1 Overview....................................................................................................103
5.1.1 Templates................................................................................................................ 103
5.1.2 The Template Toolbar............................................................................................... 104
5.2 Operational Modes.....................................................................................104
5.2.1 Common Commands Inserting Templates And Cancelling.......................................... 104
5.2.2 Drag Mode............................................................................................................... 104
5.2.3 Track Mode.............................................................................................................. 105
5.2.4 Rotate Mode ............................................................................................................ 106
5.3 The Templates............................................................................................107
5.3.1 Rooms..................................................................................................................... 107
5.3.2 Roofs....................................................................................................................... 108
5.3.3 Stairs and staircase................................................................................................... 110
5.3.4 Furnishing................................................................................................................ 110
5.3.5 Custom Templates.................................................................................................... 111
5.3.6 Template Recombinations.......................................................................................... 112
5.4 Short Command Overview.........................................................................113
5.5 The 3D Template Tool................................................................................117
6 Miscellaneous.........................................................................................118
6.1 Installation of License Files.......................................................................118
6.2 Problems with License Files on Notebooks ...............................................120
6.3 Hardware Keys (Dongles)..........................................................................122
6.3.1 Sentinel SuperPro Dongle for Single Licenses.............................................................. 122
6.3.2 WIBU CodeMeter Dongle for Single Licenses............................................................... 122
6.3.3 WIBU CodeMeter Dongle for Network Licenses............................................................ 122
6.4 Database Formats......................................................................................125
6.4.1 Indoor ASCII Database Format (*.ida)........................................................................ 125
6.4.2 Urban ASCII Database Format (*.oda)........................................................................ 128
6.4.3 Topographical ASCII Database Format (*.tda)............................................................. 130
6.4.4 AutoCAD
drawing databases in the *.dwg and *.dxf format can be converted to WinProp
building databases. However, not all object categories available in AutoCAD
, are supported
by the converter. The following list shows the AutoCAD
object
categories
Indoor mode Urban mode Overlay mode
Proxy Objects
2)
1)
2D Polyline -
1),3)
2D Solid
3D Box - - -
3D Face -
3D Mesh - - -
3D Polyline
1)
3D Solid - - -
3D Sphere - - -
3D Surface - - -
Arc -
Arc aligned text - - -
Circle
Donut - - -
Ellipse
Hatch -
Line -
MLine - - -
MText - - -
MInsertBlock - - -
PolyFaceMesh -
Polygone
1)
PolygonMesh - - -
Polyline
1)
Text - -
Fig. 8: Supported object categories
Notes:
1) The AutoCAD
objects must have a closed form, in order to be converted to urban
buildings.
2) The current version supports polyline and polygon proxy objects.
3) The AutoCAD
objects must have a height value assigned for a correct conversion.
Page 131
WallMan User Reference Guide
Page 132
Imprint & Contact
This manual is part of the WinProp software suite and property of AWE Communications
GmbH. Duplication in whole or in parts without written permission by AWE Communications
GmbH is strongly forbidden.
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Last edited: 2014-02-24
1998 2013 by AWE Communications GmbH