Product Management TACTICS All Volumes
Product Management TACTICS All Volumes
Product Management TACTICS All Volumes
TAC T I C S
VO LU M E 1
I N T RO DU C I N G
TAC T I C S
A comprehensive look at the latest
Product Management tactics available for you
and your team. This ebook contains contributions
gleaned from live presentations from renowned
product leaders given at INDUSTRY: The Product
Conference, one of the top rated software product
management conferences in the world -- held each
year in Dublin, Ireland and Cleveland, Ohio. In
most cases, we even include links to the live
presentations so you can continue the learning!
But we’ve captured the highlights here, dissecting
the most critical points just for you.
04 S TA RT I N G S M A L L
Deborah Clarke, Cartrawler
06 W H AT I F G O D W E R E A N A P P ?
John Vars, Varo Money
08 P L AY I N G TO YO U R A DVA N TAG E
W H E N B U I L D I N G A N E W P RO D U C T
Rohini Pandhi, Square
P RO DU C T B U I L D I N G
10 E N D SQ U E A K Y W H E E L SY N D RO M E BY
C H A N G I N G T H E WAY YO U P R I O R I T I Z E
Jenny Wanger, SpotHero
12 P U R P O S E OV E R P RO D U C T R EQ U I R E M E N TS
Jen Dante, Google
15 SAT I S F Y I N G T H E U N SAT I S F I A B L E
T H RO U G H CO N S U M E R SC I E N C E
Gibson Biddle, Netflix
16 E X P E R I M E N T- D R I V E N
P RO DU C T D E V E LO P M E N T
Jon Noronha, Optimizely
M A N AG I N G P RO D U C T
18 G E T T I N G G O -TO - M A R K E T A L I G N M E N T R I G H T
Brianne Kimmel, Startup Investor and Advisor
21 H OW B E H AV I O R A L ECO N O M I C S
C A N H E L P M A K E B E T T E R P RO DU C TS
Glen Holmes, Workday
22 S U B S C R I P T I O N O P T I M I Z AT I O N
Antoine Sakho, Buusu
P R O DU C T T E A M S
25 H I R I N G A N D SC A L I N G YO U R
F I R S T P RO D U C T T E A M
Merci Victoria Grace, Slack
28 B ECO M I N G A S U CC E S S F U L
CO N T I N U O U S D E L I V E RY T E A M
Teresa Torres, Product Talk
30 T H E R O L E O F P RO D U C T A N D
P R O DU C T T E A M S I N S M A L L
A N D L A RG E O RG A N I Z AT I O N S
Dheerja Kaur, theSkimm
31 DYS F U N C T I O N A L T E A M S
A N D T H E W I S D O M O F A N TS
Kirsten Butzow, Pragmatic Marketing
P RO DU C T S T R AT EGY
33 B U I L D I N G A P RO DU C T S T R AT EGY
F R O M T H E G RO U N D U P
Aurélie de Sainte Preuve, Seenit
34 P R O DU C T S T R AT EGY W H E N
SC A L I N G A CO M PA N Y
Des Traynor, Intercom
36 D E M A N D -S I D E I N N OVAT I O N
Bob Moesta, Re-Wired Group
40 T H E A RT O F B E I N G CO M P E L L I N G
Sachin Rekhi, Notejoy
42 L E A D I N G P RO D U C T
M A N AG E M E N T E XC E L L E N C E
Jeff Lash, Sirius Decisions
44 T H E B A S EC A M P WAY O F WO R K
Ryan Singer, Basecamp
45 T H E M E S SY M I D D L E
Scott Belsky, Adobe
Most products fail, simply because we build something nobody wants. This begs the obvious question:
Why does this happen and how do you build what customers actually want? Traditional approaches
like surveys, focus groups, and even asking customers don’t work because customers themselves often
don’t know what they want.
The challenge today isn’t just how to build products, but understanding what defines a better product.
The Build, Measure, Learn loop popularized by Eric Ries and his book, The Lean Startup, is an idea
validator. It can be used to learn whether an idea is good, better, or bad. But if the idea isn’t there in
the first place, customers will simply leave.
To find good ideas, we product people shouldn’t simply start with just idea discovery, but problem
discovery as well. Too often, we rush to build the solution and deliver it without feedback, which
doesn’t get us anywhere. Starting with a solution is like starting with a key but without a door. We
don’t necessarily know what problems we’re going after. Instead, focusing on problems allows us to
ultimately get to better ideas, and better solutions.
Of course, focusing on problems does lead to other challenges. Actually, a couple of challenges:
First, Innovator’s bias is hard to shut off. We fall in love with our own ideas. Often times, instead of
asking what problems can we solve for a customer, we ask what problems can we solve for our
customers with our own product.
Also, asking customers about their problems doesn’t work. We often only get surface problems, and
that’s because customers don’t understand the deeper issue. Customers are also solution-biased. They
tend to try to “help” you answer the question by leading you right to features that they wish they had
(or they think they wish they had). But feature requests are often solutions disguised as problems.
So, what’s a better way? Try a backdoor approach. What are people trying to get done or wishing that
they could achieve? Using another analogy (from Theadore Levitt), most people don’t really want a
quarter-inch drill bit. They want a quarter-inch hole. It may be hard, but don’t think about the tool.
Think about what the tool can do for you -- the finished outcome that the tool helps you achieve.
Customers stay at rest until something changes in their world. For instance, if your group of friends
gather for dinner one evening and your friends start discussing new cars they recently purchased, your
car, which may be perfectly fine, may start to feel old. This is a triggering event. Remember, for every
motivation for a desired outcome, there is a resistance to change. Conversion occurs when motivation
for change is greater than resistance to change. These types of triggering events can cause conver-
sion.
On competition:
Many startups, in particular, think their company and new offering has no competition because of how
they define their offering. For instance, a brand new productivity tool might not necessarily seem like
it has competition because of the unique features it offers. Yet, even if those features truly are novel,
it certainly has competition. Microsoft Excel, for instance, might be its biggest competition yet.
Remember that your product isn’t just competing with other products, but other ways of solving the
problem that you’re trying to solve.
People choose a product when the push and pull is greater than the friction. People use multiple
products simultaneously, too. The customer forces of each product being used are all working against
them. If you can learn these forces, you can apply them to acquire customers, retain them longer, or
use customers to get referrals. You may even be able to get customers to switch. How? Forget
personas. Look for the smallest number of distinguishing characteristics that cause people to buy from
you. A triggering event is one of these characteristics. Learn to identify these, and you can be in a
better position than competitors. For example, when is the best time to run an ad for a mattress that
alleviates back pain? Early morning or at bedtime? Or even better, at 2:00 AM when your customer
can’t sleep and is watching TV or is online looking around.
Customer retention is all about preventing customer switch. Customer switch can be prevented by
removing the friction from your product. The easier your products are to use, the more perceived
value your customers will assign to it. But aside from removing friction, you can also build habits into
products. If using your product becomes a part of their day-to-day, a price decrease from a competi-
tor or novelty of a new alternative will seem frivolous to your customers. Switching won’t seem like an
alternative to them, because they have to live with your product every day.
Of course, if a customer does switch -- be sure to ask them why and where they’re going. It’s import-
ant to learn from their leaving. Is the switch that they’re making because you and your product did a
poor job? Or, is the job simply done? These are two very different reasons.
To learn more about the above, visit InnovatorsGift.com and view Ash’s full presentation at
http://productcollective.com/love-the-problem/
Big ideas may be the fuel behind the fire, but aren’t enough to strike a match. In order to actually
execute, it’s critical to get more detailed and focus on specifics. Instead of focusing on trying to find
that “big idea”, starting small can actually end up making a big impact for your product.
When you’re at the start of an idea for a solution to a problem that you’re considering moving
forward with, ask yourself three questions before you get started:
1. Is this worthwhile?
2. Is this actually innovative?
3. Is this nuanced enough to compete?
Whether an idea is actually worth pursuing is a balance of risk and opportunity to learn. Some of the
biggest decisions you will make as a product person will have a high risk and a high reward. Cartrawl-
er’s decision to become part of Ryanair’s mobile app was a high-risk move since there was a heavy
focus on mobile, which wasn’t something that Cartrawler had focused on beforehand. The bet paid
off with big mobile growth and a stronger business.
When asking yourself whether something is innovative, it’s important to have a definition of what
innovation actually is. Innovation is about knowing why and when buyers act: the entire buyer
journey. It requires creating additional value for the user, not just adding features for the sake of
adding features. Different decisions are made at different times. Understanding how and why your
customers act will help you build the product they want.
Nuance requires focusing on customer pain points and solving them. Sometimes, those pain points
aren’t so obvious, though. At Cartrawler, it was discovered the language around car rental insurance
was just not understood very well at all. Simplifying the language to better describe car rental
insurance options made a 5.9% increase in the number of customers opting-in. It was a simple
enough copywriting change, but it made a real impact because we were able to hone in on a very
specific pain point.
Don’t assume too much about what your customers know. Icons that may be common among people
in the tech industry may not mean the same thing to the average person at home. Instead, spend
time with your customers. Try to step into their shoes, so to speak. Understand the lives that they’re
living every day… before, during, and after they’re actually using your product. It will help you gain
Early renaissance philosophy has more to do with product management than you might think? John
recalls how four overarching themes taught to him in college philosophy classes actually extend into
product management — and how the implementation of those themes can make the products and
apps that we build almost “God-like.”
Philosophers in the Enlightenment were debating the existence of God and determined four qualities
of God:
The quality of Omniscience comes from using data well and responsibly. We are in a new age of data
collection. The companies of the future will need to use data to understand their customers’ past and
future better than their customers may know. Using data in a way that also helps customers find
answers themselves will help companies serve their products even better. The better we can protect
our customers’ data, the more we can actually help them.
The quality of Omnipresence relates to a good app being wherever its customers are. In this modern
age, that means it must be truly mobile. However, the definition of “mobile” is changing and entering
a new phase. There were plenty of predictions about mobile smartphones that have already come
true. Nearly everybody has a computer in their pocket and spends more time with that device than
any other device they own. But we will soon start to see things that weren’t predicted. And it’s import-
ant that we stay on top of how our customers’ lives are changing so we can adapt with them.
The quality of Omnipotence relates to your product being able to do everything your customers
expect and more. That requires utility (being a “painkiller” and not just a “vitamin”), usability (eliminat-
ing as much friction as possible), and creating delight (matching emotional experience to expecta-
tions).
The quality of Benevolence relates to needing to do good to do well. If you truly align your business
to your customer’s success, it can become second-nature for your business and products to live this
quality. Of course, today -- we can find many instances where this isn’t happening. Many banks make
If you truly want your mobile app or product to be “God-like”, you must follow these laws and live
these qualities. You can push the line in certain circumstances, but you must never cross the line. If
you cross that line, you will begin to lose trust with your customers. And for many customers, that
trust can never be regained.
Just like a game of chess, getting to product-market fit takes a series of strategic steps and focused
execution (along with a little bit of luck). Rohini shares best practices for iterating on your product,
eliminating tempting distractions, and building value that resonates with your customers.
The most important quality of a Product Manager is to take a lot of data from multiple sources and
turn that information into a usable tool. It’s all about prioritizing. If everything is a priority, nothing is
a priority. Of course, the types of data and the actual sources that are most valuable will vary from
company to company. So it’s important to establish a framework, but one that works for your
business.
When you actually start building a new product, though -- don’t be afraid to fail. In fact, failing will
often help ensure that you don’t become fragile. Being fragile causes you to have a bias to not
change. The problem with this, though, is that the world doesn’t stay the same for long. It’s import-
ant to keep iterating and taking different approaches to adapt with the world. If you can be open to
the possibility of failing, though, you can take the chances that are necessary. If you do fail, your lack
of fragility will allow you to dust yourself off and just keep going.
When you are marketing your new product, pay attention to the world your customers live in.
Communicate your benefits in ways that your customers are used to. For instance, Square noticed
that many of their corporate customers were used to paper invoices. They sent these invoices via
mail. So, when creating a product marketing strategy for Square’s invoice product -- it didn’t simply
have an approach that included web and social marketing only. It actually created physical marketing
one-sheets. Why? Square’s customers were used to living in this “paper world” when it came to
invoices.
When onboarding customers for your new product, use a funnel strategy to get customers, keep
customers, and grow usage. Create a timeline for how you want customers to come into contact with
your product at every stage you can imagine. When did they first even learn about your product?
When did it catch their interest? When was a purchase decision made? All of this should be includ-
ed in a robust funnel. Square’s funnel strategy involves building awareness, onboarding, driving
engagement to keep the customers around, and promoting referrals.
Whether they realize it or not, many product people decide what to build next using the “squeaky
wheel” prioritization method, where the person screaming the loudest gets their way. But instead, it’s
best to focus on basic principles of prioritization: customer needs, business outcomes, and available
resources.
We’re all bound by the space-time continuum. We only have 24 hours in a day, and we simply can’t
be in two places at once (at least not in the year 2018). As such, we can only work on one thing at a
time. So, how do we determine what thing we are to work on? Unfortunately, often times, work is
determined when people come to us. We hear a customer or colleague’s problem as, “Why aren’t
you fixing my problem?” With empathy, we help and sometimes move their problem to the top of
our priority list.
Here’s the thing: We may have this magic ability to help our customers, partners, and co-workers
solve their problems, but we can’t solve them all at once. This is why prioritization matters.
The scenario above may seem like there’s no real system being used, but it does fall into one prioriti-
zation system. Albeit, a reactive one. It’s the “Squeaky Wheel” system. But as it’s been said, “If you
take what the world throws at you, that puts you up on your heels.”
The best prioritization systems, however, are proactive… not reactive. A proactive system allows you
to be aggressive toward your goals and make deliberate choices. Ultimately, you’ll end up with better
outcomes when the decisions you make are intentional and done to further your goals.
Ultimately, the type of proactive prioritization system you choose doesn’t matter. Or rather, the right
one for one company might not be the right one for another company. But buy-in matters. All
different types of stakeholders should have a voice in finding the right prioritization system. Even if
they’re not ultimately leading the effort or are responsible for decisions being made, being a part of
the process can help you make sure that once a system is established, it actually gets used.
Oftentimes, proactive prioritization systems are chosen based on internal factors at play:
Key resources: Funding, Hiring, and other internal needs
Strategic alignment: There’s an overall, overarching goal that each team rallies around
Regardless, so long as you know your goals, can present all of your possible prioritization strategies,
customize the right one for your business as a team, and begin prioritizing together… you’ll be way
ahead of when the “squeaky wheel” determines your roadmap.
A Product Manager’s job is to get everyone aligned around what needs to be accomplished — and
create a plan to make it happen. Yet, it’s actually impossible to lay out *every* single requirement.
However, teams can create product with purpose, even without every single requirement.
As a project manager, most of us have written up a product requirement document (PRD), stipulat-
ing the tasks needed to accomplish the project. It might be overly detailed in a way that’s conde-
scending to developers. It might be too vague, giving developers too much leeway creating a messy
end result. Either way, a PRD is not as useful in giving the team a purposeful goal.
The problem here is that many disagreements come from misaligned goals. The project manager’s
goal is to define a product. The developer’s stated goal is to build a great product. However, the
developer’s real goal is to build the required product on time with the minimal effort and bugs.
Really, it’s all about aligning goals. Product Managers should manage the goal and the framework to
help the team achieve it. This can be done by including the team into the goal-making process. This
process shouldn’t be done in isolation anyway. Better outcomes will be achieved if developers and
designers are a part of this process, as they will have more ownership and, most likely, will contribute
ideas that the Product Manager simply wouldn’t have thought of otherwise.
To help establish the buy-in, a Product Manager can show why the team is working on a specific
project instead of simply the step-by-step system to accomplish the project. Showing the “why”
treats your developers and designers like adults instead of valued team members. That mentality
improves results and leads to happier workers.
First, work with the design team to create a mockup of the product. Next, write up a quick project
spec in a shared place like Google Docs or Basecamp. That document shouldn’t just be an overview
of the product and project itself, but it should also state the background (why the project was green
lighted), the goals (hypothesis based on accurate success metrics), and the high level requirements.
Give your team edit rights to this document and have them share the ownership of this with you.
Often times, the initial product team meeting ends up resulting in a radically changed set of product
and project requirements. And that’s OK! In fact, it’s a sign that your team has truly bought in to the
process
We can all see a brighter future in Lean, Jobs-to-be-Done, and techniques to focus on real value and
feedback loops above pumping out new capabilities. Yet many times, these efforts get dragged back
to the irresistible concept of a ‘feature.’ What is it that makes features so appealing, compared to
problems or outcomes?
First, let’s talk about “features.” Whenever we think about building out our product roadmap, it
certainly is easy to immediately begin thinking of new features. Features are easy to add but have
serious long-term costs in functionality. Too many features can increase sales at first, but after some
time, it will force a product to collapse upon its own weight.
Rather than immediately thinking of building on your product with new features, first begin to think
about desired outcomes. A good example: an output or “feature” for a government might be build-
ing more roads but the desired outcome is improving traffic flow. When we focus on a pile of
features, we lose perspective on the impact our product has on the real people who use it. If you’re
managing outputs, you’re judging yourself on what you produce, but not on what you’re affecting.
Avoid the Cobra Effect. In the British Raj, Delhi was overrun with snakes, so they offered a bounty
for snake skins. That worked for a while, until someone discovered they could just breed cobras, kill
them, and sell them to the government in order to turn a profit. The bounty system wasn’t paying off,
so the government stopped it. When that happened, though, the cobra breeders simply released
their snakes, making the cobra problem worse. Too many features are like a pile of snake skins. At
first, they help. However, in the long term, there’s a diminishing return and even increased costs.
But this is hard, because building new features is enticing and tempting. Understand those tempta-
tions to resist them. We love how features are concrete. We love how good shipping feels. We love
the control. We see features as a currency with defined price for removal. However, self-control is
imperative.
But, shouldn’t we be releasing some new features at least? Yes -- but only when they’re the right
features. And you can determine this by shortening the feedback loops with the right data to get
accurate perspectives about how well your product is functioning and where it really does need more
iteration.
Even still, don’t overemphasise shipping, even though it feels good. Treat shipping an update like a
gymnast finishing a routine. She may give a smile when she “sticks the landing,” but the real celebra-
tion comes when she and her team see the score. Celebrate the feedback instead of the shipment.
That’s working based on outcomes rather than output.
Is customer delight really so important? Jeff Bezos of Amazon thinks so. He once said, “Even when
they don't yet know it, customers want something better, and your desire to delight customers will
drive you to invent on their behalf.”
According to Gib, the Product Manager’s job is to delight customers in hard-to-copy, margin-en-
hancing ways. This “delight” often gets overlooked. We’re so focused on providing a product that
functions and works, that we sometimes forget how important that “delight” is. Especially when the
other products we’re competing with technically work. Instead of overlooking that delight, we should
be doubling-down on our efforts to delight customers.
But, where within our product should we be focused on introducing “delighters”? Consumer science
can help point us in the right direction. Forming a hypothesis, conducting experiments, gathering
data and results, and assessing your findings, and repeating that process over and over again, can
help show you where your product has room to delight.. Then, of course, you’ll need to ask yourself
and your team whether it makes sense to implement some sort of delighter.
Sometimes, though -- there is a cost for doing something that’s right. At one point, Netflix outlined
a potential delighter that would cost quite a bit. In fact, the cost for implementing alone would take
$50 Million. There was some projected revenue that would come along, but it certainly wouldn’t
cover the cost. In fact, that revenue was projected at just $8 Million. Yet, Netflix decided to move
forward anyway. Why? Well, it certainly wasn’t a short term profitability decision. Instead, the
leadership felt that implementing this delighter would ultimately buy goodwill, and while that good-
will might have a value that’s difficult to determine in the short term, it would be better for the
customer base and Netflix long term.
In the end, we all should have the courage to make decisions like these. Deciding to move forward
with a project that is scheduled to actually lose money in the short term, though, takes courage. One
might say it takes an obsession with customers, too. After all, customer obsession is about putting
your users and audience at the center of all you do to invent a better future for everyone. We should
all look for ways where we can live that out as product people.
We’re all familiar with the process of building and launching products. The problem is that until we
know how it went, we’re essentially blind. There’s a better approach: Experiment and iterate from
start to finish, repeatedly.
Product experimentation involves learning, building, measuring, and repeating. Once this happens,
we can start to quantify the impact that product changes has. Failure will happen, and that’s OK -- we
should embrace it. In fact, failing can help us find bigger and better successes as long as we’re
working to learn from those failures. But failure often happens from simple mistakes that can be
avoided. Some of those mistakes include:
1. Optimizing the wrong metrics. Most product people understand the importance of setting
goals in place -- but what happens if we’re setting the wrong goal? Put yourself in the user’s
shoes. Ask, “What if this went up and nothing else?” Constantly re-evaluate and don’t under-
estimate the value of trusting your gut at times.
2. Getting tricked by the stats. Don’t peek at A/B results too soon. There’s a risk of false
positives — more than you’d normally see. If you’re in doubt, get a data scientist or statistician,
or use a platform that can help you dissect the results at the right time.
3. Thinking too small. Experimentation is often misunderstood as simply A/B testing… with a
literal “A” and a “B.”. A better system would be A-B-C-D-E-F testing because at that level,
creativity increases. Testing five or more variations can improve your win rate by 75%.
And like products, your experimentation process should always be open to iteration and
improvement.
You’ll know it’s time for a change when your dollar per customer starts to flatten out. Revenue will
keep coming in, but the growth will slow. When this happens, some solutions to augmenting purely
organic growth include adding sales, customer success, and support teams.
Sales-led growth increases utilization, feature add-ons, target account growth, and can help prevent
churn. But at this point, power dynamics can begin to change. Because sales is customer-facing
100% of the time and is responsible for bringing in revenue, which is the lifeblood of a company,
much of the organizational power can move to sales. To avoid power conflicts, it’s critical that
product and sales align even when the very first sales professionals are being hired. When these
teams work together, the company benefits. After all, conversations will happen every day between
sales teams and customers, and the transfer of knowledge to the product team is critical.
When product and sales are not aligned, power conflicts start to appear. These conflicts could result
in blind spots in your funnel, channel conflict between self-serve and sales-assisted growth, and
expansion revenue including plan upgrades and product add-on's are an afterthought.
This kind of alignment can’t happen on it’s own, though. It must be worked on. And there can be a
systematic way to drive alignment, over time. Consider a Go-To-Market alignment loop that looks
like: Educate, Activate, and Iterate:
— Educate: Develop shared language and goals, product methodologies, and user research.
— Activate: Develop self-serve tools for sales, invest in data literacy sessions, and create
product-related incentives.
— Iterate: Conduct weekly post-mortems, provide market insights and competitive intel, and
establish industry benchmarking.
While getting sales and product management aligned is no small feat, if it’s done successfully, it can
create quite a competitive advantage for your organization and everybody will be better for it.
Steve Ballmer of Microsoft once said, “This thing called price is really important. The only difference
between companies that succeed and fail is that winners figured out how to make money.”
Yet, for as important as it is, SaaS pricing tends to be a gut-based judgment decision. There tends to
not be as much scientific process or rigor that other areas get. But pricing is not something you can
set and forget. There are five common pricing mistakes.
1. Your product is too cheap. You’re protective of your pricing, but customers aren’t that sensitive
to it. If you’re only winning deals because you’re the lowest price option on the market, you
haven’t found your fit yet. You want customers coming to you because of the value you
provide.
2. You picked the wrong value metric. Historically, this defaults to “seats.” Less than 50% of SaaS
companies have a seat-based pricing model at this point. The right value metric can help you
differentiate against competitors and generate more revenue.
3. You are selling to customers in a way that’s not aligned with how they make purchases. Soft
ware companies have nine competitors on average. If your pricing page is too confusing to
understand, people are going to leave. Your pricing page can be your best performing sales
rep. Use it to address and resolve any lingering doubts from your prospects and customers.
4. Usage-based pricing and feature packaging drives net negative churn. Use features to drive
expansion, not create confusion about your products.
5. Your pricing is static — not dynamic. Pricing should evolve as your company evolves. It is
never 100% complete. Most companies don’t do any pricing research, or at best, only cursory
pricing research. It’s even worse with price testing. Instead, you should think about iterating
your pricing model the same way that you iterate your product over time.
Ultimately, who should own pricing and make these decisions? It can fall into sales, marketing, opera-
tions, finance, and product -- and each has benefits and drawbacks. Find where it makes the most
sense for your business. This, like the pricing model itself, can be experimented with and iterated
upon.
Economics for a long time assumed that people were rational when they made decisions. Behavioural
economists realized that this is a bit of a misnomer, though. People actually aren’t always rational.
However, they aren’t usually simply irrational. They are predictably irrational. Essentially, people
oftentimes don’t think as much as they think they think.
People put more value on things they perceive as scarce -- whether or not they’re actually scarce.
With luxury consumer goods, we sometimes see “limited edition” used in marketing materials to
promote scarcity. In the world of software products, though, scarcity can certainly be used as well.
Referral systems with an artificially limited number of invites can be much more effective than
open-ended referrals when a new product is introduced.
Most people also can be procrastinators, yet hate missing out on things. That’s why hotel booking
sites now have hints all over the page warning that others may book the room before you. Those are
opportunities to instil a fear of missing out.
Sometimes, we are encouraged to give our customers lots of choices. But despite what most think,
humans don’t like too much choice at once. Simplified products are easier to engage and can be
more successful.
But people do, however, sometimes need cues to get to where we want them to go. That cue
doesn’t need to be too deliberate. It can be just a nudge, which is more like a subtle hint. This is akin
to steps showing how many calories are burned if steps are chosen instead of an escalator. While a
nudge may seem like a small thing, it can certainly make a big impact.
When it comes to value, though -- behavioural economics suggest that people are much worse than
we might imagine. For instance, people can sometimes put just as much weight on saving $25 on a
clothing item compared to saving $25 on, say, a computer. The actual amount saved is the same --
but since a computer is a much more expensive purchase, the relative value is much different.
In the end, product people might not think our ourselves as behavioural economists -- but we may be
better off if we did. Behavioral decisions that we make for our products can actually have a big
impact.
In a Google survey of users who went from being free users to paying subscription users, most said
they wanted access to more content. The second biggest reason for upgrading were discounts
offered. These reasons suggest that many people are open to trying the free version of an app, but if
it’s actually delivering value -- they’re willing to pay in order to open up more access to that app. For
people that are on the edge of trying those premium features, discounts can certainly help. But it’s
important to incentivize longer plans, not just subscriptions in general.
Sometimes, free users are looked upon as creating all sorts of costs. But keeping users involved
longer with free content could actually lead them to subscribe for longer plans, creating more reve-
nue down the road. So rather than setting a goal to convert free users as soon as possible, think
about a plan that gets users engaged with the product for longer periods of time before converting.
Signposting is another practice that cannot be ignored. Subtle hints at the premium product tend to
be much less effective than a sticky banner encouraging users to upgrade. The sticky banner may
seem more out of place and less visually appealing, but despite what you may expect, most users
aren’t always aware of what your premium subscription product actually is.
And when the time comes to convert those free users, keep in mind that free users care more about
what they can’t access than what they can see. It is important to focus on what the free users want to
access rather than making what they already use prettier.
You can also never underestimate the importance of continuing to experiment and constantly price
test. Busuu ran a complicated A/B/C pricing test in multiple countries, and found the market was far
more elastic than was initially thought. That makes a big difference in the company’s bottom line.
But like any business, churn is always an issue. Busuu decreased churn by 30% by creating a
multi-step cancellation flow. They offer help first, in case the cancellation comes from confusion.
Then, the user is offered to suspend the account temporarily, since language learning (Buusu’s
business) can understandably take time. Finally, they offer discounts to see if that will get customers
to resubscribe. While multiple steps may arguably make for a worse customer experience, it’s true
that many consumers that are unsubscribing aren’t necessarily closed to the idea of sticking around if
their concerns are addressed. So before they walk out the door, see if you can help them first.
For companies at the startup stage, some major challenges include finding the right product candi-
dates, hiring the perfect fit, and building up the ideal product team. It’s important that the new
product managers that are onboarded fit into the existing culture and values of the greater team.
Every company has their own version of “product management” though, which can only be learned
by actually practicing it. The product people that practice it, though, need to be the shape that fits
into the company.
At a startup, who typically makes the best product people? Oftentimes, they are generalists who can
do a variety of different things -- or internal subject matter experts. Generalists work really well
within startups because the needs of the organization can change over time. People that are highly
adaptable and can move to different tasks and complete them well (and enjoy doing so) can be
great initial product managers. But, don’t overlook internal associates that may start off in customer
success, sales, or marketing. Their knowledge of the product over anybody from the outside can
often make for valuable adds to a burgeoning product team.
When hiring those generalists though, startup experience does matter a lot. Whether somebody has
worked at a major tech company (like Facebook or Google) matters less than whether they have
thrived in a very early startup environment… even if the company is less known.
Use a hiring process that highlights real work and represents your culture. Finding ways to incorpo-
rate your current team into the interview process -- whether for one-on-one interviews or a team
interview -- is one way to do that. But when interviewing, don’t just ask about experience with
common platforms. Ask open-ended questions to prompt stories. Learn how they resolved conflict
with a difficult person. Ask about how they would approach a situation. Get an understanding for
how they behave in unpredictable situations (as many startup companies experience those quite
often).
Choose a good problem -- a real one -- and ask the potential hire how they’d solve it. Great product
managers will spend time drilling into what the problem is, and they’ll ask questions. The heart of
product management is constantly asking questions.
1. Be consistent
Ultimately, this process is all about building trust. You need to be comfortable with letting them run
the product. If you trust them on day zero to do the job, they’re going to do a better job. Set clear
expectations. Help them understand what “great” looks like at your business. When people leave
companies, they’re often leaving their boss — not the company.
But don’t move fast. In fact, hire slow. Fire fast. For every under-performer you’re keeping in place,
you’re chipping away at engagement with your best performing employees. Top performers don’t
work well with low performers.
From the Startup Genome Report, 92% of startups fail within three years. Of those, 43% fail due to
issues with scale. So how can a product team avoid becoming part of the statistic?
First, it’s important that everybody truly understands roles and responsibilities. Consider using the
RACI matrix (Responsible, Accountable, Consulted, Informed) with a “trust but verify” approach.
Allow team members to do what they have to do, but make sure you verify that they’re actually
doing it. Most people want autonomy, and it is important to trust team members enough to operate
with autonomy. But it is still the responsibility of the product leader to make sure that people are
doing what they say they are doing.
Early on, it’s common for program/product/engineering to take on similar duties. As you scale, this
will need to be split. Product considers the “why”, and engineering oversees the “when.” If you have
“tech leads” and are implementing structure, ask if they care more about people or architecture? This
will inform their path (i.e., manager or architect).
As you scale your team, be sure to do so appropriately. More people doesn’t equal more productivi-
ty. Coordination costs can outweigh hiring benefits. Reorganization and process will be required, and
Another thing to manage is the fact that everyone wants to know what everyone else is doing. As
teams are created and grow, coordination loss makes a negative impact. Missing dependencies can
cripple your production roadmap. If you’re in a situation where you need to roll out improvements
and process, avoid process junkies and boilerplate solutions. Create something that works for your
team. Allow processes to emerge from the bottom up instead of trying to push processes down on
everybody unnecessarily. Over time, these processes will become part of your culture.
Product management is changing — it’s moving toward a focus on outcomes. Product teams are
getting more autonomy to choose the best path toward an outcome. But autonomy comes with
responsibility. There are three mindsets shared by the best teams.
1. Collaborative mindset: We have to collaborate to deliver products, but there’s more to it. We
often let the product manager handle the management. In this case, it’s not really collabora-
tion. The trio (PM, design lead, tech lead) are the minimum required to build good digital
products, but we need the expertise of others. There may be engineers, QA professionals,
customer success team members, data analysts, and others to consider as well.
It’s easy to take collaboration too far and turn it into consensus. We don’t need consensus from
everyone. Just collaboration. Consensus can often lead to opinion battles, which isn’t produc-
ness. We need the best, not the fastest. How do we create the most value?
voices to engineering, design, and other roles. It’s important that we synthesize knowledge so
we understand what the customer needs. From that shared foundation, you can make a team
decision.
Experience mapping helps you align around what you know about your customer. The oppor-
tunity solution tree helps you align around the best path to your desired outcome. Story
mapping helps you align around specific solutions.
2. Continuous mindset: The industry is shifting toward this. Continuous discovery is weekly
touch-points with customers by the team building the product where they conduct small
Avoid “whether or not” situations with regard to research and ideas. It sets you up to fall prey
to confirmation bias. We’re seeking validation and ignoring evidence. Instead, set up compare
and contrast decisions. This helps you find the best solution.
3. Experimental mindset: A/B testing as a discovery tool doesn’t work. You should do more than
simple A/B tests. Include prototyping and other forms of tests and experiments.
Our experiments should be failing and often -- that’s an indicator that we’re learning. Test your
assumptions and kill your flawed theories. Be prepared to be wrong. Combine confidence and
doubt to be wise. Maintain a state of doubt. Consider how your team can be more collaborative.
How can you continuously seek solutions? How can you be more experimental and embrace
being wrong?
To learn more about Teresa, visit ProductTalk.org and to view Teresa’s full presentation, visit:
http://productcollective.com/becoming-successful-continuous-discovery-team/
But let’s face it -- injecting product into an organization is hard. Focus on how product can help the
various people within the organization -- not how it's taking away their responsibilities. Product
“swim lanes” are an easy trap. Really, it will take people reaching over to different lanes in order to
see to it that our products are managed successfully.
Instead, focus on building a culture that embraces flexibility and agility. There is no perfect way to
organize a product team. Assume it will constantly change and be okay with that.
When it comes to the characteristics to look for in ideal team members, EQ and self-awareness are
just as (if not more) important than hard skills. Can product managers help the people around them
and know how to motivate them? Can they balance leading with conviction while being open to
challenging viewpoints?
It’s also critical that product people are truly obsessed with their customers -- especially at the early
stages. It’s at these stages where iteration is so important and a true desire to fulfill needs for
customers can help a product team find the right solution to iterate to.
At the very early stages, focus on building product thinking and culture from the ground up. The
entire company should live and breathe user first. But the product team should be the champion of
the user and encourage this mindset.
In truth, there is no “right” way to build products. Use each opportunity to develop your philosophy
on product development that leans into the ethos and assets of the company. Don’t worry about
following “the” best practice, but rather find the right practice for your team and your company.
As your team starts to grow, find inflection points in the company’s trajectory and identify how
product development should look and operate differently. Things will need to change, but embrace
change and find team members that also embrace that change. The product people you bring on
board early on should be product people that are eager and ready to see the product organization
grow. Build a diverse product team that complements and challenges each other. Identify and lean
into the “X factor” of a product manager in your organization. Is it the “technical” product manager?
Is it the “user-obsessed” product manager? Whatever it may be, look for that key characteristic.
Ants are known for being highly efficient and effective team members. They have a shared vision.
They have clarity and know why they’re doing what they’re doing. Your shared vision is critical to
creating a high functioning team. Your products and technology aren’t your vision. They’re what
help you achieve it.
Have you noticed that not everybody is completely aligned and that shared vision doesn’t seem to
be “shared” so much anymore? Then it’s important to re-calibrate your vision statement. Ensure
you’re all marching in the same direction in fulfilment of the bigger goal. Ask, “Do I believe it? Can it
succeed?”
If people don’t buy in, it won’t work. This creates infighting, which just leads to more issues within
your team. Convert your vision into something tangible that people can believe in and truly buy into.
Consider how ants essentially form a superorganism by working together. Think how your team can
function together as a single unit as opposed to a collection of individuals working separately. Orga-
nizations tend to overemphasize their organizational chart. This shouldn’t be the case, though. The
focus should instead be on the work that needs to be done -- regardless of what the organizational
chart looks like. If it isn’t, people will find workarounds. The system breaks down quickly from here.
You can create a great shared vision, commitment in it, and succeed with it. If ants can do this
successfully, product teams certainly can, too.
Product strategy is a cycle that starts with creating before moving onto advocacy, iteration, data
collection, and curation. The creation and advocacy make up the roadmap. The other three steps
come from the implementation of the product in the marketplace.
When you do set an initial strategy for your product for your team, remember to ensure you are
constantly communicating and mapping KPIs to success metrics and regularly holding strategy
check-ins with all stakeholders. Everyone needs the focus of well-mapped KPIs and it’s critical that all
team members are on the same page.
Even the best plan needs to evolve as markets change, though. Talk to customers regularly and
understand their struggles. That helps you ensure the product you’re creating is worthwhile right now.
Your strategy should have room to change and iterate as you learn more about your customer and
the competitive marketplace.
of a defined calendar roadmap can actually stifle creativity. Plus, since the market will constantly
evolve, there’s little use. Instead, use information you gather from stakeholders, clients, and your team
to define the “North Star” for the year -- and regularly check in and create a path for getting to that
North Star.
As you advocate for your creation, realize you have internal and external audiences. The internal
audience begins with your team and extends to the company’s leadership and the other teams within
the organization. The external audience is made up by clients, your corporate board, and investors.
customers who are willing to pay for your products. Even still, your strategy is likely to be impacted
and influenced by every one of these groups and their motivations, so go into it understanding and
accepting that.
To set your organization and products up long term, focus your team around the value that your
products bring to customers, rather than simply “innovation”. Make sure that your team understands
the overall mission and vision of your company -- as understanding that empowers members of the
team to make decisions. If everyone has the right framework and understanding, then all of the
debates and differing opinions that come up will sort themselves out.
Strategy can be both actionable and philosophical. The plans aren’t just about creating a roadmap.
Instead, strategy can help companies find and focus on the most valuable product.
When it comes to executing that strategy, your focus will turn on building the products. And when
designing a product, focus your scope to the smallest viable part of a critical business process. If your
product is too big then no one will adopt. If it is too small, it won’t be useful. Build to solve aspects of
large, frequent problems rather than rare, small problems.
Adding new features to close deals is easy, but it leads to overly complicated consulting software in
the long run. So stay away from this trap. Think of each feature you consider adding as something
that needs to be defended. When you and your team take the mindset of needing to defend every
single feature, you’ll be able to start to see which areas can simply be left alone.
When designing a new product, make it like a cupcake rather than a wedding cake. With a wedding
cake, you master each part -- assembling the base, topping it with frosting, placing decorations, etc.
But when you put it all together, the cake may still taste awful if the parts don’t compliment each
other. Then, you have an entire, horrible wedding cake. However, if you make a cupcake first -- a
smaller version of the cake that you can sample first -- the risk of failure is smaller. Sure, that cupcake
might be terrible, but you’ve only wasted a little bit of time (and cupcake). You can iterate to a
better version much easier.
Finally, ensure that your product team builds what you sell, and your sales team sells what you build.
If either part of the process is out of sync, problems arise. In that case, product teams could build
software no one wants, and your sales team could make unreasonable promises. It sounds like
common sense, but all too often product teams and sales teams get out of sync, especially as organi-
zations scale. So as your company grows, make it a point to be sure that these teams are on the
same page.
Every decision the customer makes shouldn’t be thought of as trivial. The customer is actually
making that decision and “hiring your product” to do a job that it has out for hire. If you do not
understand the deep, detailed, and real reasons why the customer chose to “hire” your product,
you’re operating blindly.
So, how is one to get this deep understanding of their customers? Have rigorous conversations with
a few customers to get a full picture around why they chose your product, how they use it, and why
they got rid of their previous solution. It is also helpful to have similarly rigorous discussions with
former customers or potential customers. Listen intently. Don’t start thinking about the next question
until the customer finishes their answer. In fact, when they answer, ask them why. Dig in more with
them. If you find yourself asking too many questions, so much that it’s a little uncomfortable, that’s
OK. That means you’re doing things right.
By getting down to the small details, you can see patterns of pain points emerge. With that perspec-
tive, you can find ways to rapidly improve your customer’s experience. If you listen well, you may find
a solution your customer wants but didn’t even ask for.
Invention is creating a thing. Innovation is creating something that has a lasting impact on the world.
Innovation builds on previous innovations. For instance, the Segway was an invention, but the type-
writer was an innovation. The typewriter, with its QWERTY keyboard continuing to have an impact
on the world today. The typewriter, while it isn’t used today, has changed the way that our society
creates content.
Demand-side innovation uses feedback from consumers and focuses on problems first rather than
jumping to potential solutions. That works better than supply-side innovation, which focuses on a
specific solution. After all, if the demand isn’t present for that specific solution, all things fall apart.
Also, our products aren’t just products. Every product is a service, and every service is an experience.
It is imperative to understand how customers actually use the product. The way that they use it is
actually a part of the overall product experience, which we still have a responsibility for.
In the end, though, our products aren’t the solution. They are a tool for the customer to progress and
reach their own solution. If customers cannot figure out the product or figure out how to progress,
that is our problem as product people, not theirs. So constantly pay attention to how well your
customers can progress with your products. If they’re not progressing well, it’s time to iterate.
Product people run into roadblocks constantly. When the roadmap changes, team conflict arises, or
any other sort of chaos ensues, how do you approach it? Do you address it right away? Or wait a bit
to see if things can work themselves out? If you find yourself pausing, recognize that and think about
how can you be more decisive. Run at the problem even faster. Execute in the face of chaos.
Of course, while we can’t control that chaos -- we can control the decisions we make when it’s
happening. When managing change, never surprise your boss or manager. When things slip or risk
enters the project, talk about it. Keep it on their radar. You’ll need your manager’s support through-
out and the best way to get that support is to have them work through things with you.
And while we can’t control everything, we can reduce risk for the unexpected happening. Often-
times, delays in releasing a product or feature could be one source of pain. Spend more time in
estimation. Track your project and products closely. Make sure that processes are in place and being
followed. It won’t protect you completely, but it certainly reduces the chance for things going awry.
Expect that some things will slip, and anticipate it early. Have people in place who can handle that --
both in terms of how to manage things, but also communicate accordingly.
Create a culture where people can be vulnerable or speak truth to power and provide feedback.
Sometimes, things go haywire when they didn’t have to -- but the people who saw it coming don’t
speak up because they feel that they’re not empowered to do so. Do what you can to change that,
and make sure that everybody knows that they’re not only permitted to speak up, but are expected
to.
Sometimes, these unexpected negative events happen purely because of pride. Somebody so close
to the feature or product falls in love with it, and when they see things happening that might lead one
to believe that changes need to happen -- they don’t speak up because it may hurt their product or
feature. Reinforce that nobody should fall in love with features or the product itself -- but instead, to
fall in love with the mission. Keep everyone focused on that north star.
In fact, it’s estimated that the best Product Managers spend 60% of their time on the substance of
Product Management and 40% on the style of Product Management.
— Substance includes the hard skills of Product Management. This includes customer discovery,
prioritizing a roadmap, and deriving insights from data.
— Style includes the soft skills of Product Management. These include having a good
communication style, being able to influence without authority, and connecting with executive
management.
Do you or don’t you have “style”? Well, some symptoms of a lack of style include: Feeling unappre-
ciated, thinking there are too many cooks in the kitchen, and feeling that decision-making is consen-
sus-based and slow. If this is the case for you, you may need to work on improving your Product
Management style.
How do you improve it? It all boils down to being compelling. As Product Managers, you’re expected
to influence all sorts of stakeholders: engineers, bosses, customers, etc. This doesn’t mean convinc-
ing these groups that your idea or solution is the best one. But it does mean that these groups
should respect your role as a product person and believe in your work.
Being compelling is a combination of substance, style, and audience. For audience, identify the
stakeholders that matter most and find out who’s succeeded with them. Consider some of the
following to help you continue to improve:
— Framing: How you frame a specific situation matters. If there’s a situation that people are
avoiding simply because it seems risky, challenge them. Position it as an ambitious one. It may
or may not be the right solution, but this can help remove the possibility of people dismissing
it simply because of risk alone.
— Social Proof: Leverage the shared opinion of others to convince key stakeholders. Often, data
wins arguments. But data doesn’t have to be simply charts and graphs. How others feel about
a certain situation is still a data point, albeit a more qualitative data point.
There are four best practices that correlate to success: 1) customer needs focus, 2) disciplined
product investment spending, 3) product lifecycle process, and 4) functional roles and development.
Successful companies have an above average understanding of customer needs, customer and
market focused product lifecycle processes, and a commitment to a formal customer needs program.
Those that are struggling see all sorts of things happening:
— Experiencing low win rates
— Competition is catching up or, worse, overtaking your market share.
— Low retention
— Customers demanding improvements
— High cost and levels of support required
— Reliance on price breaks to close deals
— Low levels of product satisfaction.
There’s no substitute for watching customers use your product. Don’t just do this with your custom-
ers. Talk to competitors’ customers. Understand them deeply to make improvements to products and
strategy.
Successful companies have disciplined product investment spending. Of those analyzed, 71% have
formal investment scoring criteria and 61% align product spending tightly with business strategy.
Investment decision-making problems result in bad products getting too much funding and high
potential/growth opportunities not getting enough. Support for a product investment decision-mak-
ing process helps those submitting requests for funding as well as those involved in making the
funding decisions. When you’re making investment decisions, look at the overall investment cost.
Don’t focus on the opportunity only — also focus on the ability to win.
On Product Lifecycle Process: 37% of successful companies have a defined lifecycle process that
nearly all initiatives adhere to, and 30% have a process that includes all required activities and deliver-
ables. Without a consistent product lifecycle process, too much can be left to chance according to
the knowledge or preferences of individual product managers. Assess existing processes, then
implement an improved process in phases and provide support and upskilling to enable Product
Managers to follow it.
On Functional roles and development: 77% of successful companies indicate that the role of
Management roles and responsibilities. Assess the current maturity, competencies, and processes in
place within Product Management and look for quick wins in the most pressing areas.
https://intelligentgrowth.siriusdecisions.com/product-management-leader/
product-management-excellence-e-book
Before starting a project: Sketch up a plan before a plan before assigning any resources to a project.
By having a basic framework, your team can make accurate presumptions. Break up work to make
the tasks easier to accomplish. Treat a high level plan like a cut of meat. Some parts of the work are
interconnected, but many operate independently. By “slicing” the bigger project into scopes, the
team can prioritize the more important tasks. Decide what matters: not every scope should be
treated equally.
On Problem Solving: Solving problems is much more important than completing tasks. When there
are unknowns, that can create more bottlenecks down the line. By spotting unknowns early on, Singer
and his team can adjust their plans to figure out those mysteries. But unknowns don’t work on
schedule. They can block your progress. Once the unknowns are known, completing each task will
become much easier.
As teams tackle the various scopes of work, ensure the design and programming are completed
before calling it fully done. By having the cross-functional tasks visible for each scope, it’s easy to see
what really needs to be done.
Like most product teams, though, you’re likely at some point to get stuck. The tricky thing is that it is
often hard to know if work is stuck. Everyone wants to convince you that they’re good at their job. A
good tool will allow a project manager to see what’s falling behind and have the right conversations
to fix it. Consider using a hill chart with the left side of the hill showing when things are unknown and
the right side shows when things are known. Once you’re over the crest, everything becomes easier.
Empower your team to find ways to tackle unknowns together. That means allowing one task to miss
its deadline in order to solve unknowns before moving forward with everything else.
Endure the lows. Build a muscle memory for your team. Leverage the friction to come closer to one
another. Stick to it long enough to figure it out.
Once you figure out what does work, optimize it -- no matter what it is. Teams, processes, and
products -- those are all things that can and should be optimized.
When your product ends up in the hands of users, keep in mind that your final mile with your product
is your customer’s first mile using the product. If you accommodate first mile desires, you engage
more fully and have a better chance at retaining those customers over time. Three principles that
lead to an incredible first mile customer experience:
People need to be able to navigate and use your product. Adopt familiar patterns, but remember
that familiarity is the enemy of innovation. Transformational products are 90% accommodating and
10% retraining. But do have faith in your customers. Scrutinize the defaults. Be innovative, but keep
the core mechanics and language familiar. And remember, you’re creating for people that have real
problems.
And remember -- nothing extraordinary is ever achieved through ordinary means. Don’t be afraid to
be extraordinary.
To view Scott’s presentation about The Messy Middle at Adobe’s 99U conference, visit:
https://www.youtube.com/watch?v=bN7E44j7Xl8
TAC T I C S VO LU M E 2
A CO - P RO DU C T I O N O F
TAC T I C S :
VO LU M E 2
This book contains a comprehensive look at
the latest Product Management tactics for you and your
team. You will find contributions gleaned from live
presentations from renowned product leaders given at
the 2019 European edition of INDUSTRY: The Product
Conference. We’ve captured the highlights here, dissecting
the most critical points just for you. In most cases, we even
include links to the live presentations so you can continue
the learning.
U S I N G C U S TO M E R DATA
06 O P T I M I Z I N G YO U R P RO D U C T
W I T H A N A LY T I C S
Dan Olsen, Author of The Lean Product Playbook
08 W H E N C U S TO M E R S L I E
Jimena Almendares, VP Global Expansion at Intuit
09 T H E M A R R I AG E O F Q UA L I TAT I V E U S E R
R E S E A R C H & Q UA N T I TAT I V E DATA
Chris Abad, VP of Product and Design at UserTesting
13 T H E O RG A N I Z AT I O N A L C H A L L E N G E O F
E N T E R P R I S E R OA D M A P P I N G
Rich Mironov, Smokejumper Product Executive and Product Author
AVO I D B ECO M I N G A
“ F E AT U R E FAC TO RY ”
15 E SC A P I N G T H E B U I L D T R A P
Melissa Perri, CEO at ProdUX Labs
and Author of Escaping the Build Trap
17 L E A N S T R AT EG I E S F O R
M AT U R I N G P RO D U C TS
Janna Bastow, Co-Founder at ProdPad
W H E N M OV I N G FA S T H E L P S
19 W H Y CO N T I N U O U S D E L I V E RY I S A
P R O DU C T M A N AG E M E N T S U P E R P OW E R
Suzie Prince, Head of Product at ThoughtWorks Products
21 D E S I G N S P R I N TS
Jonathan Courtney, Co-Founder at AJ & Smart
25 M A N AG I N G A P RO D U C T A F T E R
I T ’ S R E AC H E D M A J O R SC A L E
Brian Norgard, Former Chief Product Officer at Tinder
26 T H E S T R U G G L E O F O RG A N I Z AT I O N S TO
F I N D P RO DU C T- M A R K E T F I T A N D SC A L E
Supriya Uchil, CEO at Accelerate Product
Before you can understand key product principles, it’s important to understand what a “principle” is. A
principle is a fundamental truth or proposition that serves as the foundation for behavior that gives
you the results you want. Understanding this, how do we instill true principles that help guide us to
build better products?
In order to figure this out, it may be helpful first to determine why products and projects fail. There
are many reasons why products and projects fail -- including political decision-making, a re-steer of
the product or project itself, tactical mistakes made along the way, and a lack of accountability and
transparency. Any product or project comes with a risk that these failure points bleed through. Being
principle-driven helps to avoid these risks.
Principles should be internally motivated, acting as a coach of the individual's behavior. They are not
“rules” for behavior applied due to external factors. As companies and teams grow, living through
principles help repeat successes and avoid mistakes. People learn from each other and must stay
aligned with one another as well as the mission of the organization. Misalignment can be a significant
risk for products and businesses as a whole.
Intercom works to keep this alignment, in part, by having three clear product principles. These princi-
ples had one common thread -- that's the spirit of fighting to keep the company alive.
Begin with understanding the problem in-depth. When you try to solve a problem, you also continual-
ly evolve your understanding of the problem. The solution -- your product -- is really only as good as
your understanding of the problem. However, many product people don't spend enough time priori-
tizing or refining the problem. It’s important to remember that the core problem you’re working on
solving can evolve with time. You may very well put the work into developing a solid initial under-
standing of the problem. However, if you don’t put your efforts in learning the problems, then it’s likely
that your knowledge will be outdated quickly.
People often default to solution-thinking because defining the core problem is hard work that may
require conversations with customers, analysis, and buy-in from the company. It's not glamorous, and
the visible output may not reflect the work put in. So, obsessing about the problem helps decrease
the risk of failure.
Believe in the power of thinking big and having a vision, but always try to find the smallest coherent
solution to the problem. Minimize the effort and time spent to deliver value and learnings without
over-optimization. It’s not about starting small because it's easy or fast. It’s about simplifying the
solution itself and making things easier for the customer. Often, solutions are more robust than they
need to be, and as a result, the experience for the end user is over-complicated.
Often, most product managers move on once a project has been completed. However, in the world of
tech products, “Shipping” is really just the beginning, not the end. Once a product has been shipped,
the new learning opportunities arise. Assumptions inherently come with the risk that our opinions are
wrong. Once a product has been shipped, we can de-risk our products by proving or disproving those
assumptions. Always ask yourself questions like: Has the problem been solved? Will people purchase
and use our product? Will they happily pay for it?
Shipping is an act of confidence and humility: Confidence that the first two principles have been
applied, but also humility because we may need to acknowledge that there were faults too.
Even though these are the principles that Intercom lives by, it’s important to keep in mind that princi-
ples are not truisms. Each organization should develop their own based on past lessons learned by the
organization. Because these are to be adopted collectively, they should also be developed collectively
and with input from everyone and not imposed from the top down.
There is a lot of discussion about how to build products, encouraging growth, and improving the user
experience. But often what’s missing is the “why?” of what we build. Core values and principles that
emphasize our product development should be talked about more… not less. At Tito, the develop-
ment of product principles was an evolving, iterative process that took time.
In 2013, the guiding principle of the company was initially simple, "Don’t be icky". The intention was
to treat customers with respect and make the product simple and easy to use. However, the product
was originally built without true, defining principles. When the organization is small, it can feel that
everyone is on the same wavelength and shares similar values -- even when there aren’t defined
product principles. However, companies quickly grow out of this phase. When they do, there is great
potential for miscommunication, which can cause unintended negative consequences.
In 2018, Tito decided that it was the right time for the founders to sit down and define its product
principles. Initially, the overarching principle was defined as “Tito brings delight to event experienc-
es.” This improved alignment but it was clear that this alone wasn’t enough. A more cohesive set of
principles was required for true alignment.
Developing true product principles was so important to them that they decided to work with a
consultant to help them with the process. The first step in that process was visualization. The found-
ers described their “Perfect Tito” -- what it could be in terms of product and what it could do for
customers. Within these visions, there were practical requirements of the product that could be
improved and made better. The next step was a prioritization of these ideas and identifying common
themes to be combined and included in core principles.
Integrity: This helps build trust between team members and users. However, integrity can also often
become compromised during product development due to pressures within the process. For Tito, it’s
essential to put people and users first. Often, the product developers have to remind themselves of
this, which helps to make certain decisions easier.
Excellence: This is not about attaining momentary greatness, but developing lasting positive habits.
Therefore, excellence is both a method and a call to creativity to develop a quality product consis-
tently. This principle means we must say “no” often because even when we decide that something is
Delight: This is a bonus layer to build upon the first two principles. Tito tries to give users something
extra - a feeling of delight, specialness, or an unforgettable element. Software ultimately serves a
function and is judged by how well it does the job. But, at its best, software should also leave users
with a sense of undefinable experience.
In the end, the product principles developed by Tito are meant to call its product users to do good
work for a good reason and try to add some meaning to people's lives. Software is by its nature is
ephemeral and incomplete. There are, and always will be, new problems that need to be solved. The
process is continuous. However, principles are meant to endure and can have a lasting impact on
your users.
Using analytics to make decisions separates great product teams from the rest. Product teams live in a
data-driven world, and analytics increasingly offers greater transparency into understanding. You will
learn how customers use your product and understand which features work, and which do not.
During the startup phase of a product, a Product Manager can be overwhelmed with many required
tasks and activities. But once the product is launched and customers begin using it, then what? Of
course, it’s important for product people to continue to evolve and iterate the product to meet their
customers’ needs better. But how well can we do this? One way to help ensure this happens is by
using product analytics accurately.
Once you’ve identified your top metric, then you focus on improving that metric with the following
iterative loop:
5. Brainstorm ideas to improve the metric
6. Identify the highest ROI improvement idea
7. Design and implement the improvement idea
8. Analyze How the Metric Changes
At some point, after you’ve improved the top metric enough, it will make sense to stop focusing on
that metric, return to Step 4, and select a different metric that now offers the highest ROI.
Identify which metric actually matters the most. What’s the right order to optimize the metrics of
acquisition, conversion, and retention? Every organization orders metrics in their own unique ways.
However, the retention rate is a behavioral metric that shows what percentage of customers stay
active over time. This can be further examined using cohort analysis to segment customer data by
time, or date they downloaded the app, etc. If the retention rate goes to zero, then it’s a clear sign
that you haven’t achieved product-market fit. Instead, the goal should be to increase the retention rate
over time to demonstrate an improving product-market fit.
Every organization has retention issues. So if retention is decreasing, all hope is not lost. What’s more
Each metric can be viewed as a gauge with a minimum and maximum possible value. But, there are
only ‘critical few’ metrics. From these, identify the upside potential of each metric and how much you
can actually impact and improve the current value. Prioritize product ideas by ROI -- understanding
that with a smaller scope, you can likely get to market faster.
Good Product Managers must identify the ideas and have a high ROI. Then rank these ideas in order
based on the potential for diminishing ROI. An idea with a good ROI will give a good return with a
little investment.
Dan recounted a case study of Friendster -- a social media website that pre-dated Facebook, where
he served as a product leader. An effort was made to encourage users to invite their friends to sign up
and become new users. When the Friendster team was identifying which metrics to use, they thought
of including the percentage of active users, percentage of users sending invites, how many invites
each speaker sent, the invite click-through rate, and conversion rate. Then, the upside potential of
each metric was calculated. The analysis concentrated on increasing the number of invites sent per
user as this had the highest ROI. By adopting an address book importer, this metric increased
substantially.
Similar to Friendster's team effort and planning, try to calculate room for improvement while thinking
about the minimum and maximum possible values. It may be possible to increase a metric, but if the
maximum possible value is really just a nominal impact, it really isn’t a metric to spend much effort on.
More examples and case studies can be found in Dan’s book, The Lean Product Playbook,
The Lean Product Playbook.
Sometimes, customers and users aren't always consistent with what they say and do. As product
people, how are we to balance this fact with the need to cultivate user insights? How can we actually
use data to build products that people will approve?
First, it’s important to remember that 'customer insights' come from observing patterns in data and
from understanding human behavior. There can be differences between what people say they want
and how they really behave. Data can make their motivations more explicit and allow you to build a
product that will solve their real problem.
One example comes from using open source data from OkCupid about dating preferences. Wom-
en's preferences skew towards older men, but the message data shows that women are generally just
as open to connect with men in the same or even lower age range than theirs. Men express a prefer-
ence for a lower age range, but the message data shows that they are willing to connect with women
who are younger, older, and within the same age range. Through this example, one can see how it is
limiting to work only from what people say because their real, observable behavior may be different.
As such, explicit data itself can be misleading.
OkCupid ultimately redesigned their onboarding flow based on the actual data by asking questions
about users’ preferences earlier in the process. They reformatted and changed the questions so that
users weren't exposed to multiple tasks at the same time. The rebranded process was designed to be
easy and enjoyable yet skippable. The product can be enjoyed even if tasks are not completed, but
there is a call to action to remind users of outstanding tasks. These changes positively impacted
retention.
Keep in mind that big wins might not come after one experiment. It's important to learn from experi-
ments that fail and be aware of how human behavior may affect the results. Instead, emphasize your
experiments, and this will have a greater impact on your critical metrics. At OkCupid, experiments
were meant to help solve problems. Product Managers should keep core problems in mind when
they build and launch their own experiments. If an experiment isn’t solving the user's core problem,
it may not be the right type of experiment to prioritize.
There is often debate between choosing qualitative research or quantitative data analysis. According
to Chris Abad, there is no easy answer. One isn’t necessarily more important than the other, but
when done in tandem the right way, product people can become much more informed when making
product decisions.
Product people strive to be data-driven. They are always looking for the right data from the right
source to get the right answer. However, if product managers solely rely on quantitative data and
don't use qualitative data, they could be missing out important information. On occasion, there can
be too much emphasis on the value of quantitative data without recognizing that it might provide an
incomplete picture.
Why should product managers incorporate qualitative data into their models and decision-making?
Firstly, they’ll have better and more informed insights. Quantitative data alone doesn't give a full
picture. It can only explain what customers are doing, but it can’t explain why. As such, the product
manager is working with partial and incomplete information with usage data alone.
Adding qualitative data can lead to better innovation. Eventually, this happens because it enables the
Product Manager to have a deeper understanding of the problem and have greater empathy with
the customer. There are valuable and essential insights into qualitative data that will be missed if the
Product Manager relies solely on quantitative data.
Qualitative data can help the Product Manager become a better storyteller, too. With quantitative
data alone, a Product Manager can’t tell a compelling story about the customer and their problems.
They may be able to talk about the “what”, but they won’t have enough information to talk about the
“why.” Qualitative data provides richer detail and more nuanced insights, which can paint a better
picture of the customer. There’s a common saying that “Data wins all arguments.” While data can
undoubtedly be more compelling than mere opinion, it’s essential to understand that data includes
both quantitative and qualitative insights. You cannot convince people with quantitative data alone
because qualitative insights allow you to see more of an emotional reaction of your customers.
In conclusion, qualitative and quantitative data should be used by Product Managers in tandem as
neither form of data is beneficial when used as a single source to gather the required data. There are
many examples to illustrate this in practice:
Example 1: A Jobs-to-be-Done survey could be paired with a usability study. The product manager
identifies a market with an underserved need using the JTBD survey. The usability study then gives
Example 2: A pricing survey can be paired with a concept test. Carry out the survey and prepare a
prototype version of the concept. Then, sit down with your potential customer and share your
concept with them. In return, the customer may give you information about their buying process,
which can then be fed back into your pricing for the new product.
Example 3: Pair a Net Promoter Score with live customer interviews. Ask your customers about their
experiences. People could share stories about what delights or disappoints them when they are using
your product or any product or service. The participants may even share what motivates them to
promote an organization or the reasons why they decided against this.
Product people must be data-driven and develop a deep and rich understanding of the customer.
Just remember that qualitative data is data, too, and when paired with quantitative data, product
managers have a better understanding of their customers.
Operating without long-term plans can feel risky to some executive teams, preventing the adoption
of agile practices and not enabling an agile-culture to thrive within an organization. However, it is
possible to adopt agile principles while still giving your executives the roadmap they want.
In many organizations, there is a perceived tension between the concept of product roadmaps and
practicing agile methodologies. Using an example outside of technology, a chef might ask a waiter
for everything that will be ordered that day. But, how would it be possible to know all of the details of
everything that’s needed? The chef needs this information to understand how many staff to schedule
or what ingredients (and quantities) she/he should buy and prepare. Executives may often find
themselves in a similar position as the chef, with product managers acting as the waiter. So, is adopt-
ing a roadmap a solution to this challenge?
Roadmaps are linear, time-bounded, and output focused so it can be out of date almost as soon as
they are written. They may also imply a ‘finished’ state that doesn’t really exist. However, they are an
important tool for communication among Product Managers, their team members, and leadership
teams. In comparison, agile practices are iterative, goal or outcome focused, and reactive.
There are several options as inspiration for Product Managers to communicate with executives and
give them the information while remaining agile. Each option is a flexible template for outlining
priorities. Each template can be adapted and refined to the work practices within your organization.
User story map: The advantage of this is it can fit well into an existing workflow and doesn’t come
with the long term commitment of a proper roadmap. Also, the map can communicate what you’re
working on to the leadership team.
Next Roadmap: The advantage of this is that it outlines what you’re working on now, what you plan
to work on next, and what you may be working on after that. This type of roadmap appears more
time-bound and outcome focused, although the only real time commitment is what’s being worked
on right now and next.
Themes: The advantage of establishing themes is its focus on OKR goals, which means it can work
well within organizations that plan quarterly. The organizations can include strategic ideas, well-de-
fined objectives, and more general problems in these themes.
Goals/Outcomes Document: The advantage here is that this is not only time focused but also acts
as a reminder of the “why” and reveal the organization’s success metrics.
In any case, it’s critical for Product Managers to get feedback from their team as well as executives
about the process. It’s easy to neglect the act of getting feedback on the process itself because often,
Product Managers are also internal Marketing Managers who must communicate transparently within
the organization. So, carry out regular retrospectives and review the roadmap quarterly. Ask for
feedback. Write informative and engaging recaps and send them to people who read them.
Within software companies, most team members within the organization often present the product
manager with good ideas. They keep asking, “... and can we have this thing too?” Of course, the
product manager knows that to do that “one more thing”, something similar has to be removed from
the overall plan. Therefore, there is a need to validate the new idea to decide if it is sufficiently better.
If so, something else has to be selected to put aside, and likely might have another stakeholder
lobbying for it to be created as well.
Every stakeholder has its own biases and motivations. The tech support team is likely focused on
users with high-irritation bugs. The onboarding team is focused on new customers and helping them
get acclimated. Enterprise sales teams have single customer outlier feature requests - and the execu-
tive team is interested in upselling features, innovation and often, “shiny objects”. Meanwhile, engi-
neering is interested in technical debt, infrastructure, and roadmap instability. All of these aims
conflict with each other. Their different priorities are independently important. However, they are
also irreconcilable, and some of these requests will have to be turned down by the product team.
The Product Lead will help to define the product investment portfolio and how resources will be
allocated. However, at the enterprise level - keep in mind that each customer often wants something
special. From their perspective, no product is ever a perfect fit, and the roadmap is simply a starting
point for negotiation.
The sales team is skilled at persuasion and escalating to decision-makers who can say yes. At times, it
is in their interest to subvert the product plan to get what their customer wants. The Product Manag-
er must recognize this and human behavior, in general, to understand how their company’s different
divisions operate. Sales and engineering teams have different motivations, and they may speak
different 'languages'.
Remember that one change made for a single client can have a real and unintended impact on the
overall product plan. Sales-driven special projects have a cumulative effect that could come to
dominate the product plan affecting every other objective. The Product Lead has an essential role in
trying to manage special projects/one-offs. A few ways that an organization can manage these
include:
• Develop a strong working relationship with the VP of Sales for a better alignment. If the
alignment is strong, there can be an even deeper understanding from the sales team on what
fulfilling their special requests means in terms of tradeoffs.
• The organization must also consider how it compensates sales teams and whether is is creating
a perverse incentive to prioritize change requests from customers.
For more on this topic and others, consider reading The Art of Product Management
by Rich Mironov.
Product Managers need to consider their purpose. This means not only focusing on writing specifica-
tions documents or building products but also thinking deeply about the role that they’re serving in.
And leaders within those organizations should think about this, too. Many leaders can suffer from a
disconnect about the value associated with product-specific activities. Some may think that more
coding and more optimization will lead to more profits. But there’s a chance that it ultimately only
results in a never-ending backlog.
The Product Manager's primary purpose is to optimize the value exchange between customers and
the business. Customers have problems, wants, and needs. The business has products and services -
which aren’t necessarily valuable in themselves. The products and services are only valuable if they
solve a problem. So, instead of creating just to create, it is essential to take a step back to understand
whether the products are solving the customers' core problems. Product Managers can do this by
focusing on the following:
Strategy: Aligning the team around the product vision is essential. Most companies think a product
strategy is a plan or a wishlist of features. But as product people know, creating a product is full of
uncertainty. Therefore, a product strategy is a framework describing where you are now and where
you want to go. The Product Leader is providing the vision, goal, and guardrails for the product team
to build. The alignment must reach from the top to the bottom of the organization. If it doesn't, then
teams are in motion without going anywhere and achieving anything. To escape “The Build Trap”,
begin high alignment through strategy frameworks that emerge from experimentation and testing.
Process: See the problem from the customer's perspective. This means examining the data and
establishing where the pain points are. These are your obstacles, and as you solve one, another will
emerge. This allows you to improve your product and feed your learnings back into the process.
You need to use the right processes and tools at the right time. Some tools may be appropriate in
certain times, but may not be the right tool in another instance - so don’t fall into the trap of relying
on the same tools or processes over and over again.
Organization: The organization must bake in time for the discovery process. The first principle of
agile is to satisfy the customer through early and continuous delivery of valuable software. Therefore,
create a product-led organization that has policies and practices in place to navigate uncertainty. Set
up product operations. Use your data and have systems in place to pull it together. The data will tell
For more on this topic and others, consider reading Escaping the Build Trap by Melissa Perri.
Most Product Managers are at least familiar with getting to the product-market-fit stage. MVP and
growth are a small part of the product life cycle, but often, they get the most attention. Most product
managers today actually work in businesses whose products aren’t at those stages. Instead, they have
mainstay products which have already matured - and may even be starting to decline. In those
stages, managing product becomes trickier.
In the mature product stage, there are more constraints. Both new users and existing users are
critically important but have different needs. Politics and other organizational problems can turn a
product organization into a “Feature Factory” because earlier habits aren’t discarded.
So, what to do? First, it’s important to think about objectives instead of simple features or product
requests. Be willing to give up the timeline roadmap as a chart of communicating progress.
Time-based roadmaps are a risk. The further ahead you plan, the harder it becomes to manage, and
the more uncertain things may get. You may never know if your customer needs will be the same as
they are today throughout the year. It’s nearly impossible to predict. The dates, deadlines, and
assumptions that come along with time-based roadmaps become baked in and challenging to
control or change because they’re assumed to be promises.
Should roadmaps even exist? First, it’s important to understand what having a roadmap implies:
1. You know how much work and how long each task will take.
2. Nothing will disrupt the timeline.
3. Each feature will work once launched.
4. Each feature deserves to be produced.
These time-based roadmaps, when present, often encourage the product organization to essentially
become a “Feature Factory” -- releasing feature after feature that was on the roadmap regardless of
whether or not they are relevant. After all, if the roadmap is deviated from, it’s viewed as “breaking a
promise.”
How does one get out of this mindset and break away from being a “Feature Factory”?
1. Focus on setting a true Product vision: Define the core problem, target customer, the reason
the customer buys, and why the ultimate solution is better than anything that the competition
can offer.
2. Set clear objectives: Define how you plan to manage success. To do this, focus on the
outcome, not on the outputs.
3. Favor horizons over hard dates: Break your objectives down. Current objectives are less
flexible and described in granular detail, while near-term objectives are a little more flexible and
broad. Future problems must still be validated.
This way, your roadmap becomes the prototype for your strategy. The result is a lean roadmap that
takes the focus from features and delivery dates to solving problems. Hard dates go away, but the
executive team can still understand the timing of delivery to at least some degree - especially in the
near term.
When executing this, keep in mind that the Product Manager doesn’t need to have all the answers.
The job is about asking better questions and remaining curious. So just as building product should
be iterative - the process should be as well. However, remember that for mature products, disruption
is inevitable. Hence, rather than resting on laurels and giving in to the "feature factory” mindset, the
business needs to diversify and disrupt itself before a competing startup does it. So, always be
curious about what new problems your customers might experience instead of focusing on delivering
that next new feature.
Continuous Delivery is the secret Product Manager superpower. While many Product Managers
know about it, many haven't thought about what it is and what it could mean for them. Continuous
Delivery can get changes of all types -- including new features, configuration changes, bug fixes, and
experiments -- into production and, ultimately, into the hands of users safely, quickly and sustainably.
One of the advantages of Continuous Delivery is that the feedback cycles operate within your
production pipeline. There is continuous testing until you are satisfied with the product. The process
is automated and can be run in parallel with other processes. Therefore, it is quick and gives the
Product Manager some reassurance that software can get into the hands of the user much faster.
Additionally, they gain peace of mind that the product will work since it has been tested multiple
times.
The process enables a business to decide when to put something into the hands of its customers. A
manual stage can be added before the push to production, or the process can be entirely automated.
Organizations should make the choice that works best for them. But, regardless, the Product Manag-
er should be empowered to make or heavily influence this decision.
Another advantage of Continuous Delivery is that it enables experimentation and lean product
management. This can be another tool to help you to fight the “Feature Factory” or “Build Trap” by
working in small batches, frequently delivering, experimenting, and getting customer feedback. This
can help, as many organizations simply don’t experiment enough. In one recent survey, 62% of
Product Managers admitted they were prioritizing features without market feedback.
Continuous Delivery can also help foster a better overall organizational culture and lead to happier
teams because they have an increased capacity to deliver a product. There is also time to have
conversations about whether a product brings value to users. Having these debates more often can
help us ensure that we’re building products that our customers really want and need. Overall, the
culture or the product organization become more performance-oriented, and teams ask better
questions about strategy. People also have the time to think about the bigger picture and whether
they’re solving problems for their customers.
Where to start with Continuous Delivery? First, map your value stream and work in small batches so
you can measure progress and build trust with the rest of your team members. Building trust is
To learn more about the topic of Continuous Delivery, consider checking out Accelerate: The
Science of Lean Software and DevOps: Building and Scaling High Performance Technology Organi-
sations by Nicole Forsgren
Week One is about preparation. This is particularly essential for AJ & Smart when working with a
corporate client who may have different processes, typically, than startup technology companies.
Week Two is phase one of the actual Design Sprint. This is where the actual activities of the sprint
take place.
Week Three is an integration sprint where the aim is to polish the prototype generated from the first
Design Sprint based on user test results. Once polished, new insights can then be translated into
action items and executed.
Week Four is about delivering the results back to the development team in-house and figuring out
how to integrate the product into the organization, both technically and culturally.
One can think of a Design Sprint as a somewhat simplified step-by-step process for finding initial
product-market-fit. The overall principles of a design sprint are essential to keep in mind:
Getting started is more important than getting it right. It’s important to start the sprint process
even without a deep understanding of the customer from the onset. Use brute force to move from
step to step, if need be. It’s not about finding the right direction or worrying about getting it wrong -
it is about you being determined to start.
Together alone. There may be many people involved in a Design Sprint, but that doesn’t mean it’s
one constant “brainstorm.” Often in group meetings, there can be an extreme bias towards the
loudest person in the room. Their ideas are more likely to be adopted, even if other ideas are better.
In a Design Sprint, participants work autonomously and silently most of the time. The result is a
greater spread of ideas and more motivation for everyone to contribute -- especially those who may
be less comfortable in typical brainstorming sessions. Conversations still take place within a Design
Sprint, but they are facilitated within a more structured format.
A Design Sprint isn’t just for new technology startups. Design Sprints can work in most types of
companies. But they’re not necessarily ideal for all issues and all teams. You don't have to adopt
Design Sprints as a tool for the entire company. It can work better with one team, and the Design
Sprint could be an experiment and show that this can increase the efficiency of the process.
One misnomer about Design Sprints is that once adopted they can take over the life of an organiza-
tion. However, this isn’t true. A Design Sprint doesn't require much in terms of commitment. There
are no additional resources that need to be hired, and the team can incorporate the practices into
their day-to-day activity, once they’re acclimated with the process.
If you do test the concept, don’t skimp on the actual process. Some people think that starting with a
“mini sprint” of just two or three days can be useful in determining whether the Design Sprint
concept works for their team, but the reality is that you won’t be able to prove this in such a short
period. So commit to the process if you really want to test it truly. And once you do, you can plan
one Design Sprint every quarter. Otherwise, the process of too many Design Sprint in short periods
can be overbearing.
The ethos of a product organization should create great user experiences. They must be able to
allow the creators of these experiences to make the right connections in a cross-collaborative envi-
ronment. As a result, the core value of the organization should be “team before the individual.”
Product Development is outcome-driven, and these outcomes are shared throughout the whole
organization.
Decisions made in larger organizations tend to be much more data-informed, but not necessarily
data-driven. Hypotheses are created based on what’s learned from qualitative and quantitative data,
including customer research, feedback, and other sources of information. In larger organizations,
though, it’s critical not just to collect this data, but find a way to share it with the rest of the organiza-
tion.
Empowerment is a fundamental value. Don’t tell your team what to do, instead give them an
outcome and let them figure out how to get there. Create teams that are cross-functional and
collaborative to allow space for different ideas from different disciplines to interact. When this is
done, the solutions your teams come up with will be much more creative.
Of course, large organizations present product people with quite a few pain points.
For example, one of the issues you particularly see in organizations are teams that are siloed. Differ-
ent teams may be working on various solutions to solve the same problem. A stakeholder may have
to talk to different parts of the organization, each of which may have conflicting strategies and
competing demands. The stakeholder is forced to talk to many product managers when they’d rather
have one who understands their project from start to finish. The result is confused, unhappy stake-
holders, and decreased trust in Product Managers.
There are competing investment demands, which is an additional problem. As a result, the organiza-
tion finds itself working at initiative-level and not as much on strategic and larger issues. The
relationship between stakeholders and Product Managers shouldn’t be viewed as them vs. us even
when diverging interests separate them slightly. Again, there must be a “team over individual”
mindset.
1. There was a single prioritized backlog with cross-functional themes and streams led by a single
Project Manager from end to end. The result was clarity around the problem to be solved. There
was no need to approach different teams with different solutions.
2. The entire team was bought into a common prioritization process. For the Financial Times, it
was a RICE score (Reach x Impact x Confidence Effort). But no matter what the prioritization
process is, it’s important that there is wide buy-in.
3. Got rid of a territorial mentality and became open to one individual managing a specific
outcome. It’s hard, but when you force your team to adopt this mentality, it becomes possible.
While GDPR was the driving force behind making these changes, the reality is large organizations
don’t need a “crisis” or mission critical project in order to make these changes. When there is no
crisis, it gives the organization more time to experiment and adapt, which can furthermore help an
organization to find the right structure.
One of the philosophies that Brian has lived by, especially in his work at Tinder, is that "Product is a
promise to a customer.” A customer uses your product because they believe that there is a solution
for a problem, or that it brings joy or pleasure into their lives. As product people, we have a responsi-
bility to make sure that the products we build fulfill that promise.
There is a constant search for ultimate simplicity in a product, but sometimes the hardest thing to do
in the universe is to make things simple, yet complete. There are many distractions and opportunities
along the way to complicate the product with features that just don’t matter. Core simplicity is
achievable, but it requires hard work and significant effort from product people to focus only on what
truly matters to customers. This can only be achieved if the product person knows all the private
details of their customers' need. So continuous customer research is a must. Some of today’s most
popular consumer products such as Snapchat, Tinder, Instagram, and others are known for their
ultimate simplicity.
While Tinder is a consumer app, the reality is many enterprise products are also expected to offer
ultimate simplicity too. This simplicity is often not assumed as a critical feature in the enterprise
world because the buyers aren’t evaluating it as a core need. The newer classes of enterprise prod-
ucts, including Slack, Zoom, and others are often championed by users within an organization and
sold up as opposed to the decision made as top down. Product Managers building enterprise
products should remember there are humans involved in the process and not just technology. When
possible, deliver inspiration and delight to motivate them, the same way that some of your favorite
consumer apps do today. However, it could be difficult for some in the industry to keep up with the
pace of change. The entire world is coming online as tech diffuses outwards. The lessons of Silicon
Valley are moving to new centers as the tech entrepreneurial culture goes transnational. London,
Dublin, Berlin, etc. represent a new global talent pool. Product people can also access this through
remote working and other flexible work arrangements. Greater scope to build and interact with one
another exists as entire industries change in response to innovation.
Great product, whether at the enterprise or consumer level, comes from different directions. Product
people must stay open and curious about that sense of excitement. When you get that feeling, pause
and spend some time with it. Figure out how you can embrace that moment and pour it into your
product.
Early phase: The product is not quite defined at this stage. Even if there is an initial hypothesis
on how to solve a specific problem, the reality is that the team is still trying to figure it all out.
Product teams should be open to considering all sorts of ideas and iterate quite often. It’s still
unsure if this product will be successful until product-market fit is defined and achieved.
Growth phase: The business has now reached some level of critical mass and achieved prod-
uct-market fit. At this stage, the emphasis should be on scaling and expansion. Should you
expand the product to new categories altogether? Should you consider building new products
that solve the next problems? Should you scale internationally? These are all critical questions
to be considered.
Hyper-growth phase: The business thought it had achieved product-market fit, and it has to
some degree. But now, new scaling problems are likely to rise. To some, this may seem like a
good problem to have as these problems only exist when there has been wide adoption of the
product. But a critical decision will need to be made on how to address these scale-related
problems. A company may dedicate all resources to resolve these issues, but at the
hyper-growth phase, it’s also important to scale further into new markets and categories.
Maturity phase: The business has become an incumbent but growth is slow, and the focus is
turning to optimization. There may be a renewed interest in developing new products. However,
process agility can be affected by changes within the business. In earlier stages, Product Manag-
ers were generalists, but at the maturity phase, they are more likely to have a specialist role within
the organization -- focusing on a specific slice of the problem that the company is trying to
solve. At this phase, it’s important to stay open-minded and avoid the mantra of, “But it’s always
been done this way.”
Decline phase: The strategic inflection point has been missed. In a sense, it is too late, and the
business now needs to reposition or refocus itself altogether. Stakeholders have to recognize
change and notice when things stop working. However, this realization may come too late in the
process. There may be a period of shock and mourning within the organization as it adapts and
accepts the reality before integration and the new situation can begin. The leadership team is
going to experience a similar process, and its accompanying emotions may not be processed
Ultimately, Product Managers must have an awareness of people scaling, organizational design, and
extensibility their business goes through each phase.
TAC T I C S
VO LU M E 2
A CO - P R O D U C T I O N O F
P RO DU C T M A N AG E M E N T
TAC T I C S VO LU M E 3
A CO - P RO DU C T I O N O F
TAC T I C S :
VO LU M E 3
This eBook is a comprehensive look at
the latest product management tactics for you and your
team. In this collection, you will find thoughts and
contributions gleaned from live presentations by
renowned product leaders from across the globe.
04 T H E S EC R E T TO M A K I N G YO U R
M A R K E T I N G T E A M LOV E YO U
Claire Suellentrop, Customer Insights & Growth Consultant
for SaaS Companies
06 B U I L D I N G & SC A L I N G P RO D U C TS
WITH A DISTRIBUTED TEAM
Jessica Tiwari, VP of Product Management at Upwork
08 B U I L D I N G P RO D U C T T E A M S
T H E B A S EC A M P WAY
Jason Fried, CEO & Co-Founder of Basecamp
IN THE TRENCHES
10 P O W E R F U L P RO D U C T P OS I T I O N I N G :
H O W TO M A K E YO U R M A R K E T WO R K F O R YO U
April Dunford, CEO at Ambient Stategy
13 A / B T E S T I N G P I T FA L L S & L E S S O N S L E A R N E D
Lindsay Brothers, Product Manager at Indeed
14 T H E P R O DU CT- M A R K E T- F I T E N G I N E
Rahul Vohra, Founder & CEO of Superhuman
ZO O M I N G O U T
17 M OV I N G U P I N TO P RO D U C T L E A D E R S H I P
Rich Mironov, Smokejumper Product Executive & CPO Mentor
19 B ECO M I N G A M A S T E R I N N OVATO R :
T H E 5 H I D D E N S K I L L S O F G R E AT I N N OVATO R S
Bob Moesta, CEO at The Rewired Group,
Co-Architect of Jobs-To-Be-Done
21 A P P LY I N G A C R E AT I V E M I N D S E T
TO YO U R P RO D U C T P RO F E S S I O N
Common, Grammy & Academy Award-Winning Artist & Activist
22 C R E AT I N G P R O D U C T M E M O I R S
Nikita Miller, Group Product Manager, Trello at Atlassian
ON BUILDING PRODUCTS
27 F E E D S U CC E S S, STA R V E FA I LU R E:
CO N T I N U O U S P RO D U C T M A N AG E M E N T
Elizabeth Ayer, Product Manager at 18F
28 OV E R CO M I N G CO G N I T I V E B I A S E S
(PRODUCT MANAGERS ARE PEOPLE, TOO!)
Kenneth Sandy, Lecturer and Industry Fellow,
University of California, Berkeley
BUSINESS FOUNDATIONS
Implement a proven, practical
blueprint for being market driven.
JOHN ZERATSKY
CO-ARCHITECT OF DESIGN SPRINT FRAMEWORK
@jazer
The following insights are from a presentation at INDUSTRY given by John Zeratsky,
Co-Architect of Design Sprint Framework.
Most of your time is spent by default. Whether you are at work or at home, the hours and days slip
away as you react to your smartphones, calendars, and requests from other people. But what is it that
you want? What’s important to you? Sometimes what’s important doesn’t match up with how your
time is actually spent.
We are living in a fast-paced, chaotic kind of world — with back-to-back meetings all of the time.
Many of us are reliant on the devices in our pockets, which are capable of doing all of these amazing
things. But, when you are looking back on the busy week you just had, can you recall what happened?
Of course, you know that you were busy… but what did you do? While you try not to get distracted by
the stuff in your life that doesn't matter, you may not have enough willpower to overcome it.
Take a typical smartphone, for example. You are signed into your email accounts and by default, you
check for new messages and get notifications for every new email. But these “convenient” notifications
are really more like reminders on how far behind you are on your to-do list.
Defaults don’t only apply to products, but also behavior at work. By default, meetings are kind of
scattered throughout the week, which means other people can add things to your calendar. By default,
many people simply accept any meetings they’re invited to.
If these defaults resonate with the way you’re currently living your life, it may be time to take a more
proactive approach.
Before becoming proactive, a typical day may have run more like this: You would wake up, go to your
office, check emails, attend meetings, eat lunch, check emails, attend more meetings, check emails
once more, and go home. Hopefully, somewhere in between those spaces, you can also find time to
slot in doing actual work -- like completing an important presentation or conducting customer calls.
A proactive approach would start the day with a highlight or something important — like finishing that
presentation. By starting this way, you can get the bigger hurdle and more important task out of the
way. Taking a real lunch break (with a friend or coworker) away from your work can give you more
energy to allow you to do better at your work. Then, you can end the day by attending meetings and
answering any unread emails.
• Use your body to energize your brain: Find ways to rejuvenate your body throughout the day with
light exercise and even meditation.
• Reflect to improve your system every day: Each person’s productivity system is specific to them. It
should be an iterative process that you personally continue to make better each day. Take it one day
at a time. Keep a simple daily notes sheet to help you track your progress.
Try all of these for three days in a row. Did it help you make time for the things that matter to you?
What would you do if we could redesign every day? Remember to make time for what matters to you
in your personal and work life.
CLAIRE SUELLENTROP
CUSTOMER INSIGHTS & GROWTH CONSULTANT
FOR SAAS COMPANIES
@clairesuellen
The following insights are from a presentation at INDUSTRY given by Claire Suellentrop,
Customer Insights & Growth Consult for SaaS companies.
Why is it that when product and marketing both want the same things, the two often run into friction
or even conflict? Bringing a new feature or product to market is like planning a trip with a group.
Everyone has a different view on how to get there and what the best route to take is. When everyone
is approaching the trip (or in this case, product launch) each person lets their past experiences guide
how the actual event should play out. Of course, because each person has their own experiences,
these expectations of the ideal plan often conflict with one another.
Here’s how you can get to your ultimate destination of a successful product launch:
First, figure out the timing and broadcasting of information. If the scope changes, or if things are
added, when should the marketing team be informed? The answer to this should be discussed and
mutually agreed-upon upfront. There is always an expectation that change can happen. But the
communication about the change shouldn't come as a surprise. This shared understanding can
prevent false starts and marketing campaigns from going live before they’re ready, and also results in
the marketing team checking in less throughout the process.
Avoid the “Red Ocean” and “Blue Ocean.” Many product launches are treated like “Red Ocean”
launches -- where it’s a known product in a known industry. In these cases, the launch is treated like
most traditional product launches, often using language that’s similar to how other products are
launched (even if it’s not the language that doesn’t resonate with customers). On the other hand, the
“Blue Ocean” is when a product is entering a brand new market and is trying to create demand. In
these cases, sometimes phrases are used which don’t at all resonate with customers because it’s such a
new product and market. One solution to combat the problem faced here is to conduct “jobs to be
done” interviews and to find language that the customers are actually using.
Think about using a RACI chart to avoid messiness around ownership. RACI stands for Responsible,
Accountable, Consulted, Informed. This gives you a better idea of workload distribution. RACI is
defined as:
In order to define ownership of work, try establishing regular opportunities to connect for sharing
knowledge. These touchpoints are often even better out of the office -- perhaps taking place over
coffee or at breakfast/lunch. Sometimes, these new settings can help you get a better understanding
of what they’re doing and allow you to share more about your work -- allowing everybody to get
better clarity on the project. It also helps build rapport with all.
When conducting an all-hands team standup, be sure to keep the focus only on projects/tasks that
affect members of the team. These should take place no more than once a week, every other week, or
once a month depending on the size of the organization.
JESSICA TIWARI
VP OF PRODUCT MANAGEMENT AT UPWORK
Jessica Tiwari
The following insights are from a presentation at INDUSTRY given by Jessica Tiwari,
VP of Product Management at Upwork.
Given the workforce preferences and economic trends, it’s now the norm that the talent needed to
design, build, and scale products is distributed. Because of this, it’s important to begin to think about
what works best to build and scale distributed product teams.
A good hire is someone who is responsive and provides the best quality and quantity of work output
they can do. Companies that employ a remote talent force are often able to field very competitive
offers to attract top talent because many find the ability to work remotely to be attractive. This is
important, because competition for talent is only intensifying. Right now, there is a 3.7% unemploy-
ment rate, and on average, it takes 40 days to bring a new employee on board. In a recent survey
about workplace trends, 40% of respondents said they would not consider on-premise work for any
amount of money. This makes a remote workforce quite a competitive advantage.
• Hiring
• Technology
• Culture
If you are thinking about hiring remote talent, look for people that are precisely skilled, self-disci-
plined, accountable, collaborate, and flexible. Remote culture may be nuanced, but a thriving one
can exist if you’re thoughtful about the environment of your remote team. Tools such as Slack,
Google Hangouts, G-Suite, Zoom and others can certainly help teams stay connected.
Traits of a remote-friendly culture include transparency, being metrics-driven, and being egalitarian.
Some of the best remote teams conduct Quarterly Business Reviews (QBR’s) and set Objectives and
Key Results (OKR’s). QBR’s and OKR’s help teams stay accountable with metrics and are empow-
ered to determine how to evolve them. Managers of remote product teams constantly review prob-
lem definition and success criteria -- while celebrating impact and exceptional work. An egalitarian,
remote-friendly culture means that there is equal access to information, helping everyone to remain
informed.
At some point, though, remote teams should converge in person. Some may be put off by the
expense of this, but semi-regular in-person gatherings (even if annual) can boost camaraderie and
morale, overall.
JASON FRIED
CEO & CO-FOUNDER OF BASECAMP
@jasonfried
The following insights are from a presentation at INDUSTRY given by Jason Fried,
CEO & Co-Founder of Basecamp.
How do you land top talent when there are so many other companies out there vying for the same
pool of prospective employees? Finding the right people for your team isn’t easy -- but Basecamp’s
recent hires have helped them identify what works well when hiring.
First, job descriptions should be treated seriously. They aren’t mere descriptions of the tasks that an
eventual hire will be completing. They should go further and describe what it’s actually like to work at
the company. What does that day in the life of an employee look like? How might they feel when
they’re doing their work? What might their challenges be? All of these questions should be answered
in a job description.
Job descriptions shouldn’t be written by a specific department (like Human Resources). Instead, the
people who are hiring the new employee should be the ones writing the job description. This helps
ensure that the description is as real and authentic as it can be when describing the work that needs
to be done.
When you are looking for top talent, focus on the work of the person, not the resume they submit.
Resumes are easy to build up. But a degree from a top university and stints at name-brand compa-
nies don’t always mean that a candidate is set up for success at this specific position. When reviewing
candidates, look past the resume and try to understand the actual work that the candidates have
done and can do. During the hiring process, assign top candidates to a week-long project and pay
them to do it. Have a conversation about how they approach the work, and not so much about what
they do. By doing this, you also get to know what it will be like to work with them.
Remember that your hiring process isn’t just an opportunity to find new employees. But it’s also an
opportunity to showcase the work of your company to the world. People who may have otherwise
been unfamiliar may now be introduced to your products and company for the first time. So, consid-
er the hiring process a showcase of you and your company just as much as it is for candidates to
showcase themselves to you.
APRIL DUNFORD
CEO AT AMBIENT STRATEGY
@aprildunford
The following insights are from a presentation at INDUSTRY given by April Dunford,
CEO at Ambient Strategy.
Product positioning should not be a tagline, point of view, vision, brand, messaging, marketing, or
GTM strategy. Instead, positioning defines how your product is the best in the world at providing
something that a well-defined set of customers cares a lot about.
These are product positioning fundamental questions you should be asking -- “What is this?” and
“Why should I care?” Even a hint of context can completely change the way you think about a
product and the way it's positioned.
A shift in positioning can completely transform the way you see a problem. Customers use what they
know to make sense of what they don't understand. Customers also use market categories as context
to make purchase decisions. They use what they know about the market to find solutions. For
instance, if a customer assumes that a product is aligned with a competitive product -- customers will
assume that the features, benefits, pricing, etc will be similar to that of the competitor. If a product is
much different than the competitive product (in terms of features/benefits or price), it’s important to
position it to be much different than that competitive product, to the point that people will not make
those competitive assumptions.
But that traditional marketing positioning statement can actually be harmful to a new product. The
blanks in the statement above are related to each other. For instance, the benefit is directly related to
the market category. If the market category changes -- the benefit could change, too.
• Competitive Alternatives: If you didn’t exist, what would your customers use?
• Key Unique Attributes: What features/capabilities do you have that others do not?
The above approach is detailed thoroughly in April Dunford’s book, Obviously Awesome.
SARAH DOODY
USER EXPERIENCE DESIGN CONSULTANT
& FOUNDER OF THE UX PORTFOLIO FORMULA
@sarahdoody
The following insights are from a presentation at INDUSTRY given by Sarah Doody,
Founder of Thrive UX Career Coaching.
The best competitive advantage you can have is how well you know your users. That’s why it’s
important to put the user back in User Experience (UX). UX isn’t simply about design -- it’s about
people. Is your team solving real problems for real people? Did you look beyond your team to
confirm that a problem does exist?
Sometimes you rush into a solution and don’t truly validate it. Companies often rush to build a
product in order to satisfy stakeholders and meet deadlines. This may also happen when you want to
go with your gut, attract investors, or simply elicit a feeling of progress. But it's important to not rush
a product through and take the time to actually validate it in order to ensure you're creating some-
thing that your users want or need -- not something you think they want or need. To do this, there
are four distinct steps to understand your customers better:
Asking the right questions to your customers can often be the hardest step because it’s sometimes
difficult to know what’s right. Focus on what your users are experiencing today and what their current
reality is instead of asking questions about what they might do if faced with a hypothetical situation.
To gain a thorough understanding of the problem you’re solving for -- you have to be talking to the
right customers and users. You can connect with customers and users (or potential users) in a variety
of ways, including online groups, message boards, and in-person meetups and clubs. When custom-
ers are searching for answers, they turn to popular and related searches and comments on articles
and blogs. This ultimately leads to leaving reviews for products. These reviews could be another
great source for finding people to interview.
Plenty of other talks may focus on how to build, launch, and repeat -- but it’s critical to first have a
better understanding of your users and the problems they’re experiencing. Otherwise, it won’t matter
what you build because you may be building it for the wrong person to address the wrong problem.
LINDSAY BROTHERS
PRODUCT MANAGER AT INDEED
@lindsaybro
The following insights are from a presentation at INDUSTRY given by Lindsay Brothers,
Product Manager at Indeed.
A/B testing is a randomized experience that is tested against a control group. There are all sorts of
different A/B test examples. One common example is two variations of a webpage that a visitor of a
website could potentially see -- with one variable (perhaps copy) being different. Many product
people are proponents of A/B testing because it allows us to use data to refine and iterate our
products. However, there can also be mistakes and pitfalls to watch out for.
The first pitfall to know is sometimes, your metrics don’t matter. Of course, metrics should matter.
But if you’re tracking the wrong things, optimizing won’t help you. Make sure you’re tracking metrics
that actually matter and that you understand downstream impact can take longer but will prove to be
much more valuable.
The second pitfall is that big tests can lead to big failures. Avoid this by breaking up tests so you can
see more clearly their more specific impacts. Once you understand the impact that these tests have,
you can take what you’ve learned and use those insights to create bigger tests (to hopefully uncover
even bigger insights). When testing, remember to not include so many variables -- otherwise, it may
be difficult to understand which changes are actually generating results.
The third pitfall is that most tests fail. Tests can fail as much as 70% of the time. This can be demoral-
izing because ultimately, tests take time, which is an investment in resources. But what is a “win” when
conducting a test, really? A failed test could mean there is a lack of flexibility around a feature/de-
sign. Even still, this is still learning. So don’t focus so much on “winning” a test -- but instead, focus on
the learning.
The fourth and final pitfall is not truly knowing where in vision fits. Sometimes, our design vision can
be so strong that we lead with it and don’t stray much. But A/B testing -- even the failures -- should
inform this design vision. When your original design vision was off, but you evolve to the right place
-- the end result is not just a design win, but a business win.
RAHUL VOHRA
FOUNDER & CEO OF SUPERHUMAN
@rahulvohra
The following insights are from a presentation at INDUSTRY given by Rahul Vohra,
Founder & CEO of Superhuman.
One of the most difficult parts of the process of launching a new product can be finding true prod-
uct-market-fit. Paul Graham defines product-market-fit most simply as “building something people
want.” Sam Altman goes further to add that product-market-fit is when “users love your product so
much that they spontaneously tell other people to go and use it.” And Marc Andressen’s definition,
which may be most compelling, is that product-market-fit happens when “customers are buying as
fast as you add servers, sales and support employees are being hired as fast as you can hire them,
reporters are constantly calling you about your hot new thing, investors are camping outside your
house and money is piling up in your checking account.”
Beyond a definition for product-market-fit, you can use certain metrics to actually track it as well.
One such metric is simply asking your customers, “How would you feel if you could no longer use the
product?” If 40% or more of users would be very disappointed if they could no longer use their
product, it’s a sign that you may have found product-market-fit.
But even if you’ve found product-market-fit, optimizing it through “The Product-Market-Fit Engine”
can be the difference between a good product and an ultra-successful one. The Product-Market-Fit
Engine covers five areas:
2. Segment: Who are the people who really love the product?
4. Implement: Spend half the time doubling down on what people love. Spend half the time
addressing objections brought up by users who said they would have some level of disappoint-
ment if your product didn’t exist. To this end, there are different levels of disappointment --
those who are very disappointed or just somewhat disappointed.
You can increase your product-market fit in a few ways. First, seek insights. Users who love your
product will always describe themselves in their answers to the second question in the survey. Take
this information to create a detailed expectation of the customer. Assign a persona to each group --
particularly those that would be very disappointed and somewhat disappointed if they could no
longer use your product.
Next, you must convert the group who would be somewhat disappointed if they couldn’t use your
product to being very disappointed if they couldn’t use your product. Politely disregard those who
wouldn’t be disappointed at all if they couldn’t use your product. There’s nothing you can do to make
them love the product. But it’s more important to figure out what separates the “Somewhat Disap-
pointed” crowd from the “Very Disappointed” crowd.
Continue to repeat the steps in the “The Product-Market-Fit Engine” to refine your product and
determine which audience your product is actually serving well. By doing this, you’ll be able to
optimize and continue to hone in on finding true product-market-fit.
RICH MIRONOV
SMOKEJUMPER PRODUCT EXECUTIVE & CPO MENTOR
@richmironov
The following insights are from a presentation at INDUSTRY given by Rich Mironov,
Smokejumper Product Executive & CPO Mentor.
A product leader is someone managing a team of product managers, which also might include
designers or others who work on building product. Product leaders can have many titles -- including
Group Product Manager, Director of Product, VP of Product, Head of Product, Chief Product
Officer, and others. Typically those with titles of VP of engineering/development, CIO, CRO, or
General Manager aren’t considered to be “product leaders.”
When you are designing, building, and nurturing a product team, you need a strong point of view
and a plan. You need to think about how many product managers you will need to accomplish your
team goals. When hiring product managers, look for experience. Other than experience, a new
product manager with enthusiasm could make a great hire with a good coaching and mentoring plan.
Learn to champion long-term customer value with your team, especially in OKRs/KPIs. The design
of teams and task forces will help create cross-functional trust and psychological safety. When the
product team is aligned well and focused on creating value for customers, it gives everybody a
guiding “north star” to work towards that is in line with the company’s overall strategies.
Push for business coherence and ruthless C-level prioritization. The best product leaders “manage
up” well -- and are constantly reminding the C-suite that priorities cannot be shifted often. Product
leaders do this best when they have a relentless focus on end-customer value and company-wide
success. When this is clearly seen by the C-Suite, there is more trust with the product team as a
whole and fewer distracting priority-shifts. This helps the entire product team effectively have more
power within the organization.
Learn to network with outside product leaders. Use your personal contacts, and connect externally
through speaking, writing, and mentoring. Doing these things can help you take in additional
BOB MOESTA
CEO AT THE REWIRED GROUP,
CO-ARCHITECT OF JOBS-TO-BE-DONE
@bmoesta
The following insights are from a presentation at INDUSTRY given by Bob Moesta,
CEO at The Rewired Group, Co-architect of Jobs-to-be-Done.
Ryan Singer, Chief Strategy Officer at Basecamp, recently wrote the book Shape Up. But he
approached the book with the mindset of an innovator. First, he tested writing parts of his book on
the Basecamp blog to track interest and demand. After that, he invited people to a workshop to test
interest in the concepts discussed within the book. Then, he tested a PDF download of the book to
see if it should be published. As a result, in less than 90 days, Singer had 345,000 unique visitors. In a
30 day period, there were 10,000 downloads of the book -- all without any real marketing.
Ryan Singer isn’t alone. There are many true innovators in today’s business world. Here are five
characteristics of those very innovators:
The first skill of an innovator is someone who has an empathetic perspective -- someone who views
the world in different ways. Ultimately, many innovations fail because they only see things from one
perspective. But innovators who have empathetic perspective can put themselves in the shoes of all
sorts of different people.
The second skill of an innovator is someone who understands causal structures and can easily under-
stand how things work. People with this skill are often described as being curious and often ask
questions to help them discover how things work -- the actual understanding of how things work isn’t
necessarily innate.
The third skill of an innovator is having the ability to uncover demand and understand consumer
progress, context and value. The value that’s uncovered is typically something that solves a pain
point or addresses a “struggling moment.” These struggling moments are the seeds for all innovation.
The fourth skill of an innovator is the ability to prototype to learn. The prototyping in itself isn’t the
skill -- but it’s understanding how to learn and make decisions from experiments. Most innovators
have their own process, but many don’t study how others do it. You don’t know why A or B is better
The fifth and final skill of an innovator is knowing how to properly prioritize and make trade-offs,
designing products to do the “job” they were hired to do profitably. This is a particularly difficult skill
to master, but those that do are often able to find product-market-fit and scale much more quickly
than others who have not mastered this skill.
COMMON
GRAMMY & ACADEMY AWARD-WINNING ARTIST & ACTIVIST
@common
When you are creating something, you need to be able to do so from a sincere, pure place that has
integrity. So, getting feedback is crucial. Whether it’s music or a product, share it with a diverse,
honest and intelligent group.
If during feedback you receive negative comments about your creation, but you still think it reso-
nates with what kind of brand or product you want it to be, you can take a piece of what they’re
saying and apply it. But don’t underestimate trusting your gut in situations where you truly believe in
the product you’re building.
When working with teams, it’s important to utilize people in the best way possible. Everybody has
their strong points and weaknesses and it’s important to recognize both. Try to work with people that
are passionate about what they’re doing and have the skills, talents, and gifts to elevate those around
you. Sometimes, passion can outweigh the skills. But if there is somebody on the team that is bring-
ing the rest of the group down because of their negativity, it must be addressed sooner rather than
later. Direct and honest conversations are always the best in these cases.
Hire people that will bring an energy that permeates to the rest of the team and allows them to
function at their best. It’s also important to hire for integrity -- the best hires are those that are always
thinking, “We can do better than this.” Also remember -- sometimes doing better has just as much to
do with doing things for good as they do with doing good work.
When you’re trying to find your own inspiration, consider going into different environments to
connect and listen to people. Go to places where you normally wouldn’t go in order to find that
inspiration. Sometimes, it is in these unexpected places where true inspiration is found.
Remember that aside from doing great work, people should set out to do good in the world and
make it a better place. You can do this through positivity and by finding the things you are passionate
about. Find your purpose. Don’t be afraid of failure. Oftentimes, failure makes one stronger and is
really just the path to eventual success.
NIKITA MILLER
GROUP PRODUCT MANAGER, TRELLO AT ATLASSIAN
@nikitadyer
The following insights are from a presentation at INDUSTRY given by Nikita Miller,
Group Product Manager at Trello at Atlassian.
Nikita Miller was one of the first product people at Trello -- which became a fast-growing product
used by millions of professionals. Particularly when a product is so new, it may not quite have a true
identity yet. As a product person, it can be difficult to evolve a product without an identity. The
process of creating a product memoir can help us create just that.
1. Conduct a series of at least 10 internal product interviews: These interviews will allow you to
get a sense of varying internal perspectives about your product -- from management, engineer-
ing, customer success, and others. When meeting with these groups, ask the following questions:
2. Begin to distill the answers: Make a list of the top commonalities, outliers, and disagreements
that surfaced throughout your interviews. Put these in front of the groups that you interviewed
and get a sense of whether they seem to resonate or not. The list might be long at first. But
what’s most important at this stage is making sure that you’ve distilled the answers and aren’t
missing things.
3. Narrow down your answers to the most important principles: At first, start with 7-10 principles
based on the range of answers you have. Then, work to narrow this down even further to just 3-5.
These principles should resonate with each of the internal groups that you met with.
4. Write a narrative based on these principles: At this stage, those key principles turn into stories
that show how your principles are lived by your product. This narrative should be short and easily
digested -- perhaps just one page. But this single page document is meant to be reverted back
to each time anybody needs a reminder of why your product exists and what your team is
working to evolve.
2. A common language: Team members can spend their energy on improving the product
instead of trying to articulate and define various terms that people may be using when talking
about the product.
3. Buy-in and accountability: Sometimes, it can be difficult to say “no” to features and products.
By having a product memoir with clearly defined product principles, it becomes much easier to
avoid going off-course when ideas for initiatives are introduced which may be off-principle.
SHIREN VIJIASINGAM
CHIEF PRODUCT OFFICER AT NEWSLEA
@shirenv
The following insights are from a presentation at INDUSTRY given by Shiren Vijiasingam,
Chief Product Officer at Newsela.
What happens when an amazing experience takes a turn for the worse? This might happen when
Uber says your ride is here, but they have yet to arrive. Or, when you’re ordering groceries online and
you are given a timeframe for arrival, but instead receive a very late delivery. In these cases, “Mode
Shift Friction” gets in the way of what would otherwise be an amazing experience.
Mode Shift Friction exists when shifting from one mode of the product to the next. In the above
cases, the human element caused this friction. But in other products, automated elements of a
product can cause this type of friction, too.
How can you solve Mode Shift Friction? Consider starting with your customer experience loop. One
such customer experience loop -- the various touchpoints that a customer has with your product --
may look like this:
• A/B testing (Geo-targeting) - They experience a specific landing page for your product.
• Email services - They receive marketing messages about your product.
• External review sites - They review what other customers say about your product.
• Chatbot/SMS - They chat with somebody in your organization (or an AI) about your product.
• Retail/delivery - They interact with associates who talk about your product.
• App stores - They experience your product in other platforms.
Ease the friction for your users by finding and tracking your product gaps. Look for these gaps by
mapping out your customer data flow to see where customers are interacting with your product
today -- and find places where friction could likely exist. These are known as “shift triggers” -- which
cause those friction-moments.
Your solutions may not actually live within your product. You don’t need to launch new features to
eliminate these friction points. It could simply be a process change -- or messaging change. This
takes working collaboratively with other teams outside of product. But changes outside of your
product can close these friction gaps. Think of ways you can close this gap within 30 days. Some of
these “quick fix” changes can make a big, noticeable difference.
VANATHY LAKSHMI
SENIOR DIRECTOR, DIGITAL PRODUCT MANAGEMENT —
MERCHANDISING AT WALMART
Vanathy Lakshmi
The following insights are from a presentation at INDUSTRY given by Vanathy Lakshmi,
Senior Director, Digital Product Management at Walmart.
Learning how to identify problems and outcomes in order to develop successful products within a
massive organization is no small task. At Walmart, the world’s largest retailer, the problems and
outcomes aren’t just limited to external customers. In fact, internal “customers” have their own set of
problems to be solved for -- many of which are critical in order to adequately serve external custom-
ers.
Both internal and external customers require you to focus on “the three C’s”: customer, culture, and
communication.
A customer may be searching for new apparel, seasonal items, groceries, electronics, food, or
consumables. This creates a very complex and diverse scope. If you were to create a persona, 55% of
shopping carts would contain highly replenishable and highly predictable items. Another persona
would have 20% of shopping carts with not-easily replenishable goods. These trends change every
year and are highly unpredictable. So sometimes, focusing on understanding your customers can be
quite difficult because you never really are finished. Customers always evolve.
A product manager can make a big impact on the culture. An I-shaped product manager is one that
is very passionate about a single problem and will dive into it to solve it themselves. A T-shaped
product manager is a person that will go across the board and solve a problem end-to-end. Build the
culture to drive the vision you have.
Finally, think about how you are communicating with your team. Evaluate each person on your team
to learn their priorities and how they wish to be empowered. And don’t treat all of your product team
members the same way. Instead, communicate with them in the way to which they react best.
ELIZABETH AYER
PRODUCT MANAGER AT 18F
@elizayer
The following insights are from a presentation at INDUSTRY given by Elizabeth Ayer,
Product Manager at 18F.
Inside a business, nobody wants big lurches or major surprises. Disruption is, well, disruptive. As a
discipline, software engineering has learned to smooth out releases through continuous delivery, but
those on the business side still find themselves mired in strategy and process.
In government, the situation is even more sobering. 13% of large government software projects are
considered to be successes. This means the other 87% are big failures. But, when you receive lagged
feedback, it makes you oversteer.
The two main things you can change as a product manager are practices and culture.
Changing practices requires user research. User research will elaborate more on the features the
customers want. This will allow you to figure out which features should be prioritized on the roadmap
and how to measure results.
Changing culture is something where product people consistently underestimate their impact.
Sometimes, this is best done, at first, by changing focus. Instead of focusing on delivery of features,
focus on delivering outcomes. The outcomes live beyond any individual feature you may launch --
and can be something to rally your colleagues and team around.
KENNETH SANDY
LECTURER AND INDUSTRY FELLOW,
UNIVERSITY OF CALIFORNIA, BERKELEY
Ken Sandy
The following insights are from a presentation at INDUSTRY given by Kenneth Sandy,
VP of Product Management at Masterclass and University of California.
Authority bias is an internal and external stakeholder in a position of power or expertise. When you
are asserting something to be true, you are effectively exerting authority bias. Here are some statis-
tics on authority bias as it relates to the product management function:
Something somewhat similar to authority bias is survivor bias. Survivor bias is when you are
concen-trating on customers that are most active with your product. These customers are more
likely to be positive about your product or simply more vocal. These customers often get requests
filled frequently, but may only represent a small slice of your actual customer base.
As product people, we must try to overcome these biases -- as they have a strong chance of
weigh-ing down our products with features that only apply to a small minority.
Remember to structure how incoming stakeholder and customer requests are prioritized and
balanced alongside everything else. Identify and explicitly seek out those underrepresented in your
analysis and research, as their needs are otherwise most likely to be ignored.
TAC T I C S
VOLUME 3
A CO - P R O D U C T I O N O F