Proofing

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Proofing

A proof is a preliminary version of a printed piece. It provides a close representation of how the piece will
appear when printed. Proofs are created to ensure that the client and printer are in complete agreement
on the desired outcome before going to press.

Soft Proofing
Soft proofing usually involves highly color accurate wide-gamut computer displays.

Digital Proofing
A high-end digital color-accurate proof is a prepress proofing method in which a print job is imaged
from the digital file to a highly accurate inkjet, color laser or other print technology printer to give a close
approximation of what the final printed piece will look like coming off the press.

Digital proofing
Preparing a sample of printed output on a computer printer before the job is printed on a commercial
press. See prepress proof and soft proofing.

Digital Halftone Proofing

Halftone
Halftone is the reprographic technique that simulates continuous-tone imagery through the use of dots,
varying either in size or in spacing, thus generating a gradient-like effect. "Halftone" can also be used to
refer specifically to the image that is produced by this process.

Just as color photography evolved with the addition of filters and film layers, color printing is made
possible by repeating the halftone process for each subtractive color – most commonly using what is
called the "CMYK color model".[2] The semi-opaque property of ink allows halftone dots of different colors
to create another optical effect, full-color imagery

Digital halftoning uses a raster image or bitmap within which each monochrome picture element or pixel
may be on or off, ink or no ink. Consequently, to emulate the photographic halftone cell, the digital
halftone cell must contain groups of monochrome pixels within the same-sized cell area. The fixed
location and size of these monochrome pixels compromises the high-frequency/low-frequency dichotomy
of the photographic halftone method. Clustered multi-pixel dots cannot "grow" incrementally but in jumps
of one whole pixel. In addition, the placement of that pixel is slightly off-center. To minimize this
compromise, the digital halftone monochrome pixels must be quite small, numbering from 600 to 2,540,
or more, pixels per inch. However, digital image processing has also enabled more sophisticated
dithering algorithms to decide which pixels to turn black or white, some of which yield better results than
digital halftoning. Digital halftoning based on some modern image processing tools such as nonlinear
diffusion and stochastic flipping has also been proposed recently.

Soft proofing
Soft proofing provides an on-screen preview of a document as it will appear when it is reproduced by a
specific printer or displayed on a specific monitor. Unlike the “hard-proofing” technique that is used in a
traditional printing workflow, soft proofing lets you look at the final result without committing ink to paper.
You can verify whether the color profile of the document is suitable for a specific printer or monitor and
avoid unwanted results.
To simulate the output colors that are produced by a device, you need to choose the color profile of the
device. Because the color spaces of the document and device are different, some document colors may
not have matches in the gamut of the device color space. You can enable the gamut warning, which lets
you preview the on-screen colors that cannot be reproduced accurately by the device. When the gamut
warning is enabled, an overlay highlights all the out-of-gamut colors for the device that you are simulating.

● You can change the color of the out-of-gamut overlay, and you can also make it more transparent
to see the underlying colors.

● You can change how out-of-gamut colors are brought into the gamut of the proof profile by
changing the rendering intent. For more information, see What is a rendering intent?.

● You can preserve the RGB, CMYK, or grayscale color values of the document when soft-
proofing. For example, if you are soft-proofing a document to be printed to a printing press, you
can keep the original document CMYK color values in the soft proof. In this case, all colors will be
updated on-screen, but only the RGB and grayscale color values of the document will be
changed in the soft proof. Preserving the CMYK color values can help you prevent unwanted
color conversions in the final output.

● If you often need to soft-proof documents for a specific output, you can create and save custom
proof presets. You can delete the presets that you no longer need at any time.

● You can save soft proofs by exporting them to the JPEG, TIFF, Adobe Portable Document
Format (PDF), or Corel PHOTO-PAINT (CPT) file format. You can also print proofs.

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