Classcraft Is A New, Game-Based Approach To Teaching. It's Designed To Encourage
Classcraft Is A New, Game-Based Approach To Teaching. It's Designed To Encourage
Classcraft Is A New, Game-Based Approach To Teaching. It's Designed To Encourage
The gamification of learning is an educational approach to motivate students to learn by using video
game design and game elements in learning environments. ... The serious story is "impressive in quality"
and "part of a thoughtful process" to achieve learning goals.
What is Classcraft?
Classcraft is a new, game-based approach to teaching. It's designed to encourage
participation, good behavior, and 21st-century skills like collaboration. Increasing your
child's engagement with their lessons. ... In class, your child creates a character and
works together with their team of classmates.
Nick Pelling
The term 'Gamification' was coined back in 2002 by Nick Pelling, a British-born
computer programmer and inventor, and hit the mainstream thanks to Foursquare in
2009. By 2011, it officially became a buzzword when Gartner added it to its 'Hype Cycle'
list.
https://www.smore.com/11t9w-gamify-your-classroom