Abomination PL12: Point
Abomination PL12: Point
Abomination PL12: Point
PL12
Abilities
Strength 16, Stamina 16, Agility 0, Dexterity 0, Fighting 8, Intellect 1, Awareness 2, Presence 1
Powers
Gamma Healing Factor: Enhanced Advantage (Die Hard); Regeneration 10, Persistent • 12 points
Gamma Leap: Leaping 20 (1,000 miles) • 20 points
Gamma Strength!: Alternate Effects of Strength Damage (16 points)
• Gamma Breath: Cone Area Move Object 12, Close, Limited Direction (towards or away) • 1
point
• Gamma Clap: Cone Area Affliction 12 (Resisted by Fortitude; Dazed, Stunned), Limited to
Two Degrees • 1 point
• Gamma Strike: Burst Area Affliction 12 (Resisted by Fortitude; Dazed and Hindered,
Stunned and Prone, Incapacitated), Extra Condition, Instant Recovery, Limited to targets in
contact with the same surface • 1 point
Invulnerability: Immunity 3 (Disease, Environmental Cold and Heat), Impervious Toughness 12 • 15
points
Suspended Animation: Immunity 10 (Life Support), Reaction (When Unconscious or Dying),
Uncontrolled • 10 points
Advantages
All-Out Attack, Chokehold, Fast Grab, Languages 2 (English, Russian, base: Yugoslavian), Power
Attack, Startle, Track
Skills
Expertise: Science 4 (+5), Expertise: Streetwise 8 (+9), Expertise: Survival 4 (+6), Expertise: Tactics
4 (+5), Deception 8 (+9), Insight 8 (+10), Intimidation 14 (+15), Investigation 8 (+9), Perception 8
(+10), Stealth 6 (+6), Technology 8 (+9), Vehicles 8 (+8)
Offense
Initiative +0
Gamma Breath, Close, Cone Area, Move Object, Grab or Trip 12
Gamma Clap, Close, Cone Area, Affliction 12, Resisted by Fortitude (DC 22)
Gamma Strike, Close, Burst Area, Affliction 12, Resisted by Fortitude (DC 22)
Unarmed +8, Close, Damage 16
Defense
Dodge 8, Parry 8
Toughness 16 (Impervious 12), Fortitude 16, Will 6
Power Points
Abilities 88 + Powers 60 + Advantages 8 + Skills 44 + Defenses 12 = Total 212
Complications
Hatred: The Hulk.
Temper: Gamma Rage.