D&D Triton Character Build
D&D Triton Character Build
D&D Triton Character Build
S-15+3 W-14+3
D-18+4 Co-18+4
I-15+3 Ch-18+4
Proficiency Bonus: +5
Level 13
XP Rogue 121100/140000
Level 12
XP Sorcerer 105000/120000
Chaotic Neutral
Curr Hp: 69
Monke AC: 12
Languages:
Thieves
Common
Ancient
Armor of Etherealness (Medium) Armor Class: 18 (Speak command word, ethereal plane for 10 min)
(Lunar Crescent)
Helm (Shadow)
Cape (Freedom)
Burglars Pack
Includes a backpack, a bag of 1,500 ball bearings, 10 feet of string, a bell, 5 candles, a
crowbar, a hammer, 10 pitons, a hooded lantern, 2 flasks of oil, 10 days rations, a
tinderbox, 33 matches, 10 torches, 2 grappling hooks, 40 caltrops, 2 manacles, 10 iron
pieces, 10 coal, 9 grasshopper legs, 0 bananas, 1 kneecap necklace and a waterskin. The
pack also has 2 x 50 feet of hempen rope strapped to the side of it.
In backpack:
450 SP
28 290 GP
109 PP
165 EP
15 GP x 5
10 GP x 5
15 GP x 2
100 GP x 1
4 Potions of Superior Healing
2 Vials of Poison
Skill Proficiencies:
Feats:
- Sentinel
- Range Expert
- Alert
- Bountiful Luck
- Healer
Skills Rogue:
Sneak Attack (Lvl 2)
Thieves Cant
Cunning Action
Uncanny Dodge
Evasion
Reliable Talent
Skills Sorcerer:
- Spell save DC = 19
- Spell atk bonus = 8
- Sorcery Points = 12
- 6 Cantrips
- 4 lvl 1, 3 lvl 2, 3 lvl 3, 2 lvl 4,
- Metamagic: Twinned Spell and Quickened Spell
- Dark vision
- Strength of the grave
- Hound of III Omen (AC 14)(Health 7)(+5 to hit, 2d6 +3, succeed on DC 13 or be knocked
prone)
Inspiration: Tick
Ideals: Respect for all amphibious creatures
Bonds: Atlantis
Attack Pattern:
Ship Crew
- 60
- 20 Orcs
- 25 Elves
- 5 Dwarves
- 9 Humans
- 1 Tiefling