L3 - Elements of Art - Music

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Elements Of Art:

Auditory
1. Rhythm
• Often associated to the terms
beat, meter and tempo.
• It is the element of time in music and the pulse of
music.
Beat – basic unit of music
Tempo – speed or beats per second
Meter – recognizable recurrent pattern in beat
1. Rhythm
Tempo
– Largo (slowly and broadly)
– Andante (Walking pace)
– Moderato (at moderate speed)
– Allegro (Fast)
– Vivace (Lively)
– Accelerando (gradually speeding up)
– Rallentado (gradually slowing down)
– Allargando (getting slower, broadening)
– Rubato (Literally “robbed time” freely played for expressive
effect.
2. Dynamics
All musical aspects relating to the
relative loudness (or quietness) of music.
The terms used to describe dynamic levels are often in
Italian:
pianissimo [pp] = (very quiet)
piano [p] = (quiet)
mezzo-piano [mp] = (moderately quiet)
mezzo-forte [mf ] = (moderately loud)
forte [f ] = (loud)
fortissimo [ff ] = (very loud)
2. Dynamics
Other basic terms relating to
Dynamics are:
Crescendo: gradually getting LOUDER
Diminuendo (decrescendo) : gradually getting
QUIETER
Accent: "punching" or "leaning into" a note harder to
temporarily emphasize it.
3. Melody
A succession of musical notes;
a series of pitches often organized into
phrases.

4. Harmony
Harmony is the VERTICALIZATION of pitch. Often,
harmony is thought of as the art of combining pitches
into chords (several notes played simultaneously as a
"block"). These chords are usually arranged into
sentence-like patterns called chord progressions.
4. Harmony
Harmony is often described in
terms of its relative HARSHNESS:
• DISSONANCE: a harsh-sounding harmonic
combination
• CONSONANCE: a smooth-sounding harmonic
combination
Dissonant chords produce musical "tension" which is
often "released" by resolving to consonant chords.
Other basic terms relating to Harmony are:
Modality: harmony created out of the ancient Medieval/
Renaissance modes.
Tonality: harmony that focuses on a "home" key center.
Atonality: modern harmony that AVOIDS any sense of a
"home" key center.
5. Timbre
Refers to the sound quality or tone color;
It is the characteristic that allows us to distinguish
between voice and instrument from one another, and
the difference between vowel sounds (for example,
long "a" or "ee").
Terms we might use to describe timbre:
bright, dark, brassy, reedy, harsh, noisy, thin,
buzzy, pure, raspy, shrill, mellow, strained.
6. Texture
It refers to the number of individual
musical lines (melodies) and the
relationship these lines have to one another.
Monophonic (single-note) texture:
Music with only one note sounding at a time (having no
harmony or accompaniment).
Homophonic texture:
Music with two or more notes sounding at a the same time, but
generally featuring a prominent melody in the upper part,
supported by a less intricate harmonic accompaniment
underneath
Polyphonic texture:
Music with two or more independent melodies sounding at the
same time.
References:
https://wmich.edu/mus-gened/mus150/Ch1-elements.pdf
https://milnepublishing.geneseo.edu/music-and-the-child/chapter/chapter-2/

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