Resumeminkel
Resumeminkel
Resumeminkel
Summary
A recent CS graduate of the University of Utah with experience in C, C++, C#, and Java in team-oriented projects and
relevant work experience looking to get a start as a software engineer.
Education
Teacher Assistant in the Computer Science Department (University of Utah, Fall 2015 - Spring 2017)
Graded by code review and writing/executing test scripts, lectured labs, and held office hours to tutor for a CS
major course focused on team based projects (Waterfall and Agile) within C++ with UML
Research Assistant (University of Utah, Summer 2016)
Investigated and designed a Continuous Integration system that incorporated Github, Jenkins, and Docker to be
better tailored for educational purposes than existing tools like Travis CI
Projects
Shadowscrapers (An isometric puzzle platformer game for Android and iOS, published May 2017)
- Agile (SCRUM) environment with twelve members consisting of producers, designers, artists, and engineers
- A-star algorithm implemented in C# and designed to be used within the Unity engine
- C# scripts developed for the camera, touch input, pathfinding, character logic, and character animations
- Optimized bottlenecks and performed debugging for Unity and Android