DDI0484C Cortex m0p r0p1 TRM Parte30
DDI0484C Cortex m0p r0p1 TRM Parte30
DDI0484C Cortex m0p r0p1 TRM Parte30
Priority is always given to the processor to ensure that any debug accesses are as non-intrusive
as possible. For a zero wait-state system, all debug accesses to system memory, NVIC, and
debug resources are completely non-intrusive for typical code execution.
The system memory map is ARMv6-M architecture compliant, and is common both to the
debugger and processor accesses. Transactions are routed as follows:
Accesses in the range 0xE0000000 to 0xEFFFFFFF are handled within the processor and do
not appear on the AHB-Lite master port of the processor.
Data accesses to the AHB-Lite interface from both the debugger and the processor can be
hardware configured to appear instead on the single-cycle I/O port.
The processor supports only word size accesses in the range 0xE0000000 - 0xEFFFFFFF.
Table 3-2 shows the code, data, and device suitability for each region of the default memory
map. This is the memory map used by implementations without the optional Memory Protection
Unit (MPU), or when an included MPU is disabled. The attributes and permissions of all
regions, except that targeting the Cortex-M0+ NVIC and debug components, can be modified
using an implemented MPU.
Note
Regions not marked as suitable for code behave as eXecute-Never (XN) and generate a
HardFault exception if code attempts to execute from this location.
See the ARMv6-M Architecture Reference Manual for more information about the memory
model.
ARM DDI 0484C Copyright 2012 ARM. All rights reserved. 3-8
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