Introductory Record Sheets
Introductory Record Sheets
Introductory Record Sheets
McCulloch
TM
ARMOR DIAGRAM
Head (6)
Left Torso
(6)
Right Torso
(6)
WARRIOR DATA
Name:
Tonnage:
25
Tech Base: Inner Sphere
2463
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
SRM 6
SRM 4
Medium Laser
CT
RA
LA
4 2/Msl
3 2/Msl
3
5
3
3
3
6
6
6
9
9
9
Center
Torso
(8)
Left Arm
(6)
Left
Leg
(8)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(3)
Head
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
SRM 6
SRM 6
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Right
Leg
(8)
Center
Torso
Rear (4)
Left
Torso Rear
(3)
Right Arm
(6)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
SRM 4
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Head
Heat
Scale
Overflow
Left
Arm
(4)
Right
Arm
(4)
25*
24*
23*
Center
Torso
(8)
Left
Leg
(6)
26*
22*
Right
Leg
(6)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
10
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (6)
Left Torso
(6)
Right Torso
(6)
WARRIOR DATA
Name:
Movement Points:
Walking:
8
Running: 12
8
Jumping:
Tonnage:
30
Tech Base: Inner Sphere
2650
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
Medium Laser
CT
Center
Torso
(8)
Left Arm
(5)
Left
Leg
(6)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
Jump Jet
Jump Jet
Jump Jet
Jump Jet
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(2)
Head
Life Support
Sensors
Cockpit
Single Heat Sink
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Medium Laser
Medium Laser
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Right
Leg
(6)
Center
Torso
Rear (4)
Left
Torso Rear
(2)
Right Arm
(5)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Jump Jet
Jump Jet
Jump Jet
Jump Jet
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Head
Heat
Scale
Overflow
Left
Arm
(5)
Right
Arm
(5)
25*
24*
23*
Center
Torso
(10)
Left
Leg
(7)
26*
22*
Right
Leg
(7)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
10
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (7)
Left Torso
(8)
Right Torso
(8)
WARRIOR DATA
Name:
Movement Points:
Walking:
7
Running: 11
5
Jumping:
Tonnage:
35
Tech Base: Inner Sphere
2784
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
Medium Laser
Medium Laser
SRM 4
RA
LA
CT
3
5
0
3
5
0
3 2/Msl 0
3
3
3
6
6
6
9
9
9
Center
Torso
(10)
Left Arm
(4)
Left
Leg
(6)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Medium Laser
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
Jump Jet
Jump Jet
Roll Again
Roll Again
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(4)
Head
Life Support
Sensors
Cockpit
Single Heat Sink
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Jump Jet
SRM 4
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Right
Leg
(6)
Center
Torso
Rear (3)
Left
Torso Rear
(4)
Right Arm
(4)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Medium Laser
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Jump Jet
Jump Jet
Ammo (SRM 4) 25
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Head
Heat
Scale
Overflow
Left
Arm
(6)
Right
Arm
(6)
Center
Torso
(11)
Left
Leg
(8)
26*
25*
24*
23*
22*
Right
Leg
(8)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
10
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(10)
Right Torso
(10)
WARRIOR DATA
Name:
Tonnage:
35
Tech Base: Inner Sphere
2739
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
PPC
SRM 4
RA 10 10
3
CT 3 2/Msl
6
3
12 18
6 9
Center
Torso
(14)
Left Arm
(10)
Left
Leg
(12)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(5)
Head
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
SRM 4
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Jump Jet
Right
Leg
(12)
Center
Torso
Rear (7)
Left
Torso Rear
(5)
Right Arm
(10)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
PPC
PPC
PPC
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Jump Jet
Head
Heat
Scale
Overflow
Left
Arm
(6)
Right
Arm
(6)
Center
Torso
(11)
Left
Leg
(8)
26*
25*
24*
23*
22*
Right
Leg
(8)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
13
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (8)
Left Torso
(10)
Right Torso
(10)
WARRIOR DATA
Name:
Tonnage:
40
Tech Base: Inner Sphere
2593
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
Medium Laser
LRM 5
SRM 2
RA
RT
LT
3
5
2 1/Msl 6
2 2/Msl
3
7
3
6
9
14 21
6
9
Center
Torso
(12)
Left Arm
(6)
Left
Leg
(6)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
Jump Jet
Jump Jet
Jump Jet
SRM 2
Ammo (SRM 2) 50
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(2)
Head
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Jump Jet
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Right
Leg
(6)
Center
Torso
Rear (4)
Left
Torso Rear
(2)
Right Arm
(6)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Jump Jet
Jump Jet
Jump Jet
LRM 5
Ammo (LRM 5) 24
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Head
Left Torso (10)
Heat
Scale
Overflow
Left
Arm
(6)
Right
Arm
(6)
25*
24*
23*
Center
Torso
(12)
Left
Leg
(10)
26*
22*
Right
Leg
(10)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
10
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(6)
Right Torso
(6)
WARRIOR DATA
Name:
Movement Points:
Walking:
8
Running: 12
0
Jumping:
Tonnage:
40
Tech Base: Inner Sphere
2840
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
Medium Laser
Medium Laser
Small Laser
RT
LT
CT
3
3
3
5
0
0
3
3
1
6
6
2
9
9
3
Center
Torso
(11)
Left Arm
(4)
Left
Leg
(6)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(3)
Head
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Small Laser
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Right
Leg
(6)
Center
Torso
Rear (6)
Left
Torso Rear
(3)
Right Arm
(4)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Head
Left Torso (10)
Heat
Scale
Overflow
Left
Arm
(6)
Right
Arm
(6)
25*
24*
23*
Center
Torso
(12)
Left
Leg
(10)
26*
22*
Right
Leg
(10)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
10
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(6)
Right Torso
(6)
WARRIOR DATA
Name:
Movement Points:
Walking:
6
Running:
9
6
Jumping:
Tonnage:
40
Tech Base: Inner Sphere
2507
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
Autocannon 5
Medium Laser
Medium Laser
RA
LT
CT
1
3
3
5
5
5
6
3
3
12 18
6 9
6 9
Center
Torso
(11)
Left Arm
(6)
Left
Leg
(8)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
Jump Jet
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(4)
Head
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Medium Laser
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Jump Jet
Right
Leg
(8)
Center
Torso
Rear (4)
Left
Torso Rear
(4)
Right Arm
(6)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Autocannon 5
Autocannon 5
Autocannon 5
Autocannon 5
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Jump Jet
Single Heat Sink
Ammo (AC 5) 20
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Jump Jet
Head
Left Torso (10)
Heat
Scale
Overflow
Left
Arm
(6)
Right
Arm
(6)
25*
24*
23*
Center
Torso
(12)
Left
Leg
(10)
26*
22*
Right
Leg
(10)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
10
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(14)
Right Torso
(14)
WARRIOR DATA
Name:
Movement Points:
Walking:
6
Running:
9
0
Jumping:
Tonnage:
40
Tech Base: Inner Sphere
2798
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
Autocannon 5
Medium Laser
Flamer
RT
RA
LA
1
3
3
5
5
2
6 12
3 6
1 2
18
9
3
Center
Torso
(17)
Left Arm
(11)
Left
Leg
(14)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Flamer
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(5)
Head
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Roll Again
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Right
Leg
(14)
Center
Torso
Rear (6)
Left
Torso Rear
(5)
Right Arm
(11)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Autocannon 5
Autocannon 5
Autocannon 5
Autocannon 5
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Head
Left Torso (10)
Heat
Scale
Overflow
Left
Arm
(6)
Right
Arm
(6)
25*
24*
23*
Center
Torso
(12)
Left
Leg
(10)
26*
22*
Right
Leg
(10)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
10
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(12)
Right Torso
(12)
WARRIOR DATA
Name:
Tonnage:
40
Tech Base: Inner Sphere
2610
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
LRM 10
LRM 10
Medium Laser
Medium Laser
Medium Laser
LT
RT
H
RA
LA
4 1/Msl 6
4 1/Msl 6
3
5
3
5
3
5
7 14
7 14
3 6
3 6
3 6
21
21
9
9
9
Center
Torso
(16)
Left Arm
(12)
Left
Leg
(18)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(6)
Head
Life Support
Sensors
Cockpit
Medium Laser
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Roll Again
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Jump Jet
Right
Leg
(18)
Center
Torso
Rear (7)
Left
Torso Rear
(6)
Right Arm
(12)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Jump Jet
Head
Left Torso (10)
Heat
Scale
Overflow
Left
Arm
(6)
Right
Arm
(6)
25*
24*
23*
Center
Torso
(12)
Left
Leg
(10)
26*
22*
Right
Leg
(10)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
10
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(16)
Right Torso
(16)
WARRIOR DATA
Name:
Tonnage:
45
Tech Base: Inner Sphere
2826
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
LRM 5
PPC
Medium Laser
Small Laser
LT 2 1/Msl 6
RA 10 10
3
H 3
5
LA 1
3
7
6
3
1
14 21
12 18
6 9
2 3
Center
Torso
(18)
Left Arm
(14)
Left
Leg
(18)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand
Small Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(6)
Head
Life Support
Sensors
Cockpit
Medium Laser
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Jump Jet
Jump Jet
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Roll Again
Right
Leg
(18)
Center
Torso
Rear (9)
Left
Torso Rear
(6)
Right Arm
(14)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
PPC
PPC
PPC
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Roll Again
Head
Left Torso (11)
Heat
Scale
Overflow
Left
Arm
(7)
Right
Arm
(7)
Center
Torso
(14)
Left
Leg
(11)
26*
25*
24*
23*
22*
Right
Leg
(11)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
16
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(17)
Right Torso
(17)
WARRIOR DATA
Name:
Tonnage:
50
Tech Base: Inner Sphere
2777
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
Autocannon 10
Large Laser
Small Laser
RA
LA
LT
3
8
1
10
8
3
5
5
1
10 15
10 15
2 3
Center
Torso
(23)
Left Arm
(14)
Left
Leg
(20)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Large Laser
Large Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(3)
Head
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Roll Again
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Jump Jet
Right
Leg
(20)
Center
Torso
Rear (4)
Left
Torso Rear
(3)
Right Arm
(14)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Autocannon 10
Autocannon 10
Autocannon 10
Autocannon 10
Autocannon 10
Autocannon 10
Autocannon 10
Roll Again
Roll Again
Right Torso
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Jump Jet
Head
Left Torso (12)
Heat
Scale
Overflow
Left
Arm
(8)
Right
Arm
(8)
Center
Torso
(16)
Left
Leg
(12)
26*
25*
24*
23*
22*
Right
Leg
(12)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
12
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(20)
Right Torso
(20)
WARRIOR DATA
Name:
Tonnage:
50
Tech Base: Inner Sphere
2572
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
Medium Laser
Medium Laser
Autocannon 20
Small Laser
RA
LA
RT
H
3
3
7
1
5
5
20
3
3
3
3
1
6
6
6
2
9
9
9
3
Center
Torso
(26)
Left Arm
(16)
Left
Leg
(20)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(4)
Head
Life Support
Sensors
Cockpit
Small Laser
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Single Heat Sink
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
Right
Leg
(20)
Center
Torso
Rear (5)
Left
Torso Rear
(4)
Right Arm
(16)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Autocannon 20
Autocannon 20
Autocannon 10
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
Head
Left Torso (12)
Heat
Scale
Overflow
Left
Arm
(8)
Right
Arm
(8)
Center
Torso
(16)
Left
Leg
(12)
26*
25*
24*
23*
22*
Right
Leg
(12)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
13
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(11)
Right Torso
(11)
WARRIOR DATA
Name:
Tonnage:
50
Tech Base: Inner Sphere
2780
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
LRM 15
LRM 15
Medium Laser
Medium Laser
LA
RT
LA
RA
5 1/Msl 6
5 1/Msl 6
3
5
3
5
7
7
3
3
14 21
14 21
6 9
6 9
Center
Torso
(22)
Left Arm
(10)
Left
Leg
(15)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
LRM 15
LRM 15
LRM 15
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Left Torso
1-3
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(5)
Head
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Roll Again
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Right
Leg
(15)
Center
Torso
Rear (7)
Left
Torso Rear
(5)
Right Arm
(10)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Medium Laser
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
LRM 15
LRM 15
LRM 15
Ammo (LRM 15) 8
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Head
Left Torso (12)
Heat
Scale
Overflow
Left
Arm
(8)
Right
Arm
(8)
Center
Torso
(16)
Left
Leg
(12)
26*
25*
24*
23*
22*
Right
Leg
(12)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
10
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (8)
Left Torso
(15)
Right Torso
(15)
WARRIOR DATA
Name:
Movement Points:
Walking:
5
Running:
8
5
Jumping:
Tonnage:
55
Tech Base: Inner Sphere
2520
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
LRM 10
LRM 10
Medium Laser
Medium Laser
SRM 2
SRM 2
LT
RT
LA
RA
LA
RA
4
4
3
3
2
2
1/Msl
1/Msl
5
5
2/Msl
2/Msl
6
6
7
7
3
3
3
3
14 21
14 21
6 9
6 9
6 9
6 9
Center
Torso
(20)
Left Arm
(10)
Left
Leg
(15)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Medium Laser
SRM 2
Ammo (SRM 2) 50
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
LRM 10
LRM 10
Ammo (LRM 10) 12
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(4)
Head
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Jump Jet
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Jump Jet
Right
Leg
(15)
Center
Torso
Rear (4)
Left
Torso Rear
(4)
Right Arm
(10)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Medium Laser
SRM 2
Ammo (SRM 2) 50
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
LRM 10
LRM 10
Ammo (LRM 10) 12
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Jump Jet
Head
Left Torso (13)
Heat
Scale
Overflow
Left
Arm
(9)
Right
Arm
(9)
25*
24*
23*
Center
Torso
(18)
Left
Leg
(13)
26*
22*
Right
Leg
(13)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
10
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(16)
Right Torso
(16)
WARRIOR DATA
Name:
Tonnage:
60
Tech Base: Inner Sphere
2754
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
LRM 10
Autocannon 5
Medium Laser
Medium Laser
CT
RA
LA
LT (R)
4 1/Msl
1
5
3
5
3
5
6
3
7 14
6 12
3 6
3 6
21
18
9
9
Center
Torso
(27)
Left Arm
(14)
Left
Leg
(18)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(8)
Head
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
LRM 10
LRM 10
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Right
Leg
(18)
Center
Torso
Rear (12)
Left
Torso Rear
(8)
Right Arm
(14)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Autocannon 5
Autocannon 5
Autocannon 5
Autocannon 5
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Ammo (AC 5) 20
Ammo (AC 5) 20
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Head
Left Torso (14)
Heat
Scale
Overflow
Left
Arm
(10)
Right
Arm
(10)
Center
Torso
(20)
Left
Leg
(14)
26*
25*
24*
23*
22*
Right
Leg
(14)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
10
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(14)
Right Torso
(14)
WARRIOR DATA
Name:
Tonnage:
60
Tech Base: Inner Sphere
2779
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
LRM 10
SRM 4
Medium Laser
Medium Laser
Medium Laser
LT
CT
LA
RA
RT (R)
4 1/Msl 6
3 2/Msl
3
5
3
5
3
5
7
3
3
3
3
14 21
6 9
6 9
6 9
6 9
Center
Torso
(17)
Left Arm
(11)
Left
Leg
(15)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
Jump Jet
Jump Jet
LRM 10
LRM 10
Ammo (LRM 10) 12
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(7)
Head
Life Support
Sensors
Cockpit
Single Heat Sink
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Jump Jet
SRM 4
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Right
Leg
(15)
Center
Torso
Rear (8)
Left
Torso Rear
(7)
Right Arm
(11)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Jump Jet
Jump Jet
Medium Laser (R)
Medium Laser (R)
Ammo (SRM 4) 25
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Head
Left Torso (14)
Heat
Scale
Overflow
Left
Arm
(10)
Right
Arm
(10)
Center
Torso
(20)
Left
Leg
(14)
26*
25*
24*
23*
22*
Right
Leg
(14)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
13
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(19)
Right Torso
(19)
WARRIOR DATA
Name:
Tonnage:
65
Tech Base: Inner Sphere
2561
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
LRM 15
LRM 15
Medium Laser
Medium Laser
Medium Laser
RA
LA
CT
LT
RT
5 1/Msl 6
5 1/Msl 6
3
5
3
5
3
5
7
7
3
3
3
14 21
14 21
6 9
6 9
6 9
Center
Torso
(24)
Left Arm
(13)
Left
Leg
(18)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
LRM 15
LRM 15
LRM 15
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
Jump Jet
Jump Jet
Medum Laser
Ammo (LRM 15) 8
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(8)
Head
Life Support
Sensors
Cockpit
Single Heat Sink
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Medium Laser
Medium Laser
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
Right
Leg
(18)
Center
Torso
Rear (11)
Left
Torso Rear
(8)
Right Arm
(13)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
LRM 15
LRM 15
LRM 15
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Jump Jet
Jump Jet
Medium Laser
Ammo (LRM 15) 8
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
Head
Left Torso (15)
Heat
Scale
Overflow
Left
Arm
(10)
Right
Arm
(10)
25*
24*
23*
Center
Torso
(21)
Left
Leg
(15)
26*
22*
Right
Leg
(15)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
15
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(13)
Right Torso
(13)
WARRIOR DATA
Name:
Tonnage:
65
Tech Base: Inner Sphere
2774
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
Autocannon 5
Autocannon 5
Autocannon 2
Autocannon 2
Medium Laser
Medium Laser
RA
LA
RA
LA
RT
LT
1
1
1
1
3
3
5
5
2
2
5
5
3
3
4
4
6
6
8
8
3
3
12
12
16
16
6
6
18
18
24
24
9
9
Center
Torso
(16)
Left Arm
(6)
Left
Leg
(11)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Autocannon 5
Autocannon 5
Autocannon 5
Autocannon 5
Autocannon 2
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Torso
Medium Laser
Ammo (AC 5) 20
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(3)
Head
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Ammo (AC 2) 45
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Right
Leg
(11)
Center
Torso
Rear (5)
Left
Torso Rear
(3)
Right Arm
(6)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Autocannon 5
Autocannon 5
Autocannon 5
Autocannon 5
Autocannon 2
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Medium Laser
Ammo (AC 5) 20
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Head
Left Torso (15)
Heat
Scale
Overflow
Left
Arm
(10)
Right
Arm
(10)
25*
24*
23*
Center
Torso
(21)
Left
Leg
(15)
26*
22*
Right
Leg
(15)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
10
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(20)
Right Torso
(20)
WARRIOR DATA
Name:
Tonnage:
70
Tech Base: Inner Sphere
2786
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
Large Laser
Medium Laser
Medium Laser
Medium Laser
Medium Laser
LRM 5
CT
LT
RA
LA
RT
H
8
8
3
5
3
5
3
5
3
5
2 1/Msl
5
3
3
3
3
7
10 15
6 9
6 9
6 9
6 9
14 21
Center
Torso
(30)
Left Arm
(22)
Left
Leg
(26)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Single Heat Sink
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(10)
Head
Life Support
Sensors
Cockpit
LRM 5
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Large Laser
Large Laser
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Jump Jet
Right
Leg
(26)
Center
Torso
Rear (13)
Left
Torso Rear
(10)
Right Arm
(22)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Single Heat Sink
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Jump Jet
Head
Left Torso (15)
Heat
Scale
Overflow
Left
Arm
(11)
Right
Arm
(11)
25*
24*
23*
Center
Torso
(22)
Left
Leg
(15)
26*
22*
Right
Leg
(15)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
22
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(24)
Right Torso
(24)
WARRIOR DATA
Name:
Tonnage:
80
Tech Base: Inner Sphere
2665
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
PPC
PPC
PPC
Small Laser
RA 10
RT 10
LT 10
H 1
10
10
10
3
3
3
3
6
6
6
1
12 18
12 18
12 18
2 3
Center
Torso
(30)
Left Arm
(24)
Left
Leg
(33)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
PPC
PPC
PPC
Single Heat Sink
Single Heat Sink
Single Heat Sink
Single Heat Sink
Single Heat Sink
Roll Again
Roll Again
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(10)
Head
Life Support
Sensors
Cockpit
Small Laser
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Single Heat Sink
Single Heat Sink
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
Right
Leg
(33)
Center
Torso
Rear (19)
Left
Torso Rear
(10)
Right Arm
(24)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
PPC
PPC
PPC
Single Heat Sink
Single Heat Sink
Single Heat Sink
Single Heat Sink
Single Heat Sink
Roll Again
Right Torso
PPC
PPC
PPC
Single Heat Sink
Single Heat Sink
Single Heat Sink
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
Head
Left Torso (17)
Heat
Scale
Overflow
Left
Arm
(13)
Right
Arm
(13)
Center
Torso
(25)
Left
Leg
(17)
26*
25*
24*
23*
22*
Right
Leg
(17)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
28
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(18)
Right Torso
(18)
WARRIOR DATA
Name:
Movement Points:
Walking:
4
Running:
6
0
Jumping:
Tonnage:
80
Tech Base: Inner Sphere
2787
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
Large Laser
LRM 15
Medium Laser
Medium Laser
Autocannon 5
LT
RA
LT (R)
CT
LA
8
8
5 1/Msl 6
3
5
3
5
1
5
3
5
7
3
3
6
10 15
14 21
6 9
6 9
12 18
Center
Torso
(26)
Left Arm
(22)
Left
Leg
(24)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Autocannon 5
Autocannon 5
Autocannon 5
Autocannon 5
Ammo (AC 5) 20
Roll Again
Roll Again
Roll Again
Roll Again
Left Torso
Large Laser
Large Laser
Medium Laser (R)
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(6)
Head
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Single Heat Sink
Medium Laser
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
Right
Leg
(24)
Center
Torso
Rear (9)
Left
Torso Rear
(6)
Right Arm
(22)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
LRM 15
LRM 15
LRM 15
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
Head
Left Torso (17)
Heat
Scale
Overflow
Left
Arm
(13)
Right
Arm
(13)
Center
Torso
(25)
Left
Leg
(17)
26*
25*
24*
23*
22*
Right
Leg
(17)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
17
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(20)
Right Torso
(20)
WARRIOR DATA
Name:
Movement Points:
Walking:
4
Running:
6
0
Jumping:
Tonnage:
90
Tech Base: Inner Sphere
2710
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
Autocannon 20
LRM 10
Medium Laser
Medium Laser
SRM 4
RT
LT
RA
LA
CT
7 20
4 1/Msl 6
3
5
3
5
3 2/Msl
3
7
3
3
3
6 9
14 21
6 9
6 9
6 9
Center
Torso
(30)
Left Arm
(10)
Left
Leg
(17)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
LRM 10
LRM 10
Ammo (AC 20) 5
Ammo (AC 20) 5
Ammo (LRM 10) 12
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(8)
Head
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
SRM 4
Ammo (SRM 4) 25
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Right
Leg
(17)
Center
Torso
Rear (11)
Left
Torso Rear
(8)
Right Arm
(10)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Ammo (AC 20) 5
Ammo (AC 20) 5
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Head
Left Torso (19)
Heat
Scale
Overflow
Left
Arm
(15)
Right
Arm
(15)
25*
24*
23*
Center
Torso
(29)
Left
Leg
(19)
26*
22*
Right
Leg
(19)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
12
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(30)
Right Torso
(30)
WARRIOR DATA
Name:
Tonnage:
95
Tech Base: Inner Sphere
2495
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
PPC
Autocannon 5
Small Laser
RT 10
LT 1
H 1
10
5
3
3
3
6
6
1
12 18
12 18
2 3
Center
Torso
(40)
Left Arm
(21)
Left
Leg
(26)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
Autocannon 5
Autocannon 5
Autocannon 5
Autocannon 5
Ammo (AC 5) 20
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(10)
Head
Life Support
Sensors
Cockpit
Small Laser
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Roll Again
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Right
Leg
(26)
Center
Torso
Rear (17)
Left
Torso Rear
(10)
Right Arm
(21)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
PPC
PPC
PPC
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Roll Again
Head
Left Torso (20)
Heat
Scale
Overflow
Left
Arm
(16)
Right
Arm
(16)
25*
24*
23*
Center
Torso
(30)
Left
Leg
(20)
26*
22*
Right
Leg
(20)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
16
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
TM
ARMOR DIAGRAM
Head (9)
Left Torso
(32)
Right Torso
(32)
WARRIOR DATA
Name:
Movement Points:
Walking:
3
Running:
5
0
Jumping:
Tonnage:
100
Tech Base: Inner Sphere
2755
Gunnery Skill:
Hits Taken
Consciousness#
Piloting Skill:
1
3
2
5
3 4 5 6
7 10 11 Dead
(hexes)
Autocannon 20
LRM 20
Medium Laser
Medium Laser
Medium Laser
SRM 6
RT
LT
CT (R)
RA
LA
LT
7 20
6 1/Msl 6
3
5
3
5
3
5
4 2/Msl
3
7
3
3
3
3
6 9
14 21
6 9
6 9
6 9
6 9
Center
Torso
(47)
Left Arm
(34)
Left
Leg
(41)
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Left Arm
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Single Heat Sink
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1-3
Left Torso
4-6
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Right
Torso Rear
(10)
Head
Life Support
Sensors
Cockpit
Single Heat Sink
Sensors
Life Support
Center Torso
Engine
Engine
Engine
Gyro
Gyro
Gyro
Gyro
Engine
Engine
Engine
Medium Laser (R)
Medium Laser (R)
Engine Hits
Gyro Hits
Sensor Hits
Life Support
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
1.
2.
1-3 3.
4.
5.
6.
1.
2.
4-6 3.
4.
5.
6.
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
Right
Leg
(41)
Center
Torso
Rear (14)
Left
Torso Rear
(10)
Right Arm
(34)
Damage Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right Arm
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Single Heat Sink
Medium Laser
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Autocannon 20
Ammo ( AC 20 ) 5
Ammo ( AC 20 ) 5
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
Head
Left Torso (21)
Heat
Scale
Overflow
Left
Arm
(17)
Right
Arm
(17)
25*
24*
23*
Center
Torso
(31)
Left
Leg
(21)
26*
22*
Right
Leg
(21)
21
20*
19*
18*
17*
HEAT DATA
Heat Sinks:
Heat
Effects
Level*
20
30 Shutdown
Single
28 Ammo Exp. avoid on 8+
26 Shutdown, avoid on 10+
25 5 Movement Points
24 +4 Modifier to Fire
23 Ammo Exp. avoid on 6+
22 Shutdown, avoid on 8+
20 4 Movement Points
19 Ammo Exp. avoid on 4+
18 Shutdown, avoid on 6+
17 +3 Modifier to Fire
15 3 Movement Points
14 Shutdown, avoid on 4+
13 +2 Modifier to Fire
10 2 Movement Points
8 +1 Modifier to Fire
5 1 Movement Points
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
16
15*
14*
13*
12
11
10*
9
8*
7
6
5*
4
3
2
1
0
Cut Here
Fold Here
Commando
rear
Spider
rear
Jenner
rear
Panther
rear
Assassin
rear
Cicada
rear
Clint
rear
Hermes ii
rear
Commando
Front
Spider
Front
Jenner
Front
Panther
Front
Assassin
Front
Cicada
Front
Clint
Front
Hermes ii
Front
Whitworth
rear
Vindicator
rear
Enforcer
rear
Hunchback
rear
Trebuchet
rear
Dervish
rear
Dragon
rear
Quickdraw
rear
Whitworth
Front
Vindicator
Front
Enforcer
Front
Hunchback
Front
Trebuchet
Front
Dervish
Front
Dragon
Front
Quickdraw
Front
Catapult
rear
Jagermech
rear
Grasshopper
rear
Awesome
rear
Zeus
rear
Cyclops
rear
Banshee
rear
Atlas
rear
Catapult
Front
Jagermech
Front
Grasshopper
Front
Awesome
Front
Zeus
Front
Cyclops
Front
Banshee
Front
Atlas
Front