Bone warriors are undead servants of Chemosh, god of undeath, created from the remains of skilled warriors. They have high strength and constitution. As undead, they are immune to certain conditions and have darkvision. Bone warriors can go into a rage, gaining bonuses to strength checks, saves, and damage. They attack with a longsword, dealing slashing damage. If uncontrolled, bone warriors will go on a murderous rampage against all living things.
Bone warriors are undead servants of Chemosh, god of undeath, created from the remains of skilled warriors. They have high strength and constitution. As undead, they are immune to certain conditions and have darkvision. Bone warriors can go into a rage, gaining bonuses to strength checks, saves, and damage. They attack with a longsword, dealing slashing damage. If uncontrolled, bone warriors will go on a murderous rampage against all living things.
Original Description:
D&D 5e Dragonlance campaign stats for the Bone Warrior monster.
Bone warriors are undead servants of Chemosh, god of undeath, created from the remains of skilled warriors. They have high strength and constitution. As undead, they are immune to certain conditions and have darkvision. Bone warriors can go into a rage, gaining bonuses to strength checks, saves, and damage. They attack with a longsword, dealing slashing damage. If uncontrolled, bone warriors will go on a murderous rampage against all living things.
Bone warriors are undead servants of Chemosh, god of undeath, created from the remains of skilled warriors. They have high strength and constitution. As undead, they are immune to certain conditions and have darkvision. Bone warriors can go into a rage, gaining bonuses to strength checks, saves, and damage. They attack with a longsword, dealing slashing damage. If uncontrolled, bone warriors will go on a murderous rampage against all living things.
Bone warriors are undead specially created by the bone
clerics of Chemosh, god of undeath.
Bone Warrior Medium undead, lawful evil
Armor Class 20 (natural armor)
Hit Points 90 (12d8 + 36) Speed 30 ft. STR DEX CON INT 20 (+5) 14 (+2) 16 (+3)
WIS CHA 12 (+1) 8 (-1)
Saving Throws Wis +4
Damage Resistances piercing and slashing Condition Immunities charmed, exhaustion, frightened, poisoned Senses darkvision 60 ft., passive Perception 11 Languages the languages it knew in life Challenge 7 (2,900 XP) Rage. The bone warrior has advantage on Strength checks and Strength saving throws. It gains a +4 bonus to damage with melee weapon attacks using Strength.
Actions
Multiattack. The bone warrior makes three longsword
attacks.
Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft.,
one target. Hit: 13 (1d8 + 9) slashing damage, or 14 (1d10 + 9) slashing damage if used with two hands.
A bone warrior is one of the most powerful servants of
Chemosh, usually created and controlled by a bone cleric from the remains of highly-skilled warriors filled with rage against their enemies in the battlefield. Should the bone cleric ever lose control of the bone warrior, it will go on a rampage, slaughtering everything living within sight.