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Corridor Productivity Pack: Included Subassemblies

The Corridor Productivity Pack is a content pack for AutoCAD Civil 3D that includes powerful subassemblies to help with corridor modeling. It contains over 20 customizable subassemblies for various roadway features like lanes, curbs, sidewalks, and medians. The subassemblies allow full control over cross sections and provide accurate quantity takeoffs. The pack is available in both Imperial and Metric versions.

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Bulut Şakir
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0% found this document useful (0 votes)
47 views3 pages

Corridor Productivity Pack: Included Subassemblies

The Corridor Productivity Pack is a content pack for AutoCAD Civil 3D that includes powerful subassemblies to help with corridor modeling. It contains over 20 customizable subassemblies for various roadway features like lanes, curbs, sidewalks, and medians. The subassemblies allow full control over cross sections and provide accurate quantity takeoffs. The pack is available in both Imperial and Metric versions.

Uploaded by

Bulut Şakir
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Corridor Productivity Pack

The Corridor Productivity Pack helps you bring your Corridor modeling to the next level and allows for
full control on cross sections and quantities, and works where out-of-box solutions fall short. The CPP is
a content pack for AutoCAD Civil 3D Corridors and includes Powerful Subassemblies made from
Subassembly Composer. The CPP includes both Imperial and Metric versions, as well as MNDOT-specific
Subassemblies.
• Built to realistic geometrics
• Customizable Codes for detailed Cross Section and Quantity Takeoff
• Full Targeting capability
• Editable in Subassembly Composer
• Detailed help files

Included Subassemblies
Imperial and Metric Versions of each
1. Multi Layered Lane
2. Multi Layered Lane With Mark Point
3. General Curb
4. Sidewalk With Boulevard
5. Sidewalk With Boulevard From ROW
6. Link Slope To Surface
7. Link Width And Slope
8. Link Slope With Vertical Deflection
9. Link Slope To Elevation
10. Link to Mark Point
11. Median

MNDOT Specific
12. MNDOT Curb
13. MNDOT Curb With Sidewalk

Multi Layered Lane


This subassembly represents a lane with options to select the number of paving lifts/courses, in addition
to Base and SubBase layers. It has fully-customizable Point, Link and Shape Codes as well, allowing
complete control over quantities, labeling and display in your Corridor, Assemblies and Cross Sections

Multi Layered Lane With Mark Point


This subassembly represents a lane that connects a MarkPoint Subassembly, controlling for Width and
Slope. The subassembly has options to select the number of paving lifts/courses, in addition to Base and
SubBase layers. It has fully-customizable Point, Link and Shape Codes as well.
General Curb
This subassembly creates a cross-sectional representation of a general curb with gutter assembly with
the option for an insertion point to be either Flange or Top Back of Curb.

Sidewalk With Boulevard


This subassembly represents a sidewalk with a base material underneath, as well as inside and outside
Boulevards with depths. The Inside and Outside edge of the Sidewalk along with the outside boulevard
edge are capable of Corridor Targeting, both Horizontally and Vertically. Point, Link and Shape codes are
fully customizable. If the depth of the Boulevards is deeper than the bottom of the base of the Sidewalk,
you will need to set the Inside and Outside extensions to 0.00′.

Sidewalk With Boulevard From ROW


This subassembly represents a sidewalk with a base material underneath, as well as inside and outside
Boulevards with depths. This Subassembly builds backwards from the ROW Target line. The user will
Target a ROW (or other line), then the Subassembly will build backwards, towards the insertion point.
User can add a Target to control inside of Sidewalk. The inside boulevard width and slope will “float”,
based on the parameters and Targets assigned to the sidewalk and outside boulevard. Point, Link and
Shape codes are fully customizable. If the depth of the Boulevards is deeper than the bottom of the base
of the Sidewalk, you will need to set the Inside and Outside extensions to 0.00′.

Link Slope To Surface


This subassembly creates a cross-sectional representation of a daylight link, taking into consideration
the slope and a targeted surface. This subassembly will apply depth creating a closed polygon for Area.
When distance is applied, we now have Volume. This volume can be used for quantities.

Link Width And Slope


This subassembly creates a cross-sectional representation of a link based on Width and Slope. This
subassembly will also take into consideration Depth. It will apply a depth to the finish grade surface
creating a closed polygon for Area. When a distance is applied, we now have Volume. This volume can
be used for quantities later in the design

Link Slope With Vertical Deflection


This subassembly creates a cross-sectional representation of a generic link that will use a slope for the
Delta X and a numeric value for the Delta Y. This subassembly will also take into consideration Depth. It
will apply a depth to the finish grade surface creating a closed polygon for Area. When a distance is
applied, we now have Volume. This volume can be used for quantities later in the design.

Link Slope to Elevation


This subassembly creates a cross-sectional representation of a Generic link that will use a slope for the
delta X and a specific elevation for the delta Y. This subassembly will also take into consideration Depth.
It will apply a depth to the finish grade surface creating a closed polygon for Area. When a distance is
applied, we now have Volume. This volume can be used for quantities

Link To Mark Point


This subassembly is a basic LinkToMarkedPoint Subassembly with depth, and customizable Codes. It will
connect to a matching MarkPoint Subassembly with the same Point Name.

Median
This subassembly contains two back-facing curbs with a floating median area in between, all with full
control on geometry values, and Coding. A maximum width for full median depth can be set so the the
median will automatically convert to only a turf section instead of the base and subbase materials
carrying all the way through the median.

MNDOT Curb
This subassembly creates a cross-sectional representation of a one of the four styles of MnDot curb with
the approved gutter width.

MNDOT Curb With Sidewalk


This subassembly creates a cross-sectional representation of a generic Curb and Gutter with a Base and
SubBase. This Assembly also includes the ability to add a sidewalk. The width and elevations of the
inside boulevard, sidewalk, and outside boulevard can be set using the parameters or by using the
Horizontal and Vertical Targets within the Corridor properties. This subassembly will allow the user to
calculate the volume of Topsoil required if a depth is applied to the boulevards. Both the inside and
outside boulevard slope along with the sidewalks slope can be controlled independently from the
others.

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