Sound Waves This Activity Requires That You Use The Sound Simulation Found at You May Run The Simulation Online or Download It To Your Computer

Download as doc, pdf, or txt
Download as doc, pdf, or txt
You are on page 1of 4

Sound Waves

This activity requires that you use the Sound simulation found at
http://phet.colorado.edu/en/simulation/sound
You may run the simulation online or download it to your computer.
1. Use the Listen to a Single Source tab in Sound Waves to start your investigation of sound.
Turn on the Audio Enabled so you can hear the sound.
 When you change the frequency, how does the sound change? How does the visual
model change?
When the frequency is increased, the wave lengths become shorter and faster. The
pitch of the sound is higher when increased and lower when decreased.
 How does changing the amplitude affect the sound and its model?
When the amplitude is turned up the sound is loud and the waves are more distinct
in color and better seen.
2. Sound is produced when something vibrates; this movement causes disturbances in the
surrounding air pressure. Investigate how the speaker cone moves to produce different sounds.
Then;
 Explain the relationships between the movement of the speaker cone and the sound that
is made.
The higher the frequency the quicker the cone of the speaker vibrates. The lower the
frequency the less vibration. The higher the amplitude the larger the movement of the
cone, whereas if you lower the amplitude it moves quickly but not covering as much
space.
3. Use the tools on the Measure tab to find the speed of sound in air. Note that the tools can be
moved around the screen and that the motion may be paused. To find the speed, you need to get
the distance traveled and the time. Watch a wave pulse leave the speaker and time it for 5
meters (or less). After each trial, Stop the clock and reset it. Before you start the wave moving
again, start the timer. (it won’t actually start taking data until the wave starts moving). If you
undershoot 5m use the actual distance traveled. If you overshoot 5m, try again. Use the dark
areas to represent a compression.

Make a data table that demonstrates you have a good experiment and show sample calculations.

Trial Distance Time Speed =


(m) (s) Distance/Time
(m/s)
1 5 0.0173 0.0865

2 5 0.0169 0.0845

3 5 0.0171 0.0855

4 5 0.0175 0.0875
5 5 0.0173 0.0865

Average>>>> 5 0.0172 0.0861

 What value did you get for the Average of Speeds? 0.0861

 How do your results compare to information that is published (for the speed of sound in
air)? (Include a citation…your book, Google?) It doesn’t seem to match up, but I
think I might be looking at the incorrect thing.
(https://en.wikipedia.org/wiki/Speed_of_sound)

 Find the wavelength of a sound by measuring the distance from one compression (dark
area) to the next. 0.5 meter.

 Using the Average Speed, you calculated above and the Frequency setting, calculate the
wavelength. How do your measurements compare to your calculation? 0.5 – So they
match up
 Find the period of a wave without using the frequency information (Period =
wavelength/speed).

 Check your method by calculating the period using the frequency (T = 1/f). How do the
two values compare?

You might also like