2 Rectilinear Motion (Updated)
2 Rectilinear Motion (Updated)
2 Rectilinear Motion (Updated)
to:
Solve with two types of units.
Derive the different equations used for
particles in rectilinear motion and apply
these derived equations in solving uniform
and uniformly accelerated rectilinear motion
problems.
Apply graphing techniques in solving
rectilinear motion problems.
Apply integration techniques in solving
rectilinear motion problems.
Particle moving along a straight line is said
to be in rectilinear motion.
Position coordinate of a particle is defined by
positive or negative distance of particle from
a fixed origin on the line.
x(t ) 6t 2 t 3
or in the form of a graph x vs. t.
Consider particle which occupies position P
at time t, and P at t +Dt,
Dx
Average velocity
Dt
Dx
Instantaneous velocity v lim
Dt 0 Dt
Dx dx
v lim
Dt 0 Dt dt
x(t ) 6t 2 t 3
dx
v(t ) 12t 3t 2
dt
Consider particle with velocity v at time t
and v at t+Dt,
Dv
Instantaneous acceleration a lim
Dt 0 Dt
Dv dv d 2 x
a lim 2
Dt 0 Dt dt dt
e.g. v 12t 3t 2
dv
a 12 6t
dt
Consider particle with motion given by
x 6t 2 t 3
dx
v 12t 3t 2
dt
dv d 2 x
a 2 12 6t
dt dt
at t = 0, x = 0, v = 0, a = 12 m/s2
at t = 2 s, x = 16 m, v = vmax = 12 m/s, a = 0
dx v dt
x0 0
x x0 vt
x x0 vt
Sample Problem:
An automobile is driven along a straight
line at 30 mph for 12 min, then at 40 mph
for 20 min, and finally at 50 mph for 8 min.
(a) What is its average speed over this
interval?
(b) How fast must the automobile move in
the last 8 min to obtain an average speed
of 35 mph?
Example:
Car A at a gasoline station stays there
for 10 minutes after a car B passes at an
average speed of 50 kph. How long will it
take car A moving at an average speed of
60 kph to overtake car B?
Uniformly Accelerated Rectilinear Motion:
For particle in uniformly accelerated
rectilinear motion, the acceleration of the
particle is constant.
v t
dv
a constant
dv a dt
v0 0
dt
v v0 at
v v0 at
Uniformly Accelerated Rectilinear Motion:
x t
dx dx v 0 at dt
v0 at x0 0
dt
x x0 v0t 12 at 2
x x0 v0t at 1
2
2
Uniformly Accelerated Rectilinear Motion:
v x
dv v dv a dx
v a constant v0 x0
dx 1
2 v 2
v02 a x x0
v 2 v02 2a x x0
Sample Problem:
A stone is dropped down a well and 5
seconds later the sound of splash is heard.
If the velocity of the sound is 1120 fps,
what is the depth of the well? (Ans. 353
ft)
Ball tossed with 10 m/s
vertical velocity from
window 20 m above ground.
Determine:
velocity and elevation above
ground at time t,
highest elevation reached by
ball and corresponding time,
and
time when ball will hit the
ground and corresponding
velocity.
SOLUTION:
Integrate twice to find v(t) and
y(t).
Solve for t at which velocity equals
zero (time for maximum elevation)
and evaluate corresponding
altitude.
Solve for t at which altitude equals
zero (time for ground impact) and
evaluate corresponding velocity.
SOLUTION:
Integrate twice to find v(t) and y(t).
dv
a 9.81m s 2
dt
vt t
dv 9.81dt vt v0 9.81t
v0 0
m m
vt 10 9.81 2 t
s s
dy
v 10 9.81t
dt
yt t
dy 10 9.81t dt yt y0 10t 12 9.81t 2
y0 0
m
yt 20 m 10 t 4.905 2 t 2
m
s s
Solve for t at which velocity equals zero and
evaluate corresponding altitude.
m m
vt 10 9.81 2 t 0
s s
t 1.019s
m
yt 20 m 10 t 4.905 2 t 2
m
s s
m
y 20 m 10 1.019s 4.905 2 1.019s2
m
s s
y 25.1m
Solve for t at which altitude equals zero and
evaluate corresponding velocity.
m
yt 20 m 10 t 4.905 2 t 2 0
m
s s
t 1.243s meaningless
t 3.28s
m m
vt 10 9.81 2 t
s s
m m
v3.28s 10 9.81 2 3.28s
s s
m
v 22.2
s
Example:
A sprinter in a 400-m race accelerates
uniformly for the first 130 m and then
runs with constant velocity. If the
sprinters time for the first 130m is 25s,
determine
(a) his acceleration,
(b) his final velocity,
(c) his time for the race.
Exercise:
The motion of a particle is defined by the
relation 1 3
x t 36t
3
where x is expressed in feet and t in seconds.
(a) Find the average acceleration during the
4th second. (b) When the particle reverses its
direction, what is its acceleration? (Ans. 7
fps2, 12 fps2)
Exercise:
The acceleration of a particle is defined by
the relation
a 9 3t 2
Rectangle Triangle
Area = base * height Area = 0.5 * base * height
Area = (10 s) * (5 m/s) Area = 0.5 * (5 s) * (10 m/s)
Area = 50 m Area = 25 m
Since this motion has two separate acceleration stages, any kinematic
analysis requires that the motion parameters for the first 5 seconds not be
mixed with the motion parameters for the last 5 seconds.
a = 0 m/s2 a = 2 m/s2
using dv = a dt ,
v1
x1 x0 v0t1 t1 t a dt
v0
Other Graphical Methods:
v1
t1 t a dt first moment of area under a-t curve
v0 with respect to t = t1 line.