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Empowerment Technology

LESSON 1: INTRODUCTION
TO ICT

ICT– Information and Communication

 It deals with the use of different communication technologies such as mobile


phones, telephone, Internet to locate, save, send and edit information
  Is a study of computers as data processing tools. It introduces students to the
fundamental of using computer systems in an internet environment.

ICT in the Philippines

 Philippines is dub as the ‘’ICT Hub of Asia” because of huge growth of ICT-
related jobs, one of which is BPO, Business Process Outsourcing, or call centers.

 ICT Department in the Philippines is responsible for the planning, development


and promotion of the country’s information and communications technology (ICT)
agenda in support of national development.

Computer– an electronic device for storing and processing data, typically in binary
form, according to instructions given to it in a variable program.

Internet– is the global system of interconnected computer networks that use the
internet protocol  suite (TCIP/IP) to link billions of devices worldwide.
 Means of connecting a computer to any other computer anywhere in the world
via dedicated routers and servers.

 Sometimes called simply ‘’the Net’’, is a worldwide system of computer


networks- a network of networks in which the users at any   one computer can get
information from any other computer.

World Wide Web

 An information system on the internet that allows documents to be connected to


other documents by hypertext links, enabling the user to search for information by
moving from one document to another.

 Is an information space where documents and other web resources are


identified by URLs, interlinked by hypertext links, and can be accessed via the
Internet.

 Invented by Tim-Berners Lee

Web Pages

 Web page is a hypertext document connected to the World Wide Web.   It is a
document that is   suitable for the World Wide Web.

The different online platforms of World Wide Web:

1. Web 1.0 – refers to the first stage in the World Wide Web, which was entirely
made up of the Web pages connected by hyperlinks.

2. Web 2.0 – is the evolution of Web 1.0 by adding dynamic pages. The user is
able to see a website differently than others.

  – Allows users to interact with the page; instead of just reading the page, the user
may be able to comment or create user account.

3. Web 3.0 –  this platform is all about semantic web.


   –  Aims to have machines (or servers) understand the user’s preferences to be
able        to deliver web content.

Static Web Page- is known as a flat page or stationary age in the sense that the page
is ‘’as is’’ and cannot be manipulated by the user. The content is also the same for all
users that is referred to as Web 1.0

Dynamic Web Pages– web 2.0 is the evolution of web 1.0 by adding dynamic web
pages. The user is able to see website differently than others e.g. social networking
sites, wikis, video sharing sites.

FEATURES OF WEB 2.0

1. Folksonomy- allows user to categorize and classify information using freely


chosen keywords e.g. tagging by FB, Twitter, use tags that start with the sign #, referred to
as hashtag.
2. Rich User Experience – content is dynamic and is responsive to user’s input
3. User Participation- The owner of the website is not the only one who is able
to put content. Others are able to place a content of their own by means of comments,
reviews and evaluation e.g. Lazada, Amazon.
4. Long Tail– services that are offered on demand rather than on a one-time
purchase. This is synonymous to subscribing to a data plan that charges you for the
amount of time you spent in the internet.
5. Software as a services- users will be subscribe to a software only when needed
rather than purchasing them e.g. Google docs used to create and edit word processing and
spread sheet.
6. Mass Participation– diverse information sharing through universal web
access. Web 2.0’s content is based on people from various cultures.

TRENDS IN ICT

1. Convergence– is the synergy of technological advancements to work on a


similar goal or task. For example, besides using your personal computer to create word
documents, you can now use your smartphone.
2. Social Media– is a website, application, or online channel that enables web
users web users to create , co-create, discuss modify, and exchange user generated
content.

Six types of Social Media:

a)Social Networks – These are sites that allows you to connect with other people
with the same interests or background. Once the user creates his/her account, he/she
can set up a profile, add people, share content, etc
Example: Facebook and Google+

b)Bookmarking Sites – Sites that allow you to store and manage links to various
website and resources. Most of the sites allow you to create a tag to others.
Stumble Upon, Pinterest

c)Social News – Sites that allow users to post their own news items or links to
other news sources. The users can also comment on the post and comments may also
be rank.
Ex. Reddit and Digg

d)      Media Sharing – sites that allow you to upload and share media content like
images, music and  video.
Ex. Flickr, YouTube and Instagram

e) Microblogging – focus on short updates from the user. Those that subscribed to the
user will be able to receive these updates.
Ex. Twitter and Plurk

f) Blogs and Forums – allow user to post their content. Other               users are able
to comment on the said topic.
Ex. Blogger, WordPress and Tumblr

    
                  
3. Mobile Technologies– The popularity of smartphones and tablets has taken a
major rise over the years. This is largely because of the devices capability to do the tasks
that were originally found in PCs. Several of these devices are capable of using a high-
speed internet. Today the latest model devices use 4G Networking (LTE), which is
currently the fastest.

MOBILE OS

 iOS– use in apple devices such as iPhone and iPad


 Android – an open source OS developed by Google. Being open source means
mobile phone companies use this OS for free.
 Blackberry OS – use in blackberry devices
 Windows phone OS – A closed source and proprietary operating system
developed by Microsoft.
 Symbian – the original smartphone OS. Used by Nokia devices
 WebOS- originally used in smartphone; now in smart TVs.
 Windows Mobile – developed by Microsoft for smartphones and pocket PCs
4. Assistive Media–   is a non- profit service designed to help people who have
visual and reading impairments. A database of audio recordings is used to read to the user.

5.  e.g. Yahoo!, Gmail, HotmailCloud computing-distributed computing on


internet or delivery of computing service over the internet.

  

-Instead of running an e-mail program on your computer, you log in to a Web


 e-mail account remotely. The software and storage for your account doesn’t exist
 on your computer – it’s on the service’s computer cloud.

It has three components

1. Client computers   –   clients are the device that the end user interact with
cloud.
2. Distributed Servers – Often servers are in geographically different places, but
server acts as if they are working next to each other.
3. Datacenters – It is collection of servers where application is placed and is
accessed via Internet.
TYPES OF CLOUDS

PUBLIC CLOUD allows systems and services to be easily accessible to the general


public. Public cloud may be less secured because of its openness, e.g. e-mail
PRIVATE CLOUD allows systems and services to be accessible within an
organization. It offers increased security because of its private nature.
COMMUNITY CLOUD allows systems and services to be accessible by group of
organizations.
HYBRID CLOUD is a mixture of public and private cloud. However, the critical
activities are performed using private cloud while the non-critical activities are
performed using public cloud.
LESSON 2: ONLINE
SAFETY, SECURITY AND
RULES OF NETIQUETTE

INTERNET SAFETY- it refers to the online security or safety of people and their
information when using internet.

NETIQUETTE- is network etiquette, the do’s and don’ts of online communication.

TEN RULES OF NETIQUETTE

Rule No. 1: Remember the human

 You need to remember that you are talking to a real person when you are
online.
 The internet brings people together who would otherwise never meet.
 Remember this saying when sending an email: Would I say this to the person’s
face.
Rule No. 2: Adhere to the same standards online that you follow in real life.

 You need to behave the same way online that you do in real life.
 You need to remember that you can get caught doing things you should not be
doing online just like you can in real life.
 You are still talking to a real person with feelings even though you can’t see
them.

Rule no. 3: Know where you are in cyberspace.

  Always take a look around when you enter a new domain when surfing the
web.
 Get a sense of what the discussion group is about before you join it.

Rule no. 4: Respect other people’s time and bandwidth.

 Remember people have other things to do besides read your email. You are not
the center of their world.
 Keep your post and emails to minimum by saying what you want to say.
 Remember everyone won’t answer your questions.

Rule no. 5: Make yourself look good online.

 Be polite and pleasant to everyone.


 Always check your spelling and grammar before posting.
 Know what you are talking about and make sense saying it.

Rule no. 6: Share expert knowledge

 Ask questions online


 Share what you know online.
 Post the answers to your questions online because someone may have the same
question you do.

Rule no. 7: Help keep flame wars under control

 Netiquette does not forgive flaming.


 Netiquette does however forbid people who are flaming to hurt discussion
groups by putting the group down.

Rule no. 8: Respect other people’s privacy.

 Do not read other people’s mail without their permission.


 Going through other people’s things could cost you, your job or you could even
go to jail.
 Not respecting other people’s privacy is a bad netiquette.
Rule no. 9: Don’t abuse your power.

 Do not take advantage of other people just because you have more knowledge
or power than them.
 Treat others as you would want them to treat you if the roles were reversed.

Rule no. 10: Be forgiving of other people’s mistake.

 Do not point out mistakes to people online.


 Remember that you were once the new kid on the block.
 You still need to have a good manners even though you are online and cannot
see the person face to face.

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