A distributed system is a collection of independent computers that appears as a single coherent system. It presents a single-system image to hide internal organization and communication details. Distributed systems aim to provide resource accessibility, distribution transparency, openness through standard interfaces, and scalability to expand easily. Middleware plays a key role in enabling communication across different systems through standard protocols.
A distributed system is a collection of independent computers that appears as a single coherent system. It presents a single-system image to hide internal organization and communication details. Distributed systems aim to provide resource accessibility, distribution transparency, openness through standard interfaces, and scalability to expand easily. Middleware plays a key role in enabling communication across different systems through standard protocols.
A distributed system is a collection of independent computers that appears as a single coherent system. It presents a single-system image to hide internal organization and communication details. Distributed systems aim to provide resource accessibility, distribution transparency, openness through standard interfaces, and scalability to expand easily. Middleware plays a key role in enabling communication across different systems through standard protocols.
A distributed system is a collection of independent computers that appears as a single coherent system. It presents a single-system image to hide internal organization and communication details. Distributed systems aim to provide resource accessibility, distribution transparency, openness through standard interfaces, and scalability to expand easily. Middleware plays a key role in enabling communication across different systems through standard protocols.
• A collection of independent computers that appears to its users as a single coherent system. • Features: – No shared memory – message-based communication – Each runs its own local OS – Heterogeneity • Ideal: to present a single-system image: – The distributed system “looks like” a single computer rather than a collection of separate computers. Distributed System Characteristics • To present a single-system image: – Hide internal organization, communication details – Provide uniform interface • Easily expandable – Adding new computers is hidden from users • Continuous availability – Failures in one component can be covered by other components • Supported by middleware Definition of a Distributed System
Figure 1-1. A distributed system organized as middleware. The
middleware layer runs on all machines, and offers a uniform interface to the system Role of Middleware (MW) • In some early research systems: MW tried to provide the illusion that a collection of separate machines was a single computer. – E.g. NOW project: GLUNIX middleware • Today: – clustering software allows independent computers to work together closely – MW also supports seamless access to remote services, doesn’t try to look like a general- purpose OS Middleware Examples • CORBA (Common Object Request Broker Architecture) • DCOM (Distributed Component Object Management) – being replaced by .net • Sun’s ONC RPC (Remote Procedure Call) • RMI (Remote Method Invocation) • SOAP (Simple Object Access Protocol) Middleware Examples • All of the previous examples support communication across a network: • They provide protocols that allow a program running on one kind of computer, using one kind of operating system, to call a program running on another computer with a different operating system – The communicating programs must be running the same middleware. Distributed System Goals • Resource Accessibility • Distribution Transparency • Openness • Scalability Goal 1 – Resource Availability • Support user access to remote resources (printers, data files, web pages, CPU cycles) and the fair sharing of the resources • Economics of sharing expensive resources • Performance enhancement – due to multiple processors; also due to ease of collaboration and info exchange – access to remote services – Groupware: tools to support collaboration • Resource sharing introduces security problems. Goal 2 – Distribution Transparency • Software hides some of the details of the distribution of system resources. – Makes the system more user friendly. • A distributed system that appears to its users & applications to be a single computer system is said to be transparent. – Users & apps should be able to access remote resources in the same way they access local resources. • Transparency has several dimensions. Types of Transparency Transparency Description Access Hide differences in data representation & resource access (enables interoperability) Location Hide location of resource (can use resource without knowing its location) Migration Hide possibility that a system may change location of resource (no effect on access) Replication Hide the possibility that multiple copies of the resource exist (for reliability and/or availability) Concurrency Hide the possibility that the resource may be shared concurrently Failure Hide failure and recovery of the resource. How does one differentiate betw. slow and failed? Relocation Hide that resource may be moved during use Goal 2: Degrees of Transparency • Trade-off: transparency versus other factors – Reduced performance: multiple attempts to contact a remote server can slow down the system – should you report failure and let user cancel request? – Convenience: direct the print request to my local printer, not one on the next floor • Too much emphasis on transparency may prevent the user from understanding system behavior. Goal 3 - Openness • An open distributed system “…offers services according to standard rules that describe the syntax and semantics of those services.” In other words, the interfaces to the system are clearly specified and freely available. – Compare to network protocols – Not proprietary • Interface Definition/Description Languages (IDL): used to describe the interfaces between software components, usually in a distributed system – Definitions are language & machine independent – Support communication between systems using different OS/programming languages; e.g. a C++ program running on Windows communicates with a Java program running on UNIX – Communication is usually RPC-based. Examples of IDLs Goal 3-Openness • IDL: Interface Description Language – The original • WSDL: Web Services Description Language – Provides machine-readable descriptions of the services • OMG IDL: used for RPC in CORBA – OMG – Object Management Group • … Open Systems Support … • Interoperability: the ability of two different systems or applications to work together – A process that needs a service should be able to talk to any process that provides the service. – Multiple implementations of the same service may be provided, as long as the interface is maintained • Portability: an application designed to run on one distributed system can run on another system which implements the same interface. • Extensibility: Easy to add new components, features Goal 4 - Scalability • Dimensions that may scale: – With respect to size – With respect to geographical distribution – With respect to the number of administrative organizations spanned • A scalable system still performs well as it scales up along any of the three dimensions. Size Scalability
• Scalability is negatively affected when the system is
based on – Centralized server: one for all users – Centralized data: a single data base for all users – Centralized algorithms: one site collects all information, processes it, distributes the results to all sites. • Complete knowledge: good • Time and network traffic: bad Decentralized Algorithms
• No machine has complete information
about the system state • Machines make decisions based only on local information • Failure of a single machine doesn’t ruin the algorithm • There is no assumption that a global clock exists. Geographic Scalability • Early distributed systems ran on LANs, relied on synchronous communication. – May be too slow for wide-area networks – Wide-area communication is unreliable, point-to-point; – Unpredictable time delays may even affect correctness • LAN communication is based on broadcast. – Consider how this affects an attempt to locate a particular kind of service • Centralized components + wide-area communication: waste of network bandwidth Scalability - Administrative • Different domains may have different policies about resource usage, management, security, etc. • Trust often stops at administrative boundaries – Requires protection from malicious attacks Scaling Techniques • Scalability affects performance more than anything else. • Three techniques to improve scalability: – Hiding communication latencies – Distribution – Replication Hiding Communication Delays
• Structure applications to use asynchronous
communication (no blocking for replies) – While waiting for one answer, do something else; e.g., create one thread to wait for the reply and let other threads continue to process or schedule another task • Download part of the computation to the requesting platform to speed up processing – Filling in forms to access a DB: send a separate message for each field, or download form/code and submit finished version. – i.e., shorten the wait times Scaling Techniques
Figure 1-4. The difference between letting (a) a server
or (b) a client check forms as they are being filled. Distribution • Instead of one centralized service, divide into parts and distribute geographically • Each part handles one aspect of the job – Example: DNS namespace is organized as a tree of domains; each domain is divided into zones; names in each zone are handled by a different name server – WWW consists of many (millions?) of servers Scaling Techniques (2)
Figure 1-5. An example of dividing the DNS
name space into zones. Third Scaling Technique - Replication • Replication: multiple identical copies of something – Replicated objects may also be distributed, but aren’t necessarily. • Replication – Increases availability – Improves performance through load balancing – May avoid latency by improving proximity of resource Caching • Caching is a form of replication – Normally creates a (temporary) replica of something closer to the user • Replication is often more permanent • User (client system) decides to cache, server system decides to replicate • Both lead to consistency problems Summary Goals for Distribution • Resource accessibility – For sharing and enhanced performance • Distribution transparency – For easier use • Openness – To support interoperability, portability, extensibility • Scalability – With respect to size (number of users), geographic distribution, administrative domains Issues/Pitfalls of Distribution • Requirement for advanced software to realize the potential benefits. • Security and privacy concerns regarding network communication • Replication of data and services provides fault tolerance and availability, but at a cost. • Network reliability, security, heterogeneity, topology • Latency and bandwidth • Administrative domains Distributed Systems • Early distributed systems emphasized the single system image – often tried to make a networked set of computers look like an ordinary general purpose computer • Examples: Amoeba, Sprite, NOW, Condor (distributed batch system), … Types of Distributed Systems • Distributed Computing Systems – Clusters – Grids – Clouds • Distributed Information Systems – Transaction Processing Systems – Enterprise Application Integration • Distributed Embedded Systems – Home systems – Health care systems – Sensor networks Cluster Computing • A collection of similar processors (PCs, workstations) running the same operating system, connected by a high-speed LAN. • Parallel computing capabilities using inexpensive PC hardware • Replace big parallel computers (MPPs) Cluster Types & Uses • High Performance Clusters (HPC) – run large parallel programs – Scientific, military, engineering apps; e.g., weather modeling • Load Balancing Clusters – Front end processor distributes incoming requests – server farms (e.g., at banks or popular web site) • High Availability Clusters (HA) – Provide redundancy – back up systems – May be more fault tolerant than large mainframes Clusters – Beowulf model • Linux-based • Master-slave paradigm – One processor is the master; allocates tasks to other processors, maintains batch queue of submitted jobs, handles interface to users – Master has libraries to handle message-based communication or other features (the middleware). Cluster Computing Systems • Figure 1-6. An example of a cluster computing system.
Figure 1-6. An example of a (Beowolf) cluster
computing system Clusters – MOSIX model • Provides a symmetric, rather than hierarchical paradigm – High degree of distribution transparency (single system image) – Processes can migrate between nodes dynamically and preemptively (more about this later.) Migration is automatic • Used to manage Linux clusters More About MOSIX “The MOSIX Management System for Linux Clusters, Multi-clusters, GPU Clusters and Clouds”, A. Barak and A. Shiloh”
• “Operating-system-like”; looks & feels like
a single computer with multiple processors • Supports interactive and batch processes • Provides resource discovery and workload distribution among clusters • Clusters can be partitioned for use by an individual or a group • Best for compute-intensive jobs Grid Computing Systems • Modeled loosely on the electrical grid. • Highly heterogeneous with respect to hardware, software, networks, security policies, etc. • Grids support virtual organizations: a collaboration of users who pool resources (servers, storage, databases) and share them • Grid software is concerned with managing sharing across administrative domains. Grids • Similar to clusters but processors are more loosely coupled, tend to be heterogeneous, and are not all in a central location. • Can handle workloads similar to those on supercomputers, but grid computers connect over a network (Internet?) and supercomputers’ CPUs connect to a high-speed internal bus/network • Problems are broken up into parts and distributed across multiple computers in the grid – less communication betw parts than in clusters. A Proposed Architecture for Grid Systems* • Fabric layer: interfaces to local resources at a specific site • Connectivity layer: protocols to support usage of multiple resources for a single application; e.g., access a remote resource or transfer data between resources; and protocols to provide security • Resource layer manages a single resource, using functions supplied by the connectivity layer • Collective layer: resource discovery, allocation, scheduling, etc. • Applications: use the grid resources • The collective, connectivity and Figure 1-7. A layered architecture resource layers together form the middleware layer for a grid for grid computing systems OGSA – Another Grid Architecture*
• Open Grid Services Architecture (OGSA) is
a service-oriented architecture – Sites that offer resources to share do so by offering specific Web services. • The architecture of the OGSA model is more complex than the previous layered model. Globus Toolkit* • An example of grid middleware • Supports the combination of heterogeneous platforms into virtual organizations. • Implements the OSGA standards, among others. Cloud Computing • Provides scalable services as a utility over the Internet. • Often built on a computer grid • Users buy services from the cloud – Grid users may develop and run their own software • Cluster/grid/cloud distinctions blur at the edges! Types of Distributed Systems
• Distributed Computing Systems
– Clusters – Grids – Clouds • Distributed Information Systems • Distributed Embedded Systems Distributed Information Systems • Business-oriented • Systems to make a number of separate network applications interoperable and build “enterprise-wide information systems”. • Two types discussed here: – Transaction processing systems – Enterprise application integration (EAI) Transaction Processing Systems • Provide a highly structured client-server approach for database applications • Transactions are the communication model • Obey the ACID properties: – Atomic: all or nothing – Consistent: invariants are preserved – Isolated (serializable) – Durable: committed operations can’t be undone Transaction Processing Systems • Figure 1-8. Example primitives for transactions.
Figure 1-8. Example primitives for transactions
Transactions • Transaction processing may be centralized (traditional client/server system) or distributed. • A distributed database is one in which the data storage is distributed – connected to separate processors. Nested Transactions • A nested transaction is a transaction within another transaction (a sub-transaction) – Example: a transaction may ask for two things (e.g., airline reservation info + hotel info) which would spawn two nested transactions • Primary transaction waits for the results. – While children are active parent may only abort, commit, or spawn other children Transaction Processing Systems
Figure 1-9. A nested transaction.
Implementing Transactions • Conceptually, private copy of all data • Actually, usually based on logs • Multiple sub-transactions – commit, abort – Durability is a characteristic of top-level transactions only • Nested transactions are suitable for distributed systems – Transaction processing monitor may interface between client and multiple data bases. Enterprise Application Integration • Less structured than transaction-based systems • EA components communicate directly – Enterprise applications are things like HR data, inventory programs, … – May use different OSs, different DBs but need to interoperate sometimes. • Communication mechanisms to support this include CORBA, Remote Procedure Call (RPC) and Remote Method Invocation (RMI) Enterprise Application Integration
Figure 1-11. Middleware as a communication facilitator in enterprise
application integration. Distributed Pervasive Systems • The first two types of systems are characterized by their stability: nodes and network connections are more or less fixed • This type of system is likely to incorporate small, battery-powered, mobile devices – Home systems – Electronic health care systems – patient monitoring – Sensor networks – data collection, surveillance Home System • Built around one or more PCs, but can also include other electronic devices: – Automatic control of lighting, sprinkler systems, alarm systems, etc. – Network enabled appliances – PDAs and smart phones, etc. Electronic Health Care Systems
Figure 1-12. Monitoring a person in a pervasive electronic health care
system, using (a) a local hub or (b) a continuous wireless connection. Sensor Networks • A collection of geographically distributed nodes consisting of a comm. device, a power source, some kind of sensor, a small processor… • Purpose: to collectively monitor sensory data (temperature, sound, moisture etc.,) and transmit the data to a base station • “smart environment” – the nodes may do some rudimentary processing of the data in addition to their communication responsibilities. Sensor Networks
Figure 1-13. Organizing a sensor network database, while storing and
processing data (a) only at the operator’s site or … Sensor Networks
Figure 1-13. Organizing a sensor network database, while storing and
processing data … or (b) only at the sensors. Summary – Types of Systems • Distributed computing systems – our main emphasis • Distributed information systems – we will talk about some aspects of them • Distributed pervasive systems – not so much **** Questions? Additional Slides • Middleware: CORBA, ONC RPC, SOAP • Distributed Systems – Historical Perspective • Grid Computing Sites CORBA • “CORBA is the acronym for Common Object Request Broker Architecture, OMG's open, vendor-independent architecture and infrastructure that computer applications use to work together over networks. Using the standard protocol IIOP, a CORBA-based program from any vendor, on almost any computer, operating system, programming language, and network, can interoperate with a CORBA-based program from the same or another vendor, on almost any other computer, operating system, programming language, and network.” http://www.omg.org/gettingstarted/corbafaq.htm ONC RPC • “ONC RPC, short for Open Network Computing Remote Procedure Call, is a widely deployed remote procedure call system. ONC was originally developed by Sun Microsystems as part of their Network File System project, and is sometimes referred to as Sun ONC or Sun RPC.” http://en.wikipedia.org/wiki/Open_Network_Computing_Remote_Procedure_Call Simple Object Access Protocol • SOAP is a lightweight protocol for exchange of information in a decentralized, distributed environment. It is an XML based protocol that consists of three parts: an envelope that defines a framework for describing what is in a message and how to process it, a set of encoding rules for expressing instances of application-defined datatypes, and a convention for representing remote procedure calls and responses. SOAP can potentially be used in combination with a variety of other protocols; however, the only bindings defined in this document describe how to use SOAP in combination with HTTP and HTTP Extension Framework. • http://www.w3.org/TR/2000/NOTE-SOAP-20000508/ Historical Perspective - MPPs • Compare clusters to the Massively Parallel Processors of the 1990’s • Many separate nodes, each with its own private memory –hundreds or thousands of nodes (e.g., Cray T3E, nCube) – Manufactured as a single computer with a proprietary OS, very fast communication network. – Designed to run large, compute-intensive parallel applications – Expensive, long time-to-market cycle Historical Perspective - NOWs • Networks of Workstations • Designed to harvest idle workstation cycles to support compute-intensive applications. • Advocates contended that if done properly, you could get the power of an MPP at minimal additional cost. • Supported general-purpose processing and parallel applications Other Grid Resources • The Globus Alliance: “a community of organizations and individuals developing fundamental technologies behind the "Grid," which lets people share computing power, databases, instruments, and other on-line tools securely across corporate, institutional, and geographic boundaries without sacrificing local autonomy” • Grid Computing Info Center: “aims to promote the development and advancement of technologies that provide seamless and scalable access to wide-area distributed resources”