Lesson 1: Marksmanship
Lesson 1: Marksmanship
Lesson 1: Marksmanship
MARKSMANSHIP
Marksmanship is defined as the skillful art of shooting and hitting the target at a given
distance. In the field of soldiery it is important that each and every soldier should have
at least the basic fundamental knowledge of marksmanship to attain this.
Marksman practices marksmanship by bow and arrow, rifle, pistol, knifes or just about
any object that can be thrown, slung, or shot at a given spot or mark, such as the bulls
eye target, hitting it as closely as possible in the center.
FIREARM
Firearm refers to any hand held or portable weapon, weather a small arm or light
weapon that expels or is designed to expel a bullet, shot, slug missile or any projectile
which is discharged by means of expansive forces od gases from burning gunpowder or
other form of combustion or any similar instrument. The barrel, frame or receiver is
considered a firearm. (Section 3, R.A no. 10591)
HISTORY OF FIREARM
The first firearms originated in 10th-century China, when bamboo tubes containing
gunpowder and pellet projectiles were mounted on spears to make the portable fire
lance, operable by a single person, which was later used to good effect in the Siege of
De'an in 1132. In the 13th century, fire lance barrels were replaced with metal tubes and
transformed into the metal-barreled hand cannon. The technology gradually spread
throughout Eurasia during the 14th century. Older firearms typically used black powder
as a propellant, but modern firearms use smokeless powder or other propellants. Most
modern firearms (with the notable exception of smoothbore shotguns) have rifled
barrels to impart spin to the projectile for improved flight stability.
Modern firearms can be described by their caliber (i.e. bore diameter). For pistols and
rifles this is given in millimeters or inches (e.g. 7.62mm or .308 in.), or in the case of
shotguns by their gauge (e.g. 12 ga. and 20 ga.). They are also described by the type of
action employed (e.g. muzzleloader, breechloader, lever, bolt, pump, revolver, semi-
automatic, fully automatic, etc.), together with the usual means of deportment (i.e. hand-
held or mechanical mounting). Further classification may make reference to the type
of barrel used (i.e. rifled) and to the barrel length (e.g. 24 inches), to the firing
mechanism (e.g. matchlock, wheellock, flintlock, or percussion lock), to the design's
primary intended use (e.g. hunting rifle), or to the commonly accepted name for a
particular variation (e.g. Gatling gun).
LESSON 2
Different types of firearm
1. Hand Guns
2. Long Guns
3. Rifles
4. Shotgun
5. Carbines
6. Machine Guns
7. Submachine Guns
HANDGUN
Is a short-barrelled firearm that can be held and used with one hand. The two most
common handgun sub-types in use today are revolvers and semi-automatic pistols,
although other handguns like machine pistols and derringers also see infrequent usage.
a. Pistols – in early firearm history, all handguns are generally called as pistols. These
were three classes of pistols in the period. The single shot pistol, the semi-automatic and
revolving pistols now known as the revolver.
b. Revolver – firearm designed to position cartridge into position for firing with the aid of
rotating cylinder serving as the chamber. There are two types of revolvers according to
its mechanical firing action.
c. Single Action – A type of revolver that needs a manual cocking of the hammer before
squeezing the trigger.
d. Double action – A type of revolver that does not need manual cocking. Just press the
trigger and it both cocked and released the hammer causing a much faster firing.
LONG GUN
A long gun is any firearm with a notably long barrel, typically a length of 10 to 30 inches
(250 to 760 mm) (there are restrictions on minimum barrel length in many jurisdictions;
maximum barrel length is usually a matter of practicality). Unlike a handgun, long guns
are designed to be held and fired with both hands, while braced against either the hip or
the shoulder for better stability. The receiver and trigger group is mounted into a stock
made of wood, plastic, metal, or composite material, which has sections that form a
foregrip, rear grip, and optionally (but typically) a shoulder mount called the butt. Early
long arms, from the Renaissance up to the mid-19th century, were generally
smoothbore firearms that fired one or more ball shot,
called muskets or arquebus depending on caliber and firing mechanism.
RIFLE
SHOTGUN
CARBINE
A carbine is a firearm similar to a rifle in form and intended usage, but generally shorter
or smaller than the typical "full-size" hunting or battle rifle of a similar time period, and
sometimes using a smaller or less-powerful cartridge. Carbines were and are typically
used by members of the military in roles that are expected to engage in combat, but
where a full-size rifle would be an impediment to the primary duties of that soldier
(vehicle drivers, field commanders and support staff, airborne troops, engineers, etc.).
Carbines are also common in law enforcement and among civilian owners where similar
size, space and/or power concerns may exist. Carbines, like rifles, can be single-shot,
repeating-action, semi-automatic or select-fire/fully automatic, generally depending on
the time period and intended market. its barrel rifle measuring not longer that 22 inches.
MACHINE GUN
SUBMACHINE GUN
Extractor – causes the empty shell to be withdrawn or pull out from chamber
Ejector – causes the empty shell to be thrown out of the firearm
Barrel – initiate paths of bullet
Center pin – serve as locking device for the cylinder
Flash hole – where the primer imparts ignition to the gun powder.
Frame – houses of the internal parts
Hammer – push the firing pin
Ratchet – device used to help in the withdrawal of the cartridge of shells from the
chamber of the cylinder.
Trigger – activates the part necessary to fire the weapon
Trigger Guard – prevents the trigger from unnecessary action to avoid accidental firing
Yoke – connecting pivot between frame and cylinder
Bore –The bore in the inside of the buns barrel through which the projectile travels when
fired
Breech – The Breech is the area of the firearm that contains the rear end of the barrel,
where the cartridge is inserted
Grip – The Grip is the portion of a handgun that’s used to hold the firearm.
Magazine – A Magazine is a spring-operated container, that can be fixed or detachable,
which holds cartridges for a repeating firearm.
Muzzle – The muzzle of a gun is the front end of the barrel where the projectile exits the
firearm.
Most Firearms have similar parts, pictured below are the parts that one would find
on a rifle.
Shotguns are a type of firearm that fires shells containing either shot (small
round pellets) or a slug (a solid projectile). Below are the parts of a common
pump-action shotgun.
General composition of a sub-machine gun
Additional physical properties are usually necessary to identify a firearm or its parts. A
serial number is usually indelibly stamped on the firearm although these are sometimes
removed to hide the provenance of the firearm.
LESSON 3
5 PRINCIPLES OF MARKSMANSHIP
1. Sight picture
2. Natural alignment
3. Breathing
4. Trigger control
5. Follow through
SIGHT PICTURE
· It is the alignment of the eye, rear sight and front sight.
· Shooter must have a proper sight alignment while centering the target to obtain
proper picture
The eye
· The eye only focus on one thing at a time, the main focal point should be the front
sight.
· The shooter should move their focus in the sight alignment process.
NATURAL ALIGNMENT
· Natural alignment is obtained when the gun can be perfectly aimed at the target
without using muscles
2. Close eyes, take normal breath and relax into a comfortable position.
3. If directly centred with the target, the shooter will need to re-orient their position
slightly.
4. If the shooter moves their position he must check his natural alignment again until it
is perfect.
BREATHING
· Important to supply energy to the muscles and refresh the muscles in the eyes.
· In between breathes shooter can make sure he is on the appropriate target
· For maximum stability athletes must stop breathing when taking the shot (called
the HOLD)
· Beginners have a harder time calming down for the first shoot.
· First breath
· Second breath
· Breathe out
TRIGER CONTROL
- Allows the trigger to come straight backwards. The first joint would wrap around
the trigger causing movement.
· The shooter should have a firm grip on the hand grip. Not too soft or not too hard.
· The amount of pressure when squeezing the trigger should be equal to the
pressure on the hand grip.
FOLLOW THROUGH
· Staying at the aim after the shot has been released. It helps to develop a proper
HOLD, maintain stability, ensure no movement of the gun as the shot has been fired
and calling shots.
· As a shooter gain more experience it is easier to see any movement (call the
shot).
· Follow through does not take long. It will decrease errors for shooter who attempt
to switch diagrams too early or leave the range too quickly before the shot release.
4. Breath in
5. Breath out
LESSON 4
HISTORY OF FIREARM LAW IN THE PHILIPPINES
Gun control was a small issue in the Philippines. However, this became an issue during
the various armed insurgencies that plagued the country in the 1960s and 1970s by
Islamic militants in Mindanao and communist groups throughout the country.
Strict gun control was enacted in 1972 under the presidency of Ferdinand Marcos.
Under Proclamation No. 1081, citizens were banned from carrying a firearm outside of
their residences. Though, despite the government claims that this was a temporary gun
control law, citizens often fell victim to door-to-door searches for firearms. Confiscated
firearms were not returned.
During the 2010 election season, on January 10, a ban was implemented which
completely prohibited citizens from carrying firearms into the public, with no exceptions.
Off-duty police officers carrying their guns in the public were arrested for failure to
comply with the law. This gun ban was a measure to prevent political killings, as the
Philippines often deals with armed conflict during elections such as the Maguindanao
Massacre.[3] This move saw opposition from the gun lobby, especially from members
of PROGUN.
This new law also required people who wish to carry their firearms outside of their
residence to apply for a Permit to Carry, under good reason. These permits are often
given to high-profile people.
Section 2. Declaration of State Policy. – It is the policy of the State to maintain peace
and order and protect the people against violence. The State also recognizes the right
of its qualified citizens to self-defense through, when it is the reasonable means to repel
the unlawful aggression under the circumstances, the use of firearms. Towards this end,
the State shall provide for a comprehensive law regulating the ownership, possession,
carrying, manufacture, dealing in and importation of firearms, ammunition, or parts
thereof, in order to provide legal support to law enforcement agencies in their campaign
against crime, stop the proliferation of illegal firearms or weapons and the illegal
manufacture of firearms or weapons, ammunition and parts thereof.
Section 4. Standards and Requisites for Issuance of and Obtaining a License to Own
and Possess Firearms. – In order to qualify and acquire a license to own and possess a
firearm or firearms and ammunition, the applicant must be a Filipino citizen, at least
twenty-one (21) years old and has gainful work, occupation or business or has filed an
Income Tax Return (ITR) for the preceding year as proof of income, profession,
business or occupation.
In addition, the applicant shall submit the following certification issued by appropriate
authorities attesting the following:
(a) The applicant has not been convicted of any crime involving moral turpitude;
(b) The applicant has passed the psychiatric test administered by a PNP-accredited
psychologist or psychiatrist;
(c) The applicant has passed the drug test conducted by an accredited and authorized
drug testing laboratory or clinic;
(d) The applicant has passed a gun safety seminar which is administered by the PNP or
a registered and authorized gun club;
(e) The applicant has filed in writing the application to possess a registered firearm
which shall state the personal circumstances of the applicant;
(f) The applicant must present a police clearance from the city or municipality police
office; and
(g) The applicant has not been convicted or is currently an accused in a pending
criminal case before any court of law for a crime that is punishable with a penalty of
more than two (2) years.
For purposes of this Act, an acquittal or permanent dismissal of a criminal case before
the courts of law shall qualify the accused thereof to qualify and acquire a license.
The applicant shall pay the reasonable licensing fees as may be provided in the
implementing rules and regulations of this Act.
(a) It must be Filipino-owned and duly registered with the Securities and Exchange
Commission (SEC);
(c) It has completed and submitted all its reportorial requirements to the SEC; and
(d) It has paid all its income taxes for the year, as duly certified by the Bureau of Internal
Revenue.
The application shall be made in the name of the juridical person represented by its
President or any of its officers mentioned below as duly authorized in a board resolution
to that effect: Provided, That the officer applying for the juridical entity, shall possess all
the qualifications required of a citizen applying for a license to possess firearms.
Other corporate officers eligible to represent the juridical person are: the vice president,
treasurer, and board secretary.
Security agencies and LGUs shall be included in this category of licensed holders but
shall be subject to additional requirements as may be required by the Chief of the PNP.
It shall be the burden of the applicant to prove that his/her life is under actual threat by
submitting a threat assessment certificate from the PNP.
For purposes of this Act, the following professionals are considered to be in imminent
danger due to the nature of their profession, occupation or business:
(a) Members of the Philippine Bar;
LESSON 5
LESSON 5 REGISTRATION AND LICENSING OF FIREARM
Section 8. Authority to Issue License. – The Chief of the PNP, through the FEO of the
PNP, shall issue licenses to qualified individuals and to cause the registration of
firearms.
Section 9. Licenses Issued to Individuals. – Subject to the requirements set forth in this
Act and payment of required fees to be determined by the Chief of the PNP, a qualified
individual may be issued the appropriate license under the following categories;
Type 1 license – allows a citizen to own and possess a maximum of two (2) registered
firearms;
Type 2 license – allows a citizen to own and possess a maximum of five (5) registered
firearms;
Type 3 license – allows a citizen to own and possess a maximum of ten (10) registered
firearms;
Type 4 license – allows a citizen to own and possess a maximum of fifteen (15)
registered firearms; and
Type 5 license – allows a citizen, who is a certified gun collector, to own and possess
more than fifteen (15) registered firearms.
For Types 1 to 5 licenses, a vault or a container secured by lock and key or other
security measures for the safekeeping of firearms shall be required.
For Types 3 to 5 licenses, the citizen must comply with the inspection and bond
requirements.
Section 10. Firearms That May Be Registered. – Only small arms may be registered by
licensed citizens or licensed juridical entities for ownership, possession and concealed
carry. A light weapon shall be lawfully acquired or possessed exclusively by the AFP,
the PNP and other law enforcement agencies authorized by the President in the
performance of their duties: Provided, That private individuals who already have
licenses to possess Class-A light weapons upon the effectivity of this Act shall not be
deprived of the privilege to continue possessing the same and renewing the licenses
therefor, for the sole reason that these firearms are Class "A" light weapons, and shall
be required to comply with other applicable provisions of this Act.
For purposes of this Act, registration refers to the application, approval, record-keeping
and monitoring of firearms with the FEO of the PNP in accordance with the type of
license issued to any person under Section 9 of this Act.
PENAL PROVISIONS
(a) The penalty of prision mayor in its medium period shall be imposed upon any person
who shall unlawfully acquire or possess a small arm;
(b) The penalty of reclusion temporal to reclusion perpetua shall be imposed if three (3)
or more small arms or Class-A light weapons are unlawfully acquired or possessed by
any person;
(c) The penalty of prision mayor in its maximum period shall be imposed upon any
person who shall unlawfully acquire or possess a Class-A light weapon;
(d) The penalty of reclusion perpetua shall be imposed upon any person who shall,
unlawfully acquire or possess a Class-B light weapon;
(e) The penalty of one (1) degree higher than that provided in paragraphs (a) to (c) in
this section shall be imposed upon any person who shall unlawfully possess any firearm
under any or combination of the following conditions:
(2) Fitted or mounted with laser or any gadget used to guide the shooter to hit the target
such as thermal weapon sight (TWS) and the like;
(3) Fitted or mounted with sniper scopes, firearm muffler or firearm silencer;
(f) The penalty of prision mayor in its minimum period shall be imposed upon any
person who shall unlawfully acquire or possess a major part of a small arm;
(g) The penalty of prision mayor in its minimum period shall be imposed upon any
person who shall unlawfully acquire or possess ammunition for a small arm or Class-A
light weapon. If the violation of this paragraph is committed by the same person charged
with the unlawful acquisition or possession of a small arm, the former violation shall be
absorbed by the latter;
The penalty of prision mayor in its medium period shall be imposed upon any
person who shall unlawfully acquire or possess a major part of a Class-A light weapon;
(i) The penalty of prision mayor in its medium period shall be imposed upon any person
who shall unlawfully acquire or possess ammunition for a Class-A light weapon. If the
violation of this paragraph is committed by the same person charged with the unlawful
acquisition or possession of a Class-A light weapon, the former violation shall be
absorbed by the latter;
(j) The penalty of prision mayor in its maximum period shall be imposed upon any
person who shall unlawfully acquire or possess a major part of a Class-B light weapon;
and
(k) The penalty of prision mayor in its maximum period shall be imposed upon any
person who shall unlawfully acquire or possess ammunition for a Class-B light weapon.
If the violation of this paragraph is committed by the same person charged with the
unlawful acquisition or possession of a Class-B light weapon, the former violation shall
be absorbed by the latter.
(a) Commission of a crime or offense involving the firearm, ammunition, of major parts
thereof;
(b) Conviction of a crime involving moral turpitude or any offense where the penalty
carries an imprisonment of more than six (6) years;
(c) Loss of the firearm, ammunition, or any parts thereof through negligence;
(d) Carrying of the firearm, ammunition, or major parts thereof outside of residence or
workplace without, the proper permit to carry the same;
(e) Carrying of the firearm, ammunition, or major parts thereof in prohibited places;
(f) Dismissal for cause from the service in case of government official and employee;
(g) Commission of any of the acts penalized under Republic Act No. 9165, otherwise
known as the "Comprehensive Dangerous Drugs Act of 2002″;
LESSON 6
AMMUNITION, CARTRIDGE CASE, BULLET, SHOTGUN CARTRIDGE AND GUN
POWDER
Legal Meaning. Ammunition refers to “loaded shell” for rifles, muskets, carbines, shotguns,
revolvers and pistols from which a ball, bullet, shot, shell or other missile may be fired by means
of gun powder or other explosives (National Internal Revenue Code, Chapter 7, section 290 and
Revised Administrative Code, Sec. 877).
2. Cartridge case (Also known as Bullet case; casing or Shell) – the tubular metallic
container of the gun powder.
1. Rim – serves the purpose of limiting the forward travel of cartridges into their chambers
and thus also limit the clearance, if any, between the heads and the supporting.
2. Primer pocket – hold primer securely in central position. It provides a means to prevent
the escape of the gas to the rear of the cartridge. It also provides a solid sipport for primer anvils,
without which, the latter could not be fired.
3. Vent or Flush hole – the hole in the web or bottom of the primer pocket through which the
primer flash provides ignition to the powder charge. It is the opening or canal that connects the
priming mixture with gunpowder.
4. Head and boy – constitute the corks that plug the breech of the barrel against the escape of
the gas.
5. Neck – that part of the cartdige case that is occupied by the bullet.
6. Cannelures - are the serrated groves that are sometimes found into the necks and bodies
of the cases at the location of the bases of the bullet to prevent the bullet from being pushed
back or loosened.
7. Crimp – the part of the mouth of the case that is turned in upon the bullet. It aids in
holding the bullet in place and it offers resistance to the movement of the bullet out of the neck
which affects the burning of the gunpowder.
8. Base – the bottom portion of the case which holds the primer which contains the priming
mixture and the shell head which contains the head stamp, calibre and the year of manufacture.
a. Revolver cartridges
b. Pistol cartridges
c. Rifle cartridges
d. Shotgun cartridges
c. Rim-fire cartridges
d. Center-fire cartridges
a. Straight
b. Tapered
c. Bottleneck
a. Rimmed type
b. Semi-rimmed type
c. Rimless type
3. Bullet – the projectile propelled through the barrel of a firearm by means of the expansive
forces of gases coming from burning gunpowder.
Different types of bullet heads
e. Wad cutter
h. Semi-wad cutter
4. Shotgun Cartridges
a. Rim
b. Brass head
c. Shell case
d. Wad
e. Shots
f. Primer
g. Gunpowder
a. Primer
b. Gunpowder
c. Wad
LESSON 7
INTERNAL OR INTERIOR BALLISTIC
Interior Ballistics
It is the study of motion of projectiles within the gun barrel. The time during which the
projectile is influenced by Interior Ballistics is very short. From the release of the firing
pin to the moment the sound of the shot can be heard as it leaves the muzzle occupies
only about 0.01 seconds, in a modern rifle.
2. Flames is produced
5. Force/Pressure developed
Interior ballistics deals with the temperature, volume, and pressure of the gases
resulting from combustion of the propellant charge in the gun; it also deals with the work
performed by the expansion of these gases on the gun, its carriage, and the projectile.
Some of the critical elements involved in the study of interior ballistics are the
relationship of the weight of charge to the weight of projectile; the length of bore; the
optimum size, shape, and density of the propellant grains for different guns; and the
related problems of maximum and minimum muzzle pressures.
3. Bulk Density - The ratio of the weight of a given volume of powder vs. the weight of
the same volume of water.
8. Expansion Ratio - The ratio of the capacity of the powder chamber plus bore (in
grains of water) to the capacity of the powder chamber (in grains of water).
9. Foot – Pound - the amount of work required to raise one pound one foot high
against the force of gravity.
11. Gas - a fluid resulting from the combustion of gun powder with a relatively
great expansion and spontaneous tendency.
13. Knocking Power - the power of the bullet which delivers a very heavy
paralyzing blow that put the victim down and may then recover if the wound inflicted
upon is not fatal.
14. Loading Density - The ratio of the weight of the powder charge to the
capacity of the powder chamber (case). It is usually expressed as the ratio of the
charge weight to the capacity the powder chamber in grains of water. (See below.)
Generally, the more fully the powder charge fills the case the more consistent and
accurate the load will be. On the other hand if the loading density is too low, (too much
free space in the case) it can cause erratic ignition, change in the pressure curve
(moving the peak towards the muzzle), or even overly rapid burning ("detonation") of the
powder charge. (One reason manuals list minimum or starting loads.)
18. Sectional Density - The ratio of the bullet's weight (in pounds) to its
diameter.
19. PSI - Pounds per square inch. It is often seen designated as PSIA. This
designation is now used to signify a measurement of chamber pressure taken with a
piezo-electric device. Piezo-electric units operate in a similar fashion to the copper
crusher units but use a reusable crystal "crusher" that changes its electrical properties
in response to pressure. When connected to suitable recording equipment the entire
pressure pulse history can be recorded or displayed. The peak pressure recorded by a
piezo-electric peak device usually reads about 5,000 psi higher than the figure
determined by the copper crusher method.
20. Recoil – the equal and opposite reaction of the gun against the forward
movement of the bullet during the explosions.
LESSON 8
Exterior Ballistics
Exterior Ballistics deals with the motion of projectiles from the time they leave the
muzzle of the firearm to the time they hit the target. The flight of most bullet or projectile
does not exceed 30 seconds at maximum range, which for almost any firearms is
obtained at an elevation of about 33.
d. gyroscopic action - refers to the stillness of its rotating motion and attained its
highest momentum or stability in flight and penetrating power.
Until the middle of the 16th century it was believed that bullets move in straight lines
from the gun to the target and that shells fired from mortars describe a path made up of
two straight lines joined by an arc of a circle. The Italian mathematician Niccolò
Tartaglia, in a published work on gunnery, claimed that no part of the path of a
projectile could be a straight line and that the greater the velocity of the projectile the
flatter its path. Tartaglia invented the gunner's quadrant used to determine elevation of
the muzzle of a gun. He is and Italian scientist who a book in which he said that the
trajectory of a bullet was really a continuous curve. He directed some firing tests to
determine this angle, and discovered that it was near 45 degrees and he noted that the
trajectory was continuously curve.
Two methods have been used to determine the velocity of a projectile after it leaves the
gun. One method measures the momentum of the projectile; the other measures the
time required for the projectile to travel a given distance. The first method is the older,
and in the past, when guns and projectiles were small, velocities low, and ranges short,
the results were sufficiently accurate for most practical purposes. The ballistic pendulum
and gun pendulum were used to measure projectile momentum, but these devices have
been supplanted by cheaper and more accurate machines working on the principles of
the second method.
The ballistic pendulum consisted of a massive plate of iron to which was bolted a block
of wood to receive the impact of the projectile; the pendulum was suspended freely from
a horizontal axis. The block, when struck by the projectile, recoiled through a certain arc
that was easily measured. Knowing the arc of recoil and the masses of the projectile
and the pendulum, the velocity of the projectile could be determined by calculation. The
ballistic pendulum was able to withstand the impact of musket balls only; however, by
determining the relations that should exist between the caliber, length of barrel, and
charge of power, Robins substantially advanced the science of gunnery.
By the second method, the velocity of a projectile is determined by measuring the time
required for it to travel a known length of its path. Numerous machines have been
devised for this purpose; in 1840 the British physicist Sir Charles
Wheatstone suggested the use of electricity for measuring small intervals of time. This
suggestion led to the development of the chronograph, a device for recording, by
electrical means, the time required for a projectile to pass between two screens of fine
wire.
The formulas and tables for the exterior ballistics of each new type of gun or cannon are
more or less empirical and must be tested by actual experiment before the aiming
devices can be accurately calibrated.
Further, exterior (external) ballistics refers to the attributes and movements of the bullet
after it has left the gun muzzle. It includes:
1. Muzzle blast - the noise created at the muzzle point of the gun due to the sudden
escape of the expanding gas coming in contact with the air in the surrounding atmos-
phere at the muzzle point.
3. Trajectory - the actual curved path of the bullet during its flight from the gun muzzle
to the target. The following are the kinds of trajectory: straight horizontal line -
parabola-like flight - vertical drop
4. Range - the straight distance between the muzzle point and the target.
a. Accurate (effective) range - the distance within the shooter has control of his shots,
meaning he can place his shots at the desired spots.
b. Maximum range - the farthest distance that a projectile can be propelled from a
firearm.
* While the range at which the ordinary pistol and revolver are supposed to
be effective in only 50-70 yards, all of them can send their bullets much further than
that and are capable of inflicting fatal wounds at distances up to one mile, depending
on the caliber and gunpowder content.
Long barrel rifle – up to 3,000 yards accurate range and its hinge muzzle velocity of
1000-4000 ft./sec.
* Bullets from rifled weapons spin at 2000-3000 revolutions per second, but over the
first few yards of trajectory – distance varies with the weapon – their flight is slightly
unstable; the end of the projectile wobbles before it picks up a smooth flight path. This
phenomenon is called “TAILWAG”, and is of considerable important in evaluating
gunshot wounds. A bullet with “tailwag” does not strike its target clearly.
3. Back Curve - This is that portion of the bullets trajectory that drops below the critical
zone beyond the point blank range. Past this point the trajectory begins to drop off very
rapidly with range and the point of impact becomes very difficult to estimate.
4. Ballistic Coefficient – The means that the bullet may lose its speed very rapidly
during its flight the air. This is a number that relates to the effect of air drag on
the bullet's flight and which can be used to later predict a bullet's trajectory under
different circumstances through what are called "drag tables."
5. Bullet Energy – the power possessed by a moving bullet, or in other words, its
ability to keep going when it meets an obstacle and to do work on the obstacle is
immense importance, for obviously the more power a bullet has an the harder it
is to stop the more effective it can be as a weapon
6. Bullet Trajectory - This is the bullet's path as it travels down range. It is parabolic in
shape and because the line of the bore is below the line of sight at the muzzle and
angled upward, the bullet's path crosses the line of sight at two locations.
7. Critical Zone - This is the area of the bullet's path where it neither rises nor falls
greater than the dimension specified. Most shooters set this as ± 3" to 4" from the line of
sight, although other dimensions are sometimes used. The measurement is usually
based on one-half of the vital zone of the usual target. Typical vital zones diameters are
often given as: 3" to 4" for small game, and 6" to 8" for big game and anti-personnel
use.
8. Drift - is the curve taken by the bullet while in flight. A right hand rifling curves to
the right while that of the left and rifling curves to the left.
9. Effective Range- The maximum distance at which a bullet may reasonably be
expected to travel accurately and kill a particular type of live targe
10. Extreme Range – The greatest distance the bullet will travel when the cartridge
is fired.
11. Flat Trajectory - A comparative term used to indicate very little curvature in the
flight in the bullet from muzzle to point of impact. When the velocity is high,
comparatively flat trajectory.
12. Gallery Range - The indoor target range. National rifle association of America,
gallery rules required stance from firing point to target of 50 feet or 75 feet for.22
rim fire riffle; 50 feet or 60 feet for .22rim-fire pistols. On properly constructed
indoor ranges, firing may be conducted with center fire pistol and revolvers at
ranges of 25 yards and 50 yards. Such installation are generally referred to as
“indoor range” the term “gallery” being applied usually only to the short range .22
caliber installation.
13. Gallery Range - The indoor target range. National rifle association of America,
gallery rules required stance from firing point to target of 50 feet or 75 feet for.22
rim fire riffle; 50 feet or 60 feet for .22rim-fire pistols. On properly constructed
indoor ranges, firing may be conducted with center fire pistol and revolvers at
ranges of 25 yards and 50 yards. Such installation are generally referred to as
“indoor range” the term “gallery” being applied usually only to the short range .22
caliber installation.
14. Initial Point - The range at which the bullet's trajectory first crosses the line
of sight. This is normally occurs at a range of about 25 yards.
17. Maximum Point Blank Range - This is the farthest distance at which the
bullet's path stays within the critical zone. In other words the maximum range at which
you don't have to adjust your point of aim to hit the target's vital zone. Unless there is
some over riding reason to the contrary shots should not generally be attempted much
past this distance. In the words of the Guru, "It is unethical to attempt to take game
beyond 300 meters." If you do, you should write yourself a letter explaining why it was
necessary to do so. An approximate rule of thumb says that the maximum point blank
range is approximately your zero range plus 40 yards.
18. Maximum Range – the farthest distance that a projectile can be propelled from a
firearm.
20. Mid-range Trajectory - This is the height of the bullets path above the line
of sight at half way to the zero range. It does not occur at the same range as the
maximum ordinate height which can be greater.
22. Point Blank Range – Popularly used to indicate the distance the bullet will travel
before it drops enough to require sight adjustment. A short fired so closed to the
target that no sighting is necessary for effective aiming.
23. Ricochet – The bouncing off or deflection of a bullet from its original trajectory
(normal path) after striking a resistant surface.
24. Shocking Power – the power of the bullet that results in the instantaneous death
of the victim.
25. Stopping Power – the power of the bullet that put the victim out of action
instantly. So it should be understood that stopping power is not necessarily the
same thing as killing power. However, stopping power depends very largely on
the location of the sot.
26. Target – an object at which the firearm is aimed and discharged.
27. True Drop – the actual distance the bullet falls during the time of flight to the
target. This is not the same as what we speak of when we discuss drop in the
ordinary sense, which is more properly termed effective or apparent drop
28. Zero Range - This is the farthest distance at which the line of sight and the
bullet's path intersect.
TERMINAL BALLISTICS
It is the study dealing with the effect of the impact of the bullet on the target. Penetration
of the bullet is of prime interest. Penetration is important also in determining safety
requirements for target backstops. They are important to both sportsman and military.
2. Terminal energy - energy of the projectile when it strikes the target. Also known
as striking energy.
4. Terminal velocity - speed of the bullet upon striking the target.
Terminal ballistics also deals with the destructive actions and effects that occur at the
end of the projectile's flight as an integral and un-de¬formed body. The flight may end
in one of two ways:
2. its metal case may be broken by the explosion of a burst¬ing charge
LESSON
Preparatory Marksmanship
We are not to take the heart of our subject- Preparatory Marksmanship. All
marksmanship trainings that takes place before live firing or range firing is called
Preparatory Marksmanship or its equivalent terms in a different law enforcement
agencies trainings. Marksmanship is defined as the skilful art of shooting and hitting the
target at a given or known distance.
In order to understand the lesson in this chapter, you must read by yourself, listen to the
lecture and keenly observe the demonstration.
Every gun is a potential for danger. Accidents may happen by thinking or presuming
that the gun is not loaded. If you always assumed that the gun is loaded, you will avoid
accidents to happen.
2. Never let the muzzle of the gun point at anything you don’t intend to shoot
3. Keep your trigger finger off the trigger until you are ready to fire
A gun will not fire unless the trigger is deliberately pressed. Do not touch the trigger until
you have set your gun sights on the target and you are ready to shoot.
When you have made a decision to shoot, make sure you know where the bullet ends
up. If you miss, the bullet can hit an innocent bystander or go through a wall and hit
someone behind.
1. Be sure the gun is safe to operate. A gun that has been neglected or that is very
old may not be safe to use, some of the older guns manufacturers should not use
modern ammunitions.
2. If you don’t know anything about the gun, seek the help of knowledgeable person.
If you are in a position to use a gun at a range or while recreationally shooting outdoors
and you are not familiar with the gun and then ask the owner. Almost every gun model
operates model operates differently from others.
3. Know how to use the gun safely. Don’t pretend to know what you are doing when
shooting outdoor. It is always better to ask questions on matters you do not know. Don’t
be afraid of about looking less that macho. If grievous mistake make while handling a
gun, then how would you look.
4. Use appropriate ammunition for the gun. It is not justification that if an ammunition
fits to any gun then it can be used as ammunition for firing. This may cause damage to
the gun may caused an accident to the one who used it. Ammunition with extra powder
is often labelled as “+P or +P+” that may blow up the barrel.
5. Carry only one calibre cartridge or shell at a time. This will reduce of possibility of
using the wrong ammunition in your firearm.
6. Wear eye and ears protectors. Always wear appropriate protective eyeglasses as
alternative to protect your eyes during firing. You may also make use of safe ear
protection as alternative measure to avoid damage of your ear internal parts.
7. Never take away the firearm from someone by pulling on the barrel. If the finger in
on the trigger, pulling the barrel could discharge the gun and may injure you or another.
8. Never use drugs and drink alcohol before or during shooting. Alcohol and drugs
impair one’s judgement, thus mistakes may happen.
9. Never shoot to water to avoid ricochet. If someone fires to the water, this may
cause the bullet to change its direction and may cause injury to someone around.
11. Store firearms and ammunitions separately. Store ammunition where it cannot get
to much moist or in an area which is not excessively hot.
12. Always obey firing range rules and commands of a range safety officer.
13. Never rely solely on the safety device of the gun. Mechanical safeties have been
known to fail. If you know the so-called Murphy’s Law “Safety levers or buttons are
going to fail at the worst possible moment”.
14. Read and fully understand the manual of the gun. The Gun manufacturers are
concerned about the gun safety rules. Ever gun product has it manual that contains how
the gun is to be operated, cleaned, assemble or dissemble, etc.
15. Never play with a firearm even if you are certain that it is unloaded. This habit or
action would condition the mind of others specially minors who would regard gun safety
as less important.
16. Be sure that the barrel is clear from obstructions. An obstruction inside the barrel
such as bullet or bullet jacket case can destroy the usefulness of the gun and could
cause severe injury to death. If the discharge of the cartridge seemed a bit different in
sound or recoil, the gun should be pointed to a safe direction for 30 second to 2 minutes
in case of hang fire. The barrel then should be checked for obstruction afterwards. A
hang fire occurs when the gun does not immediately discharge, but discharges a few
minutes later.
LESSON
Principle of Marksmanship
There are seven ways to learn for a preparatory marksmanship. 1) comfortable stance;
2) steady position; 3) aiming point; 4) breath control; 5) trigger control; 6) proper grip
and 7) firing position. These are explained and/or illustrated in detail below.
The excellence of the stance is a major factor in creating conditions for maximum
control. Every individual processes a combination of individual characteristics that is
peculiar to him alone. Examples of these are height, weight and proportion of the body
development to muscle system. Therefore, there is no definite purpose of stance that
will apply equally to all shooters. The shooter on the basis of his own peculiar
configuration must find a stance which provides the greatest degree of stability for his
body.
a. Equilibrium and Stability – the greatest possible degree of equilibrium and stability
in the body-weapon system occurs when there is a least possible strain on the shooter’s
muscles.
b. Head Position – this would allow the efficient use of the eyes of the shooters
throughout the sighting and aiming process. The head should have a natural tilt.
c. Position of the feet – should be about the width of the shoulders with toes pointed
out slightly.
d. Legs – should be straight but not tense with the knee joint semi-locked but
relaxed.
f. Non-shooting arm – (one hand shooting only) the non-shooting arm should be
relaxed and put at the chest.
g. Shooting Arm – should be extended with twist and the elbow locked with strain.
h. Head and shoulders – should be levelled, no slouching with unnatural tilt to the
head.
i. Body Weight – should be on the toes and not on the heel, more weight must be at
the forward foot.
This refers to the establishments of a position that allows the weapon to be held still
while it is being fired.
a. Non-firing hand grip – the rifle hand grip rest on the heel of the hand in the form by
the thumb and fingers. Grip is the light rear ward pressure exerted.
b. Rifle-butt position – the butt of the stock is paced in the pocket of the firing
shoulder, this reduced the effect of recoil and helps ensure a steady position.
c. Firing hand grip – the firing hand grasps the pistol/rifle grip so that is fits the V
formed by the thumb and forefinger. The forefinger is placed on the trigger so that the
lay of the rifle is not disturbed when trigger is squeezed.
d. Firing Elbow Placement – the location of the firing elbow is important in providing
balance. The firing elbow should be properly and normally clipped to avoid extra
movement when firing.
e. Non-firing elbow – position firmly under the rifle to elbow for comfortable and
stable position.
f. Stock weld – should provide a natural line of sight through the center of the rear
sight aperture to the front sight post and to the target, fire’s neck should be relaxed
check fall into the stock.
This refers to the alignment of the rifle/handgun sights with the target. The aiming points
which are commonly used are the six o’clock hold, twelve o’clock hold and center hold.
This is proper aiming when correct sight alignment and sight pictures are established.
Sight alignment is the relationship between the rear sight and the eye. The front sight is
centered in sight notch and the top of the blade is even with the top of the rear sight.
Sight picture is also a relationship between the rear sights and the front sights of the
target with the respect of the eye. This differs from the sight alignment only by adding
the bullseye or aiming position points to the front sight blade.
4. Breath Control
The third marksmanship fundamental refers to the control of breathing to help keep the
rifle steady. A complete respiratory cycle lasts 4-5 seconds (inhaling and exhaling) and
between each cycle, there is a natural respiratory pause of 1-2 seconds. This pause can
be extended up to 8-10 seconds without any special labor and unpleasant sensations. It
is during this pause between breaths that the shooter shall fire the shot.
The reason is that during the respiratory pause, the breathing muscles are relaxed,
thus, the shooter avoids strain from the diaphragm. Also thingking of the need of breath
does not break the concentration. If the holding of the breath is not sufficient to allow the
shot to be fired within the required time, hold fire, release the trigger and resume normal
breathing and repeat that process.
5. Trigger Control
It is the independent action of the forefinger on the trigger pulling it straight to the rear
with uniformly increasing pressure until the weapon is fired.
d. Trigger finger must be in an arch position to avoid contact with the side of the gun.
Flinching – the muscular tension or reaction in anticipation of the recoil. It includes the
moving of the head, closing of eyes, moving the shoulder to the rear or the combination.
b. Follow through – the continued and physical application of the fundamentals after
each round has been fired. The shooter must not shift his position, move his hear or
bring down the pistols for a few seconds.
c. Calling the Shot – the prediction of the shots where the hits are the target.
6. Proper Grip
Proper grip provides the shoulder with the maximum control of the gun. The most
important feature of the grip is uniformity. To maintain a natural sight alignment, the
shooter must hold the weapon firmly. He must be able to apply positive straight to the
rear pressure on the trigger that will not disturb the sight alignment when the hammer
falls.
Learning the right way to grip a pistol will improve your aim and keep you safer on the
shooting range. A two-handed grip is recommended under most circumstances, but
there are occasions when it helps to know how to grip the gun with one hand. You
should also make yourself aware of common grip mistakes you need to avoid.
A one-handed grip can be difficult and even dangerous if not used correctly. You
automatically have less stability when you only hold the pistol with one hand, but if you
distribute the force of your dominant hand as securely as possible, this grip can work
Understand the pros and cons of a one-handed grip. A one-handed grip should be
avoided if at all possible since it is a fairly unstable grip style. The primary advantage of
this grip is speed. If you need to fire your gun in a hurry, knowing how to do so with one
hand might shave a life-saving second off your draw time.
· Note that this grip will be much easier to pull off if you are using a pistol with less
recoil.
While the thumb-over-thumb grip is not often used by professional sport shooters, many
beginners find it to be the easiest grip technique to master since it provides more
stability and makes it easier for the shooter to control the gun during recoil. It is slightly
less quick and less precise, but you can still have basically good aim while using it.
Place the gun securely into your dominant hand. Spread apart your thumb and index
finger. Place the gun into the crook that forms, keeping the gun back strap as high as
possible.
Wrap your middle, ring, and pinky fingers around the grip of the pistol. Your middle finger
should rest just below the trigger guard.
For the time being, rest your index finger along the opposite side of the gun frame.
Wrap your thumb around the grip. It should touch the top side of your middle finger from
the other side.
Notice that there is a gap between the heel of your hand and the tip of your fingers to the
left side of the grip. Take your non-dominant or support hand and wrap it around the
strong hand so that this gap is no longer visible.
Position the thumb of your non-dominant hand so that it overlaps with the thumb of your
dominant hand.
When it comes time to fire the gun, place your index finger on the trigger. The space
between the tip of your finger and the top knuckle should be the only part on the trigger.
The most common problem faced with the thumb-over-thumb technique is a tendency to
"muscle" the pistol, or grip it too tightly. This causes the gun to become unstable during
recoil, and if you aren't careful, it may end up twisting in your hands.
The straight thumbs technique, also called the forward thumbs technique, is very similar
to the thumb-over-thumb grip. The only real difference is the placement of your thumbs.
This grip tends to be more precise and allows for a faster draw, but it can also be a bit
more difficult to master for beginners.
As with the thumb-over-thumb grip, the straight thumbs grip starts with proper placement
in your dominant hand. Place the pistol in the crook between your thumb and index
finger. Make sure that you keep your hand as high on the grip of the gun as possible.
Wrap your middle, ring, and pinky fingers around the grip of the gun so that the fingers
are all side-by-side. The middle finger should also lie just below the trigger guard. Keep
your index finger on the opposite side of the gun frame.
Wrap your thumb around the grip as you would do with a thumb-over-thumb technique.
The tip of the thumb should touch the top side of your middle finger.
There will be a gap between the heel of your hand and the tip of your fingers. Use your
non-dominant hand to fill this gap. Wrap it around the dominant hand from the opposite
side, positioning the index, middle, ring, and pinky fingers over your dominant fingers.
Line up your non-dominant thumb so that it lines up in front of the dominant thumb. Both
thumbs must be pointing forward. Note that your dominant thumb will no longer be
touching your dominant middle finger at this point. Instead, it will end up resting on top of
the side of your non-dominant thumb.
When you decide to fire your gun, place the top of your index finger on the trigger and
pull. You should only pull with the portion of your index finger between the tip and the top
knuckle.
Note that there are some pistols that are difficult to shoot with a straight thumbs grip.
With a SIG, the dominant thumb has a tendency to ride up the slide stop and
prevent the slide from locking open when empty.
With a Glock, the shooter may find himself or herself pushing up on the slide stop
with the heel of the support hand and locking the slide open prematurely.
With a Browning Hi-Power, the dominant thumb can put pressure on the slide
stop at the rear and the non-dominant thumb can bang into the front of the slide
stop during the recoil, thereby preventing the shell from ejecting.
Avoid tea-cupping.
handed grip technique, but it is also a fairly unstable one. It is not advisable to use it.
Your non-dominant hand does not provide your dominant hand with enough support,
and as a result, your aim is more likely to be skewed and the gun is more likely to fly
back during recoil.
With a teacup grip, the dominant hand rests on the gun as it would with any other two-
handed grip. The non-dominant hand rests below the dominant hand, essentially
"cupping" it from the bottom. The non-dominant thumb is usually positioned somewhere
around the middle and ring fingers
A shooter with crossed thumbs holds both hands around the grip of the gun from either
side. The fingers overlap in front of the grip, and the thumbs cross over each other from
the back of the grip.
ADDITIONAL CONSIDERATION
As a general rule, you will shoot better if you grip the pistol with as much strength as
possible while still maintaining the ability to control the trigger. It is important, though,
that you only grip with your hands.
When you grip the pistol, pay attention to what your shoulders and arms are doing. If
they feel tense, you need to relax them. Your hands should be the only part of your body
in which you feel the tension of the grip.
You may find it easier to keep tension out of your arms if you grip the gun before your
arms are in a shooting position. Push your arms out in front only after you have a secure
grip on the gun.
A pistol grip that is too relaxed will cause the pistol to recoil too much, but a grip that is
too hard may mess with your sight alignment or cause your hands to weaken too quickly.
Position your wrists so that the heel of your non-dominant hand is as high and flat on
the gun as possible. In doing this, you can ultimately support and control the pistol
better.
As a general rule, you want both hands to be as high up on the gun as they can be. You
need to secure the center of weight or pivot point to prevent the gun from flipping over
during its recoil. If you keep your grip too low, you will not be able to steady the gun at
this point.
This technique reduces the amount of recoil you will encounter and can improve your
aim.
The supporting (non-dominant) arm should be bent with the elbow pulled down. The
firing (dominant) arm should be fully extended with the elbow and wrist locked.
7. Firing Position
a. PRONE POSITION
The critical element to a prone, unsupported position is bone contact. You don't want to
use muscle to brace your gun. If you're a right-handed shooter, your position and
shooting stance should be built around your left elbow.
Traditional prone stances dictate that your body be positioned at an angle to the target,
whereas more modern theories put the body straight back. Whichever way you're most
comfortable is the best route to go.
Get down on your stomach, plant the left elbow, put your gunstock in your cheek well,
and plant your other elbow in the dirt. This shooting position builds on your left elbow's
contact with the ground. Relax the rest of your body and put the whole weight of the gun
on that elbow.
For a supported field shot, you won't be carrying around a rest or a sandbag to prop up
your rifle, but you probably have a backpack or jacket. Use these on top of a rock or log
to brace your rifle. You never want to put your gun directly on a solid object. Even if you
don't have a jacket or backpack, a folded hat or your hand will do the trick.
Build your position in the same way you would an unsupported prone shot, but prop
your rifle on the support. It's wise to use your left elbow (or the elbow of your non-
dominant hand) as a fixed brace in this position.
Prone positions are the most stable long-range shots you can make in the field.
However, they're not used often because of dense vegetation and visual obstacles that
make the stance unreliable.
b. SITTING POSITION
The most stable of all the seated positions is to sit cross-legged with your elbows
planted on your knees.
For an unsupported sitting shot, you still want to concentrate on building bone-to-bone
contact. Sitting at a 45-degree angle from your target, place your non-dominant elbow
on the same side knee, wrapping your arm around the sling to hold the rifle. Sock the
stock into your shoulder and aim, relaxing as much of your body as you can.
There are many tools you can use to help with a seated supported shot. Tripods and
bipods are telescopic, fast to set up and fit in your backpack. The key to using one of
these supports is to ensure it's at the ideal angle, so you're not pulling your rifle up or
down to compensate.
Use the same method to aim and shoot with your support as you would from an
unsupported seated shot. You can also use the gun sling to create stable tension
between your body and the rifle to increase precision.
c. KNEELING POSITION
To achieve the proper shooting form for an unsupported kneeling position, plant your
right knee and tuck your right foot under your hip. To aim accurately, your left knee
should be as high up as possible for straight posture and regulated breathing. Place
your left elbow on that knee and build your position from the bone-on-bone connection
of your elbow and knee.
A supported kneeling position uses a tool like a bipod or a tripod. Make sure that the
stance of your tripod is perfect. It will make a lot of difference for your precision.
d. STANDING POSITION
Stock fit is critical in this shooting stance more than in any other. Make sure your cheek
is firmly glued to the stock for a precise shot.
Stand 90 degrees to your target with your feet shoulder-width apart and relax the rest of
your body. Wrap the sling around your arm for more support or rest your left elbow on
your hip. This will give you more stability and keep your upper body extended and open.
You don’t want to be hunched over your rifle.
It is almost impossible to hold a target in your sights in this position. The barrel will
move, and there's not much you can do about it. The best you can do is get attuned to
the barrel's rhythm and squeeze the trigger when it's on the target.
A standing supported position is excellent if you have a tool that extends high enough.
In the field, you may not be able to shoot from a prone or kneeling position due to
deadfall, brush, or other obstacles. With a tripod, you can shoot over these to hit your
target.