A Saurus Scar-Veteran on Cold One is a powerful hero that leads saurus units into battle while mounted on a predatory cold one. As a proven commander, the Scar-Veteran is armed with a Celestite Warpick and Fearsome Jaws to deal heavy damage in combat. It also has command abilities to boost the combat effectiveness of nearby saurus units by allowing extra attacks on rolls of 6.
A Saurus Scar-Veteran on Cold One is a powerful hero that leads saurus units into battle while mounted on a predatory cold one. As a proven commander, the Scar-Veteran is armed with a Celestite Warpick and Fearsome Jaws to deal heavy damage in combat. It also has command abilities to boost the combat effectiveness of nearby saurus units by allowing extra attacks on rolls of 6.
A Saurus Scar-Veteran on Cold One is a powerful hero that leads saurus units into battle while mounted on a predatory cold one. As a proven commander, the Scar-Veteran is armed with a Celestite Warpick and Fearsome Jaws to deal heavy damage in combat. It also has command abilities to boost the combat effectiveness of nearby saurus units by allowing extra attacks on rolls of 6.
A Saurus Scar-Veteran on Cold One is a powerful hero that leads saurus units into battle while mounted on a predatory cold one. As a proven commander, the Scar-Veteran is armed with a Celestite Warpick and Fearsome Jaws to deal heavy damage in combat. It also has command abilities to boost the combat effectiveness of nearby saurus units by allowing extra attacks on rolls of 6.
Scar-Veterans are the lieutenants of the saurian hosts, each a
8 proven battlefield commander and deadly warrior. They regularly BR A ERY V take to the field astride predatory reptilian beasts, all the better to reach the thick of the fighting sooner.
MELEE WEAPONS Range Attacks To Hit To Wound Rend Damage
Celestite Warpick 1" 3 3+ 3+ -1 1 Fearsome Jaws 1" 1 4+ 3+ - 1 Snapping Jaws 1" 2 3+ 4+ - 1 DESCRIPTION ABILITIES You can use this command ability in the combat phase. If you do so, pick 1 friendly A Saurus Scar-Veteran on Cold One is Cold Ferocity: Saurus heroes fight with a Saurus unit wholly within 18" of a friendly a single model armed with a Celestite carefully controlled fury. model with this command ability. Until the Warpick and Fearsome Jaws. If the unmodified hit roll for an attack end of that phase, if the unmodified hit roll MOUNT: This model’s Cold One attacks made with a Celestite weapon by this model for an attack made with a melee weapon by with its Snapping Jaws. is 6, that attack scores 2 hits on the target that friendly Saurus unit is 6, that attack instead of 1. Make a wound and save roll for scores 2 hits on the target instead of 1. Make each hit. a wound and save roll for each hit. A unit cannot benefit from this command ability COMMAND ABILITIES more than once per phase. Saurian Savagery: The Scar-Veteran looses an ear-splitting roar that drives nearby saurus into a killing frenzy.