Course: Easy-to-follow Java programming
The quiz questions
Answer the questions below to review what you have learned in Video 9. You will
find the right answers after the questions in the solution section.
1. What were objects in our Tic-Tac-Toe game?
Player
Grid
Color
Horizontal
Mark
Win
2. Order the arrows from stronger relation to weaker relation.
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3. Where do you need to put what in a UML class diagram if you have a class
figure?
(methods, class name, data members)
4. Mark the sentences that are true.
Software design is an algorithmic task.
Repetitio est pater studiorum. (Repetition is the mother of knowledge.)
Design and end result are mostly always different.
You should learn from the differences between your design and end
result.
Duckademy IT courses – www.duckademy.com
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The answers
1. What were objects in our Tic-Tac-Toe game?
X Player
X Grid
Color
Horizontal
X Mark
Win
2. Order the arrows from stronger relation to weaker relation.
3. Where do you need to put what in a UML class diagram if you have a class
figure?
(methods, class name, data members)
class name
data members
methods
Duckademy IT courses – www.duckademy.com
4. Mark the sentences that are true.
Software design is an algorithmic task.
X Repetitio est pater studiorum. (Repetition is the mother of
knowledge.)
X Design and end result are mostly always different.
X You should learn from the differences between your design and end
result.
Duckademy IT courses – www.duckademy.com