Mr and Mrs Baggage are concerned their goat is the Devil. The demon isn’t just possessing the goat for fun; rather, they’re in hiding BARBATOS from another demon (their pursuer) who nearly destroyed them in their last Traditionally appearing as a bearded old man, he is a philosopher Ever since the elderly couple bought the goat at market, inexplicable and 1 encounter. Why? often invoked to assist as a mediator in conflicts and disputes. unsettling phenomenon has plagued their farm—unexplained sounds, He can reveal the location of anything hidden by magic. voices, and scents; objects moving; odd temperatures; impossible shadows). A DIVINE ARTEFACT A long-lost prophecy tells of a blessed artefact, the only way to truly FORRASIS Their dog is incredibly on edge and they’re getting genuinely concerned, but slay the pursuer. Thought lost to time, our demon knows where it Traditionally appearing as a strongman, he is an expert in logic, on the other hand, they can’t afford to accidentally get rid of a perfectly good 1 2 is; unfortunately for them, the pursuer knows that too. ethics, and all manner of herbs and precious stones. goat if it’s not evil. Solution: The PCs need to go and acquire the divine artefact to either slay He can reveal the location of anything that has been lost. Unfortunately, the situation far more complicated than they realise. the pursuer or to use as leverage. GOAB A TRUE NAME Traditionally appearing as a large toad, she has an infamous THE FARM Our demon knows the location of an ancient tablet revealing the 3 appetite and can consume and destroy even powerful artefacts. There are two potential routes to get the PCs to the Baggage farm. True Name of the pursuer. Knowing the True Name of a demon lets She can open a temporary portal to any location the party wishes, 2 the wielder bind or control them, so the pursuer intends to destroy as long as they don’t mind clambering into her mouth. Scenario A: our demon before they can obtain the tablet. MALTHAS A friend or contact of the PCs tells them about the Baggage’s—or hires them Solution: The PCs need to go and acquire the tablet for our demon. Traditionally appearing as a raven, they are a master crafter and on the farmer’s behalf—and explains the couple are concerned that their A DISAGREEMENT 4 artificer who can read the thoughts of others. goat is a demon in disguise (they’re half right, of course). Our demon has royally ticked off their pursuer (perhaps because of They can conjure the plans or schematics to any building, weapon, The Baggage Farm itself is a humble affair, but Mrs Baggage is warm and 3 one of the above reasons, or something else). They need to settle or artefact, either existing or theoretical. grandmotherly. After tea and cookies are consumed or politely declined, the things but can’t if the pursuer plans to just kill them on sight. PHENERON grumpy Mr Baggage takes the PCs out back to examine the goat, though he Solution: The PCs need to organize a mediation between the two demons. Traditionally appearing as a phoenix or red-clothed human, she is a 5 doesn’t stick around. A MORTAL THREAT repentant scientist who wishes to ascend to a more heavenly plane. The goat itself looks and acts normal enough, but a magical, divine, or The pursuer isn’t acting under their own volition at all—someone She can allow the party to contact a spirit of the dead. 4 has bound them and sent them after our demon (a demonologist, a otherwise knowledgeable examination reveals that it’s a normal goat being RAUM witch, an evil vizier, a rogue inquisitor?) possessed by a dark spirit. Traditionally appearing as a crow or a black-clothed human, he is a Solution: Free the pursuer or deal with the mortal binding them. 6 chaotic figure that collects treasures and secrets. At this point, the demon will willingly communicate with the PCs (through Additional twists could include: He can assist with or perform one impossible theft. the goat) and reveal it has no ill-intent. It may be a demon, but it’s not evil per se, just… a bit chaotic. In fact, it would like the PC’s help with a rather » Zoray, a demonic bounty hunter, starts tracking the party, Choose two of the above demons— tricky problem (see right). » the Baggage’s dog is a supernatural being of some kind too, the first to be possessing the goat, » the pursuer is actually the more benevolent demon, and/or Scenario B: the second to be their pursuer. » perhaps the Baggage’s are really demon worshipers! Alternatively, the PCs might be seeking out this demon to request help and Alternatively, you can roll 2d6 to their search leads them to the Baggage’s farm. In this case, the demon will randomly determine the demons. If THE PAY-OFF offer its willing assistance if the PCs solve its problem first—or perhaps our you roll the same demon twice, Each demon has a specific type of assistance they can offer in exchange for demon and the party have the same foe. either reroll or consider that maybe help. If that doesn’t interest the party, all of them know the location of some one demon somehow split in two! Note: Some parties might absolutely refuse to help a demon, even ones that hidden treasure as well. are neutral in temperament rather than malevolent. In that case, this can be And, of course, they will stop possessing the Baggage’s goat. an exorcism leading to a combat encounter—likely one complicated by the demon’s pursuer showing up as well.
Sketch-A-Day Drawing Challenge 2021: 365 pages of Drawing Prompts to inspire Artists, and Incite the imagination: 365 pages of Drawing Prompts to inspire Artists, and Incite the imagination