Starting Your Score: The Spotting Session: Chapter Three
Starting Your Score: The Spotting Session: Chapter Three
Starting Your Score: The Spotting Session: Chapter Three
STARTING YOUR
SCORE: THE
SPOTTING SESSION
“We’re basically just starting and stopping.”
The first step in any scoring process is actually watching the film—getting an
instinctive feel for its rhythms, its tone, and the areas where music will play an
important role. Ideally you can find an informal way to do this before sitting
down to work—at a screening, public or private, or even in an editing booth,
where you can absorb the film as a complete work and react to it as a viewer.
• The first number indicates the reel, or section of the film, in which the
music will be placed.
• The m indicates music.
• The second number indicates the cue’s placement within the reel.
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COMMUNICATION IS KEY
One of the biggest challenges you might face in writing a film score is commu-
nicating with your director. The spotting session is your first opportunity
to formally discuss the director’s thoughts and feelings about what they want
from your music, and music can be a notoriously difficult thing to describe
and discuss (even for a composer). Some directors have musical experience,
but even if you can discuss musical terms in detail with the director, you may
not hit on exactly what they want out of a score. Discussing the feelings, the
intensity, perhaps the tempo—does your director want fast-paced music,
stately music, insistent music?—can often help indicate what the director
is looking for better than technical jargon. In some cases, a director may
be uncomfortable discussing anything about the film’s music, so it is your
responsibility to draw them out as much as possible at the spotting session.
As you write, you can also start to determine how many recording sessions
you will need. You may record a very simple television score in a day with
two three-hour sessions. At the other end is something like John Williams’s
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score for The Empire Strikes Back, which required 18 three-hour sessions spread
over two weeks. The Empire score was an elaborate, difficult-to-perform, and
lengthy score (with two hours and three minutes of music) and probably
represents the maximum amount of rehearsal and recording time a modern
movie score would use.
If you’re trying to gauge how many recording sessions you may need for your
own score, you’ll want to consider the caliber of musicians you’re working
with. If you’re recording in Hollywood with professional studio musicians,
you’ll find that they can generally execute a music cue to perfection in only a
couple of takes. But if you’ve written a particularly complex score or you’re
working with less experienced musicians, it will likely take longer to get the
usable takes you need. Better to estimate that you’ll need more time rather
than less. (For reference, Danny usually averages about eight to 10 minutes
of music per three-hour orchestra session, which includes separating instru-
ments like woodwinds and brass from the strings.)
The standard for most theatrical films for many years was 35mm film—a frame
of film about 1⅓ inches wide. During the 1950s, as a tactic to deal with the
growing competition of television for viewing audiences, studios developed
larger film formats—65mm (frames a little more than 2½ inches wide) and
70mm (2¾ inches wide), which created a wider aspect ratio image with much
more detail, and which were also capable of holding much more sound infor-
mation in their magnetic “soundtracks.” This led to an era of wide-screen
epics like Ben-Hur, Spartacus, and 2001: A Space Odyssey, as well as lavish motion
picture scores performed by large orchestras.
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Digital film has many advantages over analog film—you don’t have to protect
and load canisters of film, and you can do far more takes and shoot more
footage than you can practically shoot with film. Cinematographers will argue
the pros and cons of the final results of either medium, but digital film allows
for the manipulation of first-generation images as well as digital editing (not
to mention it’s more cost-effective). Certain directors—Quentin Tarantino is
one—still prefer the look and feel of analog film both for shooting and for the
final viewing experience.
TEMP MUSIC
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CHAPTER THREE F DANNY ELFMAN
TEMP LOVE
Temporary music is meant to be just that: temporary. It’s almost never
intended to remain in the completed film, particularly as licensing rights
for specific pieces of music must be purchased (which can tack on exorbitant
costs). For the composer, a temp score may serve as a guide to what the film-
makers hope to achieve in terms of tone, tempo, and intensity for the final
score. The danger is that, in viewing the movie countless times with the temp
score in place, filmmakers can develop a case of “temp love”—and they’re loath
to kill their darling. In other words, a director is so used to seeing the movie
with its temp score in place that any new music written for the movie pales in
comparison, and the composer is strongly encouraged to more or less repro-
duce the music heard in the temp score.
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KEEP IT FRESH
Your options in dealing with temp music are either to slavishly reproduce
the temp track, creating music that is very similar but different enough to
avoid copyright issues, or create music that is so fresh and compelling that
you convince the director that yours is the perfect music for the movie. It’s
clear where Danny stands on this: “Your job,” he says, “is to come up with
something fresh and new. And yeah, there’s a certain point where the director
could beat you down by refusing your music two times, five times, seven
times, 10 times. But you try. You gotta try.”
Danny encourages being fierce but polite when it comes to expressing your
opinions to a director. “When you’re fierce with a director, you have to do
it in a very careful way, because if you just come off as arrogant and fiercely
attached to your own ways, the director’s gonna equally dig in,” he says. “And
you’re gonna end up coming to a real problem.”
When you’ve hit that crucial point with your director where they like the
way a piece of your music works with the film, you can use that as leverage to
convince them that a similar approach will work during other moments, or
that you can create a variation that will work in an equally effective way for
another scene in the film.
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CHAPTER THREE F DANNY ELFMAN
and a soloist or two, but any group of players—whether it’s 16, 30, 64, or
90—will give you a different sound, and you must plan your score around the
capabilities of your musicians.
You will almost always be asked to create digital demos to audition cues
for filmmakers. If you’re creating demos for a score that will ultimately be
performed acoustically, you may need to reassure the filmmaker that demos
cannot create the expressive and emotional quality that live players provide
and that a whole new dimension to the score will be added when it is finally
performed by trained musicians. Action music and other hard-edged music
can often be expressed very effectively by synthesizer demos, but more roman-
tic or sentimental melodies require live performers to inject life and emotion.
As the composer, you are essentially paying all the costs of producing the
score out of your own pocket—meaning you may have to think about whether
you want to add to the production value of a score (reducing your take-home
pay in the process) or find ways to cut costs that won’t noticeably reduce the
quality of your score in order to keep your compensation equitable.
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