Martin Mystère
Martin Mystère
Martin Mystère
Martin Mystère: Operation Dorian Gray (known as "Crime Stories: From the Files of Martin Mystere"
in North America), is the only video game adaptation of the Italian sci-fi detective comic-book
franchise called Martin Mystère, starring a detective and his assistant, Java. It is a point-and-click
adventure game, published in 2005 by The Adventure Company in North America and GMX Media in
Europe.
Plot
The player assumes the role of a young private investigator named Martin Mystère, who is currently
investigating a brutal murder of a respected scientist, archaeologist and experienced FBI agent named
Professor Eulemberg.
An expert in various fields of science, the occult, and history, Martin Mystère, brainchild of Alfredo
Castelli, has been gracing Italian comic books with his enigmatic presence and adroit archeological
skills for over twenty years. The character's popularity has also prompted an adaptation for a
children's cartoon, which is currently enjoying Canadian television's number one spot. Similar to the
exploits of Sherlock Holmes, Martin's expeditions lead him to uncover the hidden, the unknowable,
the paranormal, the ancient -- and much like the adventurous Indiana Jones, bring a little piece of it
home.
Martin has kept busy laying these rather fantastic claims to fame: he discovered who really built
Stonehenge, the identity of the Man in the Iron Mask, and the true nature of the Werewolf, the
Vampire, the Golem and the Loch Ness Monster. He has encountered King Arthur, unmasked Santa
Claus, and read the Necronomicon. (The Necronomicon is described as a book of arcane knowledge
and ritual magic, the reading of which causes madness and death.)
In the preview, Martin's presence is required at the villa of a certain Professor Eulemberg, an MIT
research scientist who was found murdered. Problem is, his wife Diana is out, and he's only wearing
his slippers and bathrobe, and his car is currently at the garage being worked on. Your tasks are to
find the missing wardrobe key, get appropriately attired, and find the number to the mechanic so you
can get Martin on his merry way to the villa.
The graphics are stylistically pleasing, and no doubt true to the comic's representation.
During your adventure, you will encounter more friends like Angie and Travis, and Martin's old
nemesis, Jinx. The Operation Dorian Gray story itself is based on one of the comics, though adapted
to provide a more substantial gameplay experience. However, for the many who have never read the
comics, this game looks to be a nice introduction, requiring no previous familiarity with the source
material.
Gameplay
The gameplay is standard for graphic adventure games: search for items in order to solve logic
puzzles.
Development
Development for the game began around 2002. Most of the time was invested on the storyboard,
which was heavily based on the original comic strips of Martin Mystère. The models for the graphics
started as layouts on paper. The models were output in Realtime 3D with octagonal views and pre-
rendered backgrounds (Similar to Druuna: Morbus Gravis and Syberia)[2] and animated with 3DS
Max. The game uses Direct3D retained mode that has been discontinued by Microsoft so there is no
compatibility with newer Windows systems.
Critical reception
Computer Gaming Magazine gave a scathing review describing the game as "tragic", adding that it
was too over-enthusiastic. IGN deemed it "generic"and GameSpot called it "archaic".Game Chronicles
thought the puzzles were illogical and the story didn't make sense.