CMS Database Table Items and Descriptions PDF
CMS Database Table Items and Descriptions PDF
585-780-702
Comcode 700197544
Issue 1.0
May 2002
COMPAS ID 88116
© 2002, Avaya Inc. Ordering Information
All Rights Reserved Call: Avaya Publications Center
Voice +1 800 457 1235
Notice
Fax +1 800 457 1764
Every effort was made to ensure that the information in this document International Voice +1 410 568 3680
was complete and accurate at the time of printing. However, information International Fax+1 410 891 0207
is subject to change.
Write: Globalware Solutions
Preventing Toll Fraud 200 Ward Hill Avenue
Haverhill, MA 01835 USA
“Toll fraud” is the unauthorized use of your telecommunications system
Attention: Avaya Account Manager
by an unauthorized party (for example, a person who is not a corporate
employee, agent, subcontractor, or working on your company's behalf). Email: totalware@gwsmail.com
Be aware that there may be a risk of toll fraud associated with your Order: Document No. 585-780-702, Issue 1.0
system and that, if toll fraud occurs, it can result in substantial additional May 2002
charges for your telecommunications services. You can be placed on a Standing Order list for this and other documents
you may need. Standing Order will enable you to automatically receive
Avaya Fraud Intervention
updated versions of individual documents or document sets, billed to
If you suspect that you are being victimized by toll fraud and you need account information that you provide. For more information on Standing
technical assistance or support, call Technical Service Center Toll Fraud Orders, or to be put on a list to receive future issues of this document,
Intervention Hotline at +1 800 643 2353 for the United States and please contact the Avaya Publications Center.
Canada. For additional support telephone numbers, see the Avaya web
site: Avaya Support
http://www.avaya.com Avaya provides a telephone number for you to use to report problems or
Click on Support, then click on Escalation Lists US and International. to ask questions about your contact center. The support telephone
This web site includes telephone numbers for escalation within the number is 1-800-242-2121 in the United States and Canada. For
United States. For escalation telephone numbers outside the United additional support telephone numbers, see the Avaya web site:
States, click on Global Escalation List. http://www.avaya.com
Click on Support, then click on Escalation Lists US and International.
Providing Telecommunications Security
This web site includes telephone numbers for escalation within the
Telecommunications security (of voice, data, and/or video United States. For escalation telephone numbers outside the United
communications) is the prevention of any type of intrusion to (that is, States, click on Global Escalation List.
either unauthorized or malicious access to or use of) your company's
telecommunications equipment by some party. Comments
Your company's “telecommunications equipment” includes both this To comment on this document, return the comment card at the end of the
Avaya product and any other voice/data/video equipment that could be document.
accessed via this Avaya product (that is, “networked equipment”).
Acknowledgment
An “outside party” is anyone who is not a corporate employee, agent,
subcontractor, or working on your company's behalf. Whereas, a This document was written by the CRM Development group.
“malicious party” is anyone (including someone who may be otherwise
authorized) who accesses your telecommunications equipment with
either malicious or mischievous intent.
Such intrusions may be either to/through synchronous (time-multiplexed
and/or circuit-based) or asynchronous (character-, message-, or packet-
based) equipment or interfaces for reasons of:
• Utilization (of capabilities special to the accessed equipment)
• Theft (such as, of intellectual property, financial assets, or
toll-facility access)
• Eavesdropping (privacy invasions to humans)
• Mischief (troubling, but apparently innocuous, tampering)
• Harm (such as harmful tampering, data loss or alteration,
regardless of motive or intent)
Be aware that there may be a risk of unauthorized intrusions associated
with your system and/or its networked equipment. Also realize that, if
such an intrusion should occur, it could result in a variety of losses to your
company (including but not limited to, human/data privacy, intellectual
property, material assets, financial resources, labor costs, and/or legal
costs).
Contents
Preface
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Purpose . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Contents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Audience . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
How to use this document . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
When to use this document . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Conventions used . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Related documents . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
CMS software documents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Upgrade documents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Hardware documents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Switch documents . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Administration documents. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Other documents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Documentation Web sites . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Acronyms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Introduction
Overview . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . 29
Availability of database items . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . 29
Database tables . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . 30
Database table names . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . 31
Real-time database table names .
. . . . . . . . . . . . . . . . . . . . . . . . . 31
Historical database table names . .
. . . . . . . . . . . . . . . . . . . . . . . . . 32
Database item types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Historical and real-time data . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . 34
Call-based versus interval-based data . . . . . . . . . . . . . . . . . . . . . . . . . 34
Call-based data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Interval-based data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Call-based and interval-based data in reports . . . . . . . . . . . . . . . . . . . . 35
Database item information for report types . . . . . . . . . . . . . . . . . . . . . . . . 36
Split/skill database items . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Real-time database items . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Historical database items . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
ADJUNCTOUT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
AGINRING
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
AGOCC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
AGSTATE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
AGT_RELEASED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
AGDURATION
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
AGTIME
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
ALLINUSE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
ALLINUSETIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
ANI_SID . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
ANSCONNCALLS1 through ANSCONNCALLS10 . . . . . . . . . . . . . . . . . . . 128
ANSHOLDTIME. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
ANSLOCID . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
ANSLOGIN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
ANSREASON. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
ANSRINGTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
ANSTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
ASA
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
ASSIST
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
ASSIST_ACTV . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
ASSISTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
ATAGENT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132
AUDIO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132
AUXINCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132
AUXINTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
AUXOUTADJCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
AUXOUTCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
AUXOUTOFFCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
AUXOUTOFFTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
AUXOUTTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
AUXREASON
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
AVAILABLE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
AVGAGSERV . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
AVGSPEEDANS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
AWORKMODE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137
BACKUPCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137
BH_ABNCALLS
(daily only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
BH_ACDCALLS
(daily only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
BH_ACDTIME
(daily only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
BH_ALLINUSETIME
(daily only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
BH_BUSYCALLS
(daily only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
BH_DISCCALLS
(daily only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
BH_INCALLS
(daily only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
BH_INTIME
(daily only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
BH_OABNCALLS
(daily only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
BH_OACDCALLS
(daily only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
BH_OOTHERCALLS
(daily only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
BH_OTHERCALLS
(daily only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
BH_OUTCALLS
(daily only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
BH_OUTTIME
(daily only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
BH_STARTTIME
(daily only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
BH_VDNCALLS
(daily only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
BLOCKAGE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
BSRPLAN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
BUSYCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
BUSYTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
CALLER_HOLD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
CALLID . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
CALLING_II . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
CALLING_LOGID
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
CALLING_PTY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
CALLSOFFERED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
CHANGE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
CHANGED
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
CHPROF . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
COMPLETED. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149
CONFERENCE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149
CONNECTCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149
CONNECTTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150
CONNTALKTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150
CONSULTTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150
DURATION
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165
EQLOC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166
EVENT1 through EVENT9. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167
EVENT_TIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167
EWTHIGH
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168
EWTLOW
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168
EWTMEDIUM
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
EWTTOP
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
EXT_CALL_ORIG . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
EXTENSION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170
EXTN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170
EXTYPE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170
FAGINRING
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175
FAVAILABLE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175
FAILURES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
FCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
FINACW
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
FINAUX
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
FIRSTVDN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
FIRSTIVECTOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
FMETHOD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
FONACD
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
FOTHER
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
FSTAFFED
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
GNAGINRING
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
GNAVAILABLE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
GNINACW
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179
GNINAUX
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179
GNINAUX0
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179
GNINAUX1 through GNINAUX9
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
GNONACD
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
GNONACDAUXOUT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
GNONACDOUT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
GNONACWIN
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
GNONACWOUT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
GNONAUXIN
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182
GNONAUXOUT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182
GNDA_INACW
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182
GNDA_ONACD
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183
GNOTHER
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183
GNSKILL
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
GNSTAFFED
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
GOTOCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
GOTOTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
HDATE1 through HDATE4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 185
HELD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 185
HIGHCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 185
HOLDABN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 185
HOLDABNCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186
HOLDACDCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186
HOLDACDTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186
HOLDCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187
HOLDTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187
I_ACDAUXINTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188
I_ACDAUX_OUTTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188
I_ACDOTHERTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188
I_ACDTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189
I_ACDTIME_R1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189
I_ACDTIME_R2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190
I_ACWINTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190
I_ACWOUTTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190
I_ACWTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191
I_ACWTIME_R1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191
I_ACWTIME_R2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192
I_ARRIVED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192
I_AUXINTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192
I_AUXOUTTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193
I_AUXSTBYTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193
I_AUXSTBYTIME_R1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194
I_AUXSTBYTIME_R2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194
I_AUXTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195
I_AUXTIME_R1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195
I_AUXTIME_R2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196
I_AUXTIME0 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196
I_AUXTIME1 through I_AUXTIME9 . . . . . . . . . . . . . . . . . . . . . . . . . . 196
I_AVAILTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197
I_DA_ACDTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197
I_DA_ACWTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197
I_INOCC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198
I_NORMTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198
I_OL1TIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199
I_OL2TIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199
I_OTHERSTBYTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199
I_OTHERSTBYTIME_R1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200
I_OTHERSTBYTIME_R2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200
I_OTHERTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201
I_OTHERTIME_R1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202
I_OTHERTIME_R2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202
I_OUTOCC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203
I_RINGTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203
I_RINGTIME_R1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204
I_RINGTIME_R2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204
I_STAFFTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204
I_TAUXTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205
I_TAVAILTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205
I_TOTHERTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205
II_DIGITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206
ILN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206
INACW
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206
INAUX
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206
INAUX0
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
INAUX1 through INAUX9
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
INBOUND
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
INCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208
INCOMPLETE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208
INFLAG . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 210
INFLOWCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 210
INPROGRESS
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211
INQUEUE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212
INRING
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212
INTERFLOWCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213
INTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213
INTRVL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214
INVECTOR
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216
ITN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216
KEYBD_DIALED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216
LASTCWC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216
LASTDIGITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217
LASTOBSERVER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217
LEVEL
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217
LOC_ID . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217
LOGID . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219
LOGIN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220
LOGONSKILL
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220
LOGONSKILL2 through LOGONSKILL20
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220
LOGONSTART
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221
LOGOUT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221
LOGOUT_DATE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221
LOGOUTREASON . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221
LOOKATTEMPTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222
LOOKFLOWCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222
LOWCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223
MALICIOUS
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223
MAXINQUEUE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223
MAXOCWTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 224
MAXSTAFFED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 224
MAXTOP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 224
MAX_TOT_PERCENTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225
MAXWAITING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225
MBUSY
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225
MBUSYTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225
MCT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226
MEDCALLS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226
MOVEPENDING
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226
NETDISCCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227
NETINCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227
NETINTIME. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227
NETPOLLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
NOANSREDIR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
NUMAGREQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229
NUMINUSE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229
NUMTGS
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229
NUMVDNS
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 230
O_ABNCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 230
O_ACDCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 230
O_ACDTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231
O_ACWTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231
O_OTHERCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232
OBSERVINGCALL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232
OBSLOCID . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233
OLDESTCALL
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233
OLDEST_LOGON
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233
ONACD
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233
ONACDAUXOUT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234
ONACDOUT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234
ONACWIN
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234
ONACWOUT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235
ONAUXIN
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235
ONAUXOUT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235
ONHOLD
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236
ORIGHOLDTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236
ORIGIN
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236
ORIGLOCID . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236
ORIGLOGIN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 237
ORIGREASON . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 237
OTHER
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 237
OTHERCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 238
OTHERTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239
OUTBOUND
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239
OUTCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240
OUTFLAG . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240
OUTFLOWCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240
OUTFLOWTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241
OUTTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242
PENDINGSPLIT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242
PERCENT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243
PERIOD1 through PERIOD9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243
PERIODCHG . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243
PHANTOMABNS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244
POSITION
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245
POSITIONS
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245
PREFERENCE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245
PRIORITY
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246
PRIORITY2 and PRIORITY3
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246
QUECOUNT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 247
QUETYPE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 247
QUETYPE2 and QUETYPE3
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 247
R1AGINRING
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248
R1AVAILABLE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248
R1INACW
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248
R1INAUX
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249
R1INAUXSTBY
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249
R1ONACD
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249
R1OTHER
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250
R1OTHERSTBY
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250
R1STAFFED
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250
R2AGINRING
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251
R2AVAILABLE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251
R2INACW
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251
R2INAUX
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252
R2INAUXSTBY
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252
R2ONACD
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252
R2OTHER
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253
R2OTHERSTBY
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253
R2STAFFED
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253
RAGOCC. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 254
RAVGSPEED-ANS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 254
REASON . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 254
REASON_CODE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
RECONNECT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
RETURNCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
RINGCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
RINGTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256
ROLE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257
ROW_DATE
(index) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257
ROW_TIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260
RSERVLEVELP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261
RSV_LEVEL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261
SEGMENT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261
SEGSTART. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261
SEGSTOP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262
SERVICELEVEL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262
SERVLEVELP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262
SERVLEVELT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263
SETUPTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263
SHORTCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263
SKILL1 through SKILL3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264
SKILLACWTIME1 through SKILLACWTIME3 . . . . . . . . . . . . . . . . . . . . . . 264
SKILLCALLS1 through SKILLCALLS3 . . . . . . . . . . . . . . . . . . . . . . . . . 264
SKILLTIME1 through SKILLTIME3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 264
SKILLTYPE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265
SKILLTYPE2 through SKILLTYPE4 . . . . . . . . . . . . . . . . . . . . . . . . . . 265
SKLEVEL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266
SKLEVEL2 through SKLEVEL20 . . . . . . . . . . . . . . . . . . . . . . . . . . . 266
SKPERCENT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 267
SKPERCENT2 through SKPERCENT20 . . . . . . . . . . . . . . . . . . . . . . . . 267
SKSTATE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268
SLVLABNS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268
SLVLOUTFLOWS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268
SPLIT
(index) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269
SPLIT1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270
SPLIT2 and SPLIT3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 271
STAFFED
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 271
STARTED
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 271
STARTTIME
(interval) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 272
SVCLEVELCHG . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273
TAGINRING
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 274
TALKTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 274
TAVAILABLE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 274
TDA_INACW
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 274
TDA_ONACD
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275
THRESHOLD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275
TI_AUXTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 276
TI_AUXTIME0 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277
TI_AUXTIME1 through TI_AUXTIME9 . . . . . . . . . . . . . . . . . . . . . . . . . 277
TI_AVAILTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277
TI_OTHERTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278
TI_STAFFTIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278
TIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 279
TINACW
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280
TINAUX
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280
TINAUX0
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280
TINAUX1 through TINAUX9
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281
TKGRP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281
TKSTATE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 282
TONACD
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 282
TONACDAUXOUT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 282
TONACDOUT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283
TONACWIN
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283
TONACWOUT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283
TONAUXIN
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 284
TONAUXOUT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 284
TOPCALLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 284
TOPSKILL
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285
TOT_PERCENTS
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285
TOTHER
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285
TRANSFERRED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 286
TRENDBASE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287
TRUNKS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287
TSTAFFED
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 288
TYPE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 288
UCID . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 288
USE_SVC_OBJ
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289
VDISCCALLS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289
VDN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289
VECTOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 290
WMODE_SEQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 291
WORKCODE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 291
WORKMODE
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 292
WORKSKILL
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 292
WORKSKLEVEL
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 293
WORKSPLIT
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 293
WORKSPLIT2 and WORKSPLIT3
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 294
WORKSPLIT4 through WORKSPLIT20
(real-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 294
WT1 through WT4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 294
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 313
Overview
Database Items and Calculations defines the Avaya Call Management System (CMS)
database items and calculations that are used for standard and custom reports. It also
describes switch feature interactions that affect how the CMS tracks data.
Purpose
The purpose of Database Items and Calculations is to provide CMS users with the
knowledge that is necessary to understand, in detail, how the numbers displayed on CMS
and Avaya CMS Supervisor (Supervisor) reports are calculated within the CMS database.
Contents
Database Items and Calculations includes the following chapters:
Audience
This document is for CMS users who need to understand how CMS calculates numbers for
reports. It is also written to help users decide which database items and calculations to use
in custom reports.
Conventions used
The following conventions are used throughout this document:
● DATABASE ITEM NAMES are in all capital letters.
● Book titles are italicized.
● File names are in monospaced type.
● “Vector commands” are surrounded by quotes.
● References to CMS Subsystems are in initial capital letters.
● Window Titles are in initial capital letters.
Related documents
Related Documents lists sources for related information about contact center products and
features. Not all documents are supported for all CMS releases or equipment.
For information about Avaya products and service, go to www.avaya.com. For product
documentation for all Avaya products and related documentation, go to
www.avayadocs.com.
Upgrade documents
There are several upgrade paths supported with CMS. For each of these upgrades, there
is a document designed to support that upgrade. Note that none of the following upgrade
documents are available from the publications center, but are available from the Avaya
CMS documentation Web site.
● Base load upgrades
A base load upgrade is used when upgrading CMS to the latest load of the same
version (for example, R3V9 ak.g to R3V9 al.k). A specific set of instructions is written
for the upgrade and is shipped to the customer site with the CMS software CD as part
of a Quality Protection Plan Change Notice (QPPCN).
Document title
Avaya Call Management System Release 3 Version 11 Base Load Upgrade Procedures
CentreVu Call Management System Release 3 Version 9 Base Load Upgrade Procedures
Document title
Avaya Call Management System Release 3 Version 11 Platform Upgrade and Data Migration
Instructions
CentreVu Call Management System Release 3 Version 9 Platform Upgrade and Data Migration
Instructions
Document title
Avaya Call Management System Release 3 Version 11 Sun Blade 100 Computer CUE Instructions
Avaya Call Management System Release 3 Version 11 Sun Blade 100 Computer Mirrored System
CUE Instructions
Avaya Call Management System Release 3 Version 11 Sun Ultra 5 Computer CUE Instructions
Avaya Call Management System Release 3 Version 11 Sun Enterprise 3000 Computer CUE
Instructions
Avaya Call Management System Release 3 Version 11 Sun Enterprise 3000 Computer Mirrored
System CUE Instructions
Avaya Call Management System Release 3 Version 11 Sun Enterprise 3500 Computer CUE
Instructions
Avaya Call Management System Release 3 Version 11 Sun Enterprise 3500 Computer Mirrored
System CUE Instructions
Avaya Call Management System Release 3 Version 9 Sun Ultra 5 Computer CUE Instructions
Document title
Avaya Call Management System Release 3 Version 9 Sun Enterprise 3000 Computer CUE
Instructions
Avaya Call Management System Release 3 Version 9 Sun Enterprise 3000 Computer Mirrored
System CUE Instructions
Avaya Call Management System Release 3 Version 9 Sun Enterprise 3500 Computer CUE
Instructions
Avaya Call Management System Release 3 Version 9 Sun Enterprise 3500 Computer Mirrored
System CUE Instructions
Hardware documents
Avaya Call Management System Sun Blade 100 Computer Hardware Installation, 585-310-783
Maintenance, and Troubleshooting
Avaya Call Management System Sun Blade 100 Computer Connectivity Diagram 585-310-782
Avaya Call Management System Sun Enterprise 3500 Computer Hardware 585-215-873
Installation, Maintenance, and Troubleshooting
Avaya Call Management System Sun Enterprise 3500 Computer Connectivity 585-215-877
Diagram
Avaya Call Management System Sun Ultra 5 Computer Hardware Installation, 585-215-871
Maintenance, and Troubleshooting
Avaya Call Management System Sun Ultra 5 Computer Connectivity Diagram 585-215-872
Avaya Call Management System Sun Enterprise 3000 and SPARCserver 585-214-016
Computers Hardware Maintenance and Troubleshooting
Avaya Call Management System Terminals, Printers, and Modems 585-215-874
Switch documents
Administration documents
Other documents
Acronyms
The following acronyms and abbreviations are used in this document.
Overview
Introduction gives you foundational information about how the Avaya Call Management
System (CMS) database is set up and what the different types of data are.
The topics covered in Introduction are as follows:
● Availability of database items on page 29
● Database tables on page 30
● Database item types on page 34
● Database item information for report types on page 36
● Terminology on page 40
Database tables
The CMS database is comprised of several database tables. The categories of the
database tables include the following:
● Agent
● Agent Login/Logout
● Agent Trace
● Call Record
● Call Work Codes
● Current Day Configuration (forecasting)
● Current Day Report (forecasting)
● Exceptions
● Split/Skill
● Trunk Group
● Trunk
● Vector
● VDN
Note:
The database item tables from which data is retrieved most frequently are
the agent, split/skill, trunk group, trunk, vector, and VDN tables.
The following table lists the real-time database tables and the data that are stored in them:
The following table lists historical database tables and the data that are stored in them:
Call-based data
Call-based data is committed to the database after a call completes. Therefore, if a call
starts and ends in different collection intervals, all of the data is recorded in the interval in
which the call and any after call work is completed.
Interval-based data
Interval-based data represents the amount of time during a collection interval spent doing
a particular activity. Interval-based items are updated throughout the collection interval and
timing is restarted at the end of the interval. Most interval-based items start with I_ or TI_.
The database items ALLINUSETIME (trunk-group tables) and MBUSYTIME (trunk and
trunk-group tables) are also interval-based.
Interval-based items should be used only to calculate percentages such as the percentage
of time staffed or in AUX work. Interval-based items should not be used, for example, to
calculate average talk time; use call-based items for this type of calculation.
Because call-based and interval-based items may not track the same events, a calculation
should use only one type of item and comparisons of call-based calculations and interval-
based calculations may not be relevant or meaningful. For example, the call-based ACD
time and interval-based ACD time for an agent will not be equal if the agent handled one or
more ACD calls that crossed over interval boundaries.
Note:
Report data may not add up if the report has a combination of call-based
and interval-based items.
Real-Time split/skill database items apply to the Current Interval Split/Skill (csplit) and
Previous Interval Split/Skill (psplit) tables. The real-time indexes are ACD and SPLIT.
Historical split/skill database items apply to the Intrahour Split/Skill (hsplit), Daily Split/Skill
(dsplit), Weekly Split/Skill (wsplit), and Monthly Split/Skill (msplit) tables, except as noted.
Historical indexes are SPLIT and ROW_DATE.
Real-time agent database items apply to the Current Interval Agent (cagent) and Previous
Interval Agent (pagent) tables. The real-time indexes are ACD, LOGID, POSITION, and
SPLIT.
Historical agent database items apply to the Intrahour Agent (hagent), Daily Agent
(dagent), Weekly Agent (wagent), and Monthly Agent (magent) tables, except as noted
here. The historical indexes are LOGID, SPLIT, and ROW_DATE.
Real-time trunk group database items apply to the Current Interval Trunk Group (ctkgrp)
and Previous Interval Trunk Group (ptkgrp) tables. The real-time indexes are ACD and
TKGRP.
Historical trunk group database items apply to the Intrahour Trunk Group (htkgrp), Daily
Trunk Group (dtkgrp), Weekly Trunk Group (wtkgrp), and Monthly Trunk Group (mtkgrp)
tables, except as noted. The historical indexes are ROW_DATE and TKGRP.
Real-time trunk database items apply to the Current Interval Trunk (ctrunk) and Previous
Interval Agent (ptrunk) tables. The real-time indexes are ACD, ITN, EQLOC, and TKGRP.
Historical trunk database items apply to the Intrahour Trunk (htrunk), Daily Trunk (dtrunk),
Weekly Trunk Group (wtrunk), and Monthly Trunk (mtrunk) tables, except as noted. The
historical indexes are EQLOC, ROW_DATE and TKGRP.
Real-time vector database items apply to the Current Interval Vector (cvector) and
Previous Interval Vector (pvector) tables. The real-time indexes are ACD and VECTOR.
Historical vector database items apply to the Intrahour Vector (hvector), Daily Vector
(dvector), Weekly Vector (wvector), and Monthly Vector (mvector) tables. The historical
indexes are ROW_DATE and VECTOR.
Real-time VDN database items apply to the Current Interval VDN (cvdn) and Previous
Interval VDN (pvdn) tables. The real-time indexes are ACD, VDN, and VECTOR.
Historical VDN database items apply to the Intrahour VDN (hvdn), Daily VDN (dvdn),
Weekly VDN (wvdn), and Monthly VDN (mvdn) tables, except as noted. The historical
indexes are ROW_DATE and VDN.
Real-time call work codes apply to the Current Interval CWC (ccwc) and Previous Interval
(pcwc) tables. The real-time indexes are ACD and CWC.
Historical call work codes database items apply to the Intrahour Call Work Codes (hcwc),
Daily Call Work Codes (dcwc), Weekly Call Work Codes (wcwc), and Monthly Call Work
Codes (mcwc) tables, except as noted. The indexes are ROW_DATE and CWC.
Forecast data
Forecast data for a split/skill is automatically generated when the Forecast Manager runs if
you have also completed a Current Day Configuration for the split/skill.
CMS stores exception types as numerical values in the EXTYPE or REASON database
items.
When the standard exception reports are run, the numerical value is translated to the text
string.
To select specific exception types for a custom report, you must enter the numerical values
in the Select rows where: statement.
Terminology
The following terms are used in the database item descriptions.
Abandoned call
A call in which the caller hangs up before the call is answered or connected. Calls also can
be considered abandoned if certain timers in the switch time out. See the explanations of
the wait answer supervision time (WAST), the phantom abandon calls, and the trunk no
answer timeout (NATO), which is available on Generic 3 Version 2 switches through
Definity R10, MultiVantage R11, and later switches. These timers are used primarily in
locations where the central office trunks lack disconnect supervision.
Calls may abandon during many phases of processing, including during vector processing,
after being queued to a split/skill, and while they are ringing at an agent or station.
The calls that are counted as abandons differ from table to table as follows:
● The agent table counts as abandons those split/skill ACD calls that abandon while
they are ringing at the agent.
● The split/skill table counts as abandons those calls that abandon while they are
queued to the split/skill or while they are ringing at an agent in the split/skill.
● The VDN table counts as abandons those ACD calls that abandon while in the VDN,
including calls in vector processing that are not yet queued to a split/skill. For
example, calls that abandon while listening to an announcement, calls that are
queued to one or more splits/skills, and calls that are ringing at agent stations (ACD
calls).
When abandoned calls are included in a database item, the definition of that item states
the type of abandoned calls that are included in that database item.
ACD call
A call that queues to a split/skill and is answered by an agent in that split/skill or a call that
queues as a direct agent call and is answered by the agent to whom it was queued.
Agent
The login ID used by an individual to log into the splits or skills. This term is often extended
to mean the person who used the ID to log in to the split or skill. In all cases, the term
“agent” implies measurement by CMS.
Answered call
The agent's state changes to ACD or Direct Agent ACD (DACD). The term “answered” is
used only for split/skill and direct agent ACD calls. For manual answer agents, the call is
answered when the agent selects the ringing line appearance. For automatic answer
agents, the call is answered directly after the zip tone is applied.
See the definition of Connected for information on non-ACD calls.
Call segment
Call records are made up of call segments, each of which represents a related call. A new
call segment is started whenever a call is made or received, including whenever a call is
made to transfer or conference another call. Call segments that are related share the same
call ID. Unrelated call segments have different call IDs.
Connected call
A non-ACD call, not a split/skill or direct agent call, that rings and does not abandon at an
extension. Only calls that are routed to an extension are tracked as connected calls.
External call
A call that is made to an off-switch destination. This includes calls to other switches in a
DCS network.
Extension call
A call that is originated by an agent or a non-ACD call that is received by an agent. For the
Generic 3 switches, this includes calls that an agent makes to set up a conference or a
transfer.
Flex Agents
Agents whose ROLE is Backup, Allocated or Rove.
Hold
A call that is placed on hold as a result of the agent pressing the HOLD feature button or
the hard hold feature access code, by pressing the TRANSFER or CONFERENCE feature
button, or by flashing the switch hook. CMS tracks calls on hold only for the switch
releases that notify CMS when calls are placed on hold. Generic 3 switches notify CMS for
all calls.
Nonprimary split/skill
The second and third splits/skills to which the call queues in a VDN are called “non-primary
splits/skills.” They are also referred to as secondary and tertiary splits/skills, respectively.
Overload thresholds
Administered on the hunt group form in MultiVantage, the number of seconds at which
Reserve Level 1 and Reserve Level 2 agents will be activated.
Primary split/skill
The first split/skill to which the call queues in a VDN. If the call leaves vector processing
and queues to another split/skill (for example, if the call is routed to a split/skill extension or
routed to another VDN), that new split/skill becomes the primary split/skill. If the call leaves
vector processing and does not queue to another split/skill (for example, routes to an
extension), there is no new primary split/skill.
Reserve Agent
An agent that receives calls for a skill only when the skill is in an overload 1 or 2. A reserve
agent is considered activated while the overload 1 or 2 threshold is being exceeded. The
agent is considered to be in standby when the skill is normal.
Queued
A split/skill or direct agent call that is directed to a split/skill. With the Generic 3 switches,
even if a call is delivered immediately to an agent and never occupies a queue slot CMS is
still notified that the call was queued to the split/skill.
Secondary split/skill
The second split/skill to which the call queues in a VDN.
Skill level
The level of expertise of an agent with respect to all skills to which the agent is assigned.
Skill level can be primary (1-16 on G3V5 switches through Definity R10, MultiVantage R11,
and later switches) or secondary (on G3V2 and G3V4 switches). The skill levels help to
determine which call waiting for one of the agent’s skills will be delivered to the agent first
when the agent becomes available. Skill levels help determine the most expert agent who
can handle a call to the skill.
Skill state
A level of use for each skill that is used to help determine when to add agents to a skill to
handle a large volume of skills. Skills can be in one of four states: unknown, normal,
overload 1, and overload 2. The state of the skill is based on the expected wait time (EWT)
threshold. A skill is considered normal while the EWT is not exceeding the overload 1 or 2
threshold. The skill is considered to be in overload 1 while the EWT is exceeding this
overload 1 threshold. While the overload 2 is being exceeded the skill is in overload 2.
Time spent in each state except unknown is tracked in the CMS split table. The state is
unknown when the link between the CMS and the switch is down, the split is non-EAS, or
when a new skill is added and the state message has not yet arrived from the switch.
Also, the skill state will be unknown for all skills if the switch is not a DEFINITY ECS R6.
Standby
Describes the time that Reserve Agents spend logged into a skill and not active because
the skill is not in an overload 1 or 2 state.
Station
In a non-EAS environment, a station is an extension that is not a member of an
unmeasured split/skill or hunt group. In an EAS environment, a station is an extension that
is not associated with a logged in agent; that is, an agent did not log in via this extension.
Tertiary split/skill
The third split/skill to which the call queues in a VDN.
Top skill
The agent’s first-administered, highest-level skill. This concept is most useful with a
Generic 3 EAS switch and with agents who are using skill level call handling preference. In
this case, the agent’s top skill represents the skill for which the agent is most likely to
receive a call. Agents for whom a given skill is the top skill are the agents whom a skill
supervisor can depend on to handle calls for the skill.
This concept is not useful for agents using the greatest need or percent allocation call
handling preference or for agents who are not EAS agents. For non-EAS agents, the top
“skill” is the split the agent has been logged into the longest.
A method of agent selection that is available in both EAS and non-EAS environments, in
which all idle agents are included in a single group. The least occupied (UCD-LOA) or most
idle (UCD-MIA) agent is selected for call delivery. In an EAS environment, the selection is
made regardless of skill level.
Overview
Switch cross-reference and capabilities that impact CMS provides a set of tables that
cross-reference which CMS database items are available on each of the MultiVantage
switch releases.
Switch cross-reference and capabilities that impact CMS also provides information on how
switch features and capabilities are tracked by the CMS or can affect the data that the
CMS produces for reports.
DATABASE ITEM X X X X X X X
Switch cross-reference
Overview
The following tables list which database items are supported by each of the switch
releases. The tables are presented in alphabetical order by database table name (Agent,
Agent Login/Logout, Agent Trace, and so on).
The tables are presented alphabetically by database item type in the following order:
● Agent
● Agent Login/Logout
● Agent Trace
● Call Record
● Call Work Codes
● Current Day Configuration (forecasting)
● Current Day Report (forecasting)
● Exceptions
● Split/Skill
● Trunk Group
● Trunk
● Vector
● VDN
Note:
The database item tables from which data is retrieved most frequently are
the agent, split/skill, trunk group, trunk, vector, and VDN tables.
Key to tables
Following is a key to the table:
● The items marked with an “X” indicate that the database item is supported by that
switch.
● The items marked with an “a” are populated for the releases shown, but the values are
meaningful only for switches with the EAS feature and Business Advocate.
● The items marked with “RC” are populated for the releases shown, but the values are
meaningful only for switches with the EAS feature and Reason Codes.
● The items marked with “EAS” require that the Expert Agent Selection feature be active
on the switch for the items to be populated.
● The items marked with “e” are populated for the releases shown, but the values are
meaningful only for switches with the EAS feature.
● The items marked with “NA” are populated for the releases shown, but the values might
not be meaningful.
● The items marked with an “t” are populated for the releases shown, but the values are
meaningful only for switches with the EAS feature and skill level distribution of calls.
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ G3V3 R6/R7 R8 R9/R10 R11
or later
ABNCALLS X X X X X X X
ABNTINE X X X X X X X
ACD X X X X X X X
ACD_RELEASE R3V5 X X X X X X X
ACDAUXOUTCALLS X X X X X X X
ACDCALLS X X X X X X X
ACDCALLS_R1 R3V9 a a a a
ACDCALLS_R2 R3V9 a a a a
ACDONHOLD X X X X X X X
ACDTIME X X X X X X X
ACWINCALLS X X X X X X X
ACWINTIME X X X X X X X
ACWOUTADJCALLS X X X X X X X
ACWOUTCALLS X X X X X X X
ACWOUTOFFCALLS X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ G3V3 R6/R7 R8 R9/R10 R11
or later
ACWOUTOFFTIME X X X X X X X
ACWOUTTIME X X X X X X X
ACWTIME X X X X X X X
AGDURATION R3V6 X X X X X X X
AGSTATE X X X X X X X
AGTIME X X X X X X X
ANSRINGTIME X X X X X X X
ASSIST X X X X X X X
ASSISTS X X X X X X X
AUXINCALLS X X X X X X X
AUXINTIME X X X X X X X
AUXOUTADJCALLS X X X X X X X
AUXOUTCALLS X X X X X X X
AUXOUTOFFCALLS X X X X X X X
AUXOUTOFFTIME X X X X X X X
AUXOUTTIME X X X X X X X
AUXREASON R3V5 NA NA RC RC RC RC RC
AWORKMODE R3V5 X X X X X X X
CHANGED X X X X X X X
CONFERENCE X X X X X X X
DA_ABNCALLS X X X X X X X
DA_ABNTIME X X X X X X X
DA_ACDCALLS X X X X X X X
DA_ACDTIME X X X X X X X
DA_ACWINCALLS X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ G3V3 R6/R7 R8 R9/R10 R11
or later
DA_ACWINTIME X X X X X X X
DA_ACWOADJCALLS X X X X X X X
DA_ACWOCALLS X X X X X X X
DA_ACWOOFFCALLS X X X X X X X
DA_ACWOOFFTIME X X X X X X X
DA_ACWOTIME X X X X X X X
DA_ACWTIME X X X X X X X
DA_ANSTIME X X X X X X X
DA_INQUEUE X X X X X X X
DA_OLDESTCALL X X X X X X X
DA_OTHERCALLS X X X X X X X
DA_OTHERTIME X X X X X X X
DA_RELEASE R3V5 X X X X X X X
DA_SKILL R3V5 EAS EAS EAS EAS EAS
DACALLS_FIRST R3V6 a a a a
DESTINATION X X X X X X X
DIRECTION X X X X X X X
DURATION X X X X X X X
EVENT1-9 X X X X X X X
EXTENSION X X X X X X X
GNSKILL R3V6 EAS EAS EAS EAS EAS
HOLDABNCALLS R3V5 X X X X X X X
HOLDACDTIME X X X X X X X
HOLDCALLS X X X X X X X
HOLDTIME X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ G3V3 R6/R7 R8 R9/R10 R11
or later
I_ACDAUXINTIME X X X X X X X
I_ACDAUX_OUTTIME X X X X X X X
I_ACDOTHERTIME X X X X X X X
I_ACDTIME X X X X X X X
I_ACWINTIME X X X X X X X
I_ACWOUTTIME X X X X X X X
I_ACWTIME X X X X X X X
I_ACWTIME_R1 R3V11 a a a a
I_ACWTIME_R2 R3V11 a a a a
I_AUXINTIME X X X X X X X
I_AUXOUTTIME X X X X X X X
I_AUXSTBYTIME R3V11 a a a a
I_AUXTIME R3V5 X X X X X X X
I_AUXTIME_R1 R3V11 a a a a
I_AUXTIME_R2 R3V11 a a a a
I_AVAILTIME X X X X X X X
I_DA_ACDTIME X X X X X X X
I_DA_ACWTIME X X X X X X X
I_OTHERSTBYTIME R3V11 a a a a
I_OTHERSTBYTIME_R1 R3V11 a a a a
I_OTHERSTBYTIME_R2 R3V11 a a a a
I_OTHERTIME X X X X X X X
I_RINGTIME X X X X X X X
I_RINGTIME_R1 R3V11 a a a a
I_RINGTIME_R2 R3V11 a a a a
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ G3V3 R6/R7 R8 R9/R10 R11
or later
I_STAFFTIME X X X X X X X
INCOMPLETE X X X X X X X
INTRVL X X X X X X X
LEVEL R3V5 EAS EAS EAS EAS EAS EAS EAS
LOC_ID R3V8 X X X
LOGID X X X X X X X
LOGONSKILL e e e e e e e
LOGONSKILL2-4 EAS EAS EAS EAS EAS EAS EAS
LOGONSKILL5 EAS EAS EAS EAS EAS
LOGONSKILL6-20 R3V5 EAS EAS EAS EAS EAS
LOGONSTART X X X X X X X
MALICIOUS X X X X X X X
MOVEPENDING R3V4 X X X X X X
NOANSREDIR X X X X X X X
O_ACDCALLS X X X X X X X
O_ACDTIME X X X X X X X
O_ACWTIME X X X X X X X
OLDEST_LOGON X X X X X X X
ONHOLD X X X X X X X
ORIGIN X X X X X X X
PENDINGSPLIT R3V4 X X X X X X
PERCENT R3V6 a a a a
PHANTOMABNS R3V4 X X X X X X X
POSITION X X X X X X X
PREFERENCE R3V5 EAS EAS EAS EAS EAS
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ G3V3 R6/R7 R8 R9/R10 R11
or later
RINGCALLS X X X X X X X
RINGTIME X X X X X X X
ROLE R3V6 X X X X X X X
ROW_DATE X X X X X X X
RSV_LEVEL R3V11 a a a a
SKILLTYPE EAS EAS na na na na na
SKILLTYPE2-4 EAS EAS na na na na na
SKLEVEL R3V5 EAS EAS EAS EAS EAS EAS EAS
SKLEVEL2-4 R3V5 EAS EAS EAS EAS EAS EAS EAS
SKLEVEL5-20 R3V5 EAS EAS EAS EAS EAS
SKPERCENT R3V6 a a a a
SKPERCENT2-20 R3V6 a a a a
SPLIT X X X X X X X
STARTED X X X X X X X
STARTTIME X X X X X X X
TI_AUXTIME X X X X X X X
TI_AUXTIME0 R3V5 NA NA RC RC RC RC RC
TI_AUXTIME1-9 R3V5 RC RC RC RC RC
TI_AVAILTIME X X X X X X X
TI_OTHERTIME X X X X X X X
TI_STAFFTIME X X X X X X X
TOPSKILL R3V5 t t t t t t t
TRANSFERRED X X X X X X X
TYPE R3V4 EAS EAS NA NA NA NA NA
USE_SVC_OBJ R3V6 a a a a
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ G3V3 R6/R7 R8 R9/R10 R11
or later
VDN X X X X X X X
WORKMODE X X X X X X X
WORKSKLEVEL R3V5 EAS EAS EAS EAS EAS EAS EAS
WORKSKILL e e e e e e e
WORKSPLIT X X X X X X X
WORKSPLIT2-3 X X X X X X X
WORKSPLIT4 EAS EAS EAS EAS EAS EAS EAS
WORKSPLIT5 EAS EAS EAS EAS EAS
WORKSPLIT6-20 R3V5 EAS EAS EAS EAS EAS
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ or G3V3 R6/R7 R8 R9/R10 R11
later
ACD X X X X X X X
EXTN X X X X X X X
INFLAG X X X X X X X
LOC_ID R3V8 X X X
LOGID X X X X X X X
LOGIN X X X X X X X
LOGONSKILL2-4 EAS EAS EAS EAS EAS EAS EAS
LOGONSKILL5 EAS EAS EAS EAS EAS
LOGONSKILL6-20 R3V5 EAS EAS EAS EAS EAS
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ or G3V3 R6/R7 R8 R9/R10 R11
later
LOGOUT X X X X X X X
LOGOUT_DATE X X X X X X X
LOGOUTREASON R3V5 NA NA RC RC RC RC RC
OUTFLAG X X X X X X X
PREFERENCE R3V6 EAS EAS EAS EAS EAS
ROW_DATE X X X X X X X
SKILLTYPE EAS EAS NA NA NA NA NA
SKILLTYPE2-4 EAS EAS NA NA NA NA NA
SKLEVEL R3V5 EAS EAS EAS EAS EAS EAS EAS
SKLEVEL2-4 R3V5 EAS EAS EAS EAS EAS EAS EAS
SKLEVEL5-20 EAS EAS EAS EAS EAS
SKPERCENT R3V6 a a a a
SKPERCENT2-20 R3V6 a a a a
SPLIT X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ or G3V3 R6/R7 R8 R9/10 R11
later
ACD X X X X X X X
AGT_RELEASED R3V5 X X X X X X X
ASSIST_ACTV X X X X X X X
AUXREASON R3V5 NA NA RC RC RC RC RC
CALLER_HOLD X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ or G3V3 R6/R7 R8 R9/10 R11
later
CALLING_II R3V5 X X X X X
CALLING_PTY X X X X X X X
CONFERENCE X X X X X X X
DIGITS_DIALED X X X X X X X
DIRECTION X X X X X X X
DURATION X X X X X X X
EVENT_TIME X X X X X X X
EXT_CALL_ORI X X X X X X X
G
KEYBD_DIALED X X X X X X X
LOC_ID R3V8 X X X
LOGID (index) X X X X X X X
LOGOUTREASO R3V5 NA NA RC RC RC RC RC
N
MCT X X X X X X X
RECONNECT X X X X X X X
ROW_DATE X X X X X X X
SPLIT X X X X X X X
STARTTIME X X X X X X X
TRANSFERRED X X X X X X X
UCID R3v6 X X X X
WMODE_SEQ X X X X X X X
WORKCODE X X X X X X X
WORKMODE X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ or G3V3 R6/R7 R8 R9/10 R11
later
ACD X X X X X X X
ACWTIME X X X X X X X
AGT_RELEASED R3V5 X X X X X X X
ANSHOLDTIME X X X X X X X
ANSLOCID R3V8 X X X
ANSLOGIN X X X X X X X
ANSREASON R3V5 NA NA RC RC RC RC RC
ASSIST X X X X X X X
AUDIO X X X X X X X
CALLID X X X X X X X
CALLING_II R3V5 X X X X X
CALLING_PTY X X X X X X X
CONFERENCE X X X X X X X
CONSULTTIME X X X X X X X
CWC1 R3V11 X X X X X X X
CWC2 R3V11 X X X X X X X
CWC3 R3V11 X X X X X X X
CWC4 R3V11 X X X X X X X
CWC5 R3V11 X X X X X X X
DA_QUEUED X X X X X X X
DIALED_NUM X X X X X X X
DISPIVECTOR X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ or G3V3 R6/R7 R8 R9/10 R11
later
DISPOSITION X X X X X X X
DISPPRIORITY X X X X X X X
DISPSKLEVEL R3V5 EAS EAS EAS EAS EAS EAS EAS
DISPSPLIT X X X X X X X
DISPTIME X X X X X X X
DISPVDN X X X X X X X
DURATION X X X X X X X
EQLOC X X X X X (8 char) X (8 char) X (8 char)
EQLOCID R3V8 X X X
EVENT1-9 X X X X X X X
FIRSTIVECTOR X X X X X X X
FIRSTVDN X X X X X X X
HELD X X X X X X X
HOLDABN X X X X X X X
LASTCWC X X X X X X X
LASTDIGITS R3V5 X X X X X
LASTOBSERVER X X X X X X X
MALICIOUS X X X X X X X
NETINTIME R3V6 X X X X
OBSERVINGCALL X X X X X X X
OBSLOCID R3V8 X X X
ORIGHOLDTIME R3V6 X X X X X X X
ORIGLOCID R3V8 X X X
ORIGLOGIN X X X X X X X
ORIGREASON R3V5 NA NA RC RC RC RC RC
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ or G3V3 R6/R7 R8 R9/10 R11
later
ROW_DATE X X X X X X X
ROW_TIME X X X X X X X
SEGMENT X X X X X X X
SEGSTART X X X X X X X
SEGSTOP X X X X X X X
SEQNUM X X X X X X X
SPLIT1 X X X X X X X
SPLIT2 X X X X X X X
SPLIT3 X X X X X X X
TALKTIME X X X X X X X
TKGRP X X X X X X X
TRANSFERRED X X X X X X X
UCID R3V6 X X X X
ACD X X X X X X X
ACDCALLS X X X X X X X
ACDTIME X X X X X X X
ACWTIME X X X X X X X
CWC X X X X X X X
INCOMPLETE X X X X X X X
INTRVL X X X X X X X
ROW_DATE X X X X X X X
STARTTIME X X X X X X X
ACD X X X X X X X
CHANGE X X X X X X X
CHPROF X X X X X X X
FMETHOD X X X X X X X
HDATE1 X X X X X X X
HDATE2 X X X X X X X
HDATE3 X X X X X X X
HDATE4 X X X X X X X
ROW_DATE X X X X X X X
SPLIT X X X X X X X
TRENDBASE X X X X X X X
WT1 X X X X X X X
WT2 X X X X X X X
WT3 X X X X X X X
WT4 X X X X X X X
ACD X X X X X X X
AGOCC X X X X X X X
AVGAGSERV X X X X X X X
AVGSPEEDANS X X X X X X X
FCALLS X X X X X X X
INTRVL X X X X X X X
NUMAGREQ X X X X X X X
RAGOCC X X X X X X X
RAVGSPEEDANS X X X X X X X
ROW_DATE X X X X X X X
RSERVLEVELP X X X X X X X
SERVLEVELP X X X X X X X
SERVLEVELT X X X X X X X
SPLIT X X X X X X X
STARTTIME X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/or G3V3 R6/R7 R8 R9/R10 R11
later
ABNCALLS X X X X X X X
ABNCALLS1-10 X X X X X X X
ABNRINGCALLS X X X X X X X
ABNTIME X X X X X X X
ACCEPTABLE X X X X X X X
ACD (index) X X X X X X X
ACDAUXOUTCALLS X X X X X X X
ACDCALLS X X X X X X X
ACDCALLS_R1 R3V9 a a a a
ACDCALLS_R2 R3V9 a a a a
ACDCALLS1-10 X X X X X X X
ACDTIME X X X X X X X
ACWINCALLS X X X X X X X
ACWINTIME X X X X X X X
ACWOUTADJCALLS X X X X X X X
ACWOUTCALLS X X X X X X X
ACWOUTOFFCALLS X X X X X X X
ACWOUTOFFTIME X X X X X X X
ACWOUTTIME X X X X X X X
ACWTIME X X X X X X X
AGINRING X X X X X X X
ANSTIME X X X X X X X
ASA R3V4 X X X X X X
ASSISTS X X X X X X X
AUXINCALLS X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/or G3V3 R6/R7 R8 R9/R10 R11
later
AUXINTIME X X X X X X X
AUXOUTADJCALLS X X X X X X X
AUXOUTCALLS X X X X X X X
AUXOUTOFFCALLS X X X X X X X
AUXOUTOFFTIME X X X X X X X
AUXOUTTIME X X X X X X X
AVAILABLE X X X X X X X
BACKUPCALLS X X X X X X X
BUSYCALLS X X X X X X X
BUSYTIME X X X X X X X
CALLSOFFERED X X X X X X X
CONFERENCE X X X X X X X
DA_ACWINCALLS X X X X X X X
DA_ACWINTIME X X X X X X X
DA_ACWOCALLS X X X X X X X
DA_ACWOTIME X X X X X X X
DA_INACW X X X X X X X
DA_INQUEUE X X X X X X X
DA_INRING X X X X X X X
DA_OLDESTCALL X X X X X X X
DA_ONACD X X X X X X X
DEQUECALLS X X X X X X X
DEQUETIME X X X X X X X
DISCCALLS X X X X X X X
DISCTIME X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/or G3V3 R6/R7 R8 R9/R10 R11
later
EVENT1-9 X X X X X X X
EWTHIGH R3V4 X X X X X X
EWTLOW R3V4 X X X X X X
EWTMEDIUM R3V4 X X X X X X
EWTTOP R3V4 X X X X X X
FAGINRING R3V6 X X X X X X X
FAVAILABLE R3V6 X X X X X X X
FINACD R3V6 X X X X X X X
FINAUX R3V6 X X X X X X X
FONACD R3V6 X X X X X X X
FOTHER R3V6 X X X X X X X
FSTAFFED R3V6 X X X X X X X
GNAGINRING R3V6 EAS EAS EAS EAS EAS
GNAVAILABLE R3V6 EAS EAS EAS EAS EAS
GNINACW R3V6 EAS EAS EAS EAS EAS
GNINAUX R3V6 EAS EAS EAS EAS EAS
GNINAUX0 R3V6 RC RC RC RC
GNINAUX1-9 R3V6 RC RC RC RC
GNONACD R3V6 EAS EAS EAS EAS EAS
GNONACDAUXOUT R3V6 EAS EAS EAS EAS EAS
GNONACDOUT R3V6 EAS EAS EAS EAS EAS
GNONACWIN R3V6 EAS EAS EAS EAS EAS
GNONACWOUT R3V6 EAS EAS EAS EAS EAS
GNONAUXIN R3V6 EAS EAS EAS EAS EAS
GNONAUXOUT R3V6 EAS EAS EAS EAS EAS
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/or G3V3 R6/R7 R8 R9/R10 R11
later
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/or G3V3 R6/R7 R8 R9/R10 R11
later
I_AUXTIME_R1 R3V11 a a a a
I_AUXTIME_R2 R3V11 a a a a
I_AUXTIME0 R3V5 NA NA RC RC RC RC RC
I_AUXTIME1-9 R3V5 RC RC RC RC RC
I_AVAILTIME X X X X X X X
I_DA_ACDTIME R3V5 X X X X X X X
I_DA_ACWTIME R3V5 X X X X X X X
I_NORMTIME R3V6 a a a a
I_OL1TIME R3V6 a a a a
I_OL2TIME R3V6 a a a a
I_OTHERSTBYTIME_R1 R3V11 a a a a
I_OTHERSTBYTIME_R2 R3V11 a a a a
I_OTHERTIME X X X X X X X
I_OTHERTIME_R1 R3V11 a a a a
I_OTHERTIME_R2 R3V11 a a a a
I_RINGTIME X X X X X X X
I_RINGTIME_R1 R3V11 a a a a
I_RINGTIME_R2 R3V11 a a a a
I_STAFFTIME X X X X X X X
I_TAUXTIME R3V5 t t t t t t t
I_TOTHERTIME R3V6 t t t t t t t
I_TAVAILABLE R3V5 t t t t t t t
INACW X X X X X X X
INAUX X X X X X X X
INAUX0 R3V5 NA NA RC RC RC RC RC
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/or G3V3 R6/R7 R8 R9/R10 R11
later
INAUX1-9 R3V5 RC RC RC RC RC
INCOMPLETE X X X X X X X
INFLOWCALLS X X X X X X X
INQUEUE X X X X X X X
INRING X X X X X X X
INTERFLOWCALLS X X X X X X X
INTRVL X X X X X X X
LOWCALLS X X X X X X X
MAXINQUEUE X X X X X X X
MAXOCWTIME X X X X X X X
MAXSTAFFED X X X X X X X
MAXTOP R3V5 t t t t t t t
MAX_TOT_PERCENTS R3V6 a a a a
MEDCALLS X X X X X X X
NOANSREDIR X X X X X X X
O_ABNCALLS X X X X X X X
O_ACDCALLS X X X X X X X
O_ACDTIME X X X X X X X
O_ACWTIME X X X X X X X
O_OTHERCALLS X X X X X X X
OLDESTCALL X X X X X X X
ONACD X X X X X X X
ONACDAUXOUT X X X X X X X
ONACDOUT X X X X X X X
ONACWIN X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/or G3V3 R6/R7 R8 R9/R10 R11
later
ONACWOUT X X X X X X X
ONAUXIN X X X X X X X
ONAUXOUT X X X X X X X
ONHOLD X X X X X X X
OTHER X X X X X X X
OTHERCALLS R3V5 X X X X X X X
OTHERTIME R3V5 X X X X X X X
OUTFLOWCALLS X X X X X X X
OUTFLOWTIME X X X X X X X
PERIOD 1-9 X X X X X X X
PERIODCHG X X X X X X X
PHANTOMABNS R3V4 X X X X X X X
POSITIONS X X X X X X X
R1AGINRING R3V6 a a a a
R1AVAILABLE R3V6 a a a a
R1INACW R3V6 a a a a
R1INAUX R3V6 a a a a
R1INAUXSTBY R3V11 a a a a
R1ONACD R3V6 a a a a
R1OTHER R3V6 a a a a
R1OTHERSTBY R3V11 a a a a
R1STAFFED R3V6 a a a a
R2AGINRING R3V6 a a a a
R2AVAILABLE R3V6 a a a a
R2INACW R3V6 a a a a
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/or G3V3 R6/R7 R8 R9/R10 R11
later
R2INAUX R3V6 a a a a
R2INAUXSTBY R3V11 a a a a
R2ONACD R3V6 a a a a
R2OTHER R3V6 a a a a
R2OTHERSTBY R3V11 a a a a
R2STAFFED R3V6 a a a a
RINGCALLS X X X X X X X
RINGTIME X X X X X X X
ROW_DATE X X X X X X X
SERVICELEVEL X X X X X X X
SKSTATE R3V6 a a a a
SLVLABNS R3V5 X X X X X X X
SLVLOUTFLOWS R3V5 X X X X X X X
SPLIT X X X X X X X
STAFFED X X X X X X X
STARTTIME X X X X X X X
SVCLEVELCHG X X X X X X X
TAGINRING R3V5 t t t t t t t
TAVAILABLE R3V5 t t t t t t t
TDA_INACW R3V5 t t t t t t t
TDA_ONACD R3V5 t t t t t t t
TINACW R3V5 t t t t t t t
TINAUX R3V5 t t t t t t t
TINAUX0 R3V5 NA NA RC and t RC and t RC and t RC and t RC and t
TINAUX1-9 R3V5 RC and t RC and t RC and t RC and t RC and t
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/or G3V3 R6/R7 R8 R9/R10 R11
later
TONACD R3V5 t t t t t t t
TONACDAUXOUT R3V5 t t t t t t t
TONACDOUT R3V5 t t t t t t t
TONACWIN R3V5 t t t t t t t
TONACWOUT R3V5 t t t t t t t
TONAUXIN R3V5 t t t t t t t
TONAUXOUT R3V5 t t t t t t t
TOPCALLS X X X X X X X
TOTHER R3V5 t t t t t t t
TOT_PERCENTS R3V6 a a a a
TRANSFERRED X X X X X X X
TSTAFFED R3V5 t t t t t t t
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ or G3V3 R6/R7 R8 R9/R10 R11
later
ABNCALLS X X X X X X X
ACD X X X X X X X
ACDCALLS X X X X X X X
ACDCALLS_R1 R3V9 a a a a
ACDCALLS_R2 R3V9 a a a a
AUDIO X X X X X X X
CALLING_LOGID R3V5 X X X X X X X
DIRECTION X X X X X X X
DURATION X X X X X X X
EQLOC X X X X X X X
(8 char) (8 char) (8 char)
EXTENSION X X X X X X X
FAILURES
I_INOCC X X X X X X X
I_OUTOCC X X X X X X X
INCALLS X X X X X X X
INCOMPLETE X X X X X X X
INTIME X X X X X X X
INTRVL X X X X X X X
ITN X X X X X X X
LOC_ID R3V8 X X X
LOGID X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ or G3V3 R6/R7 R8 R9/R10 R11
later
MBUSYTIME X X X X X X X
O_ABNCALLS X X X X X X X
O_ACDCALLS X X X X X X X
O_OTHERCALLS X X X X X X X
OTHERCALLS X X X X X X X
OUTCALLS X X X X X X X
OUTTIME X X X X X X X
PRIORITY X X X X X X X
PRIORITY2-3 X X X X X X X
QUECOUNT X X X X X X X
QUETYPE X X X X X X X
QUETYPE2-3 X X X X X X X
ROW_DATE X X X X X X X
SHORTCALLS X X X X X X X
SPLIT X X X X X X X
SPLIT2-3 X X X X X X X
STARTED X X X X X X X
STARTTIME X X X X X X X
TKGRP X X X X X X X
TKSTATE X X X X X X X
VDN X X X X X X X
VECTOR X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ G3V3 R6/R7 R8 R9/R10 R11
or later
ABNCALLS X X X X X X X
ABNQUECALLS X X X X X X X
ABNRINGCALLS X X X X X X X
ABNVECCALLS X X X X X X X
ACD (index) X X X X X X X
ACDCALLS X X X X X X X
ACDCALLS_R1 R3V9 a a a a
ACDCALLS_R2 R3V9 a a a a
ADJUNCTOUT X X X X X X X
ALLINUSE X X X X X X X
ALLINUSETIME X X X X X X X
AUDIO X X X X X X X
BH_ABNCALLS X X X X X X X
BH_ACDCALLS X X X X X X X
BH_ALLINUSETIME X X X X X X X
BH_BUSYCALLS X X X X X X X
BH_DISCCALLS X X X X X X X
BH_INCALLS X X X X X X X
BH_INTIME X X X X X X X
BH_OABNCALLS X X X X X X X
BH_OACDCALLS X X X X X X X
BH_OOTHERCALLS X X X X X X X
BH_OTHERCALLS X X X X X X X
BH_OUTCALLS X X X X X X X
BH_OUTTIME X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ G3V3 R6/R7 R8 R9/R10 R11
or later
BH_STARTTIME X X X X X X X
BACKUPCALLS X X X X X X X
BLOCKAGE
BUSYCALLS X X X X X X X
COMPLETED X X X X X X X
CONNECTCALLS X X X X X X X
DISCCALLS X X X X X X X
FAILURES
I_INOCC X X X X X X X
I_OUTOCC X X X X X X X
INBOUND X X X X X X X
INCALLS X X X X X X X
INCOMPLETE X X X X X X X
INTIME X X X X X X X
INTRVL X X X X X X X
MBUSY X X X X X X X
MBUSYTIME X X X X X X X
NUMINUSE X X X X X X X
O_ABNCALLS X X X X X X X
O_ACDCALLS X X X X X X X
O_OTHERCALLS X X X X X X X
OTHERCALLS X X X X X X X
OUTBOUND X X X X X X X
OUTCALLS X X X X X X X
OUTTIME X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ G3V3 R6/R7 R8 R9/R10 R11
or later
ROW_DATE X X X X X X X
SETUPTIME X X X X X X X
SHORTCALLS X X X X X X X
SPLIT X X X X X X X
STARTTIME X X X X X X X
TKGRP X X X X X X X
TRANSFERRED X X X X X X X
TRUNKS X X X X X X X
VDN X X X X X X X
VECTOR X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ or G3V3 R6/R7 R8 R9/R10 R11
later
ABNCALLS X X X X X X X
ABNCALLS1-10 X X X X X X X
ABNQUECALLS X X X X X X X
ABNRINGCALLS X X X X X X X
ABNTIME X X X X X X X
ACCEPTABLE X X X X X X X
ACD X X X X X X X
ACDCALLS X X X X X X X
ACDCALLS_R1 R3V9 a a a a
ACDCALLS_R2 R3V9 a a a a
ACDTIME X X X X X X X
ACTIVECALLS X X X X X X
ACWTIME X X X X X X X
ADJATTEMPTS X X X X X X X
ADJROUTED X X X X X X X
ANSCONNCALLS1-10 X X X X X X X
ANSTIME X X X X X X X
ASA R3V4 X X X X X X
ATAGENT X X X X X X X
BH_ABNCALLS X X X X X X X
BH_ACDCALLS X X X X X X X
BH_ACDTIME X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ or G3V3 R6/R7 R8 R9/R10 R11
later
BH_BUSYCALLS X X X X X X X
BH_DISCCALLS X X X X X X X
BH_OTHERCALLS X X X X X X X
BH_STARTTIME X X X X X X X
BH_VDNCALLS X X X X X X X
BACKUPCALLS X X X X X X X
BSRPLAN R3V6 X X X X
BUSYCALLS X X X X X X X
BUSYTIME X X X X X X X
CONNECTCALLS X X X X X X X
CONNECTTIME X X X X X X X
CONNTALKTIME X X X X X X X
DEFLECTCALLS R3V6 X R8.3 X X
DISCCALLS X X X X X X X
DISCTIME X X X X X X X
HOLDABNCALLS X X X X X X X
HOLDACDCALLS X X X X X X X
HOLDACDTIME X X X X X X X
HOLDCALLS X X X X X X X
HOLDTIME X X X X X X X
I_ARRIVED R3V5 X X X X X X X
ILN X X X X X X X
INCALLS X X X X X X X
INCOMPLETE X X X X X X X
INFLOWCALLS X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ or G3V3 R6/R7 R8 R9/R10 R11
later
INPROGRESS X X X X X X X
INQUEUE X X X X X X X
INRING X X X X X X X
INTERFLOWCALLS X X X X X X X
INTIME X X X X X X X
INTRVL X X X X X X X
INVECTOR X X X X X X X
LOOKATTEMPTS X X X X X X X
LOOKFLOWCALLS X X X X X X X
MAXOCWTIME X X X X X X X
MAXWAITING X X X X X X X
NETDISCCALLS R3V6 X X X X
NETINCALLS R3V6 X X X X
NETINTIME R3V6 X X X X
NETPOLLS R3V6 X X X X
NOANSREDIR X X X X X X X
NUMTGS X X X X X X X
OLDESTCALL X X X X X X X
OTHERCALLS X X X X X X X
OTHERTIME X X X X X X X
OUTFLOWCALLS X X X X X X X
OUTFLOWTIME X X X X X X X
PERIOD1-9 X X X X X X X
PERIODCHG X X X X X X X
PHANTOMABNS R3V4 X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ or G3V3 R6/R7 R8 R9/R10 R11
later
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ or G3V3 R6/R7 R8 R9/R10 R11
later
ABNCALLS X X X X X X X
ABNQUECALLS X X X X X X X
ABNRINGCALLS X X X X X X X
ABNTIME X X X X X X X
ACD X X X X X X X
ACDCALLS X X X X X X X
ACDCALLS_R1 R3V9 a a a a
ACDCALLS_R2 R3V9 a a a a
ADJATTEMPTS X X X X X X X
ADJROUTED X X X X X X X
ANSTIME X X X X X X X
BACKUPCALLS X X X X X X X
BUSYCALLS X X X X X X X
BUSYTIME X X X X X X X
DEFLECTCALLS R3V6 X R8.3 X X
DISCCALLS X X X X X X X
DISCTIME X X X X X X X
GOTOCALLS X X X X X X X
GOTOTIME X X X X X X X
INCALLS X X X X X X X
INCOMPLETE X X X X X X X
INFLOWCALLS X X X X X X X
Database item CMS G3V2/ G3V4 G3V5 DEFINITY DEFINITY DEFINITY MultiVantage
version/ or G3V3 R6/R7 R8 R9/R10 R11
later
INPROGRESS X X X X X X X
INQUEUE X X X X X X X
INRING X X X X X X X
INTERFLOWCALLS X X X X X X X
INTIME X X X X X X X
INTRVL X X X X X X X
LOOKATTEMPTS X X X X X X X
LOOKFLOWCALLS X X X X X X X
NETDISCCALLS R3V6 X X X X
NETPOLLS R3V6 X X X X
NUMVDNS X X X X X X X
OTHERCALLS X X X X X X X
OTHERTIME X X X X X X X
OUTFLOWCALLS X X X X X X X
OUTFLOWTIME X X X X X X X
PHANTOMABNS R3V4 X X X X X X X
RINGCALLS X X X X X X X
RINGTIME X X X X X X X
ROW_DATE X X X X X X X
STARTTIME X X X X X X X
VDISCCALLS R3V4 X X X X X X X
VECTOR X X X X X X X
Overview
The following features and switch capabilities have an impact on how the CMS tracks data
from the switch and on how the CMS creates the database item information for reports.
The switch features and capabilities that can impact CMS tracking of data are dealt with in
alphabetical order; they include:
● Adjunct-placed calls and adjunct-routed calls
● Agents in multiple splits/skills
● Agent state tracking at login
● Average Speed of Answer (ASA)
● Best Service Routing
● Call handling preference
● Call pickup
● Business Advocate
● Conference tracking
● Converse vector command
● Direct agent calling
● Expanded agent capabilities
● Forced disconnect
● Forced multiple call handling
● Goto vector command
● Hold tracking
● Location
● Look-ahead interflow calls (BSR and NCR)
● Move agent while staffed
● Multiple call handling
● Multiple split/skill queuing
● Outbound Call Management (OCM)
● Personal call tracking
Real-time reports
Real-time reports assume that agents can be in only one of the following states: AVAIL,
ACD, ACW, AUX, DACD, DACW, RINGING, UNKNOWN, OTHER, or UNSTAFFED. When
an agent logs into multiple splits/skills, the split/skill numbers are shown on the reports for
the states that are associated with the call. For example, if an agent logged into split/skill 1
and split/skill 2 and answered an ACD call for split/skill 2, then the split/skill number shown
in the standard real-time reports is “2.”
The ASA for a split/skill includes the time that is spent in the split/skill queue and the time
ringing at an agent. The ASA for a VDN includes the time spent in vector processing, the
time spent in queue, and the time ringing for the VDN associated with the call when it was
answered. This switch-generated, rolling ASA is a running, weighted average calculation.
In general, the ASA will not match the average speed of answer on CMS.
Call pickup
CMS tracks ACD calls that are answered by an agent using the Call Pickup feature as
AUXIN calls.
Business Advocate
Business Advocate is available on the DEFINITY R6 switches through Definity R10,
MultiVantage R11, and later switches. Business Advocate introduced database tracking
items for CMS in the following areas:
● Skill State — Skills can now be in one of four states (unknown, normal, overload 1 or
overload 2), based on the EWT threshold. Time spent in each state except “unknown” is
tracked in the split/skill tables. The state is unknown when the link is down, or the split is
non-EAS, or when a new skill is added and the state message has not yet arrived. The
skill state is unknown if the CMS is connected to a R3V5 switches through Definity R10,
MultiVantage R11, and later switches.
● Reserve Agent — Agents can have a skill level of Reserve 1 or Reserve 2 that
corresponds to skill states overload 1 and overload 2. Only when the skill is in an
overload state will the appropriate reserve agents serve that skill. These agents have a
special agent “service” role.
● Agent Counts — The number of agents that are in various states is stored in the
split/skill tables by agent type. Reserve agents are stored in the R1xxx and R2xxx
database items. Top agents are stored in the Txxx database items and flex agents are
stored in Fxxx database items. Flex agents can have a role of roving, backup, or
allocated.
● Agent Time in Skill — Agents’ ACW time can be tracked by skill. Non-ACD time in
standard skills is as follows: agents with the tracked skill as the top skill use 100%,
whereas agents who are percent allocated use the same percentage for both ACD and
non-ACD time. Backup, roving, or reserve agents track none of their non-ACD time
toward this skill.
● Agent Role — The ROLE database item in the agent tables describes how an agent
participates in a skill. The agent’s role is based on both the agent’s skill level, from 1 to
16, and call handling preference, which is skill level, greatest need, or percent
allocation. Agents with a reserve skill have a role of reserve. Non-EAS agents and
agents with greatest need call handling preference have a role of roving. Top agents
have a role of top. Skill level call handling preference agents who are neither top or
reserve have a role of backup. Agents who are percent allocated have a role of
allocated.
● Reserve Agents ACD Calls — In R3V9 CMS and later, ACD calls that are received by
Reserve 1 and Reserve 2 agents can be tracked by the ACDCALLS_R1 and
ACDCALLS_R2 real-time and historical database items.
● Reserve Agent Work Time Tracking feature provides real time and historical tracking of
R3V11 (and later CMS) agents administered as Reserve Level 1 and Reserve Level 2.
Reserve agents are eligible to take calls from a reserve skill only when that skill is in an
overload state.
Essentially, when the skill is not in an overload state, reserve agents who are logged into
that skill and not needed are “standing by”. CMS tracks this reserve agent “standby
time” separately from the time that the reserve agent is actively working in the skill. Only
the time spent by reserve agents actively working in the overloaded skill is added to the
skill’s STAFFTIME.
Conference tracking
CMS tracks conferenced calls. Agents who transfer a call by conferencing and then
dropping off are credited with a conference, not a transfer.
Reports can be customized to include direct agent data. In the real-time split/skill table, the
number of agents on direct agent calls and the number of agents in ACW that is associated
with direct agent calls are collected, but they are subsets of the number of agents in the
OTHER agent state; that is, they are doing work but not for the split/skill. Only the OTHER
value appears on standard real-time reports. The number of direct agent calls that are
queued and ringing appears on the Queue/Agent Summary report.
Switch-specific capabilities
A direct agent call can be initiated by an adjunct. For Generic 3 Version 2 switches through
Definity R10, MultiVantage R11, and later switches with the EAS feature, a direct agent call
can be initiated by dialing the agent’s login number or through the “route to number” vector
command. The call is treated like an ACD call and is delivered to the agent in front of any
split/skill ACD calls queue.
Forced disconnect
On Generic 3 Version 2 switches through Definity R10, MultiVantage R11, and later
switches, a call is counted as a forced disconnect call whenever the forced disconnect
vector step is executed. The call is counted as a disconnected call even if the caller hangs
up before listening to the entire announcement. A call that is dropped by the switch
because the vector disconnect timer timed out or reached the end of vector processing
without being queued is also recorded as a forced disconnect call.
Go to vector command
When a “go to vector” command is executed, an outflow and a “go to call” are counted for
the first vector and an inflow is counted for the second vector. In addition, the timing and
statistics that are associated with the first vector for that call stop and then start for the
second vector. The call remains in the original VDN, however, and tracking in that VDN
continues.
Hold tracking
CMS tracks and reports the hold state for all calls that are put on hold. CMS is notified by
the switch when an agent puts a call on hold.
Location
A location, or site, refers to a physical location. This can be a building, a section of a
building, or it can be what was once a separate ACD before the ATM WAN capability was
used to merge separate ACDs with other ACDs into one large call center. A location is
typically assigned one location ID, although more than one location ID can be assigned. A
location, despite being part of a larger call center, may continue to have sole responsibility
for handling certain 800 numbers. A location may also share responsibility for handling an
800 number by having some of its agents be part of a larger split/skill that includes agents
from other locations.
The ability to assign location IDs is available with the DEFINITY R8 switches through
Definity R10, MultiVantage R11, and later switches.
! Important:
CMS R3V11 only supports location IDs from 1 to 44. MultiVantage R11.1
software supports location IDs from 1 to 64. When running CMS reports that
include location IDs (LOC_ID), those IDs defined on the MultiVantage
system that are greater than 44 will return a default location ID of 0 to CMS.
Support for location IDs above 44 is expected in a future release of CMS.
An agent location ID is the ID of the agent terminal to which the agent is logged in. It is
associated with the DEFINTY port network ID to which the agent terminal is attached. An
agent cannot be assigned a location ID for reporting purposes until he or she logs into the
ACD. Available on the DEFINITY ECS R8 switches through Definity R10, MultiVantage
R11, and later switches with ATM, this capability is supported by the LOC_ID database
item in the CMS.
The location ID for a trunk is the switch network location ID associated with a trunk. A
location ID is not directly assigned to a trunk; instead, it is assigned to a port network on
the Change Cabinet X form. Therefore, each trunk that has an equipment location that
belongs to that port network is associated with that port network’s location ID. The location
ID for trunks is supported by the LOC_ID database item in the CMS.
In the following Multiple-Split/Skill Queuing example, the call queues to split/skill 1 first,
then queues to split/skill 2 after 15 seconds. After another 10 seconds, the call queues to
split/skill 3. The call is now queued to splits/skills 1, 2, and 3 at the same time. See the
example for disposition of the call for all three splits if the call abandons, is answered, or is
routed to a VDN.
CMS separately tracks the AUXIN and AUXOUT time for calls made and received when an
agent has an ACD call on hold. These calls are now distinguished from time that is spent
on other AUXIN or AUXOUT calls.
In the VDN database tables, connect calls and abandoned calls and their times are tracked
for calls that “route to” an extension. Call pickup calls are tracked as personal calls, even if
an ACD call is picked up by an agent in the same split/skill.
Abandoned calls
In general, any call that hangs up before an agent or station answers is an abandoned call.
VDN calls, whether they are ACD calls or not, that are routed to extensions and are then
abandoned are counted as abandoned calls for the VDN. For more information see
Phantom-abandon calls on this page.
Phantom-abandon calls
In countries where central offices do not provide the switch with disconnect supervision, all
calls with talk times that are less than an administrable threshold can be counted as
abandoned calls. CMS supports a phantom-abandon call timer that can be administered to
count calls with talk times less than 10 seconds as phantom-abandon calls.
The phantom-abandon call timer can be set from 1 to 10 seconds. Any calls for which the
total talk time or connect time is less than the set number of seconds are pegged as
PHANTOMABNS, instead of ACDCALLS. The abandon time for phantom calls is as
follows:
● For splits, from the time that the call queues until the agent or answering station hangs
up.
● For VDNs, from the time the call encounters the VDN until the agent or answering
station hangs up.
● For vectors, from the time the call enters the vector until the agent or answering station
hangs up.
When a call leaves a vector by means of a “route to split” command, the call is not
pegged as an outflow and can be pegged as a phantom- abandon call if the call duration
is shorter than the administered phantom-abandon time.
The database item PHANTOMABNS records the total number of such calls. Also, these
calls are counted as abandoned calls (ABNCALLS) rather than answered calls
(ACDCALLS). The abandon time for these calls is equivalent to the time elapsed when the
agent released the call.
When the phantom-abandon call timer is not enabled, short ACD calls are not counted as
phantom-abandons, and the values of the PHANTOMABNS database items are 0.
Phantom-abandon exceptions
Any call that is put on hold, transferred, or conferenced is not recorded as a phantom-
abandon, even if its duration is less than the setting of the phantom-abandon call timer.
Audio difficulty
CMS records the trunk associated with audio difficulty for personal calls if the trunk group
is measured. Without personal call tracking, audio difficulty is restricted to ACD calls.
To use the new Reserve Agent Work Time Tracking you must have Call Management
System R3V11 or greater. You also need Definity R6 or greater with the Expert Agent
Selection and Business Advocate features activated.
For more information about the Business Advocate Service Level Supervisor feature and
required switch administration for Reserve Agents, see the Business Advocate User
Guide.
STAFFTIME
In CMS R3V11 and later, only the time that agents spend actively working in a skill is
included in STAFFTIME. This approach provides a better idea of the number of agents
required to handle the work for the skill.
The calculation for Average Positions Staffed for a skill uses the total accumulated
STAFFTIME of all Reserve Level 1, Reserve Level 2, and Regular (Skill Level 1-16) agents
who were staffed in the skill.
Reserve Level 1 and Reserve Level 2 agents do not accumulate STAFFTIME unless the
skill is in overload 1 or 2. For example, if two regular agents and one Reserve 1 agent are
staffed in Skill 1 and the skill was in overload 1 for 15 minutes, the accumulated
STAFFTIME would be 75 minutes. The average positions staffed is 2.5:
(I_STAFFTIME) / (INTERVAL * 60)
((30 + 30 + 15) * 60) / (30 * 60) = 2.5
The Split/Skill database items for the Reserve Agent Work Time Tracking feature are:
The Agent database items for the Reserve Agent Work Time Tracking feature are:
RSV_LEVEL
I_OTHERSTBYTIME
I_AUXSTBYTIME
NOTE: The Reserve Agent Work Time Tracking feature database items are available in
Business Advocate Service Level Supervisor working with R3V11 or later CMS, and
DEFINITY R6 switches through Definity R10, MultiVantage R11, and later switches.
For more information see Dictionary of CMS database items on page 107.
The following items are included in the Real Time Split/Skill tables to provide real time
status of Reserve Agents:
● R1OTHERSTBY – The number of Reserve Level 1 Agents who are logged in and
available but in standby because the Skill State is Normal. The number of Reserve
Level 1 Agents in R1OTHERSTBY is not included in R1OTHER. Reserve Level 1
Agents in R1OTHERSTBY are not considered staffed, therefore, are not included in
R1STAFFED or STAFFED.
● R2OTHERSTBY – The number of Reserve Level 2 Agents who are logged in and
available but in standby because the Skill State is Normal. The number of Reserve
Level 2 Agents in R2OTHERSTBY is not included in R2OTHER. Reserve Level 2
Agents on R2OTHERSTBY are not considered staffed, therefore, are not included in
R2STAFFED or STAFFED.
● R1INAUXSTBY – The number of Reserve Level 1 Agents in AUX Work in standby
because the Skill State is Normal. The number of Reserve Level 1 Agents in
R1INAUXSTBY is not included in R1INAUX, R1STAFFED, or STAFFED.
● R2INAUXSTBY – The number of Reserve Level 2 Agents in AUX Work in standby
because the Skill State is Normal. The number of Reserve Level 2 Agents in
R2INAUXSTBY is not included in R2INAUX, R2STAFFED, or STAFFED.
Because Reserve Level Agents are considered staffed only when active, the total number
of Reserve 1 Agents logged in can be obtained as follows:
● Total R1 Agents Logged In = R1STAFFED + R1OTHERSTBY + R1INAUXSTBY
● Total R2 Agents Logged In = R2STAFFED + R2OTHERSTBY + R2INAUXSTBY
The determining factor for tracking Reserve Level 1 and Reserve Level 2 agent time at the
skill level is the condition of the skill. The database items added to the Split/Skill tables
track the amount of call-related time and non-call-related time in a skill that can be
attributed to Reserve Level 1 or Reserve Level 2 positions.
Note:
The Split/Skill database items that are related to the Reserve Agent Work
Time Tracking feature are all interval-based items. Interval-based data items
are typically used to calculate percentages, such as percentage of time
doing ACD related work for the skill or percentage of time in AUX work.
The following Standard Split/Skill time tracking database items include active reserve time:
● I_ACDTIME includes I_ACDTIME_R1 and I_ACDTIME_R2
● I_ACWTIME includes I_ACWTIME_R1 and I_ACWTIME_R2
● I_RINGTIME includes I_RINGTIME_R1 and I_RINGTIME_R2
● I_AUXTIME includes I_AUXTIME_R1 and I_AUXTIME_R2 (does not include
I_AUXSTBYTIME_R1 or I_AUXSTBYTIME_R2)
● I_OTHERTIME includes I_OTHERTIME_R1 and I_OTHERTIME_R2 (does not include
I_OTHERSTBYTIME_R1 or I_OTHERSTBYTIME_R2)
● I_STAFFTIME = I_AVAILTIME + I_ACDTIME + I_ACWTIME + I_AUXTIME +
I_RINGTIME + I_OTHERTIME
NOTE: The time that Reserve Agents spend logged into a skill but not active is not
included in the overall STAFFTIME for the skill.
If necessary, you can create a custom calculation to add the time that agents spend logged
into a skill but not active into I_STAFFTIME. For example:
Total Reserve Stafftime = I_STAFFTIME + I_OTHERSTBYTIME_R1 +
I_AUXSTBYTIME_R1 + I_OTHERSTBYTIME_R2 + I_AUXSTBYTIME_R2
The following diagram shows the database items included in the Total Reserve Stafftime
calculation:
Total Reserve Stafftime
|___I_STAFFTIME
| |___I_AVAILTIME
| |___I_ACDTIME
| | |___I_ACDTIME_R1
| | |___I_ACDTIME_R2
| |___I_ACWTIME
| | |___I_ACWTIME_R1
| | |___I_ACWTIME_R2
| |___I_RINGTIME
| | |___I_RINGTIME_R1
| | |___I_RINGTIME_R2
| |___I_OTHERTIME
| | |___I_OTHERTIME_R1
| | |___I_OTHERTIME_R2
| |___I_AUXTIME
| |___I_AUXTIME_R1
| |___I_AUXTIME_R2
|___I_OTHERSTBYTIME_R1
|___I_OTHERSTBYTIME_R2
|___I_AUXSTBYTIME_R1
|___I_AUXSTBYTIME_R2
Agent time for Reserve Level 1 and Reserve Level 2 Agents is not broken down into
separate database items. Because the agent tables create records for each of the skills
that an agent logs into, three database items are used to track Reserve Agent Work Time:
● RSV_LEVEL provides a way to separate the time an agent spends working as Reserve
Level 1 or Reserve Level 2 from the time the agent spends working as a regular Skill
Level 1-16 agent. At login, CMS records the agent’s Reserve Level for the skill.
Acceptable values for RSV_LEVEL are 0 for a non-reserve agent, 1 for a Reserve Level
1 Agent, and 2 for a Reserve Level 2 Agent.
The following database items are used to track the time that an agent spends logged into a
skill and in standby:
● I_OTHERSTBYTIME is the time accumulated by an agent who is logged into and
available in a skill as Reserve Level 1 or Reserve Level 2 but in standby. When the skill
is in overload 1 or 2, the agent stops accumulating I_OTHERSTBYTIME, receives the
ACD call, and begins accumulating time for the appropriate state (i.e., I_ACDTIME,
I_RINGTIME, and I_ACWTIME).
● I_AUXSTBYTIME is the time that an agent spends in AUX Work while logged into a skill
that is Normal.
Note:
Reserve Agents are not considered staffed unless activated, so
I_OTHERSTBYTIME and I_AUXSTBYTIME are not included in
I_STAFFTIME for the agent.
TI database items
No new TI items were added to the Agent Tables to support the Reserve Agent Work Time
Tracking feature. TI_STAFFTIME and TI_AUXTIME include the time even if the agent is
not needed.
The following diagram shows the database items included in the TI_STAFFTIME database
item:
TI_STAFFTIME
|__TI_AVAILTIME
|__I_ACDTIME
|__I_ACWTIME
|__I_RINGTIME
|__TI_OTHERTIME
| |__I_OTHERSTBYTIME
|__TI_AUXTIME
|__I_AUXSTBYTIME
The time that a Reserve Agent spends logged into a skill and in standby is not included in
the overall STAFFTIME for the agent. If necessary, a custom calculation can be created to
provide a total of the time the agent accumulates in I_STAFFTIME plus the time the agent
spends in standby. For example: Reserve Stafftime = I_STAFFTIME +
I_OTHERSTBYTIME + I_AUXSTBYTIME.
The following diagram shows the database items included in the Reserve Stafftime custom
calculation:
Reserve Stafftime
|__I_STAFFTIME
| |__I_AVAILTIME
| |__I_ACDTIME
| |__I_ACWTIME
| |__I_RINGTIME
| |__I_OTHERTIME
| |__I_AUXTIME
|__I_OTHERSTBYTIME
|__I_AUXSTBYTIME
Redirect on No Answer
The Redirect on No Answer (RONA) feature is available on Generic 3 Version 2 switches
through Definity R10, MultiVantage R11, and later switches. When a ringing call times out,
the call can be requeued to the same split/skill or to a Vector Directory Number (VDN) by
the RONA feature. When redirected to the same split/skill, an outflow and an inflow are
counted for the split/skill. Thus, the redirected call appears as two offered calls to the
split/skill. The database item NOANSREDIR is also incremented. The number of unique
calls offered to the split/skill can then be calculated by subtracting the value of
NOANSREDIR from CALLSOFFERED.
Note:
This assumes that the split/skill is set up so that normal split/skill calls do not
requeue to the same split/skill except through the RONA feature. If they can
cover back to the same split/skill, each call that does this is counted as an
outflow and inflow to that same split/skill. In this case, NOANSREDIR is not
incremented.
On Generic 3 Version 4 switches through Definity R10, MultiVantage R11, and later
switches, when a ringing call times out and is routed to a VDN an outflow and
NOANSREDIR are incremented.
Ringing
CMS displays the number of agents with split/skill ACD calls and direct agent calls ringing
at their telephones. This information is meaningful only if agents’ telephones are
administered to ring rather than receive zip tone. The switch sends a message to CMS
when a call is directed to an agent and alerting begins.
Skill state
Skills can be in one of four states (unknown, normal, overload1, or overload2), based on
Expected Wait Time (EWT) threshold. Time that is spent in each state except UNKNOWN
is tracked in the split table. The state is UNKNOWN when the link is out of service or the
split is non-EAS, or when a new skill is added and the state message has not yet arrived.
Timed ACW
The timed ACW feature provides Auto-In agents with a fixed ACW period after each Auto-
In call. Timed ACW makes no changes in CMS tracking of ACW time. Timed ACW is
tracked identically to manually entered ACW or ACW that results from Manual-In calls.
Transfer tracking
CMS tracks all transferred calls that are made by measured agents. The agent and
split/skill reports display these transfers. Transfers into a split/skill, agent, or VDN are not
tracked explicitly. For example, the party who initiates the transfer is credited with a
transfer, not the party who receives the transfer.
Time/duration tracking
In the trunk, trunk group, and VDN tables, the TIME items typically accumulate until the
trunk drops at the end of the call, unless the items are queue time, ring time, other similar
items.
In the split/skill and vector tables, the TIME items typically accumulate until the call leaves
the split/skill or vector and the disposition is known, for example, when the call outflows or
when the caller starts hearing the forced busy.
Overview
Dictionary of CMS Database Items provides a definition for each item that is contained in
one of the CMS database tables.
Organization
The database items are listed in alphabetical order.
For information on which database tables individual items are stored in, see Switch cross-
reference and capabilities that impact CMS on page 47.
ABNCALLS
The ABNCALLS item is included in the following database tables:
Split/skill tables
The number of CALLSOFFERED that are abandoned while in queue or ringing at an agent
position.
When a call is abandoned while it is queued to multiple splits/skills, only the primary
split/skill increments ABNCALLS. If a split/skill ACD call is ringing at an agent and then
abandons, the split/skill that routed the call to the agent gets credit for the abandon.
ABNCALLS includes PHANTOMABNS, which are ACD calls and calls routed to an agent
or extension with talk times less than the value of the phantom-abandon call timer.
ABNCALLS = ABNCALLS1 + ABNCALLS2 + ABNCALLS3 + ABNCALLS4 + ABNCALLS5
+ ABNCALLS6 + ABNCALLS7 + ABNCALLS8 + ABNCALLS9 + ABNCALLS10
ABNCALLS includes ABNRINGCALLS, O_ABNCALLS, PHANTOMABNS, SLVLABNS.
This is a cumulative item.
Agent tables
The number of split/skill ACD calls that are abandoned while ringing the agent’s telephone
(after being directed to the agent telephone, but before being answered). ABNCALLS
includes PHANTOMABNS, which are ACD calls and calls routed to an agent or extension
with talk times less than the value of the phantom-abandon call timer.
This is a cumulative item.
Trunk tables
The number of calls carried by this trunk that are abandoned by the caller before they are
answered by an agent. Direct calls to unmeasured stations that do not go through a
measured VDN or split/skill are not recorded. ABNCALLS includes all calls abandoned by
the caller that are carried by this trunk, except for direct calls to unmeasured stations that
do not go through a measured VDN or split/skill. ABNCALLS includes PHANTOMABNS,
which are ACD calls and calls routed to an agent or extension with talk times less than the
value of the phantom-abandon call timer. Calls that abandon while listening to a forced
disconnect are also included in ABNCALLS.
ABNCALLS includes ABNVECCALLS, ABNQUEUECALLS, ABNRINGCALLS, and
PHANTOMABNS.
This is a cumulative item.
Vector tables
The number of INCALLS that are abandoned while INPROGRESS for this vector. This
includes split/skill and direct agent ACD calls that abandon from queue or from ringing, and
calls that abandon from vector processing.
ABNCALLS includes ABNQUECALLS, ABNRINGCALLS, and PHANTOMABNS.
This is a cumulative item.
VDN tables
The number of INCALLS that are abandoned while INPROGRESS for this VDN. This
includes split/skill and direct agent ACD calls that abandon from queue or from ringing,
calls that abandon from vector processing, and calls that abandon after being routed to an
extension by the “route to'' vector command. ABNCALLS includes PHANTOMABNS,
which are ACD calls and calls routed to an agent or extension with talk times less than the
value of the phantom-abandon call timer.
ABNCALLS includes ABNCALLS1 through ABNCALLS10, ABNQUECALLS,
ABNRINGCALLS, PHANTOMABNS, and SLVLABNS.
This is a cumulative item.
VDN tables
The number of INCALLS that are abandoned in each of the service-level increments
PERIOD1 through PERIOD9, as defined on the Call Center Administration: VDN Call
Profile Setup window. ABNCALLS10 counts calls that abandoned after PERIOD9.
This is a cumulative item.
ABNQUECALLS
The ABNQUECALLS item is included in the following database tables:
Vector tables
The number of ABNCALLS that are abandoned while in a split/skill or direct agent ACD
queue.
This is a cumulative item.
VDN tables
The number of ABNCALLS that are abandoned while in a split/skill or direct agent ACD
queue.
This is a cumulative item.
ABNRINGCALLS
The ABNRINGCALLS item is included in the following database tables:
Split/skill tables
The number of split/skill or direct agent ABNCALLS that are abandoned while ringing at an
agent position.
This is a cumulative item.
Vector tables
The number of split/skill or direct agent ABNCALLS that are abandoned while ringing at an
agent position.
This is a cumulative item.
VDN tables
The number of split/skill and direct agent ABNCALLS that are abandoned while ringing at
an agent.
This is a cumulative item.
ABNTIME
The ABNTIME item is included in the following database tables:
Split/skill tables
The length of time that callers waited in queue and ringing at an agent’s telephone before
abandoning the call. For phantom abandons, ABNTIME includes the total time until the
agent releases the call.
This is a cumulative item.
Agent tables
The length of time that split/skill ACD callers waited while ringing the agent’s telephone
before abandoning the call. For phantom abandons, ABNTIME includes the total time until
the agent releases the call.
This is a cumulative item.
Vector tables
The length of time that a caller spent waiting while vector steps were executed, the call
was queued and ringing before abandoning. For phantom abandons, ABNTIME includes
the total time until the agent releases the call.
This is a cumulative item.
VDN tables
The length of time that a caller spent waiting while vector steps were executed, the call
was queued and ringing before abandoning. For phantom abandon calls, ABNTIME
includes the total time from entering the VDN until the agent releases the call.
This is a cumulative item.
ABNVECCALLS
The ABNVECCALLS item is included in the following database tables:
ACCEPTABLE
The ACCEPTABLE item is included in the following database tables:
Split/skill tables
The number of ACDCALLS that are answered by an agent within the predefined
acceptable service level (SERVICELEVEL) as defined on the Call Center Administration:
Split/Skill Call Profile window.
This is a cumulative item.
VDN tables
The number of ACDCALLS and CONNECTCALLS that are answered within the
acceptable service level (SERVICELEVEL) as defined on the Call Center Administration:
VDN Call Profile Setup window.
This is a cumulative item.
ACD (index)
The ACD (index) item is included in the following database tables:
Split/skill tables
The ACD number for which data was collected.
This is a row identifier item.
Agent tables
The ACD number for which data was collected.
This is a row identifier item.
Trunk tables
The ACD number for which data was collected.
This is a row identifier item.
Vector tables
The ACD number for which data was collected.
This is a row identifier item.
VDN tables
The ACD number for which data was collected.
This is a row identifier item.
ACD_RELEASE
The ACD_RELEASE item is included in the following database tables:
Agent tables
The number of split/skill ACD calls that the agent released or dropped before the far end
released. Calls that are transferred or conferenced are always recorded as agent-released
calls.
This is a cumulative item.
ACDAUXOUTCALLS
The ACDAUXOUTCALLS item is included in the following database tables:
Split/skill tables
The number of AUXOUTCALLS that agents in the split/skill placed with at least one
split/skill ACD call for this split/skill on hold. On DEFINITY Generic 3 Version 3 switches
through Definity R10, MultiVantage R11, and later switches with multiple call handling and
agents in multiple skills, the call is recorded for the skill of the last ACD call that the agent
put on hold. ACDAUXOUTCALLS includes calls placed to transfer or conference the ACD
call.
This is a cumulative item.
Agent tables
The number of AUXOUTCALLS that the agent placed with at least one split/skill or direct
agent ACD call on hold. On DEFINITY Generic 3 Version 3 switches through Definity R10,
MultiVantage R11, and later switches with multiple call handling and agents in multiple
skills, the call is recorded for the skill of the last ACD call that the agent put on hold. This
includes calls that are placed to transfer or conference the ACD call.
This is a cumulative item.
ACDCALLS
The ACDCALLS item is included in the following database tables:
Split/skill tables
The number of CALLSOFFERED calls that are answered by an agent in the split/skill.
ACDCALLS = ACDCALLS1 + ACDCALLS2 + ACDCALLS3 + ACDCALLS4 +
ACDCALLS5 + ACDCALLS6 + ACDCALLS7 + ACDCALLS8 + ACDCALLS9 +
ACDCALLS10.
ACDCALLS includes ACCEPTABLE, ACDCALLS1 through ACDCALLS10,
ACDCALLS_R1, ACDCALLS_R2, BACKUPCALLS, CONFERENCE, HIGHCALLS,
HOLDCALLS, LOWCALLS, MEDCALLS, O_ACDCALLS, TOPCALLS, and
TRANSFERRED.
This is a cumulative item.
Agent tables
The number of calls that are queued to SPLIT and answered by this agent in this SPLIT.
ACDCALLS includes ACDCALLS_R1, ACDCALLS_R2, O_ACDCALLS and
ACD_RELEASE.
This is a cumulative item.
Trunk tables
The number of INCALLS that are answered by an agent as a split/skill or direct agent ACD
call. ACDCALLS includes ACDCALLS_R1, ACDCALLS_R2.
This is a cumulative item.
Vector tables
The number of split/skill and direct agent ACD calls that are answered by an agent from
“queue to,“ “check,” “messaging split/skill,” “route to,” “split/skill” or “direct agent,” and “adj
rout link” to split/skill or direct agent. ACDCALLS includes ACDCALLS_R1,
ACDCALLS_R2, and BACKUPCALLS.
This is a cumulative item.
VDN tables
The number of split/skill and direct agent ACD calls that are answered by an agent from
“queue to”, “check”, “messaging split/skill”, “route to” split/skill or direct agent, and “adj rout
link” to split/skill or direct agent. ACDCALLS includes ACDCALLS_R1, ACDCALLS_R2,
ACCEPTABLE, ANSCONNCALLS1 through ANSCONNCALLS10, BACKUPCALLS, and
TRANSFERRED.
This is a cumulative item.
Split/skill tables
The number of ACDCALLS during the collection interval that are answered in each of the
service level increments PERIOD1 through PERIOD9 as defined on the Call Center
Administration: Split/Skill Call Profile window. ACDCALLS10 is the number of calls
answered after the last increment PERIOD9. If call profiles are not set, then the data is
stored in the first interval (ACDCALLS1).
This is a cumulative item.
ACDCALLS_R1
The ACDCALLS_R1 item is included in the following database tables:
Split/skill tables
The number of ACDCALLS calls that are answered by a Reserve 1 Agent in the split/skill.
This item requires DEFINITY R6 switches through Definity R10, MultiVantage R11, and
later switches and CMS R3V9 or later.
This is a cumulative item.
Agent tables
The number of ACDCALLS that are queued to SPLIT and answered by this Reserve 1
Agent in this SPLIT.
ACDCALLS_R1 requires DEFINITY R6 switches through Definity R10, MultiVantage R11,
and later switches, and CMS R3V9 or later.
This is a cumulative item.
Trunk tables
The number of ACDCALLS that are answered by a Reserve 1 Agent as a split/skill ACD
call.
ACDCALLS_R1 requires DEFINITY R6 switches through Definity R10, MultiVantage R11,
and later switches, and CMS R3V9 or later.
This is a cumulative item.
Vector tables
The number of ACDCALLS that are answered by a Reserve 1 Agent.
ACDCALLS_R1 requires DEFINITY R6 switches through Definity R10, MultiVantage R11,
and later switches, and CMS R3V9 or later.
This is a cumulative item.
VDN tables
The number of ACDCALLS that are answered by a Reserve 1 Agent.
ACDCALLS_R1 requires DEFINITY R6 switches through Definity R10, MultiVantage R11,
and later switches, and CMS R3V9 or later.
This is a cumulative item.
ACDCALLS_R2
The ACDCALLS_R2 item is included in the following database tables:
Split/skill tables
The number of ACDCALLS calls that are answered by a Reserve 2 Agent in the split/skill.
ACDCALLS_R2 requires DEFINITY R6 switches through Definity R10, MultiVantage R11,
and later switches, and CMS R3V9 or later.
This is a cumulative item.
Agent tables
The number of ACDCALLS that are queued to SPLIT and answered by this Reserve 2
Agent in this SPLIT.
ACDCALLS_R2 requires DEFINITY R6 switches through Definity R10, MultiVantage R11,
and later switches, and CMS R3V9 or later.
This is a cumulative item.
Trunk tables
The number of ACDCALLS that are answered by a Reserve 2 Agent as a split/skill ACD
call.
ACDCALLS_R2 requires DEFINITY R6 switches through Definity R10, MultiVantage R11,
and later switches, and CMS R3V9 or later.
This is a cumulative item.
Vector tables
The number of ACDCALLS that are answered by a Reserve 2 Agent.
ACDCALLS_R2 requires DEFINITY R6 switches through Definity R10, MultiVantage R11,
and later switches, and CMS R3V9 or later.
This is a cumulative item.
VDN tables
The number of ACDCALLS that are answered by a Reserve 2 Agent.
ACDCALLS_R2 requires DEFINITY R6 switches through Definity R10, MultiVantage R11,
and later switches, and CMS R3V9 or later.
This is a cumulative item.
ACDONHOLD
(real-time)
The ACDONHOLD item is included in the following database tables:
Agent tables
The number of direct agent and split/skill ACD calls that are on hold for the agent.
This is a status item.
ACDTIME
The ACDTIME item is included in the following database tables:
Split/skill tables
The talk time of all ACDCALLS. ACDTIME includes O_ACDTIME but does not include
HOLDTIME.
This is a cumulative item.
Agent tables
The talk time of all ACDCALLS. ACDTIME includes O_ACDTIME but does not include
HOLDTIME.
This is a cumulative item.
VDN tables
The talk time of all ACDCALLS. ACDTIME does not include HOLDTIME. ACDTIME
includes SKILLTIME1, SKILLTIME2, and SKILLTIME3.
This is a cumulative item.
ACTIVECALLS
(real-time)
The ACTIVECALLS item is included in the following database tables:
VDN tables
The switch-generated count of the number of calls that are active in the VDN. This includes
only incoming trunk calls that go directly to the VDN. It does not include internal calls to the
VDN, transfers to the VDN, or calls that route to the VDN or redirect from ringing to the
VDN after having been through another VDN. The ACTIVECALLS item is available on the
DEFINITY Generic 3 Version 4 and later switches with the Vectoring feature.
This is a status item.
ACWINCALLS
The ACWINCALLS item is included in the following database tables:
Split/skill tables
The number of inbound extension calls that are received by agents while they are in ACW.
This includes ACW for split/skill, direct agent ACD calls, and ACW not associated with a
call.
This is a cumulative item.
Agent tables
The number of inbound extension calls that are received by agents while they are in ACW.
This includes ACW for split/skill, direct agent ACD calls, and ACW not associated with a
call.
This is a cumulative item.
ACWINTIME
The ACWINTIME item is included in the following database tables:
Split/skill tables
The talk time of all ACWINCALLS. ACWINTIME includes DA_ACWINTIME but it does not
include HOLDTIME.
This is a cumulative item.
Agent tables
The talk time of all ACWINCALLS. ACWINTIME includes DA_ACWINTIME but it does not
include HOLDTIME.
This is a cumulative item.
ACWOUTADJCALLS
The ACWOUTADJCALLS item is included in the following database tables:
Split/skill tables
The number of ACWOUTCALLS that are placed by an adjunct on behalf of an agent
(keyboard-dialed). If such calls are placed to off-switch destinations, they are also counted
as ACWOUTOFFCALLS. ACWOUTADJCALLS is available with the ASAI feature.
This is a cumulative item.
Agent tables
The number of ACWOUTCALLS that are placed by an adjunct on behalf of an agent
(keyboard-dialed). If such calls are placed to off-switch destinations, they are also counted
as ACWOUTOFFCALLS. ACWOUTADJCALLS is available with the ASAI feature.
This is a cumulative item.
ACWOUTCALLS
The ACWOUTCALLS item is included in the following database tables:
Split/skill tables
The number of outbound extension calls that are placed by agents or on behalf of the
agent while they are in ACW. This includes ACW for ACD calls and ACW that is not
associated with a call. ACWOUTCALLS includes ACWOUTADJCALLS and
ACWOUTOFFCALLS.
This is a cumulative item.
Agent tables
The number of outbound extension calls that are placed by the agent or on behalf of the
agent while they are in ACW. This includes ACW for ACD calls and ACW that is not
associated with a call. ACWOUTCALLS includes ACWOUTADJCALLS,
ACWOUTOFFCALLS, and DA_ACWOCALLS.
This is a cumulative item.
ACWOUTOFFCALLS
The ACWOUTOFFCALLS item is included in the following database tables:
Split/skill tables
The number of ACWOUTCALLS that are placed to an off-switch destination. If these calls
are placed by an adjunct on behalf of an agent while the agent is in ACW, they are also
counted as ACWOUTADJCALLS.
This is a cumulative item.
Agent tables
The number of ACWOUTCALLS that are placed to an off-switch destination. If these calls
are placed by an adjunct on behalf of an agent while the agent is in ACW, they are counted
as ACWOUTADJCALLS.
This is a cumulative item.
ACWOUTOFFTIME
The ACWOUTOFFTIME item is included in the following database tables:
Split/skill tables
The talk time of all ACWOUTOFFCALLS. ACWOUTOFFTIME does not include
HOLDTIME. ACWOUTTIME includes ACWOUTOFFTIME.
This is a cumulative item.
Agent tables
The talk time of all ACWOUTOFFCALLS. ACWOUTOFFTIME does not include
HOLDTIME. ACWOUTTIME includes ACWOUTOFFTIME.
This is a cumulative item.
ACWOUTTIME
The ACWOUTTIME item is included in the following database tables:
Split/skill tables
The talk time of all ACWOUTCALLS. ACWOUTTIME does not include HOLDTIME. It does
include talk time for ACWOUTADJCALLS, ACWOUTOFFCALLS, and time spent on calls
that are placed while in ACW that are not associated with an ACD call.
This is a cumulative item.
Agent tables
The talk time of all ACWOUTCALLS. ACWOUTTIME does not include HOLDTIME. It does
include talk time for ACWOUTADJCALLS, ACWOUTOFFCALLS, and time spent on calls
that are placed while in ACW that are not associated with an ACD call.
This is a cumulative item.
ACWTIME
The ACWTIME item is included in the following database tables:
Split/skill tables
The length of time that agents spend in ACW that is associated with ACDCALLS.
ACWTIME includes part of ACWINTIME, ACWOUTTIME, and O_ACWTIME. Only the
ACWINTIME and ACWOUTTIME associated with calls made or received while in ACW
associated with Split/Skill ACD calls are included. This is a cumulative item.
Agent tables
The length of time that agents spend in ACW that is associated with ACDCALLS.
ACWTIME does not include the time that is spent in ACW that is not associated with an
ACD call. ACWINTIME and ACWOUTTIME associated with calls made or received while
in ACW associated with split/Skill and direct agent ACD calls are included.
This is a cumulative item.
VDN tables
The length of time that agents spend in ACW that is associated with ACDCALLS.
ACWTIME includes SKILLACWTIME1 through SKILLACWTIME3.
This is a cumulative item.
ADJATTEMPTS
The ADJATTEMPTS item is included in the following database tables:
Vector tables
The number of adjunct-routing attempts for calls in this VECTOR. ADJATTEMPTS includes
ADJROUTED. ADJATTEMPTS is available with the vectoring and the ASAI feature.
This is a cumulative item.
VDN tables
The number of adjunct-routing attempts for calls in this VDN. ADJATTEMPTS includes
ADJROUTED. ADJATTEMPTS is available with the vectoring and the ASAI feature.
This is a cumulative item.
ADJROUTED
The ADJROUTED item is included in the following database tables:
Vector tables
The number of adjunct-routing calls that are redirected by an adjunct processor or host
computer. ADJROUTED is available with the Vectoring and the ASAI features.
This is a cumulative item.
VDN tables
The number of adjunct-routing calls that are redirected by an adjunct processor or host
computer. ADJROUTED is available with the Vectoring and the ASAI features.
This is a cumulative item.
ADJUNCTOUT
(real-time)
The ADJUNCTOUT item is included in the following database tables:
AGINRING
(real-time)
The AGINRING item is included in the following database tables:
Split/skill tables
The number of agents for which split/skill or direct agent calls are currently ringing. When
an agent makes or answers a personal call while an ACD call is ringing, that position is no
longer counted in AGINRING because the agent is then on an AUXIN or AUXOUT call. On
DEFINITY Generic 3 Version 4 and later switches, agents who are talking on ACD calls
and receive a forced MCH call are counted in ONACD and are not counted in AGINRING.
This is a status item.
AGOCC
The AGOCC item is included in the following database tables:
AGSTATE
(real-time)
The AGSTATE item is included in the following database tables:
Agent tables
The agent’s current WORKMODE and call DIRECTION, for example, AUXOUT.
This is a status item.
AGT_RELEASED
The AGT_RELEASED item is included in the following database tables:
AGDURATION
(real-time)
The AGDURATION item is included in the following database tables:
Agent tables
The elapsed time since the last agent WORKMODE or DIRECTION change for any
split/skill. For example, if the agent goes from AUX to AUXOUT to AUX, AGTIME resets for
each DIRECTION change.
This is a status item.
AGTIME
(real-time)
The AGTIME item is included in the following database tables:
Agent tables
The elapsed time since the last agent WORKMODE change for any split/skill. This item is
not reset if the DIRECTION changes, but WORKMODE remains the same. For example, if
the agent goes from AUX to AUXOUT to AUX, AGTIME continues without resetting.
This is a status item.
ALLINUSE
(real-time)
The ALLINUSE item is included in the following database tables:
ALLINUSETIME
The ALLINUSETIME item is included in the following database tables:
ANI_SID
The ANI_SID item is included in the following database tables:
VDN tables
The number of times that calls are answered (ACDCALLS) or connected
(CONNECTCALLS) during each of the service level increments PERIOD1 through
PERIOD9. The service level increments are defined in the Call Center Administration: VDN
Call Profile Setup window. The ANSCONNCALLS10 item counts calls answered or
connected after PERIOD9. Answered and connected calls include split/skill and direct
agent ACD calls and extension calls by a “route to” or “adj rout link” vector command.
This is a cumulative item.
ANSHOLDTIME
The ANSHOLDTIME item is included in the following database tables:
Call record tables
The total time, in seconds, for which the call was put on hold by the answering agent in this
call segment. In agent-to-agent calls, ANSHOLDTIME is accrued for the answering agent if
the agent puts the call on hold. The other agent continues to accrue talk time. Hold time
accrues for any type of call.
ANSLOCID
The ANSLOCID item is included in the following database tables:
ANSLOGIN
The ANSLOGIN item is included in the following database tables:
ANSREASON
The ANSREASON item is included in the following database tables:
ANSRINGTIME
The ANSRINGTIME item is included in the following database tables:
Agent tables
The length of time that split/skill and direct agent ACD calls spent ringing at the agent’s
telephone before being answered.
This is a cumulative item.
ANSTIME
The ANSTIME item is included in the following database tables:
Split/skill tables
The length of time that is spent by callers in queue or ringing before an agent answers the
call.
This is a cumulative item.
Vector tables
The length of time that split/skill and direct agent ACD calls waited while vector steps are
executed, in queue, and ringing before an agent answers the call. ANSTIME includes
RINGTIME.
This is a cumulative item.
VDN tables
The length of time that split/skill and direct agent ACD calls waited while vector steps are
executed, in queue, and ringing before an agent answers the call. ANSTIME includes
RINGTIME.
This is a cumulative item.
ASA
(real-time)
The ASA item is included in the following database tables:
Split/skill tables
The switch-provided rolling average speed of answer for this split/skill. The switch sends
this value to CMS whenever the value changes on the switch, such as when a call is
answered. EWT and ASA should not be expected to match. ASA gives a historical
perspective, while EWT changes constantly to match current conditions, such as queue
length and staffing changes. The ASA item is available on DEFINITY Generic 3 Version 4
and later switches with the Vectoring feature.
This is a status item.
VDN tables
The switch-provided rolling average speed of answer for this VDN. The switch sends this
value to CMS whenever the value changes on the switch when a call is answered. The
ASA item is available on DEFINITY Generic 3 Version 4 and later switches with the
Vectoring feature.
This is a status item.
ASSIST
(real-time)
The ASSIST item is included in the following database tables:
Agent tables
A request for supervisor assistance is active for this agent for any split/skill. Values for
ASSIST are 0, which means that no request for assistance was made, and 1, which means
that the agent requested assistance.
This is a status item.
ASSIST_ACTV
The ASSIST_ACTV item is included in the following database tables:
ASSISTS
The ASSISTS item is included in the following database tables:
Split/skill tables
The number of times that agents requested supervisor assistance while they were on
split/skill ACD calls, direct agent ACD calls, or in call-related ACW for this split/skill.
This is a cumulative item.
Agent tables
The number of times that agents requested supervisor assistance while they were on
split/skill ACD calls, direct agent ACD calls, or in call-related ACW for this split/skill.
This is a cumulative item.
ATAGENT
(real-time)
The ATAGENT item is included in the following database tables:
VDN tables
The number of INPROGRESS ACD and non-ACD calls that are answered by an agent or
connected to a station.
This is a status item.
AUDIO
The AUDIO item is included in the following database tables:
Trunk tables
The number of calls for which audio difficulty problems were reported for this trunk.
This is a cumulative item.
AUXINCALLS
The AUXINCALLS item is included in the following database tables:
Split/skill tables
The number of inbound extension calls that are received by agents while they are in AUX
or AVAILABLE, or while the agents have an ACD, AUXIN, or AUXOUT call on hold.
AUXINCALLS are recorded in the SPLIT that is the OLDEST_LOGON for agents in
multiple splits/skills.
This is a cumulative item.
Agent tables
The number of inbound extension calls that are received by agents while they are in AUX
or AVAILABLE, or while the agents have an ACD, AUXIN, or AUXOUT call on hold.
AUXINCALLS are recorded in the SPLIT that is the OLDEST_LOGON for agents in
multiple splits/skills.
This is a cumulative item.
AUXINTIME
The AUXINTIME item is included in the following database tables:
Split/skill tables
The talk time of all AUXINCALLS. AUXINTIME does not include HOLDTIME.
This is a cumulative item.
Agent tables
The talk time of all AUXINCALLS. AUXINTIME does not include HOLDTIME.
This is a cumulative item.
AUXOUTADJCALLS
The AUXOUTADJCALLS item is included in the following database tables:
Split/skill tables
The number of AUXOUTCALLS that are placed by an adjunct on behalf of an agent
(keyboard dialed). If such calls are placed to off-switch destinations, they are also counted
as AUXOUTOFFCALLS. AUXOUTADJCALLS is available with the ASAI feature.
This is a cumulative item.
Agent tables
The number of AUXOUTCALLS that are placed by an adjunct on behalf of an agent
(keyboard dialed). If such calls are placed to off-switch destinations, they are also counted
as AUXOUTOFFCALLS. AUXOUTADJCALLS is available with the ASAI feature.
This is a cumulative item.
AUXOUTCALLS
The AUXOUTCALLS item is included in the following database tables:
Split/skill tables
The number of outbound extension calls that are placed by agents while they are in AUX or
AVAILABLE, or while the agents have an ACD, AUXIN, or AUXOUT call on hold.
AUXOUTCALLS are recorded in the SPLIT that is the OLDEST_LOGON, unless the agent
placed the call with an ACD call on hold. In this case, AUXOUTCALLS are recorded for the
split/skill of the ACD call. AUXOUTCALLS includes ACDAUXOUTCALLS,
AUXOUTADJCALLS, and AUXOUTOFFCALLS.
This is a cumulative item.
Agent tables
The number of outbound extension calls that are placed by the agent or on behalf of the
agent while the agent is in AUX or AVAILABLE, or while the agent has an ACD, AUXIN, or
AUXOUT call on hold. Calls the agent makes to transfer or conference an ACD call are
included as AUXOUT calls. AUXOUTCALLS includes ACDAUXOUTCALLS,
AUXOUTADJCALLS, and AUXOUTOFFCALLS.
For agents with multiple skills AUXOUTCALLS are recorded in the SPLIT that is the
OLDEST_LOGON, unless the agent placed the call with an ACD call on hold. In this case,
AUXOUTCALLS are recorded for the split/skill of the ACD call.
This is a cumulative item.
AUXOUTOFFCALLS
The AUXOUTOFFCALLS item is included in the following database tables:
Split/skill tables
The number of AUXOUTCALLS that are placed to a destination outside the switch. If such
calls are placed by an adjunct on behalf of an agent, they are also counted as
AUXOUTADJCALLS.
This is a cumulative item.
Agent tables
The number of AUXOUTCALLS that are placed to a destination outside the switch. If such
calls are placed by an adjunct on behalf of an agent, they are also counted as
AUXOUTADJCALLS.
This is a cumulative item.
AUXOUTOFFTIME
The AUXOUTOFFTIME item is included in the following database tables:
Split/skill tables
The talk time of all AUXOUTOFFCALLS not including HOLDTIME. AUXOUTOFFTIME is
included in AUXOUTTIME.
This is a cumulative item.
Agent tables
The talk time of all AUXOUTOFFCALLS not including HOLDTIME. This time is included in
AUXOUTTIME.
This is a cumulative item.
AUXOUTTIME
The AUXOUTTIME item is included in the following database tables:
Split/skill tables
The talk time of all AUXOUTCALLS. AUXOUTTIME does not include HOLDTIME.
AUXOUTTIME includes AUXOUTOFFTIME.
This is a cumulative item.
Agent tables
The talk time of all AUXOUTCALLS.
AUXOUTTIME includes AUXOUTOFFTIME.
This is a cumulative item.
AUXREASON
(real-time)
The AUXREASON item is included in the following database tables:
Agent tables
The reason code that is associated with the agent’s current state. AUXREASON is blank if
the agent is not in the AUX state. On switches earlier than DEFINITY G3V5 or on switches
that do not have EAS and reason codes active, AUXREASON is zero.
This is a status item.
AVAILABLE
(real-time)
The AVAILABLE item is included in the following database tables:
Split/skill tables
The number of agents that are currently available in this split/skill.
This is a status item.
AVGAGSERV
The AVGAGSERV item is included in the following database tables:
AVGSPEEDANS
The AVGSPEEDANS item is included in the following database tables:
AWORKMODE
(real-time)
The AWORKMODE item is included in the following database tables:
Agent tables
The work mode that the agent is currently using. This item is identical to WORKMODE,
except when the agent is available in some, but not all, splits/skills. In this case,
AWORKMODE is set to AVAIL only if the agent is available in this SPLIT. Otherwise,
AWORKMODE is set to OTHER.
This is a status item.
BACKUPCALLS
The BACKUPCALLS item is included in the following database tables:
Split/skill tables
The number of ACDCALLS that are delivered by a vector command other than “queue to”
and answered by this split/skill plus the number of ACDCALLS that are delivered to this
split/skill by a “queue to” vector command and answered by an agent who has either
Reserve 1 or Reserve 2 skill levels assigned for this skill.
This allows tracking of calls that are answered by agents with a Reserve 1 or Reserve 2
skill level assigned for a particular skill. This includes calls delivered by messaging
split/skill, check, route to split/skill or direct agent, and redirect on no answer vector routing.
Calls that are redirected back to the split/skill from ringing by the redirect on no answer
feature that are subsequently answered by an agent in the split/skill are counted as
BACKUPCALLS. To calculate the number of calls that are answered in a main split/skill
(MAINCALLS), subtract BACKUPCALLS from ACDCALLS. Note that this calculation does
not include direct agent calls. The BACKUPCALLS item is available with the Vectoring
feature. The Redirect on No Answer VDN routing feature is available on the DEFINITY
G3V5 switches through Definity R10, MultiVantage R11, and later switches.
This is a cumulative item.
Calls that are redirected back to the split/skill from ringing by the redirect on no answer
feature and are subsequently answered by an agent in the split/skill are counted as
BACKUPCALLS. To calculate the number of calls that are answered in a main split/skill
(MAINCALLS), subtract BACKUPCALLS from ACDCALLS. Note that this calculation does
not include direct agent calls. The BACKUPCALLS item is available with the Vectoring
feature. The Redirect on No Answer VDN routing feature is available on the DEFINITY
G3V5 and later switches.
This is a cumulative item.
Vector tables
The number of ACDCALLS that are delivered by a vector command other than “queue to”
and answered by this split/skill plus the number of ACDCALLS that are delivered to this
split/skill by a “queue to” vector command and answered by an agent who has either
Reserve 1 or Reserve 2 skill levels assigned for this skill.
This allows tracking of calls that are answered by agents with a Reserve 1 or Reserve 2
skill level assigned for a particular skill. This includes calls delivered by messaging
split/skill, check, route to split/skill or direct agent, and redirect on no answer vector routing.
Calls that are redirected back to the split/skill from ringing by the redirect on no answer
feature and are subsequently answered by an agent in the split/skill are counted as
BACKUPCALLS. To calculate the number of calls that are answered in a main split/skill
(MAINCALLS), subtract BACKUPCALLS from ACDCALLS. Note that this calculation does
not include direct agent calls. The BACKUPCALLS item is available with the Vectoring
feature. The Redirect on No Answer VDN routing feature is available on the DEFINITY
G3V5 and later switches.
This is a cumulative item.
VDN tables
The number of ACDCALLS that are delivered by a vector command other than “queue to”
and answered by this split/skill plus the number of ACDCALLS that are delivered to this
split/skill by a “queue to” vector command and answered by an agent who has either
Reserve 1 or Reserve 2 skill levels assigned for this skill.
This allows tracking of calls that are answered by agents with a Reserve 1 or Reserve 2
skill level assigned for a particular skill. This includes calls delivered by messaging
split/skill, check, route to split/skill or direct agent, and redirect on no answer vector routing.
Calls and are redirected back to the split/skill from ringing by the redirect on no answer
feature that are subsequently answered by an agent in the split/skill are counted as
BACKUPCALLS. To calculate the number of calls that are answered in a main split/skill
(MAINCALLS), subtract BACKUPCALLS from ACDCALLS. Note that this calculation does
not include direct agent calls. The BACKUPCALLS item is available with the Vectoring
feature. The Redirect on No Answer VDN routing feature is available on the DEFINITY
G3V5 and later switches.
This is a cumulative item.
BH_ABNCALLS
(daily only)
The BH_ABNCALLS item is included in the following database tables:
VDN tables
The number of INCALLS that are abandoned by callers during the busy hour.
This is a busy hour item.
BH_ACDCALLS
(daily only)
The BH_ACDCALLS item is included in the following database tables:
VDN tables
The number of ACDCALLS that are completed during the busy hour.
This is a busy hour item.
BH_ACDTIME
(daily only)
The BH_ACDTIME item is included in the following database tables:
VDN tables
The talk time for ACDCALLS that are completed during the busy hour.
This is a busy hour item.
BH_ALLINUSETIME
(daily only)
The BH_ALLINUSETIME item is included in the following database tables:
BH_BUSYCALLS
(daily only)
The BH_BUSYCALLS item is included in the following database tables:
VDN tables
The number of INCALLS that are given a busy signal by the switch during the busy hour.
This is a busy hour item.
BH_DISCCALLS
(daily only)
The BH_DISCCALLS item is included in the following database tables:
VDN tables
The number of INCALLS that are disconnected by the switch during the busy hour.
This is a busy hour item.
BH_INCALLS
(daily only)
The BH_INCALLS item is included in the following database tables:
BH_INTIME
(daily only)
The BH_INTIME item is included in the following database tables:
BH_OABNCALLS
(daily only)
The BH_OABNCALLS item is included in the following database tables:
BH_OACDCALLS
(daily only)
The BH_OACDCALLS item is included in the following database tables:
BH_OOTHERCALLS
(daily only)
The BH_OOTHERCALLS item is included in the following database tables:
BH_OTHERCALLS
(daily only)
The BH_OTHERCALLS item is included in the following database tables:
Trunk group tables
The number of incoming calls that are carried by the trunk group during the busy hour and
are not answered or abandoned as ACD calls. BH_OTHERCALLS includes extension in
calls, calls forced busy or disconnected, calls that outflowed off the switch, short inbound
calls, and inbound calls of unknown disposition. BH_OTHERCALLS includes
BH_BUSYCALLS and BH_DISCCALLS.
This is a busy hour item.
VDN tables
The number of OTHERCALLS that completed during the busy hour. BH_OTHERCALLS
includes forced-busy calls or force-disconnected calls, calls that outflow from the VDN, and
non-ACD calls that were answered.
This is a busy hour item.
BH_OUTCALLS
(daily only)
The BH_OUTCALLS item is included in the following database tables:
BH_OUTTIME
(daily only)
The BH_OUTTIME item is included in the following database tables:
BH_STARTTIME
(daily only)
The BH_STARTTIME item is included in the following database tables:
VDN tables
The starting time of the hour for which busy hour data was collected. The busy hour is that
set of contiguous intervals during the day totaling one hour in which the number of
INCALLS to the VDN was a maximum. This is a busy hour item.
BH_VDNCALLS
(daily only)
The BH_VDNCALLS item is included in the following database tables:
VDN tables
The number of INCALLS to the VDN that are complete during the busy hour.
BH_VDNCALLS includes answered calls that complete, calls that abandon, calls given a
forced busy, calls that are forced to disconnect, and calls that outflow from the VDN during
the busy hour.
This is a busy hour item.
BLOCKAGE
The BLOCKAGE item is included in the following database tables:
BSRPLAN
The BSRPLAN item is included in the following database tables:
VDN tables
The BSR numbers associated with the VDN. The BSRPLAN item is available on the
DEFINITY R6 and later switches.
This is an administrative item.
BUSYCALLS
The BUSYCALLS item is included in the following database tables:
Split/skill tables
The number of CALLSOFFERED that are given a busy signal by the switch. This occurs
when the “busy” vector command is executed while the call is queued to this split/skill and
this is the primary split/skill to which the call is queued, or if a call queued to this split/skill
forwards to another split/skill whose queue is full. A busy is given when a nonvector-
controlled split has: a full queue, no queue and no available agents, or no agents that are
staffed. This is a cumulative item.
Vector tables
The number of INCALLS that are given a busy signal by the switch. This occurs when the
“busy'' vector command executes. In addition, BUSYCALLS occurs if a call is routed to a
split/skill with coverage set to “yes” where there are no agents available, the queue is full or
there is no queue, no coverage path is administered, and an announcement has played or
the trunk is not a CO trunk. BUSYCALLS occurs if a call is routed to a direct agent with
coverage set to “yes”, the agent is not logged in, there is no coverage path administered,
and an announcement has played or the trunk is not a CO trunk.
This is a cumulative item.
VDN tables
The number of INCALLS that are given a busy signal by the switch. This occurs when the
“busy'' vector command executes. BUSYCALLS also occurs if a call is routed to a split/skill
with coverage set to “yes” where there are no agents available, the queue is full or there is
no queue, no coverage path is administered, and an announcement has played or the
trunk is not a CO trunk. BUSYCALLS occurs if a call is routed to a direct agent with
coverage set to “yes”, the agent is not logged in, there is no coverage path administered,
and an announcement has played or the trunk is not a CO trunk.
This is a cumulative item.
BUSYTIME
The BUSYTIME item is included in the following database tables:
Split/skill tables
The length of time that callers wait in queue before hearing a busy tone for all
BUSYCALLS.
This is a cumulative item.
Vector tables
The length of time that callers wait in queue before hearing a busy tone for all
BUSYCALLS.
This is a cumulative item.
VDN tables
The duration of all BUSYCALLS before the trunk goes idle.
This is a cumulative item.
CALLER_HOLD
The CALLER_HOLD item is included in the following database tables:
CALLID
The CALLID item is included in the following database tables:
CALLING_II
The CALLING_II item is included in the following database tables:
CALLING_LOGID
(real-time)
The CALLING_LOGID item is included in the following database tables:
Trunk tables
The login ID of the agent who originated the current call on this trunk. CALLING_LOGID is
NULL when the trunk is idle.
This is a status item.
CALLING_PTY
The CALLING_PTY item is included in the following database tables:
CALLSOFFERED
The CALLSOFFERED item is included in the following database tables:
Split/skill tables
The number of calls that queued to the split/skill and that completed during the interval.
This does not include calls that could not queue to the split/skill because the queue was full
or there was no queue. CALLSOFFERED = ACDCALLS + ABNCALLS + BUSYCALLS +
DISCCALLS + OUTFLOWCALLS + DEQUECALLS.
CALLSOFFERED includes ABNCALLS, RINGCALLS, OTHERCALLS, and
INFLOWCALLS.
This is a cumulative item.
CHANGE
The CHANGE item is included in the following database tables:
CHANGED
(real-time)
The CHANGED item is included in the following database tables:
Agent tables
The time of day at which new agent activity started. For example, when WORKMODE or
DIRECTION is changed. Valid values for CHANGED are blank and the time-of-day.
This is a status item.
CHPROF
The CHPROF item is included in the following database tables:
COMPLETED
The COMPLETED item is included in the following database tables:
CONFERENCE
The CONFERENCE item is included in the following database tables:
Split/skill tables
The number of ACDCALLS that are conferenced at least once.
This is a cumulative item.
Agent tables
The number of times that the agent completed a conference. A conference is considered
completed when the agent pushes the conference key a second time.
This is a cumulative item.
CONNECTCALLS
The CONNECTCALLS item is included in the following database tables:
VDN tables
The number of non-ACD INCALLS that are delivered to a station extension (other than a
VDN or direct agent login ID) by a “route to” or “adj rout link” vector command and that do
not abandon. CONNECTCALLS includes ANSCONNCALLS1 through
ANSCONNCALLS10.
This is a cumulative item.
CONNECTTIME
The CONNECTTIME item is included in the following database tables:
VDN tables
The length of time that CONNECTCALLS waited before being answered.
This is a cumulative item.
CONNTALKTIME
The CONNTALKTIME item is included in the following database tables:
VDN tables
The talk time for all CONNECTCALLS. CONNTALKTIME does not include HOLDTIME.
This is a cumulative item.
CONSULTTIME
The CONSULTTIME item is included in the following database tables:
CWC (index)
The CWC item is included in the following database tables:
DA_ABNCALLS
The DA_ABNCALLS item is included in the following database tables:
Agent tables
The number of direct agent ACD calls that are abandoned by callers while in queue or
ringing at an agent telephone. DA_ABNCALLS includes calls that are considered
abandoned because their talk time was less than the phantom-abandon call timer. The
DA_ABNCALLS item is available with the ASAI or EAS feature.
This is a cumulative item.
DA_ABNTIME
The DA_ABNTIME item is included in the following database tables:
Agent tables
The length of time that DA_ABNCALLS wait in queue or ring before abandoning.
DA_ABNTIME includes the time that elapses before the agent releases the call on
phantom abandon calls. DA_ABNTIME is available with the ASAI or EAS feature.
This is a cumulative item.
DA_ACDCALLS
The DA_ACDCALLS item is included in the following database tables:
Agent tables
The number of direct agent ACD calls that the agent answers. DA_ACDCALLS is available
with the ASAI or EAS feature. DA_ACDCALLS includes DA_RELEASE.
This is a cumulative item.
DA_ACDTIME
The DA_ACDTIME item is included in the following database tables:
Agent tables
The length of time that agents spend talking on DA_ACDCALLS. DA_ACDTIME does not
include HOLDTIME. DA_ACDTIME is available with the ASAI or EAS feature.
This is a cumulative item.
DA_ACWINCALLS
The DA_ACWINCALLS item is included in the following database tables:
Split/skill tables
The number of inbound extension calls that agents answer while in ACW for direct agent
ACD calls that queued through this split/skill. DA_ACWINCALLS is available with the ASAI
or EAS feature.
This is a cumulative item.
Agent tables
The number of inbound extension calls that the agent answers while in ACW for direct
agent ACD calls. DA_ACWINCALLS is available with the ASAI or EAS feature.
This is a cumulative item.
DA_ACWINTIME
The DA_ACWINTIME item is included in the following database tables:
Split/skill tables
The length of time that agents spent on inbound extension calls that they answered while
in ACW for direct agent ACD calls that queued through this split/skill. DA_ACWINTIME is
available with the ASAI or EAS feature for direct agent calling.
This is a cumulative item.
Agent tables
The length of time that is spent on all DA_ACWINCALLS. DA_ACWINTIME does not
include HOLDTIME. DA_ACWINTIME is available with the ASAI or EAS feature.
This is a cumulative item.
DA_ACWOADJCALLS
The DA_ACWOADJCALLS item is included in the following database tables:
Agent tables
The number of DA_ACWOCALLS that an ASAI adjunct placed on behalf of the agent. If
these calls are placed to off-switch destinations, they are also counted as
DA_ACWOOFFCALLS. The DA_ACWOADJCALLS item is available with the ASAI
feature.
This is a cumulative item.
DA_ACWO-CALLS
The DA_ACWOCALLS item is included in the following database tables:
Split/skill tables
The number of outbound extension calls that agents placed while in ACW for direct agent
ACD calls that queued through this split/skill. The DA_ACWOCALLS is available with the
ASAI or EAS features. This is a cumulative item.
Agent tables
The number of outbound extension calls that agents placed while in ACW for direct agent
ACD calls that queued through this split/skill. The DA_ACWOCALLS item is available with
the ASAI or EAS features.
DA_ACWOCALLS includes DA_ACWOADJCALLS and DA_ACWOOFFCALLS.
This is a cumulative item.
DA_ACWOOFFCALLS
The DA_ACWOOFFCALLS item is included in the following database tables:
Agent tables
The number of DA_ACWOCALLS that are placed to an off-switch destination. If these calls
are placed by an ASAI adjunct on behalf of the agent, they are also counted as
DA_ACWOADJCALLS. The DA_ACWOOFCALLS item is available with the ASAI feature.
This is a cumulative item.
DA_ACWOOFFTIME
The DA_ACWOOFFTIME item is included in the following database tables:
Agent tables
The length of time that agents spend talking on all DA_ACWOOFFCALLS.
DA_ACWOOFFTIME does not include HOLDTIME. DA_ACWOOFFTIME is included in
DA_ACWOTIME. The DA_ACWOOFFTIME item is available the ASAI or EAS feature.
This is a cumulative item.
DA_ACWOTIME
The DA_ACWOTIME item is included in the following database tables:
Split/skill tables
The length of time that agents talk on outbound extension calls that they place while in
ACW for a direct agent ACD call. The DA_ACWOTIME item is available with the ASAI or
EAS feature.
This is a cumulative item.
Agent tables
The length of time that agents spend on DA_ACWOCALLS. DA_ACWOTIME does not
include HOLDTIME. DA_ACWOTIME includes DA_ACWOOFFTIME. The
DA_ACWOTIME item is available with the ASAI or EAS feature.
This is a cumulative item.
DA_ACWTIME
The DA_ACWTIME item is included in the following database tables:
Agent tables
The duration of ACW that is associated with DA_ACDCALLS, including time on
DA_ACWINCALLS and DA_ACWOCALLS. The DA_ACWTIME item is available with the
ASAI or EAS feature.
This is a cumulative item.
DA_ANSTIME
The DA_ANSTIME item is included in the following database tables:
Agent tables
The length of time that calls spend in the direct agent queue and ringing before being
answered. The DA_ANSTIME item is available with the ASAI or EAS feature.
This is a cumulative item.
DA_INACW
(real-time)
The DA_INACW item is included in the following database tables:
Split/skill tables
The number of agents that are currently in ACW that is associated with direct agent calls.
This includes agents who are on ACWIN or ACWOUT calls. DA_INACW is a subset of
OTHER. The total number of agents in after call work = INACW + DA_INACW. The
DA_INACW item is available with the ASAI or EAS feature for direct agent calling.
This is a status item.
DA_INQUEUE
(real-time)
The DA_INQUEUE item is included in the following database tables:
Split/skill tables
The number of direct agent ACD calls that are currently waiting in this split/skill queue. The
DA_INQUEUE item is available with the ASAI or EAS feature. This is a status item.
Agent tables
The number of direct agent calls that are currently waiting in any split/skill queue for this
agent. The DA_INQUEUE item is available with the ASAI or EAS feature.
This is a status item.
DA_INRING
(real-time)
The DA_INRING item is included in the following database tables:
Split/skill tables
The number of direct agent ACD calls that are currently ringing at an agent’s telephone
and that queued in this split/skill. The DA_INRING item is available with the ASAI or EAS
feature.
This is a status item.
DA_OLDESTCALL
(real-time)
The DA_OLDESTCALL item is included in the following database tables:
Split/skill tables
The length of time that the oldest direct agent ACD call has been waiting in queue or
ringing at an agent position. The DA_OLDESTCALL item is available with the ASAI or EAS
feature.
This is a status item.
Agent tables
The length of time that the oldest direct agent call has been waiting in any split/skill queue
for this agent. The DA_OLDESTCALL item is available with the ASAI or EAS feature.
This is a status item.
DA_ONACD
(real-time)
The DA_ONACD item is included in the following database tables:
Split/skill tables
The number of agents that are currently on direct agent ACD calls. DA_ONACD is a subset
of OTHER. The total number of agents on split/skill and direct agent ACD calls is ONACD
plus DA_ONACD. The DA_ONACD item is available with the ASAI or EAS feature.
This is a status item.
DA_OTHERCALLS
The DA_OTHERCALLS item is included in the following database tables:
Agent tables
The number of direct agent calls that are redirected to another destination before they are
answered. Calls can be redirected as a result of call pickup, coverage, or Redirection on
No Answer. The DA_OTHERCALLS item is available with the ASAI or EAS feature.
This is a cumulative item.
DA_OTHERTIME
The DA_OTHERTIME item is included in the following database tables:
Agent tables
The length of time that is spent in queue or ringing by DA_OTHERCALLS before they are
redirected. The DA_OTHERTIME item is available with the ASAI or EAS feature.
This is a cumulative item.
DA_QUEUED
The DA_QUEUED item is included in the following database tables:
DA_RELEASE
The DA_RELEASE item is included in the following database tables:
Agent tables
The number of direct agent ACD calls that are released or dropped by the agent before the
far end releases. The DA_RELEASE item is available with the ASAI or EAS feature.
This is a cumulative item.
DA_SKILL
(real-time)
The DA_SKILL item is included in the following database tables:
Agent tables
The skill that is currently assigned as the agent’s direct agent skill. Direct agent calls to the
agent are queued to this skill. The DA_SKILL item is available with the ASAI or EAS
feature.
This is an administrative item.
DACALLS_FIRST
(real-time)
The DACALLS_FIRST item is included in the following database tables:
Agent tables
An indication of whether a percent allocated agent (PCNT) has requested direct agent
calls first to be delivered first. Valid values for DACALLS_FIRST are 0, which means that
the agent has not made the request, and 1, which means that the agent has made a
request for direct agent calls to be delivered first. The DACALLS_FIRST item is available
on the DEFINITY ECS R6 switches through Definity R10, MultiVantage R11, and later
switches with the EAS or ASAI feature.
This is a administrative item.
DEFLECTCALLS
The DEFLECTCALLS item is included in the following database tables:
Vector tables
The number of calls that are deflected to the network using Network Call Redirection
(NCR). Each NCR invoke attempt is counted in LOOKATTEMPTS and in
INTERFLOWCALLS. The DEFLECTCALLS item is available on the DEFINITY ECS R8.3
switches through Definity R10, MultiVantage R11, and later switches.
This is a cumulative item.
VDN tables
The number of calls that deflected to the network using NCR. Each NCR invoke attempt is
counted in LOOKATTEMPTS and in INTERFLOWCALLS. The DEFLECTCALLS item is
available on the DEFINITY ECS R8.3 switches through Definity R10, MultiVantage R11,
and later switches.
This is a cumulative item.
DEQUECALLS
The DEQUECALLS item is included in the following database tables:
Split/skill tables
The number of calls that queued to this split/skill as a nonprimary split/skill and whose
disposition was recorded in another split/skill as answered, abandoned, outflowed, busy, or
forced disconnect. The DEQUECALLS item is available with the Vectoring feature.
This is a cumulative item.
DEQUETIME
The DEQUETIME item is included in the following database tables:
Split/skill tables
The length of time that DEQUECALLS waited in this split/skill queue before dequeuing.
The DEQUETIME item is available with the Vectoring feature.
This is a cumulative item.
DESTINATION
(real-time)
The DESTINATION item is included in the following database tables:
Agent tables
The type of outbound call destination for the call on which the agent is active for any
split/skill. Valid values can be PBX (internal call), OFF (external call), or as defined in the
Dictionary. If the agent is not on an outbound call, the value is blank.
This is a status item.
DIALED_NUM
The DIALED_NUM item is included in the following database tables:
DIGITS_DIALED
The DIGITS_DIALED item is included in the following database tables:
DIRECTION
(real-time)
The DIRECTION item is included in the following database tables:
Agent tables
The direction of the call that the agent is currently handling for any split/skill. Valid values
are blank, IN, OUT, or as defined in Dictionary. If the agent is not on a call, the value is
blank (NULL).
This is a status item.
Trunk tables
The current call direction of the trunk. Valid values are blank, IN, OUT, or as defined in
Dictionary. The value is blank (NULL) if the trunk is idle.
This is a status item.
DISCCALLS
The DISCCALLS item is included in the following database tables:
Split/skill tables
The number of CALLSOFFERED that executed the “disconnect'' vector command.
DISCCALLS also includes calls that are disconnected by the switch when the vector
disconnect timer expires.
This is a cumulative item.
Vector tables
The number of INCALLS that executed the “disconnect” and “reply best” vector command.
DISCCALLS also includes calls that are disconnected by the switch when the vector
disconnect timer expires or calls that reached the end of vector processing without being
queued. DISCCALLS includes VDISCCALLS.
This is a cumulative item.
VDN tables
The number of INCALLS that were disconnected by the “disconnect” or “reply best” vector
command. DISCCALLS also includes calls that are disconnected by the switch when the
vector disconnect timer expires or calls that reached the end of vector processing without
being queued. DISCCALLS includes VDISCCALLS.
This is a cumulative item.
DISCTIME
The DISCTIME item is included in the following database tables:
Split/skill tables
The length of time that all DISCCALLS spent in this split’s/skill’s queue. If the call is
disconnected because the vector disconnect timer expires, this is the time until the call is
disconnected by the switch.
This is a cumulative item.
Vector tables
The length of time that all DISCCALLS spent in this VECTOR. DISCTIME includes the time
that elapses until the trunk drops following the forced disconnect command, or when the
caller hangs up without listening to the entire announcement. When the caller listens to the
entire announcement, DISCTIME is the length of time until the announcement ends and
the caller is disconnected by the switch, or when the vector disconnect timer expires.
This is a cumulative item.
VDN tables
The length of time that all DISCCALLS spent in this VDN. DISCTIME includes the time that
elapses until the trunk drops following the forced disconnect command, or when the caller
hangs up without listening to the entire announcement. When the caller listens to the entire
announcement, DISCTIME is the length of time until the announcement ends and the
caller is disconnected by the switch, or when the vector disconnect timer expires.
This is a cumulative item.
DISPIVECTOR
The DISPIVECTOR item is included in the following database tables:
DISPOSITION
The DISPOSITION item is included in the following database tables:
Value Description
DISPPRIORITY
The DISPPRIORITY item is included in the following database tables:
Value Description
If the call is never queued to a split/skill, the priority is not set. With the Vectoring feature,
calls directed to split/skills using “route to” or “messaging split/skill” commands and calls
directly routed to splits/skills without going through a vector have a MED priority or HIGH
priority, depending on the class of restriction of the originator of the call. The originator of
the call can be an agent, an extension, a trunk group, or a VDN.
DISPSKLEVEL
The DISPSKLEVEL item is included in the following database tables:
DISPSPLIT
The DISPSPLIT item is included in the following database tables:
DISPTIME
The DISPTIME item is included in the following database tables:
DISPVDN
The DISPVDN item is included in the following database tables:
DURATION
(real-time)
The DURATION item is included in the following database tables:
Agent tables
The length of time of the current WORKMODE and DIRECTION for this SPLIT. For
example, the length of time in current AGSTATE for this SPLIT, in which case, if the agent
goes from AUX to AUXOUT and back to AUX, DURATION restarts with each change in
work mode.
This is a status item.
Trunk tables
The length of time that the trunk has been in TKSTATE.
This is a status item.
EQLOC
The EQLOC item was modified with R3V8 CMS to be only eight characters long. It is nine
characters long in earlier releases of CMS.
The EQLOC database item appears in the following tables.
Trunk tables
The physical equipment location, or trunk number, for which data was collected.
In the trunk tables, EQLOC is an index item.
This is an administrative item.
Split/skill tables
The number of times each event (stroke count) feature button (feature button 1 to 9) was
pressed by agents on split/skill or direct agent ACD calls or in after call work associated
with an ACD call for this split/skill.
This is a cumulative item.
Agent tables
The number of times each event, or stroke count, feature button from 1 to 9 was pressed
while the agent was on an ACD call or in call-related ACW.
This is a cumulative item.
EVENT_TIME
The EVENT_TIME item is included in the following database tables:
EWTHIGH
(real-time)
The EWTHIGH item is included in the following database tables:
Split/skill tables
The switch-calculated expected wait time (EWT) for calls that are queued at high priority in
this split/skill. The EWT is an estimate of how long a caller will wait in queue at HIGH
priority until being served. Time that is spent ringing at the agent is not included in this
estimate. EWT and ASA should not be expected to match. ASA gives a historical
perspective, whereas EWT changes constantly to match the current conditions on the
switch, such as queue length and staffing changes. The EWTHIGH item is available on
DEFINITY Generic 3 Version 4 switches through Definity R10, MultiVantage R11, and later
switches with the Vectoring feature.
This is a status item.
EWTLOW
(real-time)
The EWTLOW item is included in the following database tables:
Split/skill tables
The switch-calculated EWT for calls that are queued at low priority in this split/skill. The
EWT is an estimate of how long a caller will wait in queue at LOW priority until being
served. Time that is spent ringing at the agent is not included in this estimate. EWT and
ASA should not be expected to match. ASA gives a historical perspective, whereas EWT
changes constantly to match the current conditions on the switch, such as queue length
and staffing changes. The EWTLOW item is available on DEFINITY Generic 3 Version 4
switches through Definity R10, MultiVantage R11, and later switches with the Vectoring
feature.
This is a status item.
EWTMEDIUM
(real-time)
The EWTMEDIUM item is included in the following database tables:
Split/skill tables
The switch-calculated EWT for calls that are queued at medium priority in this split/skill.
The EWT is an estimate of how long a caller will wait in queue at MED priority until being
served. Time that is spent ringing at the agent is not included in this estimate. EWT and
ASA should not be expected to match. ASA gives a historical perspective, whereas EWT
changes constantly to match the current conditions on the switch, such as queue length
and staffing changes. The EWTMED item is available on DEFINITY Generic 3 Version 4
and switches through Definity R10, MultiVantage R11, and later switches with the
Vectoring feature.
This is a status item.
EWTTOP
(real-time)
The EWTTOP item is included in the following database tables:
Split/skill tables
The switch-calculated EWT for calls that are queued at top priority in this split/skill. The
EWT is an estimate of how long a caller will wait in queue at TOP priority until being
served. Time that is spent ringing at the agent is not included in this estimate. EWT and
ASA should not be expected to match. ASA gives a historical perspective, whereas EWT
changes constantly to match the current conditions on the switch, such as queue length
and staffing changes. The EWTTOP item is available on DEFINITY Generic 3 Version 4
switches through Definity R10, MultiVantage R11, and later switches with the Vectoring
feature.
This is a status item.
EXT_CALL_ORIG
The EXT_CALL_ORIG item is included in the following database tables:
EXTENSION
The EXTENSION item is included in the following database tables:
Agent tables
The extension number for which data was collected.
This is an administrative item.
Trunk tables
The extension to which this trunk is currently queued, ringing, or connected.
In the trunk tables, EXTENSION is a real-time item. This is a status item.
EXTN
The EXTN item is included in the following database tables:
EXTYPE
The EXTYPE item is included in the following database tables:
Value Type
1 Time available
2 Minimum time on an inbound ACD call
3 Maximum time on an inbound ACD call
4 Time in ACW
5 Time on an outbound ACW call
6 Time on an inbound ACW call
Value Type
Value Type
Value Type
Value Type
Value Type
Value Type
Value Type
FAGINRING
(real-time)
The FAGINRING item is included in the following database tables:
Split/skill tables
The number of flex agents (agents whose role is BCKP, ALLC, or ROVE) to whom this skill
ACD call is ringing.
This is a status item.
FAVAILABLE
(real-time)
The FAVAILABLE item is included in the following database tables:
Split/skill tables
The number of flex agents who are available to receive calls.
This is a status item.
FAILURES
The FAILURES item does not apply to DEFINITY Generic 3 switches through Definity R10,
MultiVantage R11, and later switches. For these switches, FAILURES is not populated
because trunks that fail are automatically placed in the maintenance busy state.
FCALLS
The FCALLS item is included in the following database tables:
FINACW
(real-time)
The FINACW item is included in the following database tables:
Split/skill tables
The number of flex agents who are in ACW for this skill.
This is a status item.
FINAUX
(real-time)
The FINAUX item is included in the following database tables:
Split/skill tables
The number of flex agents who are in AUX for this skill.
This is a status item.
FIRSTVDN
The FIRSTVDN item is included in the following database tables:
FIRSTIVECTOR
The FIRSTIVECTOR item is included in the following database tables:
FMETHOD
The FMETHOD item is included in the following database tables:
FONACD
(real-time)
The FONACD item is included in the following database tables:
Split/skill tables
The number of flex agents who are on ACD calls for this skill.
This is a status item.
FOTHER
(real-time)
The FOTHER item is included in the following database tables:
Split/skill tables
The number of flex agents who are in the OTHER work state.
This is a status item.
FSTAFFED
(real-time)
The FSTAFFED item is included in the following database tables:
Split/skill tables
The number of agents who are staffing this skill as other than top or reserve agents.
This is a status item.
GNAGINRING
(real-time)
The GNAGINRING item is included in the following database tables:
Split/skill tables
The number of greatest need agents logged into the split/skill who currently have ACD
calls ringing. GNAGINRING is available with DEFINITY R6 or later with EAS.
This is a status item.
GNAVAILABLE
(real-time)
The GNAVAILABLE item is included in the following database tables:
Split/skill tables
The number of greatest need agents who are logged into the split/skill and available in the
split/skill. The GNAVAILABLE item is available on the DEFINITY ECS R6 switches through
Definity R10, MultiVantage R11, and later switches with EAS. This is a status item.
GNINACW
(real-time)
The GNINACW item is included in the following database tables:
Split/skill tables
The number of greatest need agents who are logged into the split/skill and in ACW. This
includes agents on call-related ACW, on ACWIN or ACWOUT calls, and agents who are in
ACW that is not associated with an ACD call. The GNINACW item is available on the
DEFINITY ECS R6 switches through Definity R10, MultiVantage R11, and later switches
with EAS.
This is a status item.
GNINAUX
(real-time)
The GNINAUX item is included in the following database tables:
Split/skill tables
The number of greatest need agents who are logged into the split/skill in AUX on inbound
or outbound extension calls. The GNINAUX item is available on the DEFINITY ECS R6
switches through Definity R10, MultiVantage R11, and later switches with EAS.
This is a status item.
GNINAUX0
(real-time)
The GNINAUX0 item is included in the following database tables:
Split/skill tables
The number of greatest need agents who are currently in AUX with a reason code of 0
(zero) for all splits/skills, including greatest need agents on AUXIN or AUXOUT calls. On
the DEFINITY ECS R6 switches through Definity R10, MultiVantage R11, and later
switches with the EAS feature and reason codes active, reason code 0 (zero) is used for
“system” AUX work. On switches earlier than the DEFINITY ECS R6 and on switches
without EAS, GNINAUX0 is the same as GNINAUX.
This is a status item.
Split/skill tables
The number of greatest need agents who are currently in AUX with the reason codes 1
through 9 for all splits/skills, including greatest need agents on AUXIN or AUXOUT calls.
The GNINAUX1 through GNINAUX9 items are available on the DEFINITY ECS R6
switches through Definity R10, MultiVantage R11, and later switches with EAS and reason
codes.
This is a status item.
GNONACD
(real-time)
The GNONACD item is included in the following database tables:
Split/skill tables
The number of greatest need agents who are currently on inbound and outbound ACD
calls to this split/skill. The GNONACD item is available on the DEFINITY ECS R6 switches
through Definity R10, MultiVantage R11, and later switches with EAS.
This is a status item.
GNONACDAUXOUT
(real-time)
The GNONACDAUXOUT item is included in the following database tables:
Split/skill tables
The number of greatest need agents who are currently on AUXOUT calls with an ACD call
on hold for this split/skill. For greatest need agents in multiple skills with multiple call
handling, the last call the agent put on hold was for this skill. The GNONACDAUXOUT
item is available on the DEFINITY ECS R6 switches through Definity R10, MultiVantage
R11, and later switches with EAS.
This is a status item.
GNONACDOUT
(real-time)
The GNONACDOUT item is included in the following database tables:
Split/skill tables
The number of greatest need agents that are currently on outbound calls that were placed
by an adjunct to this split/skill. GNONACDOUT is available with the ASAI feature.
This is a status item.
GNONACWIN
(real-time)
The GNONACWIN item is included in the following database tables:
Split/skill tables
The number of greatest need agents who are currently in ACW for this split/skill and on
inbound extension calls. These greatest need agents are also counted in INACW.
GNONACWIN includes agents who are receiving extension calls while in ACW that is
associated with split/skill ACD calls and while in ACW that is not associated with an ACD
call. The GNONACWIN item is available on the DEFINITY ECS R6 switches through
Definity R10, MultiVantage R11, and later switches with EAS.
This is a status item.
GNONACWOUT
(real-time)
The GNONACWOUT item is included in the following database tables:
Split/skill tables
The number of greatest need agents who are currently in ACW for this split/skill and on
outbound extension calls. These greatest need agents are also counted in INACW.
GNONACWOUT includes agents who are making extension calls while in ACW that is
associated with split/skill ACD calls and while in ACW that is not associated with an ACD
call. The GNONACWOUT item is available on the DEFINITY ECS R6 switches through
Definity R10, MultiVantage R11, and later switches with EAS.
This is a status item.
GNONAUXIN
(real-time)
The GNONAUXIN item is included in the following database tables:
Split/skill tables
The number of greatest need agents who are currently in AUX work, AVAILABLE, have an
ACD, AUXIN, or AUXOUT call on hold, and are on inbound extension calls where SPLIT is
OLDEST LOGON. The GNONAUXIN item is available on the DEFINITY ECS R6 switches
through Definity R10, MultiVantage R11, and later switches with EAS.
This is a status item.
GNONAUXOUT
(real-time)
The GNONAUXOUT item is included in the following database tables:
Split/skill tables
The number of greatest need agents who are currently in AUX work, AVAILABLE, have an
ACD, AUXIN, or AUXOUT call attributed to this split/skill on hold, and are on outbound
extension calls. The GNONAUXOUT item is available on the DEFINITY ECS R6 switches
through Definity R10, MultiVantage R11, and later switches with EAS.
This is a status item.
GNDA_INACW
(real-time)
The GNDA_INACW item is included in the following database tables:
Split/skill tables
The number of greatest need agents who are currently ACW that is associated with direct
agent calls, including greatest need agents who are on ACWIN or ACWOUT calls.
GNDA_INACW is a subset of GNOTHER. The total number of agents in ACW equals
GNINACW plus GNDA_INACW. The GNDA_INACW item is available on the DEFINITY
ECS R6 switches through Definity R10, MultiVantage R11, and later switches with the
ASAI or EAS feature.
This is a status item.
GNDA_ONACD
(real-time)
The GNDA_ONACD item is included in the following database tables:
Split/skill tables
The number of greatest need agents who are currently on direct agent ACD calls.
GNDA_ONACD is a subset of GNOTHER. The total number of greatest need agents on
split/skill and direct agent ACD calls equals GNONACD plus GNDA_ONACD. The
GNDA_ONACD item is available on the DEFINITY ECS R6 switches through Definity R10,
MultiVantage R11, and later switches with the ASAI or EAS feature.
This is a status item.
GNOTHER
(real-time)
The GNOTHER item is included in the following database tables:
Split/skill tables
The number of greatest need agents who are doing other work. Agent POSITIONS show
up in OTHER directly after the link to the switch is initiated and directly after the agents log
in before the CMS is notified of the agent’s work state.
While the agent is in Auto-In or Manual-In, other work for this split/skill includes the amount
of time that is spent doing any of the following:
● An agent puts any call on hold and performs no further action.
● The agent is on a direct agent call or in ACW for a direct agent call.
● The agent is dialing to place a call or to activate a feature.
● An extension call or a direct agent ACD call is ringing with no other activity.
● The length of time agents were logged into multiple splits/skills and doing work for a
split/skill other than this one.
With the EAS feature and multiple call handling, agents are available in other multiple call
handling skills, but not in this skill. The GNOTHER item is available on the DEFINITY ECS
R6 switches through Definity R10, MultiVantage R11, and later switches with EAS.
This is a status item.
GNSKILL
(real-time)
The GNSKILL item is included in the following database tables:
Agent tables
The skill level that is assigned so that the greatest need agent handles calls in the
preferred order. The agent’s first-administered, highest-level, measured skill is the greatest
need skill, in which a skill level of 1 is the highest call handling preference and skill level 16
is the lowest skill level preference. The GNSKILL item is available on the DEFINITY ECS
R6 switches through Definity R10, MultiVantage R11, and later switches with EAS.
This is an administrative item.
GNSTAFFED
(real-time)
The GNSTAFFED item is included in the following database tables:
Split/skill tables
The number of greatest need agents who are currently staffed in SPLIT. The GNSTAFFED
item is available on the DEFINITY ECS R6 switches through Definity R10, MultiVantage
R11, and later switches with EAS.
This is a status item.
GOTOCALLS
The GOTOCALLS item is included in the following database tables:
Vector tables
The number of OUTFLOWCALLS that are redirected to another vector by way of a “go to
vector'' command.
This is a cumulative item.
GOTOTIME
The GOTOTIME item is included in the following database tables:
Vector tables
The time that all GOTOCALLS spent in this vector before being redirected to another
vector. This is a cumulative item.
HELD
The HELD item is included in the following database tables:
HIGHCALLS
The HIGHCALLS item is included in the following database tables:
Split/skill tables
The number of ACDCALLS with high priority that are answered by agents in this split/skill,
for example, answered calls that are queued to the split/skill with high priority by a “queue
to” or “check” vector command. This includes calls that are queued to a split/skill with
priority using the “route to” or “messaging split/skill” vector commands, and calls that
queued directly to a split/skill with priority. Priority in these cases is determined by the class
of restriction of the originator, which is an agent, an extension, a trunk group or a VDN. The
HIGHCALLS item is available with the Vectoring feature.
This is a cumulative item.
HOLDABN
The HOLDABN item is included in the following database tables:
Call record tables
An indication of whether this call abandoned from hold in this call segment. Valid values for
HOLDABN are 0, which means that the call did not abandon from hold, and 1, which
means that “yes” the call did abandon from hold. The HOLDABN item applies to all of the
calls that the agent put on hold.
HOLDABNCALLS
The HOLDABNCALLS item is included in the following database tables:
Split/skill tables
The number of times that split/skill ACD callers abandoned the call while on hold.
This is a cumulative item.
Agent tables
The number of times that callers abandoned while on hold. The HOLDABNCALLS item
applies to all of the calls that the agent put on hold.
This is a cumulative item.
VDN tables
The number of times that callers abandoned while on hold. The HOLDABNCALLS item
applies to all of the calls that the agent put on hold.
This is a cumulative item.
HOLDACDCALLS
The HOLDACDCALLS item is included in the following database tables:
VDN tables
The number of split/skill or direct agent ACD calls that are placed on hold at least one time.
This is a cumulative item.
HOLDACDTIME
The HOLDACDTIME item is included in the following database tables:
Agent tables
The length of time that split/skill and direct agent ACD calls spend on hold at the agent’s
telephone. This includes time that the agent spends on AUXIN or AUXOUT calls with the
ACD call on hold.
This is a cumulative item.
VDN tables
The length of time that split/skill or direct agent ACD callers spend on hold.
This is a cumulative item.
HOLDCALLS
The HOLDCALLS item is included in the following database tables:
Split/skill tables
The number of split/skill ACD calls that are placed on hold at least once.
HOLDCALLS includes HOLDABNCALLS.
This is a cumulative item.
Agent tables
The number of calls that are placed on hold at least once. HOLDCALLS includes
HOLDABNCALLS. The HOLDCALLS item applies to all of the calls that the agent put on
hold.
This is a cumulative item.
VDN tables
The number of calls that are placed on hold at least once. HOLDCALLS includes
HOLDABNCALLS and HOLDACDCALLS. The HOLDCALLS item applies to all of the calls
that the agent put on hold.
This is a cumulative item.
HOLDTIME
The HOLDTIME item is included in the following database tables:
Split/skill tables
The length of time that split/skill ACD callers spend on hold.
This is a cumulative item.
Agent tables
The length of time that split/skill ACD callers spend on hold. HOLDTIME includes
HOLDACDTIME.
This is a cumulative item.
VDN tables
The length of time that callers spend on hold. HOLDTIME includes HOLDACDTIME.
HOLDTIME applies to all of the calls that the agent puts on hold.
This is a cumulative item.
I_ACDAUXINTIME
The I_ACDAUXINTIME item is included in the following database tables:
Split/skill tables
The length of time during the collection interval that agents were talking on AUXIN calls
with a split/skill ACD call on hold where SPLIT is OLDEST_LOGON.
This is a cumulative item.
Agent tables
The length of time during the collection interval that the agent spent talking on AUXIN calls
with at least one split/skill or direct agent ACD call on hold. For agents in multiple
splits/skills, this time is recorded in the record in which SPLIT is OLDEST_LOGON.
This is a cumulative item.
I_ACDAUX_OUTTIME
The I_ACDAUX_OUTTIME item is included in the following database tables:
Split/skill tables
The length of time during the collection interval that agents spent dialing and talking on
AUXOUT calls with a split/skill ACD call for this split/skill on hold. In a multiple call handling
environment with agents in multiple skills, the ACD call for this skill must have been the last
ACD call to have been put on hold before the agent placed the AUXOUT call.
This is a cumulative item.
Agent tables
The length of time during the collection interval that the agent spent dialing and talking on
AUXOUT calls with at least one split/skill or direct agent ACD call on hold.
This is a cumulative item.
I_ACDOTHERTIME
The I_ACDOTHERTIME item is included in the following database tables:
Split/skill tables
The length of time during the collection interval that agents spent in the OTHER state with
a split/skill ACD call on hold. Instances of the OTHER state include, dialing an outgoing
call, a ringing extension call, or having calls on hold and with no other state selected.
This is a cumulative item.
Agent tables
The length of time during the collection interval that the agent spent in the OTHER state
with at least one split/skill or direct agent ACD call on hold. Instances of the OTHER state
include, dialing an outgoing call, a ringing extension call, or having calls on hold and with
no other state selected.
This is a cumulative item.
I_ACDTIME
The I_ACDTIME item is included in the following database tables:
Split/skill tables
The length of time during the collection interval that agents were on split/skill ACD calls.
I_ACDTIME includes time on O_ACDCALLS and ACDCALLS. I_ACDTIME includes
I_ACDTIME_R1 and I_ACDTIME_R2 when reserve agents are used.
I_ACDTIME_R1 and I_ACDTIME_R2 are available with Advocate Service Level
Supervisor working with CMS R3V11 or later.
This is a cumulative item.
Agent tables
The length of time during the collection interval that the agent was talking on ACD calls for
this SPLIT.
I_ACDTIME includes time on O_ACDCALLS. I_ACDTIME does not include HOLDTIME.
This is a cumulative item.
I_ACDTIME_R1
The I_ACDTIME_R1 item appears in the following database table:
Split/skill tables
The time during the collection interval that Reserve Level 1 agents were on ACD calls for
this skill. I_ACDTIME_R1 includes time on outgoing ACD calls placed by an adjunct.
Reserve Level 1 agents will continue to accumulate I_ACDTIME_R1 if the skill returns to
Normal while an ACD call is active.
I_ACDTIME_R1 is available with Advocate Service Level Supervisor working with CMS
R3V11 or later.
This is a cumulative item.
I_ACDTIME_R2
The I_ACDTIME_R2 item appears in the following database table:
Split/skill tables
The time during the collection interval that Reserve Level 2 agents were on ACD calls for
this skill. This includes time on outgoing ACD calls placed by an adjunct. Reserve Level 2
agents will continue to accumulate I_ACDTIME_R2 if the skill returns to Normal while an
ACD call is active.
I_ACDTIME_R2 is available with Advocate Service Level Supervisor working with CMS
R3V11 or later.
This is a cumulative item.
I_ACWINTIME
The I_ACWINTIME item is included in the following database tables:
Split/skill tables
The length of time during the collection interval that agents were in ACW for this split/skill
and on inbound extension calls. The ACW can be associated with a split/skill ACD call or
not associated with a call. I_ACWINTIME does not include the time that inbound extension
calls spend on hold.
This is a cumulative item.
Agent tables
The length of time during the collection interval that the agent was in ACW and on inbound
extension calls. I_ACWINTIME includes ACW for split/skill ACD calls and ACW that is not
associated with a call. I_ACWINTIME does not include the time that inbound ACW calls
spend on hold.
This is a cumulative item.
I_ACWOUTTIME
The I_ACWOUTTIME item is included in the following database tables:
Split/skill tables
The length of time during the collection interval that agents were in ACW for this split/skill
and on outbound extension calls. The ACW can be associated with a split/skill ACD call or
not associated with a call. I_ACWOUTTIME does not include the time that outbound
extension calls spend on hold.
This is a cumulative item.
Agent tables
The length of time during the collection interval that the agent was in ACW and on
outbound extension calls. I_ACWOUTTIME includes ACW for split/skill ACD calls and
ACW that is not associated with a call. I_ACWOUTTIME does not include the time
ACWOUT calls spend on hold.
This is a cumulative item.
I_ACWTIME
The I_ACWTIME item is included in the following database tables:
Split/skill tables
The length of time during the collection interval that agents were in ACW for this split/skill.
The ACW can be associated with a split/skill ACD call or not associated with a call.
I_ACWTIME includes I_ACWINTIME, I_ACWOUTTIME. I_ACWTIME includes
I_ACWTIME_R1 and I_ACWTIME_R2 when reserve agents are used.
This is a cumulative item.
Agent tables
The length of time during the collection interval that the agent is in ACW. This includes
ACW for split/skill ACD calls and ACW that is not associated with a call. I_ACWINTIME
and I_ACWOUTTIME include time for direct agent ACW in and out calls, but I_ACWTIME
does not include this time. Therefore, the sum of I_ACWINTIME and I_ACWOUTTIME
may be greater than I_ACWTIME. I_ACWTIME includes I_ACWINTIME and
I_ACWOUTTIME.
This is a cumulative item.
I_ACWTIME_R1
The I_ACWTIME_R1 item is included in the following database tables:
Split/skill tables
The time during the collection interval that Reserve Level 1 agents were in ACW in this
skill, either associated with a skill ACD call or not associated with a call. This item includes
the time that agents in ACW spent on inbound extension calls or outbound extension calls.
(ACWINTIME and ACWOUTIME are included and not broken out in separate R1 database
items.) Reserve Level 1 Agents will continue to accumulate I_ACWTIME_R1 if the skill
returns to Normal while the agent is in ACW or an ACD call and goes into ACW upon
completing the call.
I_ACWTIME_R1 is available with Advocate Service Level Supervisor working with CMS
R3V11 or later.
This is a cumulative item.
I_ACWTIME_R2
The I_ACWTIME_R2 item is included in the following database tables:
Split/skill tables
The time during the collection interval that Reserve Level 2 agents were in ACW in this
skill, either associated with a skill ACD call or not associated with a call. This item includes
the time that agents in ACW spent on inbound extension calls or outbound extension calls.
(ACWINTIME and ACWOUTIME are included and not broken out into separate R2
database items.) Reserve Level 2 Agents will continue to be tracked in I_ACWTIME_R2 if
the skill returns to Normal while the agent is in ACW or on an ACD call and goes into ACW
upon completing the call.
I_ACWTIME_R2 is available with Advocate Service Level Supervisor working with CMS
R3V11 or later.
This is a cumulative item.
I_ARRIVED
The I_ARRIVED item is included in the following database tables:
VDN tables
The number of calls that reached this VDN during this interval.
This is a cumulative item.
Split/Skill tables
The number of calls that reached this Split/Skill during this interval. This is a cumulative
item.
I_AUXINTIME
The I_AUXINTIME item is included in the following database tables:
Agent tables
The length of time during the collection interval that the agent was in AUX work or
AVAILABLE and on an inbound extension call. I_AUXINTIME includes the length of time
when an ACD, AUXIN, or AUXOUT call is on hold and the time the agent is on inbound
extension calls and SPLIT is the OLDEST_LOGON. I_AUXINTIME includes
I_ACDAUXINTIME but does not include the time these calls spent on hold.
This is a cumulative item.
Split/Skill tables
The time during the collection interval that agents were in AUX work or AVAILABLE and on
an inbound extension call. I_AUXINTIME includes the length of time when an ACD,
AUXIN, or AUXOUT call is on hold and the time the agent is on inbound extension calls.
I_AUXINTIME includes I_ACDAUXINTIME but does not include time inbound extension
calls spent on hold.
This is a cumulative item.
I_AUXOUTTIME
The I_AUXOUTTIME item is included in the following database tables:
Agent tables
The length of time during the collection interval that the agent was in AUX work,
AVAILABLE, had an ACD, AUXIN, or AUXOUT call on hold and on outbound extension
calls. When the agent was in AUX work, AVAILABLE, or had an AUXIN or AUXOUT call on
hold, the AUXOUT time and calls are recorded for the SPLIT that is the OLDEST_LOGON.
When the agent had an ACD call on hold, SPLIT is the split/skill associated with the last
ACD call put on hold. I_AUXOUTTIME includes I_ACDAUX_OUTTIME but does not
include the time calls spent on hold.
This is a cumulative item.
Split/Skill tables
The length of time during the collection interval that the agent was in AUX work,
AVAILABLE, or had an AUXIN or AUXOUT call is on hold, and on outbound extension
calls. This does not include time outbound extension calls spent on hold.
This is a cumulative item.
I_AUXSTBYTIME
The I_AUXSTBYTIME item is included in the following database tables:
Agent tables
The time during the collection interval that an Agent was in AUX Work state while the skill
was Normal. This database item is valid only for agents administered as Reserve Level 1
or Reserve Level 2 for a skill.
If the skill goes from Normal to Overload 1, or from Overload 1 to Overload, depending on
if the Agent is Reserve 1 or Reserve 2, the agent will stop accumulating I_AUXSTBYTIME
and start accumulating I_AUXTIME.
I_AUXSTBYTIME_R1
The I_AUXSTBYTIME_R1 item is included in the following database tables:
Split/Skill tables
The time during the collection interval that Reserve Level 1 agents were in AUX Work and
in standby because the skill is not in overload 1 or 2. Unlike I_AUXTIME, this item is not
broken down into separate items, for call direction, or reason codes. If the skill goes from
Normal to overload 1 the agent will stop accumulating I_AUXSTBYTIME_R1 and start
accumulating I_AUXTIME_R1.
I_AUXSTBYTIME_R1 is available with Advocate Service Level Supervisor working with
CMS R3V11 or later.
This is a cumulative item.
I_AUXSTBYTIME_R2
The I_AUXSTBYTIME_R2 item is included in the following database tables:
Split/Skill tables
The time during the collection interval that Reserve Level 2 agents were in AUX Work and
in standby because the skill is not in overload 2. Unlike I_AUXTIME, this item is not broken
down into separate items, for call direction, or reason codes. If the skill goes from overload
1 to overload 2 the agent will stop accumulating I_AUXSTBYTIME_R2 and start
accumulating I_AUXTIME_R2.
I_AUXSTBYTIME_R2 is available with Advocate Service Level Supervisor working with
CMS R3V11 or later. This is a cumulative item.
I_AUXTIME
The I_AUXTIME item is included in the following database tables:
Split/Skill tables
The length of time during the collection interval that agents are in AUX in this skill.
I_AUXTIME includes I_AUXTIME0, I_AUXTIME1 through I_AUXTIME9, I_AUXINTIME,
I_AUXOUTTIME, I_TAUXTIME.
I_AUXTIME includes I_AUXTIME_R1 and I_AUXTIME_R2 when the reserve agents are
active. I_AUXTIME does not include I_AUXSTBYTIME_R1 and I_AUXSTBYTIME_R2.
This is a cumulative item.
Agent tables
The length of time that the agent spends in AUX work. When an agent is in AUX work in
multiple splits/skills, this time is recorded in each split/skill in which the agent is in AUX.
Reserve Agents only accumulate I_AUXTIME when the skill is in overload 1, or when a
reserve agent goes from active to standby I_AUXTIME stops accumulating and
I_AUXSTBYTIME starts accumulating for that agent.
I_AUXTIME includes I_AUXINTIME and I_AUXOUTTIME. I_AUXTIME does not include
I_AUXSTBYTIME.
This is a cumulative item.
I_AUXTIME_R1
The I_AUXTIME_R1 item is included in the following database tables:
Split/Skill tables
The time during the collection interval that Reserve Level 1 agents spent in AUX Work for
this skill while the skill was in overload 1. Includes all AUX time including time on
extension calls from the AUX state. Unlike I_AUXTIME, this item is not broken down into
separate items for call direction, or reason codes. If the skill goes from overload 1 to
Normal the agent will stop accumulating I_AUXTIME_R1 and start accumulating
I_AUXSTBYTIME_R1.
I_AUXTIME_R1 is available with Advocate Service Level Supervisor working with CMS
R3V11 or later.
This is a cumulative item.
I_AUXTIME_R2
The I_AUXTIME_R2 item is included in the following database tables:
Split/Skill tables
The time during the collection interval that Reserve Level 2 agents were in AUX in this skill
while the skill was in overload 2. Includes all AUX time including time on extension calls
from the AUX state. Unlike I_AUXTIME, this item is not broken down into separate items
for call direction, or reason codes. If the skill goes from overload 2 to overload 1 the agent
will stop accumulating I_AUXTIME_R2 and start accumulating I_AUXSTBYTIME_R2.
I_AUXTIME_R2 is available with Advocate Service Level Supervisor working with CMS
R3V11 or later.
This is a cumulative item.
I_AUXTIME0
The I_AUXTIME0 item is included in the following database tables:
Split/skill tables
The length of time during the collection interval that agents were in AUX for reason code 0
in this split/skill. This includes time on extension calls from this AUX state. For switches
with AUX reason codes active, this represents time agents spent in “system” AUX. For
switches without the EAS feature and AUX reason codes active and prior to R5,
I_AUXTIME0 is the same as I_AUXTIME.
This is a cumulative item.
Split/skill tables
The length of time during the collection interval that agents were in AUX for each reason
code 1 through 9 in this skill. This includes time on extension calls from each AUX state.
Available on DEFINITY Generic 3 Version 5 switches through Definity R10, MultiVantage
R11, and later switches with the EAS and AUX Reason Code feature.
This is a cumulative item.
I_AVAILTIME
The I_AVAILTIME item is included in the following database tables:
Split/skill tables
The length of time during the collection interval that agents were available for calls from
this split/skill.
This is a cumulative item.
Agent tables
The length of time during the collection interval that the agent was available for ACD calls
in this split/skill. This is a cumulative item.
I_DA_ACDTIME
The I_DA_ACDTIME item is included in the following database tables:
Split/skill tables
The length of time during the collection interval that the agent spent talking on direct agent
ACD calls queued through this split/skill. I_DA_ACDTIME is a subset of I_OTHERTIME.
The I_DA_ACDTIME item is available with the ASAI or EAS feature.
This is a cumulative item.
Agent tables
The length of time during the collection interval that the agent spent talking on direct agent
calls. I_DA_ACDTIME does not include HOLDTIME. The I_DA_ACDTIME item is available
with the ASAI or EAS feature.
This is a cumulative item.
I_DA_ACWTIME
The I_DA_ACWTIME item is included in the following database tables:
Split/skill tables
The length of time that agents spent in ACW for direct agent ACD calls that queued
through this split/skill. I_DA_ACWTIME is a subset of I_OTHERTIME. The
I_DA_ACWTIME is available with the ASAI or EAS feature.
This is a cumulative item.
Agent tables
The length of time during the collection interval that the agent was doing ACW that was
associated with direct agent ACD calls. The I_DA_ACWTIME item is available with the
ASAI or EAS feature.
This is a cumulative item.
I_INOCC
The I_INOCC item is included in the following database tables:
Trunk tables
The total length of time during the collection interval that the trunk was occupied by
incoming calls. If an incoming call on a measured trunk is transferred off of the switch, the
incoming trunk remains in use for the call and accrues trunk holding time until the caller
drops or the call is released.
This is a cumulative item.
I_NORMTIME
The I_NORMTIME item is included in the following database tables:
Split/skill tables
The length of time that the skill spent under all administered overload thresholds.
The I_NORMTIME item is available on the DEFINITY ECS R6 switches through Definity
R10, MultiVantage R11, and later switches with the EAS feature.
This is a cumulative item.
I_OL1TIME
The I_OL1TIME item is included in the following database tables:
Split/skill tables
The length of time that the skill spent in overload threshold 1.
The I_OL1TIME item is available on the DEFINITY ECS R6 switches through Definity R10,
MultiVantage R11, and later switches with the EAS feature.
This is a cumulative item.
I_OL2TIME
The I_OL2TIME item is included in the following database tables:
Split/skill tables
The length of time, that the skill spent in overload threshold 2.
The I_OL2TIME item is available on the DEFINITY ECS R6 switches through Definity R10,
MultiVantage R11, and later switches with the EAS feature.
This is a cumulative item.
I_OTHERSTBYTIME
The I_OTHERSTBYTIME item is included in the following database tables:
Agent tables
The time during the collection interval that the Agent was logged into the skill and in
standby because the skill was not in overload 1 or 2. This database item is valid only for
agents administered as Reserve Level 1 or Reserve Level 2 for a skill.
Note:
Reserve Level 1 agents that are working on a call for another skill when the reserve
skill goes into an overload condition will stop being tracked as
I_OTHERSTBYTIME_R1 and start being tracked as I_OTHERTIME_R1.
I_OTHERSTBYTIME is available with Advocate Service Level Supervisor working with
CMS R3V11 or later.
I_OTHERSTBYTIME is not included in I_STAFFTIME or I_OTHERTIME.
This is a cumulative item.
I_OTHERSTBYTIME_R1
The I_OTHERSTBYTIME_R1 item is included in the following database tables:
Split/skill tables
The time during the collection interval that Reserve Level 1 agents were logged into this
skill and in standby. I_OTHERSTBYTIME_R1 accumulates while the skill (for which the
agent is Reserve Level 1) is Normal.
I_OTHERSTBYTIME is not included in I_STAFFTIME, I_OTHERTIME or
I_OTHERTIME_R1.
Note:
Reserve Level 1 agents that are working on a call for another skill when the reserve
skill goes into an overload condition will stop being tracked as
I_OTHERSTBYTIME_R1 and start being tracked as I_OTHERTIME_R1.
I_OTHERSTBYTIME_R1 is available with Advocate Service Level Supervisor working with
CMS R3V11 or later.
This is a cumulative item.
I_OTHERSTBYTIME_R2
The I_OTHERSTBYTIME_R2 item is included in the following database tables:
Split/skill tables
The time during the collection interval that Reserve Level 2 agents were staffed in this skill
and in standby. I_OTHERSTBYTIME_R2 accumulated while the skill (for which the agent
is Reserve Level 2) is not in overload 2.
Note:
Reserve Level 2 agents that are working on a call for another skill when the reserve
skill goes into an overload condition will stop being tracked as
I_OTHERSTBYTIME_R2 and start being tracked as I_OTHERTIME_R2.
I_OTHERSTBYTIME_R2 is available with Advocate Service Level Supervisor working with
CMS R3V11 or later.
This is a cumulative item.
I_OTHERTIME
The I_OTHERTIME item is included in the following database tables:
Split/skill tables
The length of time during the collection interval that agents spent doing other work.
I_OTHERTIME is collected for the time period after the link to the switch is initiated or after
the agent logs in and before the CMS receives notification of the agent’s state from the
switch.
While the agent is in Auto-In or Manual-In, other work for this split/skill includes the amount
of time that is spent doing any of the following:
● An agent put any call on hold and perform no further action.
● The agent is on a direct agent call or in ACW for a direct agent call.
● The agent is dialing to place a call or to activate a feature.
● An extension call or a direct agent ACD call is ringing with no other activity.
● The length of time agents were logged into multiple splits/skills and doing work for a
split/skill other than this one.
With the EAS feature and multiple call handling, agents are available in other multiple call
handling skills, but not in this skill. I_OTHERTIME includes I_ACDOTHERTIME,
I_DA_ACDTIME, I_DA_ACWTIME.
I_OTHERTIME includes I_OTHERTIME_R1 and I_OTHERTIME_R2.
I_OTHERTIME does not includeI_OTHERSTBYTIME_R1 or I_OTHERSTBYTIME_R2.
Agent tables
The length of time that the agent was doing other work. Reserve agents only accumulate
I_OTHERTIME when the skill is in overload 1 or 2.
I_OTHERTIME includes I_ACDOTHERTIME, I_DA_ACDTIME, and I_DA_ACWTIME.
I_OTHERTIME does not include I_OTHERSTBYTIME.
This is a cumulative item.
I_OTHERTIME_R1
The I_OTHERTIME_R1 item is included in the following database tables:
Split/skill tables
The time during the collection interval that Reserve Level 1 agents were doing other work
while the skill is in overload 1.
I_OTHERTIME_R1 is collected for the time period after the link to the switch comes up or
after the agent logs in and before the CMS receives notification of the agent’s state from
the switch. Other work includes: while in Auto-In or Manual-In mode, the agent put any
call on hold and performed no further action; the agent had a direct agent call ringing, was
on a direct agent call or in ACW for a direct agent call; the agent dialed to place a call or
activate a feature; or an extension-in call rang at the agent’s terminal with no other activity.
Also includes the time Reserve agents were logged into multiple skills and doing work for a
skill other than this one (with an ACD call ringing, talking on an ACD call, or in ACW for a
skill other than this one.)
If the skill goes from overload 1 to Normal the agent will stop accumulating
I_OTHERTIME_R1 and start accumulating I_OTHERSTBYTIME_R1.
I_OTHERTIME_R1 does not include I_OTHERSTBYTIME_R1.
I_OTHERTIME_R1 is available with Advocate Service Level Supervisor working with CMS
R3V11 or later.
This is a cumulative item.
I_OTHERTIME_R2
The I_OTHERTIME_R2 item is included in the following database tables:
Split/skill tables
The time during the collection interval that Reserve Level 2 agents were doing other work
while the skill is in overload 2.
I_OTHERTIME_R2 is collected for the time period after the link to the switch comes up or
after the agent logs in and before the CMS receives notification of the agent’s state from
the switch. Other work includes: while in Auto-In or Manual-In mode, the agent put any
call on hold and performed no further action; the agent had a direct agent call ringing, was
on a direct agent call or in ACW for a direct agent call; the agent dialed to place a call or
activate a feature; or an extension-in call rang at the agent’s terminal with no other activity.
Also includes the time Reserve agents were logged into multiple skills and doing work for a
skill other than this one (with an ACD call ringing, talking on an ACD call, or in ACW for a
skill other than this one.)
If the skill goes from overload 2 to overload 1 the agent will stop accumulating
I_OTHERTIME_R2 and start accumulating I_OTHERSTBYTIME_R2.
I_OUTOCC
The I_OUTOCC item is included in the following database tables:
Trunk tables
The length of time during the collection interval that this trunk was occupied by outbound
calls.
This is a cumulative item.
I_RINGTIME
The I_RINGTIME item is included in the following database tables:
Split/skill tables
The length of time during the collection interval that agents were in the ringing state for
calls to this split/skill. If the agent changes work modes or answers/makes another call
instead of answering the ringing call, I_RINGTIME will stop accumulating. RINGTIME is the
length of time that the caller spends ringing and is independent of agent activity. With
forced multiple call handling (available on DEFINITY Generic 3 Version 4 switches through
Definity R10, MultiVantage R11, and later switches) if an ACD call rings at the agent’s
telephone while the agent is talking on another call, I_RINGTIME does not accumulate.
I_RINGTIME includes I_RINGTIME_R1 and I_RINGTIME_R2 when the reserve agents are
active.
This is a cumulative item.
Agent tables
The length of time during the collection interval that the agent had split/skill and direct
agent ACD calls ringing. If the agent changes work modes or makes/receives another call
instead of answering the ringing call, I_RINGTIME will stop accumulating. RINGTIME is the
length of time that the caller spends ringing and is independent of agent activity.
This is a cumulative item.
I_RINGTIME_R1
The I_RINGTIME_R1 item is included in the following database tables:
Split/skill tables
The time during the collection interval that Reserve Level 1 agents were in the ringing state
for calls to this skill. Reserve Level 1 agents will continue to accumulate I_RINGTIME_R1
if the skill returns to Normal while a call is ringing.
I_RINGTIME_R1 is available with Advocate Service Level Supervisor working with CMS
R3V11 or later.
This is a cumulative item.
I_RINGTIME_R2
The I_RINGTIME_R2 item is included in the following database tables:
Split/skill tables
The time during the collection interval that Reserve Level 2 agents were in the ringing state
for calls to this skill. Reserve Level 2 agents will continue to accumulate I_RINGTIME_R2
if the skill returns to Normal while a call is ringing.
I_RINGTIME_R2 is available with Advocate Service Level Supervisor working with CMS
R3V11 or later.
This is a cumulative item.
I_STAFFTIME
The I_STAFFTIME item is included in the following database tables:
Split/skill tables
The length of time during the collection interval that agents were logged in. I_STAFFTIME
includes I_ACDTIME, I_ACWTIME, I_AUXTIME, I_AVAILTIME, I_OTHERTIME, and
I_RINGTIME.
NOTE:
With Service Level Supervisor I_STAFFTIME includes only the time that reserve
agents are activated in this skill. I_STAFFTIME does not include
I_OTHERSTBYTIME_R1, I_OTHERSTBYTIME_R2, I_AUXSTBYTIME_R1, or
I_AUXSTBYTIME_R2.
This is a cumulative item.
Agent tables
The length of time during the collection interval that the agent was logged in to this
split/skill. Reserve agents only accumulate STAFFTIME when the skill is in overload 1 or 2.
I_STAFFTIME includes I_AUXTIME, I_AVAILTIME, I_ACDTIME, I_ACWTIME,
I_DA_ACDTIME, I_DA_ACWTIME, I_OTHERTIME, and I_RINGTIME.
I_STAFFTIME does not include I_AUXSTBYTIME or I_OTHERSTBYTIME.
This is a cumulative item.
I_TAUXTIME
The I_TAUXTIME item is included in the following database tables:
Split/skill tables
The length of time that top agents in this split/skill were in AUX mode. This includes time on
AUXIN or AUXOUT calls that were received or placed without an ACD call on hold. Time
on AUXIN or AUXOUT calls with an ACD call on hold is tracked in I_ACDAUXINTIME and
I_ACDAUX_OUTTIME. The I_TAUXTIME item is available with the EAS feature.
This is a cumulative item.
I_TAVAILTIME
The I_TAVAILTIME item is included in the following database tables:
Split/skill tables
The length of time that top agents in this split/skill were available to receive calls for this
split/skill. The I_TAVAILTIME item is available with the EAS feature.
This is a cumulative item.
I_TOTHERTIME
The I_TOTHERTIME item is included in the following database tables:
Split/skill tables
The length of time that top agents spend in the OTHER state. The I_TOTHERTIME item is
available with the EAS feature.
This is a cumulative item.
II_DIGITS
The II_DIGITS item is included in the following database tables:
ILN
The ILN item is included in the following database tables:
VDN tables
The internal line number (ILN) of the VDN extension. This number is used internally by the
CMS to track data about the VDN.
This is an administrative item.
INACW
(real-time)
The INACW item is included in the following database tables:
Split/skill tables
The number of agents that are currently in ACW for this split/skill. This includes agents on
ACWIN or ACWOUT calls as well as agents in ACW not associated with an ACD call. It
does not include agents in ACW for direct agent ACD calls. INACW includes ONACWIN
and ONACWOUT.
This is a status item.
INAUX
(real-time)
The INAUX item is included in the following database tables:
Split/skill tables
The number of agents that are currently in AUX work for all splits/skills, or on AUXIN or
AUXOUT calls. INAUX includes INAUX0, INAUX1 through INAUX9, ONACDAUXOUT,
ONAUXIN, and ONAUXOUT.
This is a status item.
INAUX0
(real-time)
The INAUX0 item is included in the following database tables:
Split/skill tables
The number of agents that are currently in AUX with reason code 0 (zero) for all splits/skills
including agents on AUXIN or AUXOUT calls. For DEFINITY G3V5 and later with EAS and
reason codes, reason code 0 (zero) is for “system” AUX work. For G3V5 and older
switches without EAS and reason codes, INAUX0 will be the same as INAUX.
This is a status item.
Split/skill tables
The number of agents that are currently in AUX with the reason codes 1 through 9 for all
splits/skills including agents on AUXIN or AUXOUT calls. The INAUX1 through INAUX9
items are available on the DEFINITY ECS R5 switches through Definity R10, MultiVantage
R11, and later switches. This item is available with the EAS and Reason Code features.
This is a status item.
INBOUND
(real-time)
The INBOUND item is included in the following database tables:
INCALLS
The INCALLS item is included in the following database tables:
Trunk tables
The number of inbound calls carried by this trunk that completed during the collection
interval. This includes calls with short holding times (SHORTCALLS). INCALLS =
ABNCALLS + ACDCALLS + OTHERCALLS
This is a cumulative item.
Vector tables
The number of inbound calls that are processed by this vector. INCALLS includes
ABNCALLS, RINGCALLS, INFLOWCALLS, and OTHERCALLS. INCALLS = ACDCALLS
+ ABNCALLS + OTHERCALLS
This is a cumulative item.
VDN tables
The number of inbound calls that are directed to this VDN. INCALLS includes ABNCALLS,
INFLOWCALLS, OTHERCALLS, RETURNCALLS, and RINGCALLS. INCALLS =
ABNCALLS + ACDCALLS + OTHERCALLS
This is a cumulative item.
INCOMPLETE
The INCOMPLETE item is included in the following database tables:
Split/skill tables
An indication of whether data is complete for this collection interval. Data is incomplete
whenever the link goes down and whenever tracking is aborted for calls, because of the
trunk going maintenance busy with a call active, protocol failures with data collection
active, or when split/skill or VDN call profile is changed with data collection active. Valid
values for the INCOMPLETE item are 1, which means that the data is incomplete, and 0,
which means that the data is complete. The value in the daily, weekly, and monthly tables
indicates the number of incomplete intervals in the day, week, or month.
This is a cumulative item.
Agent tables
An indication of whether data is complete for this collection interval. Data is incomplete
whenever the link goes down and whenever tracking is aborted for calls, because of the
trunk going maintenance busy with a call active, protocol failures with data collection
active, or when split/skill or VDN call profile is changed with data collection active. Valid
values for the INCOMPLETE item are 1, which means that the data is incomplete, and 0,
which means that the data is complete. The value in the daily, weekly, and monthly tables
indicates the number of incomplete intervals in the day, week, or month. Changing the
split/skill or VDN call profile data while data collection is active only affects the respective
split/skill or VDN data.
This is a cumulative item.
Trunk tables
An indication of whether data is complete for this collection interval. Data is incomplete
whenever the link goes down and whenever tracking is aborted for calls, because of the
trunk going maintenance busy with a call active, protocol failures with data collection
active, or when split/skill or VDN call profile is changed with data collection active. Valid
values for the INCOMPLETE item are 1, which means that the data is incomplete, and 0,
which means that the data is complete. The value in the daily, weekly, and monthly tables
indicates the number of incomplete intervals in the day, week, or month. Changing the
split/skill or VDN call profile data while data collection is active only affects the respective
split/skill or VDN data.
This is a cumulative item.
Vector tables
An indication of whether data is complete for this collection interval. Data is incomplete
whenever the link goes down and whenever tracking is aborted for calls, because of the
trunk going maintenance busy with a call active, protocol failures with data collection
active, or when split/skill or VDN call profile is changed with data collection active. Valid
values for the INCOMPLETE item are 1, which means that the data is incomplete, and 0,
which means that the data is complete. The value in the daily, weekly, and monthly tables
indicates the number of incomplete intervals in the day, week, or month.
This is a cumulative item.
VDN tables
An indication of whether data is complete for this collection interval. Data is incomplete
whenever the link goes down and whenever tracking is aborted for calls, because of the
trunk going maintenance busy with a call active, protocol failures with data collection
active, or when split/skill or VDN call profile is changed with data collection active. Valid
values for the INCOMPLETE item are 1, which means that the data is incomplete, and 0,
which means that the data is complete. The value in the daily, weekly, and monthly tables
indicates the number of incomplete intervals in the day, week, or month.
This is a cumulative item.
INFLAG
The INFLAG item is included in the following database tables:
INFLOWCALLS
The INFLOWCALLS item is included in the following database tables:
Split/skill tables
The number of calls that are redirected to the split/skill’s queue from another queue.
When a call leaves the VDN, for example, by routing to another VDN, or leaves vector
processing, for example, by routing to a split/skill, the next split/skill to which a call queues
will not be credited with an inflow. Calls that ring at an agent and are then requeued to the
same split/skill by the Redirect on No answer feature are counted as inflows to that
split/skill.
Without the Vectoring feature, an inflow is counted for calls that intraflow from one split
queue to another split queue.
With the Vectoring feature, calls answered by an agent in a non-primary split/skill are
counted as inflows to that split/skill. Calls that abandon from ringing at an agent’s
telephone in a non-primary split/skill are also counted as inflows to that skill.
This is a cumulative item.
Vector tables
The number of calls that are redirected to this vector by way of a “go to vector” command,
a “route to” VDN command, or by the Redirection on No Answer feature to a VDN.
This is a cumulative item.
VDN tables
The number of calls that are redirected into the VDN by way of a “route to” VDN command
or by Redirection on No Answer to this VDN.
This is a cumulative item.
INPROGRESS
(real-time)
The INPROGRESS item is included in the following database tables:
Vector tables
The number of inbound calls that are currently being processed by this VECTOR.
INPROGRESS applies until the disposition of the call is known. Calls are no longer
counted as INPROGRESS on the vector when they have been answered, abandoned,
outflowed from the vector, are at the beginning of a forced busy, or are dropped on a forced
disconnect. INPROGRESS includes INQUEUE and INRING.
This is a status item.
VDN tables
The number of inbound calls that are currently associated with this VDN. Calls are
considered to be INPROGRESS in the VDN until they route to another VDN, route off of
the switch, are transferred, or the trunk carrying them goes idle. INPROGRESS includes
ATAGENT and INVECTOR.
This is a status item.
INQUEUE
(real-time)
The INQUEUE item is included in the following database tables:
Split/skill tables
The number of split/skill ACD calls that are currently waiting in queue.
This is a status item.
Vector tables
The number of INPROGRESS calls that are currently in split/skill or direct agent ACD
queues.
This is a status item.
VDN tables
The number of INPROGRESS calls that are currently in a split/skill or direct agent ACD
queues.
This is a status item.
INRING
(real-time)
The INRING item is included in the following database tables:
Split/skill tables
The number of split/skill ACD calls that are currently ringing at agent positions for this
split/skill.
This is a status item.
Vector tables
The number of INPROGRESS split/skill and direct agent ACD calls that are currently
ringing at agent positions.
This is a status item.
VDN tables
The number of INPROGRESS split/skill and direct agent ACD calls that are currently
ringing at agent positions.
This is a status item.
INTERFLOWCALLS
The INTERFLOWCALLS item is included in the following database tables:
Split/skill tables
The number of OUTFLOWCALLS that are redirected to a destination outside the switch.
This is a cumulative item.
Vector tables
The number of OUTFLOWCALLS that are redirected to a destination outside the switch.
INTERFLOWCALLS includes LOOKFLOWCALLS (successful Look-Ahead Interflow and
BSR) and DEFLECTCALLS (successful NCR redirections).
This is a cumulative item.
VDN tables
The number of OUTFLOWCALLS that are redirected to a destination outside the switch.
INTERFLOWCALLS includes LOOKFLOWCALLS (successful Look-Ahead Interflow and
BSR) and DEFLECTCALLS (successful NCR redirections).
This is a cumulative item.
INTIME
The INTIME item is included in the following database tables:
Trunk tables
The trunk holding time for all INCALLS that are carried by this trunk and complete during
the collection interval. Trunk holding time is the length of time from the initial trunk seizure
until the trunk goes idle. The trunk goes idle when the caller drops, the agent releases the
call, or the switch disconnects the call. If an incoming call on a measured trunk is
transferred off the switch, the incoming trunk remains in use for the call and accrues trunk
holding time until the caller drops or the call is released. This is a cumulative item.
Vector tables
The length of time spent by INCALLS by this VECTOR executing steps. INTIME stops
accruing in the following cases:
● When the STOP vector step is executed
● When a blank step in the vector is reached
● When busy or disconnect is sent
● When the call abandons
● When a “goto vector” command succeeds
● When a “rout to” vector command succeeds
● When a “messaging split/skill” or “adjunct routing” command succeeds
● Or when the split/skill or direct agent ACD call rings an agent
This is a cumulative item.
VDN tables
The time spent in the VDN by calls completed during this interval. This time includes: time
in vector processing, ringing, and talking with an agent until the call is terminated or is
routed to another VDN off the switch. INTIME = ACDTIME + ABNTIME + ANSTIME +
HOLDTIME + OTHERTIME.
This is a cumulative item.
INTRVL
The INTRVL item is included in the following database tables:
Split/skill tables
The number of minutes in the intrahour interval. The length of the intrahour interval can be
15, 30, or 60 minutes. INTRVL applies to intrahour tables only.
This is an administrative item.
Agent tables
The number of minutes in the intrahour interval. The length of the intrahour interval can be
15, 30, or 60 minutes. INTRVL applies to intrahour tables only.
This is an administrative item.
Trunk tables
The number of minutes in the intrahour interval. The length of the intrahour interval can be
15, 30, or 60 minutes. INTRVL applies to intrahour tables only.
This is an administrative item.
Vector tables
The number of minutes in the intrahour interval. The length of the intrahour interval can be
15, 30, or 60 minutes. INTRVL applies to intrahour tables only.
This is an administrative item.
VDN tables
The number of minutes in the intrahour interval. The length of the intrahour interval can be
15, 30, or 60 minutes. INTRVL applies to intrahour tables only.
This is an administrative item.
INVECTOR
(real-time)
The INVECTOR item is included in the following database tables:
VDN tables
The number of INPROGRESS calls that are currently being processed by a vector. Calls
that are in queue and calls that are ringing are still counted as INVECTOR. Calls are no
longer counted as INVECTOR when they connect to a station, are answered by an agent,
abandon, or outflow from the VDN. INVECTOR includes INQUEUE and INRING.
This is a status item.
ITN
The ITN item is included in the following database tables:
Trunk tables
The internal trunk number of the trunk.
This is a row identifier item.
KEYBD_DIALED
The KEYBD_DIALED item is included in the following database tables:
LASTCWC
The LASTCWC item is included in the following database tables:
LASTDIGITS
The LASTDIGITS item is included in the following database tables:
LASTOBSERVER
The LASTOBSERVER item is included in the following database tables:
LEVEL
(real-time)
The LEVEL item is included in the following database tables:
Agent tables
The skill level, which is 1 through 16 for a normal skill, or reserve level, which is 1 or 2 for a
reserve skill, that is associated with the SPLIT. The LEVEL item is available with the EAS
feature.
This is a status item.
LOC_ID
The LOC_ID item is included in the following database tables:
! Important:
CMS R3V11 supports only location IDs from 1 to 44. MultiVantage R11.1
software supports location IDs from 1 to 64. When running CMS reports that
include location IDs (LOC_ID), those IDs defined on the MultiVantage
system that are greater than 44 will return a default location ID of 0 to CMS.
Support for location IDs above 44 is planned for a future release of CMS.
Agent tables
The equipment location ID that is associated with a particular agent. This is the location ID
of the terminal the agent is logged into. It is associated with a port network location ID on
the switch.
The LOC_ID is 0 if not R8 or multiple locations not enabled. A location ID is not assigned to
an agent until that agent logs into a terminal. An agent may have multiple LOC_ID’s if the
agent logs into multiple terminals with different locations.
Trunk tables
The switch location ID that is associated with the trunk. It can be 0 to 44. The location ID is
not directly assigned to a trunk but rather is assigned to a port network location on the
switch. Each trunk whose equipment location belongs to a specific port network will be
associated with that port network's location ID.
The LOC_ID is 0 if not R8 or newer or multiple locations not enabled. A location ID is not
assigned to an agent until that agent logs into a terminal. An agent may have multiple
LOC_ID’s if the agent logs into multiple terminals with different locations.
This is an administrative item.
LOGID
The LOGID item is included in the following database tables:
Agent tables
The login ID the agent used to log in. Agents in multiple splits/skills have one LOGID.
This is an index item.
This is a row identifier item.
Trunk tables
The login ID of the agent who is handling the call that is currently carried by this trunk. This
is blank (NULL) when the trunk is idle.
This is a real-time item.
This is a status item.
LOGIN
The LOGIN item is included in the following database tables:
LOGONSKILL
(real-time)
The LOGONSKILL item is included in the following database tables:
Agent tables
The first split/skill with which the agent logged in. The LOGONSKILL item is available with
the EAS feature.
This is a status item.
Agent tables
The second through twentieth skills to which the agent logged in. The number of skills per
agent depends on the type of switch. The LOGONSKILL 2 through LOGONSKILL20 items
are available with the EAS feature.
This is a status item.
LOGONSTART
(real-time)
The LOGONSTART item is included in the following database tables:
Agent tables
The time of day at which the agent logged into this SPLIT. This field is not set unless the
agent is logged in. If the agent has not logged in during the collection interval, the value is
blank. Valid values are null and time-of-day.
This is a status item.
LOGOUT
The LOGOUT item is included in the following database tables:
LOGOUT_DATE
The LOGOUT_DATE item is included in the following database tables:
LOGOUTREASON
The LOGOUTREASON item is included in the following database tables:
Agent login/logout tables
The reason code, which can be 0 through 9, that is associated with the agent’s logout. For
switch releases earlier than the DEFINITY ECS R5 and switch releases that do not have
the EAS feature and reason codes active, this field always contains a 0 when the agent
has logged out.
Agent trace tables
The reason code, which can be 0 through 9, that is associated with the agent’s logout. For
switch releases earlier than the DEFINITY ECS R5 and switch releases that do not have
the EAS feature and reason codes active, this field always contains a 0 when the agent
has logged out.
LOOKATTEMPTS
The LOOKATTEMPTS item is included in the following database tables:
Vector tables
The number of times that Look-Ahead Interflow or BSR Interflow was attempted for calls in
this vector. Network Call Redirection (Network call Deflection [NCD] or Network Call
Transfer [NCT]) invoke attempts are also counted as LOOKATTEMPTS. Look-Ahead
Interflow and BSR interflow attempts that are successful are also counted as
LOOKFLOWCALLS. NCR attempts that are successful are also counted as
DEFLECTCALLS. BSR poll calls are not counted as LOOKATTEMPTS. They are counted
as NETPOLLS.
This is a cumulative item.
VDN tables
The number of times that Look-Ahead Interflow or BSR Interflow was attempted for calls in
this VDN. Network Call Redirection (NCD or NCT) invoke attempts are also counted as
LOOKATTEMPTS. Look-Ahead Interflow and BSR interflow attempts that are successful
are also counted as LOOKFLOWCALLS. NCR attempts that are successful are also
counted as DEFLECTCALLS. BSR poll calls are not counted as LOOKATTEMPTS. They
are counted as NETPOLLS.
This is a cumulative item.
LOOKFLOWCALLS
The LOOKFLOWCALLS item is included in the following database tables:
Vector tables
The number of INTERFLOWCALLS that are redirected by way of the Look-Ahead Interflow
or BSR features. The LOOKFLOWCALLS item is available with the Look-Ahead Interflow
feature.
LOOKFLOWCALLS is a subset of INTERFLOWCALLS and includes LOOKATTEMPTS for
the Look-Ahead Interflow or BSR interflows. With BSR interflow, every LOOKATTEMPTS
should also be counted as a LOOKFLOWCALLS unless a failure occurs.
This is a cumulative item.
VDN tables
The number of INTERFLOWCALLS that are redirected by way of the Look-Ahead Interflow
or BSR feature. LOOKFLOWCALLS item is available with the Look-Ahead Interflow
feature.
LOWCALLS
The LOWCALLS item is included in the following database tables:
Split/skill tables
On switches with the Vectoring feature, LOWCALLS is the number of ACDCALLS with low
priority that are answered by this split/skill.
On switches without the Vectoring feature, LOWCALLS is the number of ACDCALLS with
no priority that are answered by this split/skill.
This is a cumulative item.
MALICIOUS
(real-time)
The MALICIOUS item is included in the following database tables:
Agent tables
An indication of whether a malicious call trace (MCT) is active for the agent for any
split/skill. Valid values for MALICIOUS are 0, which means that no MCT was activated, and
1, which means that a MCT was activated.
This is a status item.
MAXINQUEUE
The MAXINQUEUE item is included in the following database tables:
Split/skill tables
The maximum number of simultaneous calls that are in this split/skill queue during the
collection interval.
This is a maximum value item.
MAXOCWTIME
The MAXOCWTIME item is included in the following database tables:
Split/skill tables
The maximum length of time that a call, recorded during the collection interval, waited in
queue and ringing before an agent answered in this split/skill, the caller abandoned, or the
call was redirected, received a busy signal, or was disconnected.
This is a maximum value item.
VDN tables
The maximum time that a call, recorded during the collection interval, waited in the VDN
before being answered (ACD calls) or connected (non-ACD calls), abandoning, being
redirected, receiving a busy signal or being disconnected. This applies only to the first
disposition of the call. This is a maximum value item.
MAXSTAFFED
The MAXSTAFFED item is included in the following database tables:
Split/skill tables
The maximum number of agents that are simultaneously staffed during the collection
interval. MAXSTAFFED includes MAXTOP.
This is a maximum value item.
MAXTOP
The MAXTOP item is included in the following database tables:
Split/skill tables
The maximum number of top agents who are staffed during the collection interval in this
split/skill. This item is available with the EAS feature.
This is a maximum value item.
MAX_TOT_PERCENTS
The MAX_TOT_PERCENTS item is included in the following database tables:
Split/skill tables
The maximum total staffed agent percentages that are allocated to a skill. The
MAX_TOT_PERCENTS item is available on the DEFINITY ECS R6 switches through
Definity R10, MultiVantage R11, and later switches with the EAS feature.
This is an administrative item.
MAXWAITING
The MAXWAITING item is included in the following database tables:
VDN tables
The maximum number of calls that are in queue, in vector processing and ringing
simultaneously in the VDN during the collection interval.
This is a maximum value item.
MBUSY
(real-time)
The MBUSY item is included in the following database tables:
Trunk group tables
The number of trunks in the trunk group that are currently maintenance busy.
This is a status item.
MBUSYTIME
The MBUSYTIME item is included in the following database tables:
Trunk group tables
The total time during the collection interval that trunks in the trunk group were maintenance
busy.
This is a cumulative item.
Trunk tables
The total time during the collection interval that this trunk was maintenance busy.
This is a cumulative item.
MCT
The MCT item is included in the following database tables:
MEDCALLS
The MEDCALLS item is included in the following database tables:
Split/skill tables
On switches with the Vectoring feature, MEDCALLS is the number of ACDCALLS with
medium priority that are answered by agents in the split/skill. For example, answered calls
that are queued to the split/skill with medium priority by a “queue to” or “check” vector
command. MEDCALLS includes calls that are queued to a split/skill with no priority using
the “route to” or “messaging split” vector commands, calls that queued directly to a non-
vector-controlled split with no priority, and calls that intraflowed to a split/skill with no
priority.
On switches without the Vectoring feature, MEDCALLS is the number of ACDCALLS with
the priority set to yes that are answered by agents in the split/skill.
This is a cumulative item.
MOVEPENDING
(real-time)
The MOVEPENDING item is included in the following database tables:
Agent tables
An indication that a move to a new split/skill or a change of skills is pending for this agent.
Valid values for MOVEPENDING are 0, which means that no move is pending, and 1,
which means that a move is pending. MOVEPENDING is available on DEFINITY Generic
3 Version 4 switches through Definity R10, MultiVantage R11, and later switches with the
Move Agent While Staffed feature.
This is a status item.
NETDISCCALLS
The NETDISCCALLS item is included in the following database tables:
Vector tables
The number of calls that disconnected as a result of the reply step in BSR. The
NETDISCCALLS item is available on the DEFINITY ECS R6 switches through Definity
R10, MultiVantage R11, and later switches.
This is a cumulative item.
VDN tables
The number of calls that disconnected as a result of the BSR reply step. The
NETDISCCALLS item is available on the DEFINITY ECS R6 switches through Definity
R10, MultiVantage R11, and later switches.
This is a cumulative item.
NETINCALLS
The NETINCALLS item is included in the following database tables:
VDN tables
The number of calls that interflowed in from the network in BSR. The NETINCALLS item is
available on the DEFINITY ECS R6 switches through Definity R10, MultiVantage R11, and
later switches. This is a cumulative item.
NETINTIME
The NETINTIME item is included in the following database tables:
VDN tables
The time, in seconds, that the call was in a VDN somewhere else in the network. The
NETINTIME item is available on the DEFINITY ECS R6 switches through Definity R10,
MultiVantage R11, and later switches.
This is a cumulative item.
NETPOLLS
The NETPOLLS item is included in the following database tables:
Vector tables
The number of network polls for the “consider” vector steps in BSR. The NETPOLLS item
is available on the DEFINITY ECS R6 switches through Definity R10, MultiVantage R11,
and later switches.
This is a cumulative item.
VDN tables
The number of network polls for “consider” vector steps in BSR. The NETPOLLS item is
available on the DEFINITY ECS R6 switches through Definity R10, MultiVantage R11, and
later switches.
This is a cumulative item.
NOANSREDIR
The NOANSREDIR item is included in the following database tables:
Split/skill tables
The number of split/skill ACD calls that rang at agent positions in the split/skill and then
were automatically redirected back to the split/skill queue or to a VDN by the Redirection
on No Answer feature because they were not answered.
When a call is requeued to the same split/skill by the Redirection on No Answer feature, it
is counted as an outflow from the split/skill and an inflow to the same split/skill. This is not
true for calls that are redirected to a VDN by the Redirection on No Answer feature, rather
than redirecting the call back to the same split/skill.
Such calls count as outflows from the original split or skill, but do not count as inflows to the
next split/skill to which they are queued through the new VDN. It is also counted as a
NOANSREDIR call and so can be subtracted out from the outflows and from the inflows to
calculate the number of outflows and inflows that are not due to requeuing the call to the
same split.
This is a cumulative item.
Agent tables
The number of split/skill and direct agent ACD calls that rang at this agent's telephone and
then were automatically redirected by the Redirection on No Answer feature because they
were not answered. Split/skill ACD calls are requeued to the split/skill or VDN, whereas
direct agent ACD calls are redirected to the agent's coverage path.
VDN tables
The number of split/skill and direct agent ACD calls that rang at agent stations and then
were automatically redirected by the Redirection on No Answer feature because they were
not answered.
This is a cumulative item.
NUMAGREQ
The NUMAGREQ item is included in the following database tables:
NUMINUSE
(real-time)
The NUMINUSE item is included in the following database tables:
NUMTGS
(real-time)
The NUMTGS item is included in the following database tables:
VDN tables
The number of trunk groups that are assigned to this VDN.
This is an administrative item.
NUMVDNS
(real-time)
The NUMVDNS item is included in the following database tables:
Vector tables
The number of VDNs that are currently assigned to this VECTOR.
This is an administrative item.
O_ABNCALLS
The O_ABNCALLS item is included in the following database tables:
Split/skill tables
The number of ABNCALLS that are placed by an adjunct, that is, the number of outbound
predictive dialing calls that are abandoned by the far end. O_ABNCALLS is a subset of
ABNCALLS. Available for outbound calls with the ASAI feature.
This is a cumulative item.
Trunk tables
The number of OUTCALLS on this trunk that are offered by an adjunct as split/skill or direct
agent ACD calls and were answered and then abandoned by the far end before talking to
an agent. The O_ABNCALLS item is available with the ASAI feature. This is a cumulative
item.
O_ACDCALLS
The O_ACDCALLS item is included in the following database tables:
Split/skill tables
The number of ACDCALLS that are placed by an adjunct (outbound predictive dialing).
O_ACDCALLS includes DA_ACDCALLS. The O_ACDCALLS item is available with the
ASAI feature.
This is a cumulative item.
Agent tables
The number of ACDCALLS and DA_ACDCALLS that are placed by an adjunct (predictive
dialing). The O_ACDCALLS item is available with the ASAI feature.
This is a cumulative item.
Trunk tables
The number of OUTCALLS from this trunk that are offered by an adjunct as split/skill or
direct agent ACD calls and were answered by an agent. The O_ACDCALLS item is
available with the ASAI feature.
This is a cumulative item.
O_ACDTIME
The O_ACDTIME item is included in the following database tables:
Split/skill tables
The talk time of all O_ACDCALLS. O_ACDTIME does not include HOLDTIME.
O_ACDTIME is included in ACDTIME. The O_ACDTIME item is available with the ASAI
feature.
This is a cumulative item.
Agent tables
The talk time of all O_ACDCALLS. O_ACDTIME does not include HOLDTIME.
O_ACDTIME is included in ACDTIME. The O_ACDTIME item is available with the ASAI
feature.
This is a cumulative item.
O_ACWTIME
The O_ACWTIME item is included in the following database tables:
Split/skill tables
The duration of all ACW that is associated with O_ACDCALLS. O_ACWTIME is included
in ACWTIME. The O_ACWTIME item is available with the ASAI feature.
This is a cumulative item.
Agent tables
The duration of all ACW that is associated with O_ACDCALLS. O_ACWTIME is included
in ACWTIME. The O_ACWTIME item is available with the ASAI feature.
This is a cumulative item.
O_OTHERCALLS
The O_OTHERCALLS item is included in the following database tables:
Split/skill tables
The number of outbound calls that queued to this split/skill and are not answered or
abandoned as ACD split/skill calls. O_OTHERCALLS includes forced busy calls and calls
with unknown dispositions. The O_OTHERCALLS item is available with the ASAI feature.
This is a cumulative item.
Trunk tables
The number of OUTCALLS on this trunk that are not answered or abandoned as ACD
split/skill calls. O_OTHERCALLS includes extension out calls, calls forced busy and forced
disconnected, short outgoing calls, and calls with unknown dispositions. O_OTHERCALLS
includes SHORTCALLS. This is a cumulative item.
OBSERVINGCALL
The OBSERVINGCALL item is included in the following database tables:
OBSLOCID
The OBSLOCID item is included in the following database tables:
OLDESTCALL
(real-time)
The OLDESTCALL item is included in the following database tables:
Split/skill tables
The number of seconds that the oldest split/skill ACD call has waited in queue or ringing.
This is a status item.
VDN tables
The number of seconds that the oldest call has waited in this VDN.
This is a status item.
OLDEST_LOGON
(real-time)
The OLDEST_LOGON item is included in the following database tables:
Agent tables
The split/skill to which the agent has been logged in for the longest amount of time.
OLDEST_LOGON is always the first administered skill.
This is a status item.
ONACD
(real-time)
The ONACD item is included in the following database tables:
Split/skill tables
The number of agents that are currently on inbound and outbound ACD calls to this
split/skill. ONACD includes ONACDOUT.
This is a status item.
ONACDAUXOUT
(real-time)
The ONACDAUXOUT item is included in the following database tables:
Split/skill tables
The number of agents that are currently on AUXOUT calls with an ACD call on hold for this
split/skill. For agents in multiple skills with multiple call handling, the last call the agent put
on hold was for this skill.
This is a status item.
ONACDOUT
(real-time)
The ONACDOUT item is included in the following database tables:
Split/skill tables
The number of agents that are currently on outbound calls that were placed by an adjunct
to this split/skill. The ONACDOUT item is available with the ASAI feature.
This is a status item.
ONACWIN
(real-time)
The ONACWIN item is included in the following database tables:
Split/skill tables
The number of agents that are currently in ACW for this split/skill and on inbound extension
calls. These agents are also counted in INACW. ONACWIN includes agents who are
receiving extension calls from ACW that is associated with split/skill ACD calls and from
ACW that is not associated with an ACD call.
This is a status item.
ONACWOUT
(real-time)
The ONACWOUT item is included in the following database tables:
Split/skill tables
The number of agents that are currently in ACW for this split/skill and on outbound
extension calls. These agents are also counted in INACW. ONACWOUT includes agents
who are making extension calls from ACW that is associated with split/skill ACD calls and
from ACW that is not associated with an ACD call.
This is a status item.
ONAUXIN
(real-time)
The ONAUXIN item is included in the following database tables:
Split/skill tables
The number of agents that are currently in AUX work or AVAILABLE with an ACD or
AUXIN/AUXOUT call on hold and on an inbound extension call where SPLIT is
OLDEST_LOGON.
This is a status item.
ONAUXOUT
(real-time)
The ONAUXOUT item is included in the following database tables:
Split/skill tables
The number of agents that are currently in AUX work or AVAILABLE with an ACD or
AUXIN/AUXOUT call on hold, and on an outbound extension call.
This is a status item.
ONHOLD
(real-time)
The ONHOLD item is included in the following database tables:
Split/skill tables
The number of split/skill ACD calls for this split/skill that are currently on hold at agent
stations. ONHOLD includes all calls. This is a status item.
Agent tables
The number of calls for any split/skill that are currently on hold at the agent stations.
ONHOLD includes ACDONHOLD. ONHOLD includes all calls.
This is a status item.
ORIGHOLDTIME
The ORIGHOLDTIME item is included in the following database tables:
ORIGIN
(real-time)
The ORIGIN item is included in the following database tables:
Agent tables
The outbound call origination for the call on which the agent is currently talking for any
split/skill. Valid values for ORIGIN are blank, PHONE, and KEYBOARD (adjunct-dialed).
This is a status item.
ORIGLOCID
The ORIGLOCID item is included in the following database tables:
ORIGLOGIN
The ORIGLOGIN item is included in the following database tables:
ORIGREASON
The ORIGREASON item is included in the following database tables:
OTHER
(real-time)
The OTHER item is included in the following database tables:
Split/skill tables
The number of agents that are currently doing OTHER work. Agents show up in OTHER
directly after the link to the switch is initiated and directly after the agents log in before the
CMS is notified of the agent’s work state.
While the agent is in Auto-In or Manual-In, other work for this split/skill includes the amount
of time that is spent doing any of the following:
● An agent put any call on hold and perform no further action.
● The agent is on a direct agent call or in ACW for a direct agent call.
● The agent is dialing to place a call or to activate a feature.
● An extension call or a direct agent ACD call is ringing with no other activity.
● The length of time agents were logged into multiple splits/skills and doing work for a
split/skill other than this one.
With the EAS feature and multiple call handling, agents are available in other multiple call
handling skills, but not in this skill.
This is a status item.
OTHERCALLS
The OTHERCALLS item is included in the following database tables:
Split/skill tables
The number of calls offered to this split/skill that do not abandon and are not answered by
an ACD agent for this split/skill. OTHERCALLS = BUSYCALLS + DISCCALLS +
OUTFLOWCALLS + DEQUEUECALLS. This is a cumulative item.
Trunk tables
The number of INCALLS carried by this trunk that are not answered as split/skill or direct
agent ACD calls or do not abandon. These include forced busy calls, forced disconnect
calls, calls that are connected to a non-ACD destination, short inbound calls, and calls with
unknown dispositions. OTHERCALLS includes BUSYCALLS, DISCCALLS,
SHORTCALLS and CONNECTCALLS. OTHERCALLS = INCALLS - ACDCALLS -
ABNCALLS
This is a cumulative item.
Vector tables
The number of INCALLS that are redirected out of the vector, given a busy signal, or are
disconnected. OTHERCALLS includes BUSYCALLS, DISCCALLS, and
OUTFLOWCALLS. OTHERCALLS = INCALLS - ACDCALLS - ABNCALLS
This is a cumulative item.
VDN tables
The number of calls that are given a forced busy, forced disconnect, or outflowed from the
switch, and non-ACD calls that are answered (CONNECTCALLS). OTHERCALLS
includes BUSYCALLS, CONNECTCALLS, DISCCALLS, and OUTFLOWCALLS.
OTHERCALLS = INCALLS - ACDCALLS - ABNCALLS
This is a cumulative item.
OTHERTIME
The OTHERTIME item is included in the following database tables:
Split/skill tables
The length of time that OTHERCALLS wait in queue until the disposition is known and the
call left the split/skill. OTHERTIME relates to time for OTHERCALLS and is not related to
I_OTHERTIME, which is the time agents that spend in the OTHER state. OTHERTIME
includes BUSYTIME, DEQUETIME, DISCTIME, and OUTFLOWTIME.
This is a cumulative item.
Vector tables
The length of time that OTHERCALLS spend in the vector until the disposition is known
and the call leaves the vector. OTHERTIME includes BUSYTIME, DISCTIME, and
OUTFLOWTIME.
This is a cumulative item.
VDN tables
The total length of time that OTHERCALLS spend in the VDN until the calls leave the VDN.
Instances that cause the call to leave the VDN include when the call drops, when the call is
sent to another VDN, when the call is transferred, or when the call is sent outside of the
switch. OTHERTIME includes BUSYTIME, CONNECTTIME, CONNTALKTIME,
DISCTIME, and OUTFLOWTIME.
This is a cumulative item.
OUTBOUND
(real-time)
The OUTBOUND item is included in the following database tables:
OUTCALLS
The OUTCALLS item is included in the following database tables:
Trunk tables
The number of outbound calls that are carried by the trunk and complete during the
collection interval. OUTCALLS includes COMPLETED, O_ABNCALLS, O_ACDCALLS,
O_OTHERCALLS, TRANSFERRED and SHORTCALLS. OUTCALLS = O_ACDCALLS +
O_ABNCALLS + O_OTHERCALLS. This is a cumulative item.
OUTFLAG
The OUTFLAG item is included in the following database tables:
OUTFLOWCALLS
The OUTFLOWCALLS item is included in the following database tables:
Split/skill tables
The number of CALLSOFFERED that are redirected to another destination while queued
to this split/skill. This can happen under different circumstances, depending on the switch
release and on whether the Vectoring feature is active or not.
On switches without the Vectoring feature, a call can be counted as OUTFLOWCALLS in
any of the following instances:
● The call intraflowed or interflowed.
● The split/skill call forwarding was active.
● A ringing ACD call was answered using call pickup.
● A ringing ACD call redirected on no answer.
Vector tables
The number of INCALLS that are redirected to another destination by way of a “go to”
vector command or by a “route to” or “adj rout link” command to a destination other than a
split/skill or direct agent. Calls that route to a split/skill or direct agent by way of a “route to”,
“adj rout link”, or “messaging split/skill” vector command are still tracked in the vector.
OUTFLOWCALLS includes GOTOCALLS and INTERFLOWCALLS.
This is a cumulative item.
VDN tables
The number of INCALLS that are redirected to another VDN or to a destination outside the
switch by way of a “route to” or “adj rout link” vector command, or calls that are redirected
to another VDN by the Redirect on No Answer feature. Calls are only counted as outflows
from the VDN when they are redirected to another VDN or to an off-switch destination.
Calls in the VDN that route to other destinations, such as split/skills or extensions, are not
counted as outflows from the VDN. OUTFLOWCALLS includes INTERFLOWCALLS and
SLVLOUTFLOWS.
This is a cumulative item.
OUTFLOWTIME
The OUTFLOWTIME item is included in the following database tables:
Split/skill tables
The length of time that all OUTFLOWCALLS wait in queue or ringing before being
redirected.
This is a cumulative item.
Vector tables
The length of time that all OUTFLOWCALLS spend in the VECTOR before being
redirected. OUTFLOWTIME includes GOTOTIME.
This is a cumulative item.
VDN tables
The length of time that all OUTFLOWCALLS spend in the VDN before being redirected.
This is a cumulative item.
OUTTIME
The OUTTIME item is included in the following database tables:
Trunk tables
The trunk holding time for all OUTCALLS that are carried by this trunk and complete during
the collection interval. Trunk holding time is the time from the initial trunk seizure until the
trunk goes idle. The trunk does not go idle until the far end drops, the agent releases the
call, or the switch disconnects the call.
This is a cumulative item.
PENDINGSPLIT
(real-time)
The PENDINGSPLIT item is included in the following database tables:
Agent tables
The split/skill to which the agent will be moved. The move is pending until the agent is idle.
In the case of a change of multiple skills in one request, PENDINGSPLIT is set to the first
new skill for the agent. It is possible for PENDINGSPLIT to be blank or 0, even when
MOVEPENDING is set. This can happen when the link to the switch is initiated and a move
is already pending for an agent. PENDINGSPLIT is available on DEFINITY Generic 3
Version 4 switches through Definity R10, MultiVantage R11, and later switches.
This is a status item.
PERCENT
(real-time)
The PERCENT item is included in the following database tables:
Agent tables
The percentage, from 0 to 100, of an agent’s time that is to be spent in this skill. The
PERCENT item is available on the DEFINITY ECS R6 switches through Definity R10,
MultiVantage R11, and later switches with the EAS feature. This is a administrative item.
Split/skill tables
The length, in seconds, of each service level increment as defined in the Call Center
Administration: Split/Skill Call Profile window. Each increment represents a progressively
longer wait time. CMS counts answered or abandoned calls that wait beyond the last
increment, which is PERIOD9, in ACDCALLS10 or ABNCALLS10, as appropriate.
This is an administrative item.
VDN tables
The length, in seconds, of each service level increment as defined in the Call Center
Administration: VDN Call Profile window. Each increment represents a progressively
longer wait time. CMS counts answered or abandoned calls that wait beyond the last
increment, which is PERIOD9, in ANSCONNCALLS10 or ABNCALLS10.
This is an administrative item.
PERIODCHG
The PERIODCHG item is included in the following database tables:
Split/skill tables
An indication of whether service level increments PERIOD1 through PERIOD9 changed
during the collection interval. Service level is defined on the Call Center Administration:
Split/Skill Call Profile window. Valid values for PERIODCHG are 0, which means that no
change was made, and 1, which means that a change was made.
This is an administrative item.
VDN tables
An indication of whether service level increments PERIOD1 through PERIOD9 changed
during the collection interval. Service level is defined on the Call Center Administration:
VDN Call Profile window. Valid values for PERIODCHG are 0, which means that no
change was made, and 1, which means that a change was made.
This is an administrative item.
PHANTOMABNS
The PHANTOMABNS item is included in the following database tables:
Split/skill tables
The number of split/skill ACD calls for which talk time is less than the value of the phantom-
abandon call timer.
This is a cumulative item.
Agent tables
The number of ACD calls for which talk time is less than the value of the phantom-abandon
call timer.
This is a cumulative item.
Vector tables
The number of split/skill and direct agent ACD calls and calls that were routed to an agent
or extension for which talk time is less than the value of the phantom-abandon call timer.
This is a cumulative item.
VDN tables
The number of split/skill and direct agent ACD calls and calls that were routed to an agent
or extension for which talk time is less than the value set for the phantom-abandon call
timer.
This is a cumulative item.
POSITION
(real-time)
The POSITION item is included in the following database tables:
Agent tables
The position number that is associated with this EXTENSION. On switches that do not
have the EAS feature, agents who are in multiple splits have more than one POSITION.
On switches that do have the EAS feature, agents who are in multiple skills have one
POSITION.
POSITIONS
(real-time)
The POSITIONS item is included in the following database tables:
Split/skill tables
On switches that do not have the EAS feature, POSITIONS is the number of agent
positions that are currently assigned to this SPLIT.
On switches that do have the EAS feature, POSITIONS is the number of agent positions
that are currently logged in to this skill.
This is an administrative item.
PREFERENCE
(real-time)
The PREFERENCE item is included in the following database tables:
Agent tables
An indication of the agent’s call handling preference. Valid values for PREFERENCE are
blank, LVL (service level), NEED (greatest need), PCNT (percent allocation). The
PREFERENCE item is available on the DEFINITY ECS R5 switches through Definity R10,
MultiVantage R11, and later switches with the EAS feature.
This is a administrative item.
PRIORITY
(real-time)
The PRIORITY item is included in the following database tables:
Trunk tables
The priority at which the call was queued.
On switches that do not have the Vectoring feature, the valid values for PRIORITY are
YES, NO, or as defined in Dictionary.
On switches that do have the Vectoring feature, the valid values for PRIORITY are LOW,
MED, HIGH, TOP, or as defined in Dictionary. MED is used for “no priority” and HIGH is
used for “priority” calls that queue directly to a split/skill without going through a vector and
for calls that queue to a split/skill by “route to” number or “messaging split/skill” vector
commands.
PRIORITY is blank (NULL) when the call is dequeued, which means that the call rings at
an agent, outflows or dequeues from the split/skill, the call abandons from queue, or the
call gets a forced busy or a forced disconnect.
This is a status item.
QUECOUNT
(real-time)
The QUECOUNT item is included in the following database tables:
Trunk tables
The number of ACD splits/skills to which the call is queued. QUECOUNT is blank (NULL)
when the trunk goes idle, gets forced busy, gets a forced disconnect, connects to a station
or agent, or forwards out of the queue. Valid values for QUECOUNT are NULL, 1, 2, and 3.
This is a status item.
QUETYPE
(real-time)
The QUETYPE item is included in the following database tables:
Trunk tables
An indication of whether this call entered the queue as a result of a “queue to” or another
vector command. QUETYPE is blank (NULL) for direct agent calls, when vectoring is not
used, and when the call dequeues. A call is removed from the queue when it is answered,
abandoned, forced busy, or forced disconnected. Valid values for QUETYPE are NULL,
MAIN, and BACKUP.
This is a status item.
Trunk tables
An indication of whether this call entered the second or third queue as a result of a “queue
to” or another vector command. QUETYPE2 and QUETYPE3 are NULL when vectoring is
not used and when the call dequeues. A call is removed from the queue when it is
answered, abandoned, forced busy, or forced disconnected. Valid values for QUETYPE2
and QUETYPE3 are NULL, MAIN, and BACKUP.
This is a status item.
R1AGINRING
(real-time)
The R1AGINRING item is included in the following database tables:
Split/skill tables
The number of Reserve 1 agents who have an ACD call ringing for this skill.
The R1AGINRING item is available on the DEFINITY ECS R6 switches through Definity
R10, MultiVantage R11, and later switches with the EAS feature.
This is a status item.
R1AVAILABLE
(real-time)
The R1AVAILABLE item is included in the following database tables:
Split/skill tables
The number of Reserve 1 agents who are available to take a call.
The R1AVAILABLE item is available on the DEFINITY ECS R6 switches through Definity
R10, MultiVantage R11, and later switches with the EAS feature.
This is a status item.
R1INACW
(real-time)
The R1INACW item is included in the following database tables:
Split/skill tables
The number of Reserve 1 agents who are in ACW for this skill.
The R1INACW item is available on the DEFINITY ECS R6 switches through Definity R10,
MultiVantage R11, and later switches with the EAS feature.
This is a status item.
R1INAUX
(real-time)
The R1INAUX item is included in the following database tables:
Split/skill tables
The number of Reserve 1 agents who are in AUX work for this skill.
R1INAUX does not include the Reserve Level 1 Agents in R1INAUXSTBY.
The R1INAUX item is available on the DEFINITY ECS R6 switches through Definity R10,
MultiVantage R11, and later switches with the EAS feature.
This is a status item.
R1INAUXSTBY
(real-time)
The R1INAUXSTBY item is included in the following database tables:
Split/skill tables
R1INAUXSTBY is the number of Reserve Level 1 agents who are in AUX Work when the
skill is Normal.
The number of Reserve Level 1 agents in R1INAUXSTBY is not included in R1INAUX,
R1STAFFED or STAFFED.
R1INAUXSTBY is available with Advocate Service Level Supervisor working with CMS
R3V11 or later.
This is a status item.
R1ONACD
(real-time)
The R1ONACD item is included in the following database tables:
Split/skill tables
The number of Reserve 1 agents who are on ACD calls for this skill.
The R1ONACD item is available on the DEFINITY ECS R6 switches through Definity R10,
MultiVantage R11, and later switches with the EAS feature.
This is a status item.
R1OTHER
(real-time)
The R1OTHER item is included in the following database tables:
Split/skill tables
The number of Reserve 1 agents who are doing other work for this skill while activated.
The R1OTHER item is available on the DEFINITY ECS R6 switches through Definity R10,
MultiVantage R11, and later switches with the EAS feature.
R1OTHER does not include Reserve Level 1 Agents in R1OTHERSTBY.
This is a status item.
R1OTHERSTBY
(real-time)
The R1OTHERSTBY item is included in the following database tables:
Split/skill tables
R1OTHERSTBY is the number of Reserve 1 Agents who are logged in and in standby
because the skill is Normal.
R1OTHERSTBY is not included in R1OTHER, R1STAFFED or STAFFED.
R1OTHERSTBY is available with Advocate Service Level Supervisor working with CMS
R3V11 or later.
This is a status item.
R1STAFFED
(real-time)
The R1STAFFED item is included in the following database tables:
Split/skill tables
The number of agents who are logged in to this skill as Reserve 1 and the skill is not
Normal.
R1STAFFED does not include Reserve Level 1 Agents in R1OTHERSTBY or
R1INAUXSTBY.
The R1STAFFED item is available on the DEFINITY ECS R6 switches through Definity
R10, MultiVantage R11, and later switches with the EAS feature. This is a status item.
R2AGINRING
(real-time)
The R2AGINRING item is included in the following database tables:
Split/skill tables
The number of Reserve 2 agents who have an ACD call ringing for this skill.
The R2AGINRING item is available on the DEFINITY ECS R6 switches through Definity
R10, MultiVantage R11, and later switches with the EAS feature.
This is a status item.
R2AVAILABLE
(real-time)
The R2AVAILABLE item is included in the following database tables:
Split/skill tables
The number of Reserve 2 agents who are available to take a call.
The R2AVAILABLE item is available on the DEFINITY ECS R6 switches through Definity
R10, MultiVantage R11, and later switches with the EAS feature.
This is a status item.
R2INACW
(real-time)
The R2INACW item is included in the following database tables:
Split/skill tables
The number of Reserve 2 agents who are in ACW for this skill.
The R2INACW item is available on the DEFINITY ECS R6 switches through Definity R10,
MultiVantage R11, and later switches with the EAS feature.
This is a status item.
R2INAUX
(real-time)
The R2INAUX item is included in the following database tables:
Split/skill tables
The number of Reserve 2 agents who are in AUX work for this skill. R2INAUX does not
include Reserve 2 agents in R2INAUXSTBY.
The R2INAUX item is available on the DEFINITY ECS R6 switches through Definity R10,
MultiVantage R11, and later switches with the EAS feature.
This is a status item.
R2INAUXSTBY
(real-time)
The R2INAUXSTBY item is included in the following database tables:
Split/skill tables
The number of Reserve Level 2 Agents who are in AUX work when the skill state is
Normal.
The number of Reserve Level 2 Agents in R2INAUXSTBY is not included in R2INAUX,
R2STAFFED or STAFFED.
R2INAUXSTBY is available with Advocate Service Level Supervisor working with CMS
R3V11 or later.
This is a status item.
R2ONACD
(real-time)
The R2ONACD item is included in the following database tables:
Split/skill tables
The number of Reserve 2 agents who are on ACD calls for this skill.
The R2ONACD item is available on the DEFINITY ECS R6 switches through Definity R10,
MultiVantage R11, and later switches with the EAS feature.
This is a status item.
R2OTHER
(real-time)
The R2OTHER item is included in the following database tables:
Split/skill tables
The number of Reserve 2 agents who are doing other work for this skill while activated.
The R2OTHER item is available on the DEFINITY ECS R6 switches through Definity R10,
MultiVantage R11, and later switches with the EAS feature.
R2OTHER does not include Reserve Level 2 agents in R2OTHERSTBY
This is a status item.
R2OTHERSTBY
(real-time)
The R2OTHERSTBY item is included in the following database tables:
Split/skill tables
R2OTHERSTBY is the number of Reserve 2 Agents who are logged in and in standby
because the skill is Normal. The number of Reserve Level 2 Agents in R2OTHERSTBY is
not included in R2OTHER, R2STAFFED or STAFFED.
R2OTHERSTBY is available with Advocate Service Level Supervisor working with CMS
R3V11 or later.
This is a status item.
R2STAFFED
(real-time)
The R2STAFFED item is included in the following database tables:
Split/skill tables
The number of agents who are logged into this skill as Reserve 2 and the skill is in
overload 2.
The R2STAFFED item is available on the DEFINITY ECS R6 switches through Definity
R10, MultiVantage R11, and later switches with the EAS feature. R2STAFFED does not
include Reserve Level 2 agents in R2OTHERSTBY or R2INAUXSTBY.
This is a status item.
RAGOCC
The RAGOCC item is included in the following database tables:
RAVGSPEED-ANS
The RAVGSPEEDANS item is included in the following database tables:
REASON
The REASON item is included in the following database tables:
Value Reason
REASON_CODE
The REASON_CODE item is included in the following database tables:
RECONNECT
The RECONNECT item is included in the following database tables:
RETURNCALLS
The RETURNCALLS item is included in the following database tables:
VDN tables
The number of calls that reached this VDN by way of the VDN return destination feature.
RETURNCALLS is available on DEFINITY Generic 3 Version 3 switches through Definity
R10, MultiVantage R11, and later switches.
This is a cumulative item.
RINGCALLS
The RINGCALLS item is included in the following database tables:
Split/skill tables
The number of split/skill calls that rang at agent positions. RINGCALLS includes
NOANSREDIR.
This is a cumulative item.
Agent tables
The number of split/skill and direct agent ACD calls that rang at the agent’s position.
RINGCALLS includes NOANSREDIR.
This is a cumulative item.
Vector tables
The number of split/skill and direct agent ACD calls that rang at agent positions.
This is a cumulative item.
VDN tables
The number of split/skill and direct agent ACD calls that rang at agent positions.
This is a cumulative item.
RINGTIME
The RINGTIME item is included in the following database tables:
Split/skill tables
The length of time that calls for this split/skill spend ringing at agent positions independent
of the final disposition and other agent activity. I_RINGTIME is the time that agents spend
with ringing calls and is affected by other agent activity. RINGTIME is the time the caller
spends ringing at the agent station.
This is a cumulative item.
Agent tables
The length of time that split/skill and direct agent ACD calls spend ringing at the agent’s
position independent of disposition or other agent activity. I_RINGTIME is the time that the
agent spends in the ringing state and is affected by other agent activity. RINGTIME is the
time the caller spends ringing at the agent station. RINGTIME includes ANSRINGTIME.
This is a cumulative item.
Vector tables
The length of time that split/skill and direct agent ACD calls spend ringing at agent
positions independent of disposition or other agent activity.
This is a cumulative item.
VDN tables
The length of time that split/skill and direct agent ACD calls spend ringing at agent
positions independent of disposition or other agent activity.
This is a cumulative item.
ROLE
(real-time)
The ROLE item is included in the following database tables:
ROLE Definition
values
The ROLE item is available on the DEFINITY ECS R6 switches through Definity R10,
MultiVantage R11, and later switches with the EAS feature.
This is a status item.
ROW_DATE
(index)
The ROW_DATE item is included in the following database tables:
Split/skill tables
The date on which data was collected.
This is a row identifier item.
Agent tables
The date on which data was collected or the exception occurred.
This is a row identifier item.
Trunk tables
The date on which data was collected or the exception occurred.
This is a row identifier item.
Vector tables
The date on which data was collected or the exception occurred.
This is a row identifier item.
VDN tables
The date on which data was collected or the exception occurred.
This is a row identifier item.
ROW_TIME
The ROW_TIME item is included in the following database tables:
RSERVLEVELP
The RSERVLEVELP item is included in the following database tables:
RSV_LEVEL
The RSV_LEVEL item is included in the following database tables:
Agent tables
RSV_LEVEL provides an indication of whether the skill assigned to the agent is a non-
reserve or a reserve level skill. 0 is for a non-reserve skill, 1 is for a reserve level 1 skill,
and 2 is for a reserve level 2 skill.
RSV_LEVEL is available with Advocate Service Level Supervisor working with CMS
R3V11 or later.
SEGMENT
The SEGMENT item is included in the following database tables:
SEGSTART
The SEGSTART item is included in the following database tables:
SEGSTOP
The SEGSTOP item is included in the following database tables:
SERVICELEVEL
The SERVICELEVEL item is included in the following database tables:
Split/skill tables
The number of seconds within which calls must be answered or connected in order to be
considered acceptable. The acceptable service level is defined on the Call Center
Administration: Split/Skill Call Profile window.
This is an administrative item.
VDN tables
The number of seconds within which calls must be answered or connected to be
considered acceptable. The acceptable service level is defined on the Call Center
Administration: VDN Call Profile Setup window.
This is an administrative item.
SERVLEVELP
The SERVLEVELP item is included in the following database tables:
SERVLEVELT
The SERVLEVELT item is included in the following database tables:
SETUPTIME
The SETUPTIME item is included in the following database tables:
SHORTCALLS
The SHORTCALLS item is included in the following database tables:
Trunk tables
The number of inbound and outbound calls that occupied a trunk for less than 2 seconds
and that did not queue to a split/skill, forward to a split/skill, get answered by an agent, get
a forced busy or forced disconnect from the switch, or produce a trunk failure or
maintenance busy. SHORTCALLS includes both inbound and outbound calls. Therefore,
OTHERCALLS and O_OTHERCALLS may each include some SHORTCALLS.
This is a cumulative item.
VDN tables
The first, second, and third VDN skills that are assigned to this VDN. The SKILL 1 through
SKILL3 items are available with the EAS feature.
This is an administrative item.
VDN tables
The length of time that agents spend in ACW time for calls that are answered in each VDN
skill preference. The SKILLACWTIME1 through SKILLACWTIME3 items are available with
the EAS feature. This is a cumulative item.
VDN tables
The number of calls that are answered by agents in each VDN skill preference. The
SKILLCALLS1 through SKILLCALLS3 items are available with the EAS feature.
This is a cumulative item.
VDN tables
The length of time that agents spend talking on calls that are answered in each VDN skill
preference. The SKILLTIME1 through SKILLTIME3 items are available with the EAS
feature
This is a cumulative item.
SKILLTYPE
The SKILLTYPE item is included in the following database tables:
Agent tables
The type, p for primary or s for secondary, of the first skill to which the agent logged in. The
SKILLTYPE item is available with the EAS feature.
On the DEFINITY ECS R5 switches through Definity R10, MultiVantage R11, and later
switches with the EAS feature, skill level 1 is represented by p, skill level 2 is represented
by s, and skill levels 3 through 16 are blank. Users of more than two skill levels should use
the SKLEVEL items instead of SKILLTYPE.
In the agent tables, SKILLTYPE is a real-time item.
This is an administrative item.
Agent tables
The type, p for primary or s for secondary, of the second, third, and fourth skills to which
the agent logged in. The SKILLTYPE2 through SKILLTYPE4 items are available with the
EAS feature.
On the DEFINITY ECS R5 switches through Definity R10, MultiVantage R11, and later
switches with the EAS feature, skill level 1 is represented by p, skill level 2 is represented
by s, and skill levels 3 through 16 are blank. Users of more than two skill levels should use
the SKLEVEL 2-20 items instead of SKILLTYPE 2-4.
In the agent tables, SKILLTYPE 2-4 is a real-time item.
This is an administrative item.
SKLEVEL
The SKLEVEL item is included in the following database tables:
Agent tables
An indication of the agent’s skill level, which is 1 through 16 for a normal skill, or reserve
level, which is 1 or 2 for a reserve skill. SKLEVEL applies to LOGONSKILL. The SKLEVEL
item is available with the EAS feature. Reserve levels are available on the DEFINTY ECS
R6 switches through Definity R10, MultiVantage R11, and later switches.
This is an administrative item.
Agent tables
An indication of the agent’s skill level, which is 1 through 16 for a normal skill, or reserve
level, which is 1 or 2 for a reserve skill. SKLEVEL2 through SKLEVEL20 apply to
LOGONSKILL2 through LOGONSKILL20, respectively. The SKLEVEL5 through
SKLEVEL20 items are available on the DEFINITY ECS R5 switches through Definity R10,
MultiVantage R11, and later switches. Reserve levels are available on the DEFINITY ECS
R6 switches through Definity R10, MultiVantage R11, and later switches. The SKLEVEL2
through SKLEVEL20 items are available with the EAS feature.
This is an administrative item.
SKPERCENT
The SKPERCENT item is included in the following database tables:
Agent tables
The percentage of time that is allocated for the agent to spend in LOGONSKILL. The
SKPERCENT item is available on the DEFINITY ECS R6 switches through Definity R10,
MultiVantage R11, and later switches with the EAS feature.
This is an administrative item.
SKSTATE
(real-time)
The SKSTATE item is included in the following database tables:
Split/skill tables
The state of the skill compared to all administered thresholds. Possible states are
UNKNOWN, NORMAL, OVRLD1, and OVRLD2.
The SKSTATE item is available on the DEFINITY ECS R6 switches through Definity R10,
MultiVantage R11, and later switches with the EAS feature.
SLVLABNS
The SLVLABNS item is included in the following database tables:
Split/skill tables
The number of ABNCALLS for which the time-to-abandon was less than or equal to the
administered SERVICELEVEL for this split/skill.
This is a cumulative item.
VDN tables
The number of ABNCALLS for which the time-to-abandon was less than or equal to the
administered SERVICELEVEL for this VDN.
This is a cumulative item.
SLVLOUTFLOWS
The SLVLOUTFLOWS item is included in the following database tables:
Split/skill tables
The number of OUTFLOWCALLS for which the time-to-outflow was less than or equal to
administered SERVICELEVEL for this split/skill.
This is a cumulative item.
VDN tables
The number of OUTFLOWCALLS for which the time-to-outflow was less than or equal to
the administered SERVICELEVEL for this VDN.
This is a cumulative item.
SPLIT
(index)
The SPLIT item is included in the following database tables:
Split/skill tables
The number of the split/skill for which data was collected.
This is a row identifier item.
Agent tables
On switches without the EAS feature, SPLIT is the number of the split number to which the
EXTENSION is assigned.
On switches with the EAS feature, SPLIT is the number of the skill to which the agent
logged in.
This is an administrative item.
Trunk tables
The number of the first split/skill to which the call is currently queued or the number of the
split/skill in which the call was answered. SPLIT is blank (NULL) when the trunk idles.
In the trunk tables, SPLIT is a real-time item.
This is a status item.
SPLIT1
The SPLIT1 item is included in the following database tables:
Trunk tables
The numbers of the second and third splits/skills to which the call is queued. This is blank
(NULL) when the call dequeues. A call dequeues when it is answered, abandoned, forced
busy, or forced disconnected. The SPLIT2 and SPLIT3 items are available with the
Vectoring feature.
In the trunk tables, SPLIT2 and SPLIT3 are real-time items.
This is an administrative item.
STAFFED
(real-time)
The STAFFED item is included in the following database tables:
Split/skill tables
The number of POSITIONS that are currently logged in. STAFFED = AVAILABLE +
AGINRING + ONACD + INACW + INAUX + OTHER.
STAFFED does not include R1OTHERSTBY, R2OTHERSTBY, and R2INAUXSTBY and
R1INAUXSTBY.
This is a status item.
STARTED
(real-time)
The STARTED item is included in the following database tables:
Agent tables
The time of day at which WORKMODE began. Valid values for STARTED are NULL and
time of day. This is a status item.
Trunk tables
The time of day at which TKSTATE started. Valid values for STARTED are NULL and time
of day.
This is a status item.
STARTTIME
(interval)
The STARTTIME item is included in the following database tables:
Split/skill tables
The start time of the interval for which data was collected. STARTTIME applies only to the
interval table.
This is a row identifier item.
Agent tables
The start time for the interval for which data was collected. STARTTIME applies only to the
Interval table.
This is a row identifier item.
Trunk tables
The start time of the interval for which data was collected. STARTTIME applies only to the
interval table.
This is a row identifier item.
Vector tables
The start time of the interval for which data was collected. STARTTIME applies only to the
interval table.
This is a row identifier item.
VDN tables
The start time of the interval for which data was collected. STARTTIME applies only to the
interval table.
This is a row identifier item.
SVCLEVELCHG
The SVCLEVELCHG item is included in the following database tables:
Split/skill tables
An indication of whether the service level was changed during the collection interval. Valid
values for SVCLEVELCHG are 0, which means that no change was made, and 1, which
means that a change was made.
This is an administrative item.
VDN tables
An indication of whether the service level was changed during the collection interval. Valid
values for SVCLEVELCHG are 0, which means that no change was made, and 1, which
means that a change was made.
This is an administrative item.
TAGINRING
(real-time)
The TAGINRING item is included in the following database tables:
Split/skill tables
The number of top agents who are logged into the skill, have ACD calls ringing, and are not
doing anything else. The TAGINRING item is available with the EAS feature.
This is a status item.
TALKTIME
The TALKTIME item is included in the following database tables:
TAVAILABLE
(real-time)
The TAVAILABLE item is included in the following database tables:
Split/skill tables
The number of top agents who are logged in and available in the skill. The TAVAILABLE
item is available with the EAS feature.
This is a status item.
TDA_INACW
(real-time)
The TDA_INACW item is included in the following database tables:
Split/skill tables
The number of top agents who are logged into the skill and in ACW that is associated with
direct agent calls. TDA_INACW is a subset of TOTHER. The TDA_INACW item is
available with the ASAI or EAS feature.
This is a status item.
TDA_ONACD
(real-time)
The TDA_ONACD item is included in the following database tables:
Split/skill tables
The number of top agents who are logged into the skill and talking on direct agent calls.
TDA_ONACD is a subset of TOTHER. The TDA_ONACD item is available with the ASAI
or EAS feature.
This is a status item.
THRESHOLD
The THRESHOLD item appears in the following tables.
TI_AUXTIME
The TI_AUXTIME item is included in the following database tables:
Agent tables
The length of time during the collection interval that the agent spends in AUX for all
splits/skills, or on AUXINCALLS or AUXOUTCALLS and SPLIT was OLDEST_LOGON.
“TI_” time is stored for the split/skill in which the agent has been logged in the longest.
“TI_” needs to be summed across the splits/skills that the agent may log into in case the
logon order changes during the collection interval.
NOTE: When OLDEST_SKILL is a Reserve Level Skill, the TI_AUXTIME (agent)
database item includes the time that an agent was in AUX Work whether the skill is in
a normal or an over-threshold condition.
TI_AUXTIME includes TI_AUXTIME0, TI_AUXTIME1 through 9, I_AUXINTIME, and
I_AUXOUTTIME. SUM(I_AUXTIME) = sum(TI_AUXTIME0 + TI_AUXTIME1 +
TI_AUXTIME2 + TI_AUXTIME3 + TI_AUXTIME4 + TI_AUXTIME5 + TI_AUXTIME6 +
TI_AUXTIME7 + TI_AUXTIME8 + TI_AUXTIME 9), over all splits/skills that the agent was
logged into.
This is a cumulative item.
TI_AUXTIME0
The TI_AUXTIME0 item is included in the following database tables:
Agent tables
The length of time that the agent spends in AUX with a reason code of 0 (zero). “TI_” time
is stored for the split/skill in which the agent has been logged in the longest. “TI_” needs to
be summed across the splits/skills that the agent may log into in case the logon order
changes during the collection interval. On switches with AUX reason codes active,
TI_AUXTIME0 is the time that is spent in “system” AUX work. TI_AUXTIME0 is the same
as TI_AUXTIME for switches without AUX reason codes active and on switches older than
R5.
This is a cumulative item.
Agent tables
The length of time that the agent spends in AUX with reason codes of 1 through 9. “TI_”
time is stored for the split/skill in which the agent has been logged in the longest. “TI_”
needs to be summed across the splits/skills that the agent may log into in case the logon
order changes during the collection interval. The TI_AUXTIME1 through TI_AUXTIME9
items are available on the DEFINITY ECS R5 switches through Definity R10, MultiVantage
R11, and later switches with the EAS feature.
This is a cumulative item.
TI_AVAILTIME
The TI_AVAILTIME item is included in the following database tables:
Agent tables
The length of time during the collection interval that the agent is in the AVAIL state for
split/skill or direct agent ACD calls in any split/skill. TI_AVAILTIME is recorded for the
split/skill in which the agent has been logged in the longest. “TI_” time needs to be
summed across the splits/skills the agents may log in to, in case the logon order changes
during the collection interval. On switches without the EAS feature, if an agent logs into
multiple splits and is in AUX mode in one split and is available for ACD calls in another
split, the agent accrues I_AVAILTIME for the split in which the agent is available and
TI_AVAILTIME in the split that the agent has been logged into the longest.
This is a cumulative item.
TI_OTHERTIME
The TI_OTHERTIME item is included in the following database tables:
Agent tables
The length of time during the collection interval that the agent is in OTHER in any split/skill.
TI_OTHERTIME is collected for the time period after the link to the switch is initiated and
directly after the agent logs in but before the CMS is notified of the agent’s work state.
While the agent is in Auto-In or Manual-In, other work for this split/skill includes the amount
of time that is spent doing any of the following:
● An agent put any call on hold and perform no further action.
● The agent is on a direct agent call or in ACW for a direct agent call.
● The agent is dialing to place a call or to activate a feature.
● An extension call or a direct agent ACD call is ringing with no other activity.
● The length of time agents were logged into multiple splits/skills and doing work for a
split/skill other than this one.
“TI_” time is stored for the split/skill in which the agent has been logged in the longest.
“TI_” needs to be summed across the splits/skills that the agent may log into in case the
logon order changes during the collection interval. TI_OTHERTIME includes
I_ACDOTHERTIME.
Note:
When OLDEST_SKILL is a Reserve Level Skill, the TI_OTHERTIME (agent)
database item includes the time that an agent was in AUX Work whether the
skill is in a normal or an over-threshold condition.
This is a cumulative item.
TI_STAFFTIME
The TI_STAFFTIME item is included in the following database tables:
Agent tables
The length of time during the collection interval that the agent is staffed in any split/skill.
“TI_” time is stored for the split/skill in which the agent has been logged in the longest.
“TI_” needs to be summed across the splits/skills that the agent may log into in case the
logon order changes during the collection interval. sum(TI_STAFFTIME) =
sum(I_ACDTIME + I_ACWTIME + I_DA_ACDTIME + I_DA_ACWTIME + I_RINGTIME +
TI_AUXTIME + TI_AVAILTIME + TI_OTHERTIME), over all of the splits/skills that the
agent was logged into.
NOTE: When OLDEST_SKILL is a Reserve Level Skill, the TI_STAFFTIME (agent)
database item includes the time that an agent was in AUX Work whether the skill is in
a normal or an over-threshold condition.
This is a cumulative item.
TIME
The TIME item is included in the following database tables:
TINACW
(real-time)
The TINACW item is included in the following database tables:
Split/skill tables
The number of top agents who are logged into the skill and in ACW for ACD calls to the
skill. This includes top agents who are on ACWIN or ACWOUT calls and agents who are in
ACW that is not associated with an ACD call. TINACW includes TONACWIN and
TONACWOUT. The TINACW item is available with the EAS feature.
This is a status item.
TINAUX
(real-time)
The TINAUX item is included in the following database tables:
Split/skill tables
The number of top agents who are logged into the skill and in the AUX work mode. This
includes agents on AUXIN or AUXOUT calls. TINAUX includes TINAUX0, TINAUX1
through TINAUX9, TONACDAUXOUT, TONAUXIN, and TONAUXOUT. The TINAUX item
is available with the EAS feature.
This is a status item.
TINAUX0
(real-time)
The TINAUX0 item is included in the following database tables:
Split/skill tables
The number of top agents who are logged into the skill and AUX work for reason code 0
(zero) for all splits/skills or on an AUXIN or AUXOUT call for AUX with reason code 0
(zero). On switches with AUX reason codes active, TINAUX0 is the time that is spent in
“system” AUX work. On DEFINITY R5 or earlier without AUX reason codes active,
TI_AUXTIME0 is the same as TI_AUXTIME. The TINAUX0 item is available with the EAS
feature.
This is a status item.
Split/skill tables
The number of top agents who are logged into the skill and in AUX work with the reason
codes 1 through 9 for all splits/skills. This includes agents on AUXIN or AUXOUT calls from
AUX with the appropriate reason code. The TINAUX1 through TINAUX9 items are
available with the EAS feature.
This is a status item.
TKGRP
The TKGRP item is included in the following database tables:
Trunk tables
The trunk group number to which the trunk is assigned.
This is an administrative item.
TKSTATE
(real-time)
The TKSTATE item is included in the following database tables:
Trunk tables
The state of the current call. Trunk states include: IDLE, SEIZED, QUEUED, CONN, RING,
DABN, FBUSY, FDISC, HOLD, MBUSY, UNKNOWN, or as defined in Dictionary.
This is a status item.
TONACD
(real-time)
The TONACD item is included in the following database tables:
Split/skill tables
The number of top agents who are logged into the skill and on inbound and outbound ACD
calls for the skill. TONACD includes TONACDOUT. The TONACD item is available with the
EAS feature.
This is a status item.
TONACDAUXOUT
(real-time)
The TONACDAUXOUT item is included in the following database tables:
Split/skill tables
The number of top agents who are logged into the skill and on AUXOUT calls with an ACD
call for the skill on hold. The TONACDAUXOUT item is available with the EAS feature.
This is a status item.
TONACDOUT
(real-time)
The TONACDOUT item is included in the following database tables:
Split/skill tables
The number of top agents who are on outbound calls that were placed by an adjunct to this
skill. The TONACDOUT item is available with the ASAI feature.
This is a status item.
TONACWIN
(real-time)
The TONACWIN item is included in the following database tables:
Split/skill tables
The number of top agents who are in ACW for this skill and on inbound extension calls.
These agents also appear in TINACW. The TONACWIN item is available with the EAS
feature.
This is a status item.
TONACWOUT
(real-time)
The TONACWOUT item is included in the following database tables:
Split/skill tables
The number of top agents who are in ACW for this skill and on outbound extension calls.
These agents also appear in TINACW. The TONACWOUT item is available with the EAS
feature.
This is a status item.
TONAUXIN
(real-time)
The TONAUXIN item is included in the following database tables:
Split/skill tables
The number of top agents who are in AUX work, AVAILABLE or with an ACD, AUXIN, or
AUXOUT call that is attributed to this split/skill on hold and on inbound extension calls. The
TONAUXIN item is available with the EAS feature.
This is a status item.
TONAUXOUT
(real-time)
The TONAUXOUT item is included in the following database tables:
Split/skill tables
The number of top agents who are in AUX work, AVAILABLE or with an ACD, AUXIN, or
AUXOUT call that is attributed to this split/skill on hold and on inbound extension calls. The
TONAUXOUT item is available with the EAS feature.
This is a status item.
TOPCALLS
The TOPCALLS item is included in the following database tables:
Split/skill tables
The number of ACDCALLS with top priority that are answered by agents in this split/skill.
The TOPCALLS item is available with the Vectoring feature.
This is a cumulative item.
TOPSKILL
(real-time)
The TOPSKILL item is included in the following database tables:
Agent tables
The agent’s first-administered, highest level, measured skill, where skill level 1 is the
highest and skill level 16 is the lowest. The TOPSKILL item is available with the EAS
feature.
The TOPSKILL of an agent is 0 except when PREFERENCE is set to skill level (LVL). This
means that an agent does not have a top skill and is not counted in any split/skill table Top
Skill items if their call handling preference is greatest need (NEED) or percent allocation
(PCNT). In addition, agents who have skill level preference but only reserve levels for all of
their skills do not have a TOPSKILL. PCNT and reserve levels are available on the
DEFINITY ECS R6 switches through Definity R10, MultiVantage R11, and later switches.
This is a status item.
TOT_PERCENTS
(real-time)
The TOT_PERCENTS item is included in the following database tables:
Split/Skill tables
The total staffed agent percentages that are allocated to the skill. The TOT_PERCENTS
item is available on the DEFINITY ECS R6 switches through Definity R10, MultiVantage
R11, and later switches with the EAS feature.
This is an administrative item.
TOTHER
(real-time)
The TOTHER item is included in the following database tables:
Split/skill tables
The number of top agents who are doing other work. This includes agents who are logged
into multiple splits/skills and doing work for a split/skill other than this skill. Agent
POSITIONS show up in OTHER directly after the link to the switch is initiated and directly
after the agents log in before the CMS is notified of the agent’s work state.
While the agent is in Auto-In or Manual-In, other work for this split/skill includes the amount
of time that is spent doing any of the following:
● An agent put any call on hold and perform no further action.
● The agent is on a direct agent call or in ACW for a direct agent call.
● The agent is dialing to place a call or to activate a feature.
● An extension call or a direct agent ACD call is ringing with no other activity.
● The length of time agents were logged into multiple splits/skills and doing work for a
split/skill other than this one.
With the EAS feature and multiple call handling, agents are available in other multiple call
handling skills, but not in this skill.
TOTHER includes TDA_INACW and TDA_ONACD. The TOTHER item is available with
the EAS feature.
This is a status item.
TRANSFERRED
The TRANSFERRED item is included in the following database tables:
Split/skill tables
The number of ACDCALLS that are transferred to another destination. TRANSFERRED
includes all split/skill calls that are transferred.
This is a cumulative item.
Agent tables
The number of calls that the agent transferred to another destination. TRANSFERRED
includes all calls that are transferred.
This is a cumulative item.
VDN tables
The number of calls that are transferred to another destination. TRANSFERRED includes
all of the VDN calls that are transferred.
This is a cumulative item.
TRENDBASE
The TRENDBASE item is included in the following database tables:
TRUNKS
The TRUNKS item appears in the following tables.
TSTAFFED
(real-time)
The TSTAFFED item is included in the following database tables:
Split/skill tables
The number of top agents who are currently staffed in SPLIT. TSTAFFED = TAVAILABLE +
TAGINRING + TONACD + TINACW + TINAUX + TOTHER. The TSTAFFED item is
available with the EAS feature.
This is a status item.
TYPE
(real-time)
The TYPE item is included in the following database tables:
Agent tables
The skill type, p for primary or s for secondary, that is associated with the SPLIT. The TYPE
item is available with the EAS and Vectoring features.
On the DEFINITY ECS R5 switches through Definity R10, MultiVantage R11, and later
switches with the EAS feature, skill level 1 is represented by p, skill level 2 is represented
by s and skill levels 3 through 16 are blank. Users of more than two skill levels should use
the SKLEVEL items instead of SKILLTYPE.
This is an administrative item.
UCID
The UCID item is included in the following database tables:
USE_SVC_OBJ
(real-time)
The USE_SVC_OBJ item is included in the following database tables:
Agent tables
The agent requests receipt of calls based on the administered service objective for this
skill. Valid values for USE_SVC_OBJ are 1, which means that the request is made, and 2,
which means that no request is made. The USE_SVC_OBJ item is available on the
DEFINITY ECS R6 switches through Definity R10, MultiVantage R11, and later switches
with the EAS feature.
This is an administrative item.
VDISCCALLS
The VDISCCALLS item is included in the following database tables:
Vector tables
The number of calls that are forced to disconnect because the vector disconnect timer
expired or because the call reached a vector stop without being queued. A vector stop
means that the “stop” vector command is executed, the end of the vector is reached, or the
call executes 1000 vector steps.
This is a cumulative item.
VDN tables
The number of calls that are forced to disconnect because the vector disconnect timer
expired or because the call reached a vector stop without being queued. A vector stop
means that the “stop” vector command is executed, the end of the vector is reached, or the
call executes 1000 vector steps.
This is a cumulative item.
VDN
The VDN item is included in the following database tables:
Agent tables
The VDN that is associated with the agent's current split/skill or direct agent ACD call. The
VDN item is available with the Vectoring feature.
This is a status item.
Trunk tables
The VDN that is associated with the current call. This stays set until the trunk idles, at
which time it is set to NULL. The VDN item is available with the Vectoring feature.
This is a status item.
VDN tables
The vector directory number that is associated with this VDN.
This is a row identifier item.
VECTOR
The VECTOR item is included in the following database tables:
Vector tables
The vector number that this row represents. The VECTOR item is available with the
Vectoring feature.
This is a row identifier item.
VDN tables
The vector number that is associated with this VDN.
This is an administrative item.
WMODE_SEQ
The WMODE_SEQ item is included in the following database tables:
WORKCODE
The WORKCODE item is included in the following database tables:
WORKMODE
(real-time)
The WORKMODE item is included in the following database tables:
Agent tables
The work mode that the agent is currently using. Agent work modes include: AVAIL, ACD,
ACW, AUX, DACD, DACW, RING, UNKNOWN, OTHER, and UNSTAFF. If the agent was
not logged in during the collection interval, the value is blank.
This is a status item.
WORKSKILL
(real-time)
The WORKSKILL item is included in the following database tables:
Agent tables
The number of the skill in which the agent is currently working.
Use WORKSKILL for the following call conditions:
● When an agent is on a split/skill or direct agent ACD call or in ACW (this is the split/skill
associated with the call or ACW).
● When an agent is available, in AUX or in OTHER (this is null [blank]).
● When an agent is on an AUXIN call (this is OLDEST_LOGON split/skill).
● When an agent is on an AUXIN or AUXOUT call from the available state, while in AUX
or with an AUXIN or AUXOUT call on hold (this is OLDEST_LOGON split/skill).
● When an agent is on an AUXOUT call with an ACD call on hold (this is the split/skill
associated with the ACD call).
WORKSKILL differs from WORKSPLIT only when the agent is available, in which case
WORKSKILL is blank and WORKSPLIT displays one of the split/skills in which the agent is
available. Using WORKSKILL instead of WORKSPLIT in reports is recommended. The
WORKSKILL item is available with the EAS feature.
This is a status item.
WORKSKLEVEL
(real-time)
The WORKSKLEVEL item is included in the following database tables:
Agent tables
WORKSKLEVEL is the normal skill level 1 through 16 or a reserve skill level 1 or 2. The
WORKSKLEVEL applies to WORKSKILL. The WORKSKLEVEL item is available with the
EAS feature. Reserve levels are available on the DEFINITY ECS R6 switches through
Definity R10, MultiVantage R11, and later switches.
This is a status item.
WORKSPLIT
(real-time)
The WORKSPLIT item is included in the following database tables:
Agent tables
The number of the split in which the agent is currently working.
Use WORKSPLIT for the following call conditions:
● When an agent is on a split/skill or direct agent ACD call or in ACW (this is the split/skill
associated with the call or ACW).
● When an agent is available (this is the last split/skill the agent went available in).
● When an agent is on an AUXIN or AUXOUT call from the available state, while in AUX
or with an AUXIN or AUXOUT call on hold (this is OLDEST_LOGON split/skill).
● When an agent is on an AUXIN call with an ACD call on hold (this is OLDEST_LOGON
split/skill).
● When an agent is on an AUXOUT call with an ACD call on hold (this is the split/skill
associated with the ACD call).
WORKSKILL differs from WORKSPLIT only when the agent is available, in which case
WORKSKILL is blank and WORKSPLIT displays one of the split/skills in which the agent is
available. Using WORKSKILL instead of WORKSPLIT in reports is recommended for EAS.
This is a status item.
Agent tables
The numbers of splits/skills other than WORKSPLIT in which the agent is available.
WORKSPLIT2 and WORKSPLIT3 apply to agents who are logged into more than one
split/skill.
This is a status item.
Agent tables
The numbers of splits/skills other than WORKSPLIT in which the agent is available.
WORKSPLIT4 through WORKSPLIT20 apply to agents who are logged into more than one
split/skill. These items are available in ECS G3V5 and later.
This is a status item.
Overview
Definitions of CMS calculations includes definitions of the calculations that are used in the
CMS and CMS Supervisor reports.
Definitions of CMS calculations also includes information and cross-reference tables for
the search values used in calculations.
Calculations
CMS uses calculations of database items in many reports. All standard CMS Dictionary
calculations are listed alphabetically and described in Chapter 2 of this document. You can
use standard calculations in custom reports, or you can create new ones. You should
never modify standard calculations or the meaning of the data will be changed.
Search values
Overview
Search values presents database search values. Use the tables in this section to identify
how CMS stores the row search values.
Organization
There are two types of tables in Search values:
● Agent State and Row Search Values Cross-Reference tables
● Call Disposition and Row Search Values Cross-Reference tables
AG_DEST PBX 1
OFF 2
AG_DIR OUT 1
IN 2
AG_ORIG (Blank) 0
PHONE 1
KEYBOARD 2
AG_PREF LVL 1
NEED 2
PCNT 3
LEVEL R1 51
R2 52
ROLE ALLC 1
BCKP 3
ROVE 0
RSRV 4
TOP 2
WORKMODE UNKNOWN 0
UNSTAF 10
AVAIL 20
ACD 30
ACW 40
AUX 50
DACD 60
DACW 70
OTHER 220
RING 80
LOGON 100
LOGOFF 110
TRACE ON 120
TRACE OFF 121
ALL_BUSY YES 1
NO 0
TKSTATE UNKNOWN 0
IDLE 1
SEIZED 2
QUEUED 3
CONN 4
DABN 5
MBUSY 6
FBUSY 7
FDISC 8
HOLD 9
RING 80
TK_DIR IN 2
OUT 1
TK_PRI YES 1
NO 0
TK_QTYPE MAIN 1
BACKUP 2
TK_VPRI LOW 1
MED 2
HIGH 3
TOP 4
PER_CHG YES 1
NO 0
SLVL_CHG YES 1
NO 0
SKSTATE UNKNOWN 0
NORMAL 1
OVRLD1 2
OVRLD2 3
YES_NO n 0
y 1
DISPOSITION CONN 1
ANS 2
ABAN 3
IFLOW 4
FBUSY 5
FDISC 6
OTHER 7
Calculations
Overview
The mathematical calculations defined in this section are the standard CMS Dictionary
calculations that are used in real-time, historical, and integrated CMS and CMS Supervisor
reports. The calculations can also be used in custom and designer reports.
! CAUTION:
Do not modify any of the standard CMS Dictionary calculations. Doing so
changes the meaning of the data that displays in reports.
Reports-specific calculations
The calculations in this section support reports that were modified for V8 CMS Supervisor.
These calculations present information supporting Business Advocate and Virtual Routing.
They are not standard CMS calculations and are not part of the CMS database, althouigh
they draw data from the database. These calculations are only available with R8 and
newer releases of CMS Supervisor.
% Flow Out 100 * OUTFLOWCALLS / INCALLS The number of the total vdn
calls to a VDN that were
redirected to another
VDN, expressed as a
percentage. Used in
interval, weekly, and
monthly reports.
% Agent Occup 100 * (sum(I_RINGTIME + I_ACDTIME The percentage of an agent
(Group) w/ACW + I_ACDOTHERTIME + agent or agent group's
I_ACDAUX_OUTTIME + occupancy, including after
I_ACDAUXINTIME + I_ACWTIME) / call work time. This
(sum(TI_STAFFTIME – TI_AUXTIME + calculation is used in
I_ACDAUX_OUTTIME + interval, daily, weekly, and
I_ACDAUXINTIME)) monthly Historical Agent
Summary and Agent
Group Summary reports.
When it is used in an
Agent Summary report,
the field is % Agent
Occup.
% Agent Occup 100 * (sum(I_RINGTIME + I_ACDTIME The percentage of an agent
(Group) w/o ACW + I_ACDOTHERTIME + agent or agent group's
I_ACDAUX_OUTTIME + occupancy, excluding
I_ACDAUXINTIME) / after call work time. This
(sum(TI_STAFFTIME – TI_AUXTIME + calculation is used in
I_ACDAUX_OUTTIME + interval, daily, weekly, and
I_ACDAUXINTIME)) monthly Historical Agent
Summary and Agent
Group Summary reports.
When it is used in an
Agent Summary report,
the field is % Agent
Occup.
ag_actv . . . . . . . . . . . . . . . . . . . . . . 33
AG_DEST . . . . . . . . . . . . . . . . . . . . 296
Symbols AG_DIR . . . . . . . . . . . . . . . . . . . . . 296
% Aban . . . . . . . . . . . . . . . . . . . . . . 311 AG_ORIG . . . . . . . . . . . . . . . . . . . . 296
% Agent Occup (Group) w/ACW . . . . . . . . . . 312 AG_PREF . . . . . . . . . . . . . . . . . . . . 296
% Agent Occup (Group) w/o ACW . . . . . . . . . 312 AGDURATION (real-time) . . . . . . . . . . . . 127
% Busy . . . . . . . . . . . . . . . . . . . . . . 311 Agent . . . . . . . . . . . . . . . . . . . . . . . 41
% Disconnect . . . . . . . . . . . . . . . . . . . 311 Agent Counts . . . . . . . . . . . . . . . . . . . 87
% Flow Out . . . . . . . . . . . . . . . . . . . . 312 Agent database items . . . . . . . . . . . . 49, 102
Agent login/logout database items . . . . . . . . . . 55
Agent Position, EAS . . . . . . . . . . . . . . . . 42
A Agent Position, No EAS . . . . . . . . . . . . . . 41
Abandoned Call . . . . . . . . . . . . . . . . . . 40 Agent Role. . . . . . . . . . . . . . . . . . . . . 87
Abandoned Calls . . . . . . . . . . . . . . . . . 95 Agent State and Row Search Values
ABNCALLS . . . . . . . . . . . . . . . . . . . . 108 Cross-Reference . . . . . . . . . . . . . . . 296
ABNCALLS1-10 . . . . . . . . . . . . . . . . . . 109 Agent State Tracking at Login . . . . . . . . . . . . 85
ABNQUECALLS . . . . . . . . . . . . . . . . . . 110 Agent Time in Skill . . . . . . . . . . . . . . . . . 87
ABNRINGCALLS . . . . . . . . . . . . . . . . . 110 Agent trace database items . . . . . . . . . . . . . 56
ABNTIME . . . . . . . . . . . . . . . . . . . . . 111 Agents in Multiple Splits/Skills . . . . . . . . . . . . 84
ABNVECCALLS . . . . . . . . . . . . . . . . . . 112 AGENTS_ON_EXT_CALLS . . . . . . . . . . . 300
ACCEPTABLE . . . . . . . . . . . . . . . . . . 112 agex. . . . . . . . . . . . . . . . . . . . . . . . 33
ACD (index) . . . . . . . . . . . . . . . . . . . . 112 AGINRING (real-time) . . . . . . . . . . . . . . 126
ACD Call . . . . . . . . . . . . . . . . . . . . . 41 AGOCC . . . . . . . . . . . . . . . . . . . . . 126
ACD_RELEASE . . . . . . . . . . . . . . . . . . 115 AGSTATE (real-time) . . . . . . . . . . . . . . . 126
ACDAUXOUTCALLS . . . . . . . . . . . . . . . 115 AGT_RELEASED . . . . . . . . . . . . . . . . 126
ACDCALLS . . . . . . . . . . . . . . . . . . . . 116 AGTIME(real-time) . . . . . . . . . . . . . . . . 127
ACDCALLS_R1 . . . . . . . . . . . . . . . . . . 117 ALL_BUSY . . . . . . . . . . . . . . . . . . . 298
ACDCALLS_R2 . . . . . . . . . . . . . . . . . . 119 ALLINUSE (real-time) . . . . . . . . . . . . . . 127
ACDCALLS1-10 . . . . . . . . . . . . . . . . . . 117 ALLINUSETIME . . . . . . . . . . . . . . . . . 128
ACDONHOLD (real-time) . . . . . . . . . . . . . 120 ANI_SID . . . . . . . . . . . . . . . . . . . . . 128
ACDTIME . . . . . . . . . . . . . . . . . . . . . 120 ANSCONNCALLS1-10 . . . . . . . . . . . . . . 128
Acronyms . . . . . . . . . . . . . . . . . . . . . 27 ANSHOLDTIME . . . . . . . . . . . . . . . . . 128
active calls . . . . . . . . . . . . . . . . . . . . 106 ANSLOCID . . . . . . . . . . . . . . . . . . . 129
ACTIVECALLS (real-time) . . . . . . . . . . . . . 121 ANSLOGIN . . . . . . . . . . . . . . . . . . . 129
ACW . . . . . . . . . . . . . . . . . . . . . . . 41 ANSREASON . . . . . . . . . . . . . . . . . . 129
ACW_AUX_OUT_ADJ . . . . . . . . . . . . . . . 300 ANSRINGTIME . . . . . . . . . . . . . . . . . 129
ACW_AUX_OUT_CALLS . . . . . . . . . . . . . 300 ANSTIME . . . . . . . . . . . . . . . . . . . . 130
ACWINCALLS. . . . . . . . . . . . . . . . . . . 121 Answered Call . . . . . . . . . . . . . . . . . . . 42
ACWINTIME . . . . . . . . . . . . . . . . . . . 121 ASA (real-time) . . . . . . . . . . . . . . . . . 130
ACWOUTADJCALLS . . . . . . . . . . . . . . . 122 ASSIST . . . . . . . . . . . . . . . . . . . . . 131
ACWOUTCALLS . . . . . . . . . . . . . . . . . 122 ASSIST_ACTV . . . . . . . . . . . . . . . . . . 131
ACWOUTOFFCALLS . . . . . . . . . . . . . . . 123 ASSISTS . . . . . . . . . . . . . . . . . . . . 131
ACWOUTOFFTIME . . . . . . . . . . . . . . . . 123 ATAGENT (real-time) . . . . . . . . . . . . . . . 132
ACWOUTTIME . . . . . . . . . . . . . . . . . . 123 AUDIO . . . . . . . . . . . . . . . . . . . . . 132
ACWTIME . . . . . . . . . . . . . . . . . . . . 124 Audio Difficulty . . . . . . . . . . . . . . . . . . . 96
ADJATTEMPTS . . . . . . . . . . . . . . . . . . 125 Automatic-in mode (AI) . . . . . . . . . . . . . . . 42
ADJROUTED . . . . . . . . . . . . . . . . . . . 125 AUX work mode . . . . . . . . . . . . . . . . . . 42
ADJUNCTOUT (real-time) . . . . . . . . . . . . . 125 AUXINCALLS . . . . . . . . . . . . . . . . . . 132
Adjunct-Placed and Adjunct-Routed Calls . . . . . . 84 AUXINTIME . . . . . . . . . . . . . . . . . . . 133
Administration documents . . . . . . . . . . . . . 25 AUXOUTADJCALLS . . . . . . . . . . . . . . . 133
Administrative data . . . . . . . . . . . . . . . . 34 AUXOUTCALLS . . . . . . . . . . . . . . . . . 134
Administrative data, definition . . . . . . . . . . 34 AUXOUTOFFCALLS . . . . . . . . . . . . . . . 134
AUXOUTOFFTIME . . . . . . . . . . . . . . . . 135
Administrative data, definition . . . . . . . . . . . 34
AUXOUTTIME . . . . . . . . . . . . . . . . . . 135
After Call Work . . . . . . . . . . . . . . . . . . 41
AUXREASON . . . . . . . . . . . . . . . . . . 135
Y
YES_NO . . . . . . . . . . . . . . . . . . . . . 299
Not
Excellent Good Fair Poor
Applicable
Ease of Use
Clarity
Completeness
Accuracy
Organization
Examples
Illustration
Overall
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