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ST.

PAUL COLLEGE OF MAKATI


D.M. RIVERA ST., POBLACION, MAKATI CITY

Student’s Viewpoint on the use of Graphical Softwares in Mathematics

A Research Study Presented


To the Faculty of Senior High School Department of
St. Paul College of Makati

In Partial Fulfillment of
The Requirements for the Practical Research Subject

Atienza, Lea
Calpo, Angela
De Guzman, Marc
Intalan, Aila

March 8, 2019

1| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

CHAPTER ONE

THE PROBLEM AND ITS BACKGROUND

INTRODUCTION

Technology has been evolving for the past years making life easier for people by the use

of smartphones, tablets and computers. It is present in every human’s life whether it deals with

work or studies. An average human consumes more than 5.9 hours a day using technology

(Meeker, 2018). The purpose of technology is to solve human problems with mind, communication

and ability.

Technology has merged with the educational system which provides students with more

opportunities in learning. Teachers and students benefit from various educational technologies,

teachers have learned how to use technology in their classrooms and students are getting more

interested in learning with technology. The use of technology in education has removed

educational boundaries, both students and teachers can collaborate by using advanced educational

technologies. According to Common Sense Media survey, 94 percent of parents recognize that

technology can be used to support their children's education. The educational technology is

supporting both teaching and learning processes, it has increased student’s engagement and

motivation towards learning.

Technology provides opportunities for instructions in math and STEM classrooms. It helps

learners to see and interact with mathematical concepts. Students can explore and make discoveries

2| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

with games, simulations and digital tools. For many students, math takes a lot of practice and it

does not come naturally to them. By technology it has made it possible for teachers to be able to

reach a variety of different math levels, all at the same time. Technology in the classroom provides

students with practice for those who have not yet mastered the basics, while providing students

who have mastered the basics with challenges.

A graphing software is a program used by mathematicians in the study of graphs of a

function. Most graphing softwares has the ability to plot graphs in a cartesian plane, trace accurate

features of the x-y coordinates of a point in a curve and solve standard mathematical functions.

Graphing softwares are useful and easy to understand for it provides accurate information. It also

includes calculus features for STEM students such as plotting of a derivative and computing for

the area of a curve.

In accordance with the curriculum guide of DepEd for Senior Highschool students, there

are certain topics wherein the use of graphical softwares are applied. In Pre-Calculus, the topic

about determining the standard form equation of parabola, ellipse, circle and hyperbola can use

graphical softwares. According to Jackson (n.d), standard form of an equation is finding the

standard form of a line by a positive integer and integers. This topic can use graphical softwares

as a form of learning by indicating the equation into the software, in order to check or find out the

shape of the solved equation.

3| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

Another is in Basic Calculus, the curriculum guide states topics like illustrating the tangent

line to the graph of a function at a given point, derivative of a function at a given number and the

derivative of a function to the slope of the tangent line. In finding the tangent line of a function,

multiple functions are present or given to find where the tangent line lies on the circle. The

derivative of a function is the symbol f(x), according to Dawkins (n.d), the derivative is defined as

the instantaneous rate of change, or slope, at a specific point of a function. It gives you the exact

slope at a specific point along the curve. The derivative is denoted by (dy/dx), which simply stands

for the derivative of y with respect to x. These topics again, can be learned through the use of

graphical softwares. Inputing the functions or equations to the graphical software can help students

learn with the use of technology or mobile phones.

This study aims to find out if graphing softwares are useful in math classes. The researchers

will witness if the usage of graphing softwares or calculators helps the students to better understand

the lesson given to them. They will find out if the students are really learning with the use of

graphical softwares that are present in Math classes.

4| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

THEORETICAL FRAMEWORK

Modern educational technology theory is a broad and specific concept. It refers to the

theory and practice of optimizing teaching with modern educational theory and information

technology. Utilizing graphical software in teaching and learning which will provide a new

challenge to both mathematics educators as well as students.

“Teaching and learning in mathematics curriculums by using mathematical software can

be a difficult and demanding task, especially for novice learners.” (Kilicman, A. et al, 2010). The

use of graphical software has significant effects to both the learner and the educator, therefore, this

proposes different viewpoints about its effectiveness or ineffectiveness.

In the advanced education thought and theory under the guidance of modern educational

technology to make full use of modern information technology, through the design, the teaching

and learning process and resource development, utilization, management and evaluation of theory

and practice, so as to realize the optimization of teaching. This study aims to bring modern

technology to the mathematics classroom and find the students’ viewpoint towards the modern

means of education.

“Simplistic software design or thoughtless use of computer graphing in classrooms may

further obscure some of what is already difficult to teach. On the other hand, thoughtful design

and use of graphing software present opportunities to focus on mathematical issues that were
5| Student’s Viewpoint on the use of Graphical Softwares in Mathematics
ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

always important to students but were never as accessible before.” (Goldenberg, E. P., 1988). This

theory allows educators to re-position themselves towards a more innovative approach wherein

the goals of the students are to be met by using graphical software. Educators should be liberated

from the traditional mode of education due to the enhancement of multimedia.

In the background of advocating quality education, the application of modern educational

technology has very practical significance and value. Machines should not and cannot replace the

emotional communication between people, this is the main value of this research study, to find out

the opinions of the students and make way for improvement of classroom methods.

6| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

CONCEPTUAL FRAMEWORK

INPUT PROCESS OUTPUT OUTCOME

Demographic Interview Student’s Evaluation and

Profile: Viewpoint on the Analysis for

- Sex use of Graphical School and

- Age of Softwares in Classroom

respondents Mathematics Methods

- Section Improvement

Plan.

Figure 1.

The figure 1 above is the set of data essential to find the student’s viewpoint on the use of

graphical softwares in mathematics. The first box shows the demographic profile of the

respondents: sex, age of the respondents, and section.

The next box will be the information acquire from the interview that would be conducted

throughout the research.

The following box would be the results after conducting the survey. It would be the answers

to the main problem or title of the research.

7| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

The box would be the activities and programs that would be conducted after the research

has been completed. The respondents would be the one to benefit from these activities and

programs.

STATEMENT OF THE PROBLEM

This study seeks to find the perspective of students towards the use of graphing softwares.

Specifically, it attempts to answer the following questions:

1. What is the demographic profile of the students

1.1 Age; and

1.2 Sex?

2. What graphical softwares do students use in mathematics?

3. What are the benefits students gain in using graphing softwares in mathematics?

4. What are the programs or recommendations the researchers can implement to improve

the use of graphing softwares in classrooms?

ASSUMPTIONS

1.This study assumes that by the use of graphical software in mathematics it can make them

students easy to solve equations.

2. This study assumes that graphical softwares helps every students to better understand lessons in

mathematics.

8| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

3. The study assumes that graphical softwares has made students to easily solve a function by

graphing it in their mobile phone.

4. The respondents truthfully answered the questions given by the researchers.

SCOPE AND LIMITATION OF THE STUDY

The study focuses on the use of Graphical Software in Mathematics of the Grade 12

Students under STEM strand of St. Paul College of Makati. It includes some question about the

use of Graphical Software in Mathematics and the study will be conducted by the researchers of

Grade 11 STEM. In this study, the researchers will know the use of the graphing calculators and

softwares in Mathematic and know how beneficial it is to use graphical softwares in Mathematics.

This study is limited to the respondents of the study which will be the Grade 12 STEM students of

St. Paul College of Makati. Overall, the study will be conducted at St. Paul College of Makati.

SIGNIFICANCE OF THE STUDY

This part contains the importance and purpose of the study to the students, teachers, and

future researchers.

STUDENTS. The students will be provided with more information regarding graphing calculators

or softwares and how their knowledge will affect their learnings for their mathematics subject.

They will also understand how graphing softwares are used and how it works, and also the

relevance of the subjects provided and how these will benefit them.

9| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

TEACHERS. The study will help distinguish the pros and cons of the graphical softwares, and

also the strengths and weaknesses of the students. By this, the teachers and will be more aware and

they can use this as a guide in improving their ways to help the students, in order for them to cope

with the subject better.

FUTURE RESEARCHERS. As time passes by, changes happen the graphing softwares can

change or improve, so this study can be a guide to the future researchers for them to identify which

aspect of the graphing softwares they must focus on in the said time. It will also give them give

them a lot of information regarding the students’ learning that they may use in their future study.

May this study not only become a source but also a motivation.

DEFINITION OF TERMS

The following terms are defined for better understanding. All of which are involved and

connected in this study. These terms are the following:

Graphical Softwares. Graphical softwares Graphical softwares in mathematics are specialized

programs such as Mathematica, Maple, MuPAD, MathCAD can be an approach to students in

learning for it allows students to discover and consilidate their own knowledge. (Kumar &

Kumaresan, n.d). The usage of graphical softwares to the students will be tested to see if it will

be helpful or not.

10| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

Mathematics. Mathematics Mathematics have many real life applications and problem solving

such as statistics and probablity which involves critical thinking and problem solving skills

(Aplaon, 2017). Mathematics is being used in the study for the students to use the graphical

softwares.

Senior High School. Senior High School Senior high school (SHS) refers to the additional 2

years in the K-12 program which are Grades 11 and 12. Students are given the opportunity to

choose a strand the will help them to their chosen careers (Formoso, 2016). STEM strand is

under the Senior High School which is the grade level of the respondents.

STEM. STEM is an educational program to prepare students for college and graduate study in

the fields of science, technology, engineering, and mathematics (STEM). STEM aims to foster

inquiring minds, logical reasoning, and collaboration skills (Rouse, n.d). STEM will be the

respondents of the study for it has mathematics in the educational program which leads in using

graphical softwares.

11| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

CHAPTER 2

REVIEW OF RELATED LITERATURE

This chapter provides the relevant concepts from different literature fields. It aims to make

the readers aware of the supporting knowledge of the topic. Furthermore, it provides a link between

the researched proposed and the previous studies alone. This gives evidences on the aspects that

were already established which in turn gives a chance to the reader to better appreciate the study.

More importantly, this gives the researchers direction of the study based from the found literature.

Foreign Literature

Mathematics, metaphors, and human factors: Mathematical, technical, and pedagogical

challenges in the educational use of graphical representation of functions. According to

Goldenberg (n.d), this discusses the use of computer software as an aid in teaching graphing

functions to mathematics students. It is noted that students often make significant

misinterpretations of what they see in graphic representations of functions. To interpret graphs

correctly, students need mathematical knowledge and expectations, not just perceptual experience.

Simplistic software design or thoughtless use of computer graphing in classrooms may further

obscure some of what is already difficult to teach. On the other hand, thoughtful design and use of

graphing software present opportunities to focus on mathematical issues that were always

important to students but were never as accessible before.

Graphic calculators and connectivity software to be a community of mathematics

practitioners. According to Robutti (2010), the study shows results in continuity with others

12| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

emerged in the previous ICMEs and some new ones, and offers an analysis of the novelty of the

software in introducing new ways to support learning communities in the construction of

mathematical meanings. The study is conducted in a semiotic-cultural framework that considers

the introduction and the evolution of signs, such as words, gestures and interaction with

technologies, to understand how students construct mathematical meanings, working as a

community of practice.

According to Ruthven (2009), using of graphing software to teach about algebraic forms

is a study of technology-supported practice in secondary-school mathematics the use of graphing

software to teach about algebraic forms was identified as being an important archetype. Employing

evidence from lesson observation and teacher interview, such practice was investigated in greater

depth through case study of two teachers each teaching two lessons of this type. Although teachers

consider graphing software very accessible, successful classroom use still depends on their

inducting students into using it for mathematical purposes, providing suitably prestructured lesson

tasks, prompting strategic use of the software by students and supporting mathematical

interpretation of the results. Accordingly, this study has illustrated how, in the course of

appropriating the technology, teachers adapt their classroom practice and develop their craft

knowledge: particularly by establishing a coherent resource system that effectively incorporates

the software; by adapting activity formats to exploit new interactive possibilities; by extending

curriculum scripts to provide for proactive structuring and responsive shaping of activity; and by

reworking lesson agendas to take advantage of the new time economy.

13| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

As stated by Johnson (2018), by helping students see how Graphs work it will help them

in their way of solving Math equations or problems, Students see graphs in their daily lives, and

they sketch and interpret graphs in math classes. They might think that different looking graphs

show different things. Yet teachers know that two graphs that look different can represent the same

thing. When teachers focus on the relationships between the attributes included in the graphs, they

can help students to move beyond what graphs look like to what graphs represent. When students

use graphs to investigate and represent those relationships, they have opportunities to make more

meaning from the graphs. These learning opportunities can make all the difference.

Based on Formaneck (2012), the use of Math software in the Classroom has Pros, Cons

and Tips for Implementation. Mathematical software in the undergraduate classroom has increased

drastically over the last decade. In part, this is due to the use of the same or related software being

used in industry, thus preparing students for their future careers. However, for software used in

introductory courses, it can be argued that some core fundamentals may fail to be learned due to

the computer performing the work for the students before they have properly absorbed the

mathematical theory involved. This paper reviews the bulk of the issues and research results that

have been generated in the literature. It goes on to derive its own insights into the various benefits

and detriments that software can have on a student’s learning. The paper then gives distinct

recommendations for successful implementation of mathematical software in undergraduate

education, with particular emphasis on first-year engineering and mathematics undergraduate

students. Finally, further points for discussion are presented.

14| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

In accordance with Goos (n,d), using technology to support effective mathematics teaching

and learning and knowing what counts? What counts when it comes to using digital technologies

in school mathematics? Is technology there to help students get ‘the answer’ more quickly and

accurately, or to improve the way they learn mathematics? The way people answer this question

is illuminating and can reveal deeply held beliefs about the nature of mathematics and how it is

best taught and learned. This presentation considers the extent to which technology-related

research, policy and practice might usefully inform each other in supporting effective mathematics

teaching and learning in Australian schools. The first part of the presentation considers key

messages from research on learning and teaching mathematics with digital technologies. The

second part offers some snapshots of practice to illustrate what effective classroom practice can

look like when technologies are used in creative ways to enrich students’ mathematics learning.

As per Kharuddin (2017), Graphing Calculator Exposure of Mathematics Learning in a

Partially Technology Incorporated Environment. Integrating technology in the mathematics

curriculum has become a necessary task for curriculum developers as well as mathematics

practitioners across the world and time. In general research studies seeking a better understanding

of how best to integrate mathematics analysis tools with mathematics subject matter normally

observe mathematics lessons taught exclusively in a technology enriched environment or computer

lab. In some universities undergraduate mathematics courses are still taught in a traditional manner

that takes care of the algorithmic and procedural steps. This paper relates a study that embarks on

the technology exposure claiming that human action is mediated by technological setting.

15| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

As explained by Blubaugh (n,d), the preparing perservice Math Teachers to teach with

today's Technology will be keeping them up to date. We often refer to this course as our

“Technology Methods Course”. Because of the many technologies available that can assist a

mathematics teacher’s delivery of instruction, I have revised our course to be more selective than

prescriptive. That is, rather than my deciding what particular technologies (and only having time

to look at a few), such as which calculators, which mathematical software programs, and which

delivery systems I would provide instruction, I identify, demonstrate, and describe several high

quality technologies for mathematics instruction and then let the student decide on any three

modern technologies in which they are most interest and would like to pursue for their course

projects. They really enjoyed this independence in selecting technologies of their interest and in

extending their knowledge and skill at using different technologies for math instruction. After all,

a teacher is likely to use technology as part of their classroom instruction if they enjoy the

technology and are comfortable at using it. Because they present their projects, the class is exposed

to many different technologies for instruction and thus has a broader perspective as to possible

tools for teaching mathematics.

Local Literature

According to Khairiree (n.d), on the use of graphing calculator (TI-83) in mathematics

education in Southeast Asian Countries. The graphing calculator is a relatively new form of

technology, one which was specifically developed as an aid in teaching and learning mathematics.

SEAMEO RECSAM (Southeast Asian Ministers of Education Organization, Regional Centre for

Science And Mathematics) is in line with its commitment in helping educators through the use of

innovative technologies in teaching and learning in science and mathematics in the Southeast

16| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

Asian Region. From 1998 until present, experimental research and action research carried out

through SEAMEO RECSAM has shown that if it is appropriately employed, graphing calculator

can be used as a teaching tool in enhancing students to learn mathematics effectively.

Foreign Studies

In accordance with Ferguson (2014), the exploration of Graphing Software program

selection and relative proficiency among undergraduate Biology Students. Although the use of

technology in biological career paths is increasing globally, studies indicate that United States

undergraduate biology students are not prepared for this technologically advanced workforce. One

potential element of this issue is that students may not have adequate training with technology-

based tools as it applies to undergraduate biology curriculum. To address this problem, my

exploratory study examines student proficiency for graphing with Excel, and aptitude for an

industry standard graphing program. Student preference was included in this study to gauge their

overt and underlying perspectives of each software program. Four Junior and six Sophomore

students participated in a teaching experiment that consisted of simple and complex graphing

instruction using both Microsoft Excel. At the close of the teaching experiment, students created

graphs using the program of their choice, and then participated in an interview. Interview results

indicate a preference for Excel with simple graphing tasks for more complex graphing tasks; yet,

80% of students indicated that Excel is burdensome. Analysis of the steps students took to generate

each graph in their final session showed an overall lower proficiency level with Excel for five out

of six tasks. Analysis of students’ graph products also suggest that biology students

17| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

overwhelmingly find Excel based graphing challenging, and use of alternate software found in the

biology industry is recommended for addressing this issue in educational settings.

As stated by Fitzallen (n.d), students’ development of an understanding of covariation was

the focus of a research project that investigated the way in which 12 Year 5/6 students engaged

with the learning environment afforded by the graphing software, TinkerPlots. Using data

generated from individual interviews, the results demonstrate that upper primary students use their

understanding of covariation to draw conclusions about trends in data evidenced in the graphs they

created as well as their knowledge of the context. Implications for the Australian Curriculum are

considered.

Based on Reznichecko (2007), In his study, it focuses on using technology to support

mathematics instruction. Technologies such as computers and calculators are widely used in the

teaching of mathematics. The educators advocate the use of these tools to reduce tiresome

computations and tasks so that class time can be more effectively used for learning mathematics.

The purpose of this review is twofold: (1) to explore the use of computer and calculator as tools

for the mathematics teaching and (2) to analyze their effects on the students’ achievement in

algebra and calculus. This review of literature from 1990-2006 also addresses the implication of

curriculum in an age of computer algebra systems.

According to Kumar (n.d), the computer algebra systems (CAS) such as Mathematica,

Maple, MuPAD, MathCAD, Derive, Maxima have potential to facilitate an active approach to

18| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

learning, to allow students to become involved in discovery and to consolidate their own

knowledge, thus developing conceptual and geometrical understanding and a deeper approach to

learning. Emergence of such mathematical tools and its ability to deal with most of the

undergraduate mathematics cannot be ignored by mathematics educators. Use of Computer

Algebra Systems in mathematics teaching is in its infancy in India. The main idea of this study is

to give introduction to computer algebra systems, its advantages and disadvantages in mathematics

teaching. We include our experiment and experiences in Mumbai University, India, where an

attempt was made to include CAS-based practicals at the final year under graduate mathematics

course. However this experiment did not really work. We look at some of the reasons due to which

this experiment did not work and the lessons we learned from this experiment. We also mention

some of the challenges one faces in the deployment of CAS in teaching mathematics and some

steps to be taken to overcome these challenges in India. Some of our experiences may also be

useful to mathematics educators from other developing countries, which lack the necessary

infrastructure and technical expertise to implement these ideas.

As reported by Molenje (2012), this was designed to explore secondary mathematics

teachers’ beliefs about graphing calculators, their practices with the graphing calculators when

teaching linear and quadratic functions, and the relationship between the teachers’ beliefs and their

practices. The study was conducted in two phases. In the first phase, 81 teachers responded to a

questionnaire about their beliefs regarding the use of graphing calculators in the teaching and

learning of linear and quadratic functions. Six of these teachers then participated in the second

phase involving task-based interviews and classroom observations. A major finding from the

19| Student’s Viewpoint on the use of Graphical Softwares in Mathematics


ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

survey was a possible link between teachers’ frequency of calculator use and their views regarding

sequencing of function representations. I found that low frequency users held the view that

algebraic symbols should always precede tables while high frequency users did not hold a similar

view. Teachers in this study were also split on which type of tasks students should be allowed to

use graphing calculators. Some teachers stated that they would encourage their students to use the

graphing calculator when the students felt it was appropriate regardless of the task while others

stated that they would always want their students to learn to solve each type of problem with paper

and pencil before they could use a calculator.

According to Bakar (n.d), The integration of technological tools especially computer

softwares has been widely practiced in teaching and learning especially in mathematics. Various

types of dynamic mathematical softwares, such as Geometer's Sketchpad, Autograph and the

Graphing Calculator, have been utilized for learning mathematics in Malaysian secondary schools.

However, the use of an open source software in teaching and learning mathematics is still new in

Malaysia. This paper compared the effectiveness of using an open source software i.e. GeoGebra

and a courseware developed by the researcher for learning transformation. Purposive sampling

was carried out and a total of 70 secondary school students from a school in Malaysia participated

in the study. These students were randomly assigned into two separate groups. Each group

underwent instruction utilizing either the GeoGebra or the e-transformation software. Findings

showed that significant differences existed between the pre and posttests scores of each of the

GeoGebra and e-transformation groups. However, there was no significant difference in the

performance scores on the post test of both groups. Further analysis also showed there was no

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ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

significant difference on each topic included in the post test. These findings showed that both

computer softwares had been effective in teaching mathematics at Malaysian secondary school

level.

As per Idris (2010), creativity in mathematics helps students make sense of the world.

However, in typical classrooms, students are taught as if mathematics is all about rules and

procedures. Students need to see how mathematics was developed and realize that creative

individuals shaped the body of mathematical knowledge. More emphasis should be placed on

creative ways of expressing ideas. In this age of ICT, students need work that stimulates their

curiosity and awakens their desire for mathematical creativity.

In line with Montijo (2017), as technology in education continues to improve, research is

necessary to assess the impact it is having on students’ confidence in the way students solve

mathematics problems. The purpose of this quasi-experimental, non-equivalent control-group

comparison study is to examine the impact the Desmos graphing calculator has on the problem-

solving confidence of middle school and high school students as compared to students who use a

TI-83 Plus graphing calculator while controlling for students’ math achievement scores. The

students (N = 146) participating in this study were learning their respective mathematics material

for an equivalent period of 12 weeks in order to determine whether students who used the Desmos

calculator experienced a statistically significant difference in problem-solving confidence levels.

Students in both groups took the assessment at the end of the 12-week period of learning and an

Analysis of Covariance (ANCOVA) was used to test whether there was a significant difference in
21| Student’s Viewpoint on the use of Graphical Softwares in Mathematics
ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

the scores of the Problem Solving Inventory (PSI). Results indicate that there was a statistically

significant difference in problem-solving confidence scores between middle and high school

students who used the Desmos graphing calculator as compared to students who used a TI-83 Plus

graphing calculator, while controlling for student math achievement scores.

Local Studies

According to Serdina (n.d), with advances in information and communication technology,

it is not possible to avoid the impact of technology on mathematical problem solving. Among those

technologies, there has been a steady increase in interest in using hand-held technologies, in

particular graphing calculators, by mathematics educators and curriculum developers and teachers

(Kissane, 2000). Using graphing calculators in learning mathematics will allow students to explore

and model mathematical problems and create multiple representations of mathematical problems.

Technology that supports multiple representations can increase students’ use of visualization in

problem solving and enhance understanding (Center for Technology in Learning, 2007).

As stated by Cavao (n.d), the study aimed at checking the effects of using Casio FX991ES

Plus on the achievement and anxiety level of selected college students in a chartered local

university in Manila, Philippines. Researchers employed the quasi-experimental research design.

There were two groups of respondents in this experiment namely: control group who utilized

traditional lecture method while the experimental group used the Casio FX991ES Plus Calculator.

Both groups were exposed to the same lessons in Fundamentals of Statistics particularly topics in

Inferential Statistics. Diagnostic test was administered to both groups to establish equal footing in

terms of their abilities. This first researcher handled both the experimental and control groups.
22| Student’s Viewpoint on the use of Graphical Softwares in Mathematics
ST. PAUL COLLEGE OF MAKATI
D.M. RIVERA ST., POBLACION, MAKATI CITY

Results revealed that the experimental group performs significantly better as regards to the mean

score in the achievement test. It can be concluded that their performance is greatly influenced by

the use of calculator. In terms of anxiety level, both groups revealed significant difference in the

pre and posttests. Although both are significant, it is noteworthy that there is a marked

improvement in anxiety level under experimental group as manifested by a greater increased in

result. An increase in the score means a reduction in the anxiety level.

The use of mobile technology in teaching and learning, according to Marez (2015),

information and communication technology is a principal driver in our Information Society of

which the immediate consequences for educational practice can be observed. Following this

evolution, several authors have mentioned the need to shift from the traditional classroom setting,

where the student is seen as a passive consumer of educational knowledge, to a classroom in which

learners are considered active participants and where collaboration and sharing information in a

resource-rich environment is given precedence. To advance this shift and the necessary educational

reform, hardware and software developers promote new technological tools, and more specifically

tablet devices, as magic devices. These tablets are more narrowly defined by the New Media

Consortium in 2012 as iPads, Windows -or Android devices, i.e. small, wireless, mobile personal

computers which have finger-driven touch screens and are backed-up by diverse applications in a

well-provisioned application marketplace.

As reported by Gorra (2016), the Philippines is a developing country in Asia Pacific region.

The use of Information and Communication Technology (ICT) in teaching and learning has

become very common these days. Access to information increases the awareness of students, help

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them in increasing thinking and creativity in learning tasks, provide quick access to subject

material and engage them in adopting strategies which can help in maximizing the quality of

learning. The process of learning can become very rich if students have access to latest information

on subjects, can analyze the information quickly by manipulating it on computers through

graphical displays and experiment with the information to effectively communicate their results

and conclusions using the technical tools. On the other hand, technology can also be used to distract

students in the class room from their learning activity. Technical tools like laptops and mobile

phones can distract students from their learning activity and cause disruption to class room activity,

if not used properly.

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CHAPTER 3
RESEARCH METHODS
INTRODUCTION

This chapter presents the research methods used in this study on the use of graphic

software in mathematics. The discussion of the research design, sampling method and population,

data collection, data analysis of qualitative data, ethical considerations and limitations of the study.

This will serve as a representation of how the researchers dealt with the floating of instruments

and how they conducted it.

RESEARCH DESIGN

The research done is a qualitative type of research, specifically descriptive research

to determine the use of graphic software in mathematics, the student’s viewpoint. This is done

through the process of interviews with the respondents. The researchers used this type of research

because they need to carefully observe and analyze the behavior of the respondents when dealing

with graphing softwares. It allows a useful insight into a phenomenon, where the researchers have

no control over the experiments. The specific type of research used in the study is Grounded

Theory. According to Noble (2016), Grounded theory is a research method concerned with the

generation of theory, which is ‘grounded’ in data that has been systematically collected and

analyzed. It is used to uncover such things as social relationships and behaviors of groups, known

as social processes. This design is supported with respondents who use graphing softwares when

it comes to dealing with lessons in mathematics. The interviews to be conducted are for the purpose

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of determining the viewpoint of students towards the use of graphical softwares in Mathematics

and how effective it is in learning.

SAMPLING METHOD AND POPULATION

The respondents of this research study are from the Senior High School department

of St. Paul College of Makati A.Y 2018 – 2019. The research focuses on the Grade 12 students as

the respondents of this study. There are 2 sections that includes the STEM strand in grade 12. The

method used is non – probability purposive sampling. This technique is reliant to the researchers,

for them to select elements for a sample. The researchers will select respondents from the sample

that have certain knowledge about graphical softwares.

DATA COLLECTION

Upon the approval of the school administration to conduct the study, the researchers

will meet their respondents in the study. The researchers had a session with the grade 12 STEM

students and orienting them with the use of graphical softwares. After orienting and interacting

with the respondents, the researchers will now gather data from the respondents and start

interviewing. The research questions used in the study is focused on the perspective of the students

who are using graphical softwares for educational purposes.

DATA ANALYSIS OF QUALITATIVE DATA

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The interviews were voice recorded with permission of the participants and the tapes

were transcribed from better understanding. Notes were taken down by the researchers during the

interview in order to help them in accuracy and transcription.

ETHICAL CONSIDERATIONS

Throughout the duration of the study, the researchers were to employ the ethics

wherein the respondents where given consent forms, stating the he/she was randomly chosen and

that the researchers would not proceed with the interview without having the consent letter signed

by him/her. The researchers explained beforehand that wishing to withdraw from the study was

allowed to do so. The response of the respondents were ensures to contain honesty abs biases

would be avoided. Personal information such as names were optional and confidential answers

were to be used for research purpose only and that the data were to be kept safe.

LIMITATIONS OF THE STUDY

The data gathered from the randomly chosen participants were acceptable enough to carry

on with this study. The first limitation of the study is that it was only limited to a few respondents,

due to the sample sample used. Second limitation would be that the researchers only focused on

respondents from St. Paul College of Makati, there are only limited STEM students present in the

institution. The last limitation could possibly be the dishonest or biased answers given by the

respondents of the study.

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CHAPTER IV
PRESENTATION, ANALYSIS AND INTERPRETATION OF DATA

This chapter aims to find out the benefits that students gain in using graphical

softwares and how it affects the students learning in mathematics. The researchers have gathered

the necessary data for the completion of the research study through the form of interviews. This is

to be able to have a more evidently perspective, an accurate and comprehensive presentation of

data will be shown. The data collected by the researchers and its interpretation are made for further

understanding. The researchers have used descriptive method from this research to determine the

use of graphical software in mathematics and the students’ viewpoint. This includes the different

figures of the respondents’ profile. It presents all the gathered data from the respondents of the

study. The data collected were recorded, transcribed and carefully understood by the researchers.

Statement of the Problem 1: What is the demographic profile of the students

a. Age of the respondents

Table 1

Age of the Respondents

N = 50

Age f Percent (%)

15 0 0%

16 0 0%

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17 24 52%

18 24 48%

FIGURE 1: Age of the Respondents

52% 48%

17 yrs. Old 18 yrs. Old

In table 1 and figure 1, it shows the age of the participants that the researchers had

an interview on which connects with the desired respondents of the study. There are 24 participants

whose age is 17 years old which is 48% of the population. While there are 26 participants whose

age is 18 years old which makes up 52%. With this data, the highest percentage of respondents is

appropriate and relevant to the target respondents.

b. Sex of the Respondents

Table 2

Sex of the Respondents


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N = 50

Sex f Percent (%)

Male 20 40%

Female 30 60%

FIGURE 2: Sex of Respondents

40%

60%

Male Female

In table 2 and figure 2, it shows the sex of the respondents. The respondents are

divided into Male and Females. In the chart, it shows that most of the participants are Female, the

number of females are 30 which is 60% of the total respondents. While the Male participants are

20 which is 40% of the population. Female respondents are higher compared to male respondents.

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In total, the researchers have gathered a total of 50 respondents of STEM students.

The researchers interviewed interactively with the respondents so that there is are relevant data to

include in the research study. This data is also aligned with the statement of the problem #1 wherein

the researchers seek to find the demographic profile of the respondents.

Coding of the Interview Questions

Statement of the Problem 2: What graphical softwares do students use in mathematics?

Question 1: What graphical softwares do you use in your mathematics class?

Table 4

Coding of Interview Question 1

Open code Properties Summary of Participants’


Word

The different kinds of Desmos app is an advance The STEM students stated

graphical softwares that graphing calculator that that they mostly use Demos

STEM students use STEM students used app or Photomath in graphing

previously in pre calculus and their equations.

basic calculus.

Table 4 exhibits the different graphical softwares that the STEM students use in their

mathematics class. The results showed that most of the respondents have experience the use of

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Desmos app and Photomath in dealing with equations or problems in math. The most known

graphical software is the Desmos app.

Statement of the Problem 3: What are the benefits students gain in using graphing softwares in

mathematics?

Question 2: Do you think using graphical softwares makes it easier and faster to

understand lessons in mathematics? Why or why not?

Table 5

Coding of Interview Question 2

Open code Properties Summary of Participants’


Word

The effectiveness of using Yes, because it shows the Almost all of the STEM

graphical softwares in Math answers right away but at the students answered yes,

same time no because it does because the answers show up

not show the process of how fast and it shows a visual

the answer came about. representation of the graph.

Although there are some

students who answered no,

because the software does not

show the solution of the

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problem it just shows the

answer.

Table 5 exhibits the effectiveness of using graphical softwares in understanding lessons in

math. The participants who agreed and those who did not agree are almost balanced but mostly

the participants have answered yes. This is because of the feature of the graphical software that

shows the accurate graph of the problem, the respondents can easily identify and see the correct

answer when you input the equation in the software.

According to Picha (2018), incorporating technology in mathematics classrooms enables

educators to craft powerful collaborative learning experiences that support problem solving and

flexible thinking. With strategic integration of both content-specific and content-neutral

technology, students and teachers can construct their learning together in authentic ways that

elevate mathematics learning.

The educational technology market is flooded with new apps, tech tools, and gadgets, and

in some instances, teachers are commended for increased technology use whether it supports

healthy math learning or not. Technology can have a truly positive impact on student learning, but

it should not replace teaching or ignore research-based best practices for math instruction.

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In accordance with Scharaldi (2018), technology provides dynamic opportunities for

instruction in maths and STEM classrooms. We can enhance the learning process and make

concepts come alive through engaging and interactive media. We may also offer additional

supports to address the needs of all learners and create customized learning experiences. Here are

some important ways that students can benefit when we incorporate technology with our maths

and STEM lesson instruction.

Question 3: Do you think graphic softwares are necessary in education during these

times? Kindly explain your answer.

Table 6

Coding of Interview Question 3

Open code Properties Summary of Participants’


Word

The use of graphical Yes, because in the 21st All the STEM students have

softwares in Education Century technology is all answered yes. They have

around us. In our generation stated that in the modern era

we are more engaged in technology is rapidly growing

technological advancements. and is all around the world

which makes the use of

graphical softwares necessary

in these times.

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Table 6 exhibits the use of graphical softwares in education in today’s time. The

respondents agree that graphical softwares should be used in education today. They have argued

that we use technology most of the time and it has helped people in many ways. When combining

education and technology it helps students more for it shows an organized and accurate visual aid.

According to Kumar (2016), Using technology in the classroom enable teachers and

students to find the new conclusion of daily life problems. Technology helps in education to create

a better educational syllabus, learning material and future products and services. It is important to

integrate technology into classrooms. Technology is very important in education to create new and

innovative practical syllabus, improve the security of students, student data management and

analysis and performance reporting and teachers training programs. Technology is encouraging

students to become creative and innovative. Creativity and innovation will make students

successful in their career and life. Classroom Technologies help students & teachers in the process

of receiving and giving education systematically. Technology helps in facilitating syllabus,

acquisition of knowledge and skills.

Question 4: Are graphic softwares user-friendly? In what way?

Table 7

Coding of Interview Question 4

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Open code Properties Summary of Participants’


Word

How user-friendly the Yes, the softwares are easy to The respondents all stated

softwares are use and makes all the work that it is user-friendly because

simpler and more efficient. it is easy to use, you just need

to input the problem to the

software.

Table 7 exhibits how the software is user-friendly. All of the participants have answered

yes, because they said that the software is easy to use and understand. They have stated that it is

user-friendly because it does not harm your device and it is easy to use compared to other

softwares.

Question 5: Is the software easy to understand? Kindly explain.

Table 8

Coding of Interview Question 5

Open code Properties Summary of Participants’


Word

Manipulating graphical Since it is said that the The software is easy to

softwares softwares is user-friendly, it understand because most of

is also easy to understamd as the grade 12 STEM students

well. The software provides did not have a hard time in

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instruction and guides, also it using the software and a lot

is very simple to use making of them have been using it.

it easy to manipulate as one

gets used to it.

Table 8 exhibits on how the respondents manipulate the graphical software, if it is easy to

use or not. All of the respondents have said that it is easy to understand because of its simple

design. Most of the softwares they have used are very easy to understand compared to others.

Question 6: Do you think graphing softwares will help you in your mathematical

thinking? Please explain.

Table 9

Coding of Interview Question 6

Open code Properties Summary of Participants’


Word

General opinion whether Graphical softwares helps out Most of the participants

graphical softwares will help a person by giving them stated graphical softwares

you in your mathematical mathematical solutions with helps them in mathematical

thinking steps or gives them a visual thinking although others do

representation of graphs. not agree because graphical

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softwares gives out the

solution.

Table 9 shows how graphical softwares can be utilized by a person. Graphical softwares

will provide the steps and solution of a math problem. It can be very helpful which makes solving

math problems easier. The problem is that if people relies on it all the time, it can make them lazy

in answering math problems.

Question 7: Are graphical softwares beneficial in learning Mathematics? How?

Table 10

Coding of Interview Question 7

Open code Properties Summary of Participants’


Word

Graphical softwares that can Graphical softwares provides The participants stated that

help an individual in their steps, solutions, visual they benefit from it, altough

mathematics representation, and many some said that it may make

more in solving math users lazy in solving and rely

problems. on graphical softwares.

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Table 10 shows that participants agree towards graphical softwares are beneficial because

it provides them what they need such as steps and solution. Some participants do not agree because

it may make one lazy and reliant to graphical softwares.

According to Tucker (2018), the use of visual graphs are often used as part of their math

curriculum. He said that it helps students organize and analyze information well making it easier

to interpret data. By having visual graphs learners respond well to graphs and they understand the

information better without other context. One advantage that he has stated that it provides a simple

yet visual way for students to interpret data and to conclusion about mathematics and they are able

to understand lessons easily. But one disadvantage is that students may rely solely on technology-

generated math graphs. They will be lazy and just rely on the software to give the answer.

This is in relation with the answers of the respondents because not many students can learn

with the use of technology. It is easy and it gives the answer right away which is helpful. But in

the other hand, students need a teacher to explain and guide them when using the softwares in

class. It might give a positive effect to others but some may have a negative effect.

Statement of the Problem #4: What are the programs or recommendations the researchers can

implement to improve the use of graphing softwares in classrooms?

Question 8: Do you have any recommendations to improve the use of graphical

softwares in math class?

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Table 11

Coding of Interview Question 8

Open code Properties Summary of Participants’


Word

Recommendations of the use There are none, but graphical Though there are not a lot of

of graphical softwares softwares should be used recommendations given but

more often and it should have they have stated that when

a clear explanation of using the graphical softwares

solutions. the teachers should explain

how to answer and the graph

came about.

Table 11 exhibits the recommendation when it comes to using the softwares in class. Not

many respondents have shared their thoughts or suggestions when using the software in class. But

few have stated that they need more explanations and guides when using it in math classes.

According to Tucker (2018) Some students jumps to wrong conclusions when dealing with

answers given to them by graphical softwares. Students may rely on the software which might not

help students fully develop their own graphing skills, potentially leading them to have hard times

when dealing with math problems.

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Graphical softwares have helped us in understanding lessons more but some students are

not fully developed when using the softwares. So it is important that there is a teacher or

professional to guide them because if not this might lead to a negative effect in using graphical

softwares in classrooms.

SUMMARY

In this chapter it presents data to find out about the effectiveness of graphical software to

the student. By conducting an interview, the researchers were able to find the viewpoint of students

towards graphical softwares whether it is effective or not. According to the results, most

participants agree it is effective because it helps them in their mathematics class. By the use of

graphical softwares in math, the use of technology in education is more effective and helps them

understand certain problems or figures when using graphical softwares. This serves as a good

visual aid for teachers when teaching. The results of the interview has shown the researchers that

the use of graphical softwares can greatly benefit both student and teacher. By this graphical

softwares has been proven effective in learning for it shows accurate representations without the

use of internet connection and it is said to be effective when solving certain functions or problems

in Mathematics. Graphical softwares provides them relevant information in their math problems.

The other participants do not agree because their opinion states that it can make them lazy and rely

on the graphical software when it comes to solving problems. The data has shown different

perspectives of the participants when it comes to using graphical softwares in Mathematics.

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CHAPTER V

SUMMARY, CONCLUSION, AND RECOMMENDATIONS

This chapter would present the summary of the research study, the conclusions that the

researchers have drawn from the data gathered, and recommendations made by the researchers as

an outcome of this study. The researchers were able to draw these findings through the data

analysis and interpretation from the data analysis and interpretation in the chapter 4 of the study.

SUMMARY

This study focuses on the viewpoint of the senior high school students of St. Paul College

of Makati with the use of Graphical Softwares in Mathematics. This study also aims to raise these

concerns regarding the proper use of technology in classrooms in order to suggest ways for

improvement.

The researchers have drawn conclusions and recommendations based from the data

gathered. All of the information and data are all based on the answers of the senior high school

students that are backed up with related literatures and studies. The research study is a qualitative

type of research, specifically descriptive research that is done through the process of interviews

with the respondents. The specific type of qualitative research used in the study is Grounded

Theory. This is to produce a new theory based on the data gathered in the process of the research

study.

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In this research study, the respondent were the Grade 12 students of the Senior Highschool

department of St. Paul College of Makati A.Y 2018 – 2019. The research focuses on the Grade 12

students as the respondents of this study. There are 2 sections that includes the STEM strand in

grade 12. The method used is non – probability purposive sampling. This technique is reliant to

the researchers, for them to select elements for a sample. The researchers will select respondents

from the sample that have certain knowledge about graphical softwares.

STATEMENT OF THE PROBLEM

1) What is the demographic profile of the students

a) Age

- The age range of the respondents are between 17 – 18 years old.

- There were 24 respondents who are 17 years old and 26 respondents who are 18 years old.

b) Sex

- There are a total of 30 females and 20 males.

2) What graphical softwares do students use in mathematics?

- The respondents mostly use Desmos App and PhotoMath.

3) What are the benefits students gain in using graphing softwares in mathematics?

- Many students learn faster with the use of graphical softwares, they have stated that it helps

them to better understand the lesson because of accurate representation of graphs.

4) What are the programs or recommendations the researchers can implement to improve the use

of graphing softwares in classrooms?

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- The researchers recommend to have a seminar talk about the how to properly use graphical

softwares in Mathematics for the Senior Highschool students, so that students may learn

and understand Mathematics with the use of technology.

Findings of the Study

The respondents have shown positive opinions or viewpoints on the use of graphical

softwares. It has helped them to better cope up with certain lessons and has helped them to enhance

their learning capabilities with the use of technology. Graphical softwares has served as a tool for

them to learn faster and understand lessons in Mathematics more clearly. On the other there is a

disadvantage, some see it as a way for them to be lazy. There are cases that some students don’t

bother to understand or analyze the graph given by the graphical softwares because the softwares

shows the answer right away. They have stated that it makes them lazy and just depend on the

software itself to do all the work for them.

The students were well aware of how helpful the software is when dealing with difficult

topics in Mathematics, but some did not view it the same way. They only saw it as a way for them

to be lazy. Overall, majority of the respondents see that graphical softwares are beneficial in

learning Mathematics but a handful of people disagree to it because it could lead them into being

lazy when solving or graphing equations.

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Conclusions:

From the analysis of data gathered from the respondents and findings based on the

previous chapter, the researchers derived the following conclusions:

1. Most students agree that the use of graphical softwares can help them in their studies.

2. Most of the reason as to why graphical are effective in learning math because it shows

accurate presentations of certain graphs or problems.

3. Students find it helpful because it takes away the difficulty in solving problems.

4. Some find graphical softwares user-friendly and easy to use.

5. Some think that learning with the use of graphical softwares can have a negative effect on

them.

6. Students perception on learning with graphical softwares depend on their preferred way of

teaching.

7. Most of the respodents agree that graphical softwaress are beneficial in learning.

Recommendations:

1. The researchers recommend that the when using of graphical softwares, the teacher will

clearly teach the students with a step by step process, for it is said to be effective.

2. The researchers recommend that teachers will use desmos app because students are

more familiarized with this graphical software.

3. Student will be oriented with the graphical softwares and its features.

4. Students should practice on their own and not depend on the software itself.

5. Students should be given time to explore and analyze the software on their own.
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6. The current researchers of this study recommend that the future researchers should be

constructing a well comprehensive, meaningful and connected interview questions. For

it will be affecting the research study to be more effective and relevant.

7. The current researchers of this study recommend that the future researchers would be

making a more applicable article and related studies in the chapter 2, as it supports the

different theories and studies within its matter.

8. The researchers recommend that the authority would have seminars that can help

students to better understand the use of technology such as graphical softwares in

teaching.

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