Client-Server Computing Questions and Answers - Sanfoundry
Client-Server Computing Questions and Answers - Sanfoundry
Client-Server Computing Questions and Answers - Sanfoundry
This set of Computer Fundamentals Multiple Choice Questions & Answers (MCQs) focuses on
“Client-Server Computing”.
View Answer
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2. A remote object is an object whose method can be invoked from another virtual environment.
a) True
b) False
View Answer
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8/16/2021 Client-Server Computing Questions and Answers - Sanfoundry
3. A typical _________ program creates some remote objects, makes references to these objects
accessible, and waits for clients to invoke methods on these objects.
a) Server
b) Client
c) Thread
d) Concurrent
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4. A typical __________ program obtains a remote reference to one or more remote objects on a
server and then invokes methods on them.
a) Server
b) Client
c) Thread
d) Concurrent
View Answer
5. The ___________ layer, which provides the interface that client and server application objects use to
interact with each other.
a) Increasing
b) Count
c) Bit
d) Stub/skeleton
View Answer
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a) stub layer
b) skeleton layer
c) remote layer
d) transport protocol
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a) remote layer
b) instruction layer
c) reference layer
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8/16/2021 Client-Server Computing Questions and Answers - Sanfoundry
a) skeleton
b) stub
c) remote
d) server
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a) skeleton
b) stub
c) remote
d) server
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10. RMI uses stub and skeleton for communication with the ________ object.
a) client
b) remote
c) server
d) any
View Answer
To practice all areas of Computer Fundamentals, here is complete set of 1000+ Multiple Choice
Questions and Answers.
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Founder and CTO at Sanfoundry. He is Linux Kernel Developer & SAN Architect
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