Manual GT1 Boss
Manual GT1 Boss
Manual GT1 Boss
PRESET CC’s
RECALL/SELECT PATCH = CC# 4 (0-98)
STORE TO PATCH = CC# 5 (0-98)
STORE TO CURRENT PATCH = CC# 6 (value=127)
MASTER CC’s
PATCH VOLUME = CC#7 (0-127)
MASTER EQ: LOW GAIN = CC# 8 (0..40) 0=-20dB, 20=0dB, 40=+20dB
MASTER EQ: MID GAIN = CC# 9 (0..40) 0=-20dB, 20=0dB, 40=+20dB
MASTER EQ: HIGH GAIN = CC# 10 (0..40) 0=-20dB, 20=0dB, 40=+20dB
MASTER EQ: MID FREQ = CC# 11 (0..27) 20Hz-10kHz
MASTER EQ: MID Q= CC# 12 (0..5) 0.5,1,2,4,8,16
MASTER KEY = CC# 13 (0-11) C,Db,D,Eb,E,F,F#,G,Ab,A,Bb,B
TAP TEMPO DELAY = CC# 14 (Measures ms. between each CC, Sets DELAY Time only)
TUNER ON/OFF = CC# 17 (0-63 OFF, 64-127 ON)
CC# 35 Amp Type CC# CC# 37 CC# 38 CC# 39 CC# 40 CC# 41 CC# 42 CC# 43
36 0-127 0-127 0-127 0-127 0-127 0-63 OFF, 0-8 (*)
0-127 64-127 ON
Natural clean = 0 Gain Level Bass Middle Treble Presence Bright SP Type
Full range = 1 Gain Level Bass Middle Treble Presence - SP Type
Combo crunch = 2 Gain Level Bass Middle Treble Presence Bright SP Type
Stack crunch = 3 Gain Level Bass Middle Treble Presence - SP Type
Higain stack = 4 Gain Level Bass Middle Treble Presence - SP Type
Power drive = 5 Gain Level Bass Middle Treble Presence - SP Type
Extreme load =6 Gain Level Bass Middle Treble Presence - SP Type
Core metal = 7 Gain Level Bass Middle Treble Presence - SP Type
JC-120 = 8 Gain Level Bass Middle Treble Presence Bright SP Type
Clean twin = 9 Gain Level Bass Middle Treble Presence Bright SP Type
Pro crunch = 10 Gain Level Bass Middle Treble Presence Bright SP Type
Tweed = 11 Gain Level Bass Middle Treble Presence Bright SP Type
Deluxe crunch = 12 Gain Level Bass Middle Treble Presence - SP Type
VO drive = 13 Gain Level Bass Middle Treble Presence - SP Type
VO lead = 14 Gain Level Bass Middle Treble Presence - SP Type
Match drive = 15 Gain Level Bass Middle Treble Presence - SP Type
BG lead = 16 Gain Level Bass Middle Treble Presence Bright SP Type
BG Drive = 17 Gain Level Bass Middle Treble Presence Bright SP Type
MS1959 I = 18 Gain Level Bass Middle Treble Presence - SP Type
MS1959 I+II = 19 Gain Level Bass Middle Treble Presence - SP Type
R-fier vintage = 20 Gain Level Bass Middle Treble Presence - SP Type
R-fier modern = 21 Gain Level Bass Middle Treble Presence - SP Type
T-amp lead = 22 Gain Level Bass Middle Treble Presence - SP Type
SDLN = 23 Gain Level Bass Middle Treble Presence - SP Type
5150 drive = 24 Gain Level Bass Middle Treble Presence - SP Type
Bgnr ub metal = 25 Gain Level Bass Middle Treble Presence - SP Type
Orng rock reverb = 26 Gain Level Bass Middle Treble Presence - SP Type
(*) SP Type: 0=Off, 1=Origin, 2=1x8", 3= 1x10", 4=1x12", 5=2x12" 6= 4x10", 7=4x12" 8=8x12"
Delay CC’s
DELAY ON/OFF = CC# 79 (0-63 OFF, 64-127 ON)
DELAY TIME BY BPM = CC#78
(0=16’th Note, 1=Triplet of 8th Note, 2=Dotted 16th Note, 3=8th Note, 4=Triplet of Quarter Note, 5=Dotted 8th Note,
6=Quarter Note, 7=Triplet of Half Note, 8=Dotted Quarter Note, 9=Half Note, 10=Triplet of Whole Note, 11=Dotted Half Note,
12=Whole Note)
CC# 80 CC# 81 CC# 82 CC# 83 CC# 84 CC# 85 CC# 86 CC# 87 CC# 88
Delay Effects 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127
(1-2000ms) (127=flat)
Standard = 0 Level D. Time - High cut Feedback - - -
Pan = 1 Level D. Time Dir. Mix High cut Feedback - - Tap time
Reverse =2 Level D. Time - High cut Feedback - - -
Analog = 3 Level D. Time - High cut Feedback - - -
Tape = 4 Level D. Time - High cut Feedback - - -
Modulate = 5 Level D. Time Dir. Mix High cut Feedback Mod. rate Mod. depth -
Tera Echo = 6 Level Time Dir. Mix Tone Feedback - - Hold
Reverb CC’s
REVERB ON/OFF = CC# 109 (0-63 OFF, 64-127 ON)
DELAY (REVERB TYPE 7) TIME BY RPM = CC#108
(0=16’th Note,1=Triplet of 8th Note, 2=Dotted 16th Note, 3=8th Note, 4=Triplet of Quarter Note, 5=Dotted 8th Note,
6=Quarter Note)
CC# 110 Reverb CC# 111 CC# 112 CC# 113 CC# 114 CC# 115 CC# 116 CC#117
Type 0-127 0-127 0-127 0-127= 0-127= 0-127= 0-127
(0.1-10s) 0-500ms 0-800Hz 630-12.5kHz
Ambience = 0 Level Time - - Low cut Hi cut -
Room = 1 Level Time - - Low cut Hi cut -
Hall1 = 2 Level Time - - Low cut Hi cut -
Hall2 = 3 Level Time - - Low cut Hi cut -
Plate = 4 Level Time - - Low cut Hi cut -
Spring = 5 Level Time - - Low cut Hi cut Spring
Modulate = 6 Level Time - - Low cut Hi cut -
Delay = 7 Level D. Time (*) Dir. Mix Feedback - Hi cut -
(*) 0-170=1ms-650ms
The FX1 effects are identical with FX2 effects. Hence the shared table.
FX1: CC# 60 CC# 61 CC#62 CC# 63 CC# 64 CC# 65 CC# 66 CC# 67 CC# 68 CC# 69 CC#70 CC#71
FX2: CC# 90 CC# 91 CC#92 CC# 93 CC# 94 CC# 95 CC# 96 CC# 97 CC# 98 CC# 99 CC#100 CC#101
Effects 0-127 0-127 0-127 0-127 0-127 0-127 0-127 (*) (*) (*) (*)
Compressor = 0 Level Sustain - Attack Tone - - Type (f) - - -
Limiter = 1 Level Ratio - Attack Threshold Release - Type (g) - - -
T.Wha = 2 Level Sens - Freq Peak - Mode (h) Polar (i) - -
Graphic EQ = 3 Level 800Hz - 100Hz 200Hz 400Hz 1.6kHz 3.2kHz 6.4kHz - -
Param EQ = 4 Level Lo mid gain - Lo gain Hi mid gain Hi gain - Lo mid f. (k) Lo md Q (l) Hi mid f. (k) Hi mid Q (l)
Tone Modify = 5 Level - - Low High - - Type(tm)
Guitar Sim = 6 Level Type - Low High Body - Type (n) - - -
AC. Guitar Sim = 7 Level Body - Low High - - - - -
Slow gear = 8 Level Rise time - Sens - - - - - - -
Octave = 9 D.Level -1oct - -2oct - - - - - - -
Pitch shifter = 10 E. Level - Dir. mix Fine Pre delay Feedback - - Time by BPM (t1) Ps1:ptch (s) -
Harmonist = 11 E. Level - Dir. mix - Pre delay Feedback - - Time by BPM (t1) Harmony (u) Master Key (v)
Overtone = 12 Upr Level Lwr Level Dir. mix Detune Tone - - - - - -
Feedbacker = 13 Depth - - - - - - Trigger(0,1) - - -
AC. Processor = 14 Level Presence - Bass Mid Treb - Type (o) - - -
Phaser = 15 Level Rate - Depth Reso Manual - Type (d) Rate by BPM (r1) - -
Flanger = 16 Level Rate - Depth Reso Manual - Lo cut I Rate by BPM (r1) - -
Tremolo = 17 Level Rate - Depth Shape - - - Rate by BPM (r1) - -
Rotary = 18 Level Rate slow - Rate fast Balance Transition Speed sel - Rate Slow by BPM (r1) Rate Fast by BPM (r1) -
Uni-V = 19 Level Rate - Depth - - - - Rate by BPM (r1) - -
Vibrato = 20 Level Rate - Depth Raise time Trigger - - Rate by BPM (r1) - -
Chorus = 21 E. Level Rate - Depth Low cut Hi cut - Type(e) - - -
Sub Delay = 22 E. Level Time Dir level High cut Feedback Tap time - Type(q) Time by BPM (t1) - -
v Master Key 0-11 C(Am), Db(Bbm), D(Bm), Eb(Cm), E(C#m), F(Dm), F#(D#m), G(Em), Ab(Fm), A(F#m),
Bb(Gm), B(G#m)
tm Modify Type 0-7 FAT/PRESENCE/MILD/TIGHT/ENHANCE/RESONATOR1/RESONATOR2/RESONATOR3