Etrian Odyssey-Quests-Guide
Etrian Odyssey-Quests-Guide
Etrian Odyssey-Quests-Guide
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Quests are requests made by the townspeople of Etria and given to the party by Valerie, the publican, at
the Golden Deer Pub. New quests are added by the completion of older quests, as well as by the
discovery of a new floor. The only exception is the final six quests, which are unlocked immediately after
the endgame credits.
Name Reward
An Etrian artisan desires seven strips of Soft Hide, for the purpose of making clothes.
A certain shop in Etria has requested a measure of Pyroxene from the forest, useful in constructing
walls.
An old adventurer getting on in years wishes for holy water that can only be found within the forest.
Shilleka has posted a request for the materials neccasairy to craft a Hand Axe
Sell 5 Hard Shells (obtainable from Clawbugs) and 5 Hardwoods (obtainable from chopping on B1F or
from Mandrakes).
Shilleka is now in need of materials from which she can craft a Short Bow fit for explorers.
Sell 2 Horns (obtainable from Fenders and Ragelopes) and 5 Gum Hides (obtainable from Rollers).
Shilleka's final request pertains to the materials necessary to craft a Bone Flail.
Sell 5 Tail Bones (obtainable from Firebirds) and one Bird Talon (obtainable from Glowbirds).
Adventurers dropped their precious coin while being chased by a monster, they would dearly like it
back.
The Explorers Guild has a assigned a harsh ordeal to its new recruits: Spend five days in B8F of the
forest.
Stay in B8F for 5 days (3600 steps). You have two options. You can either keep walking back and forth in
the spring room, or walk around B8F fighting enemies (recommended for the battle against Cernunos).
A terminally ill boy of Etria wishes to meet a brave and excellent Landsknecht before he dies.
A terminally ill boy of Etria wishes to see the skill of a foreign-trained Ronin before he expires.
A terminally ill boy of Etria wishes to meet a holy Protector before he breathes his last.
A millionaire's daughter, known as the Ivory Princess, requests help with the nightmares haunting her
nightly sleep.
A beautiful Etrian woman longs to adorn her marble-white throat with a gorgeous Old Choker.
Buy an Old Choker (sell 3 Fossils) from Shilleka.
Jackson Restaurant desires to stun it's patrons' palates with a new dish, made from Moriyana nests.
Get 3 Bug Nests obtainable from either chopping on B13F or killing Moriyanas.
A trainee at Ceft Apothecary needs human test subjects for her experimental petrifaction cure.
A band of adventurers seeks vengeance by proxy on the unknown beast that attacked them on B5F.
Etria's most expressive designer, the lady Mrs. Meryl, must have butterfly eyes for use in her new
product.
Fashionista II Medica IV
The lady Mrs. Meryl has created another bold product, this one requiring the use of a toxic barb.
Get a Toxic Barb from an Assassin or the gathering point at A4 on B10. It's an uncommon item.
An adventurer needs the articles of his less fortunate comrades to hold a proper burial ceremony.
You need to get a rust sword (D1), broken axe (C3) and old wand (A6) from B11F.
Believing in their power to draw her desired lover's eye, a girl will pay handsomely for five star-shaped
seeds.
Bored of her mountains of jewels, Etria's most stunning woman desires a necklace made from elephant
tusks.
Buy a Tusk Charm (sell a Great Tusk) from Shilleka.
Though the recommended number for venturing forth is 5, the guild will reward a solo defeat of B6F's
monster.
Go to B6F and defeat a Cutter. I would recommend using a Protector. They have good defense and if
they have Smite the fight will be easy. You should also bring healing items and a Warp Wire.
To those seeking to prove themselves: Go ye alone into the Labyrinth and defeat the monster on B13F
and B14F.
Go to either B13F or B14F and kill a Killclaw. They only spawn after one turn of battle near them. The
Killclaw has very high defense for your level so I would recommend bringing an Alchemist. Once again,
don't forget to bring healing items and a Warp Wire if you're seriously damaged.
To those seeking to prove themselves: Go ye alone into the Labyrinth and defeat the beast dwelling in
B16F.
Go to B16F and defeat a Sickwood. The Sickwood is located in the backrooms of B16F. Once again, bring
someone strong like a Protector or Alchemist. Don't forget healing items and a Warp Wire.
To appease jaded gourmands, Jackson Restaurant has devised a new dish, requiring 2 Musks.
Jackson Restaurant seek adventurers talented in the use of fire to satisfy its latest request. Alchemists
welcome.
The latest recipe devised by Jackson Restaurant's chef involves the use of Carminite gleaned from
Firebirds.
You need an Alchemist with Cocytus. Cocytus' requirements are Ice Up at level 5.
One final ingredient is needed: a Cold Scale from the butterflies in the lowest reaches of the forest!
A trainee at Ceft Apothecary needs the limb of a large bird in order to develop a new medicine.
The carpenters Guild is lacking three Hard Shards and five Steel Chips in its current project.
Get 3 Hard Shards and 5 Steel Chips (obtainable from mining on B18F at D3 and E6 or killing Soldiers and
Warriors).
An artisan of Etria needs one lump of Corundum ore to craft a ring worthy of proposing to his love.
A trainee at Ceft Apothecary needs a specimen of Cordyceps in order to perfect his new medicine.
A traveler from far-off lands has reached Etria in search of an elusive 100 Shell.
A terminally ill woman's son begs for any adventurer to find a cure for his mother.
Get a Gum Thread (obtainable from Silkers), a Blue Blood (obtainable from Clawlords and Kingyanas), a
Red Blood (obtainable from Direwolves) and a Drywall (obtainable from mining on B21F), and give them
to Dr. Hoffman at the Ceft Apothecary.
An adventurer's fiance pleads for someone to find her love, who has disappeared in the forest's depths.
Go to B16F where Tlachtga gave you the Hex Bell and head straight, left, then left again to get the
rainbow bandana.
A lady knight wishes for someone to find the precious pearl she lost to a large horned monster in the
forest.
Go to B11F and head to D4 to enter the rightmost door (do not fall into the pit!). Leave the room and a
message will appear, then go back in. You'll see an FOE, but it's actually a Warbull. Afterwards, go down
the pit and you will see another FOE; this time it's a Hellbull. The hellbull may be tough for your level.
Defeat it and you will obtain the pearl. This pearl is bugged and stays in your inventory forever.
Jackson restaurant needs ingredients to impress a finicky patron with an unprecedented entree.
You need a Fish Fin (obtainable from Sworders),a Dry Peach (obtainable from chopping on B18F or killing
Sickwoods) and a Red Beak (obtainable from Redbeaks).
Horticulture 500en
A stipulation in a millionaire's will requests the cultivation of a flower he could never get to bloom.
From the Geomagnetic Field on B6F, leave the room and go right 3 spaces, down 1 space, then go all the
way right to plant the seed between 5am and 10am. Defeat all 4 waves of enemies.
Adventurers seek the cause behind the rising incidence of ferocious ant attacks on B12F.
Go to A2 of B12F and enter the door to the south, avoiding the patrolling Bloodants. If engaged in battle,
you must start over.
A fruit gatherer's livelihood is threatened by the vermin feeding on the fruit in B10F of the forest.
A monster pursued by a band of adventurers vanished. They wish to learn the nature of their prey.
Go to D1 of B6F between 10am and 4pm. Defeat the FOE (actually a Petaloid) that appears.
An aged man enjoying a beautiful forest sunrise was startled by a strange beast. Find the monster.
Go to B1F between 5am and 10am. Defeat the FOE (actually a Clover) that appears at C2.
A member of the carpenters Guild has had his construction project on B17F disrupted by three
monsters.
The Crystal Maiden of Etria wishes to surround herself with the jewels from which she takes her
sobriquet.
Get 3 Shiny Vines obtainable from chopping on B22F (C5), B23F (D6), and B24F (F6).
To convey a love burning like fire, strong as lightning, and exquisite as ice, three Tri-Colors are needed.
The so-called golden Baron of Etria needs Golden Fur to have a new suit tailored out of gold.
Get 10 Golden Furs from Varahas and Hellbulls on B23F and B24F.
My lifelong friend threw himself into harm's way for me... I want to wish him luck in the afterlife.
Get a Tiny Petal (obtainable from Woodflies and Venomflies) and a Luck Staff (sell 3 Pure Roots
obtainable from Hexroots), then head to D1 of B1F and place those items in the top right corner.
Rumor has it the legendary songstress of Etria can be heard in the forest's depths. I ache to hear her
voice...
Go to A3 of B24F and place the Vox Stone next to the music box.
The merchant Ian has requested samples of all the items that can be mined from B10F of the forest.
The Ivory Princess again suffers from nightmares, this time involving monsters attacking Etria.
Go to B1F and talk to the gaurd. Then defeat the FOEs that appear (2 Desoulers, 2 Sickwoods, then 3
Kingdiles).
The merchant Ian now requires a sample of each tree that can be chopped in B13F of the forest.
I'm investigating monster inhabitants within the labyrinth. Inscribe ten monsters into the Codes, please.
Etria's most luxurious woman has decided her life cannot be complete without a Cullinan.
Mine for a Cullinan on B16F (A4 and C1) or B18F (D3 and E6).
The millionaire Gourmand King won't rest until he's tasted the ultimate meal. Gather ingredients for
him.
Get a Stiff Hide (from Wolves), a Sticky Goo (from Sleepgels or Venomgels), a Gumthroat (from
Treefrogs), a Tendon (from Immoas), and a Drywall (from mining on B21F).
I need an able party to subjugate the monsters that appear at night and vanishes with the morning sun.
The bird sung in legend is more than a mere fairy-tale. I want you to find it and prove it's not myth.
Go to B4 of B30F and place the meat Valerie gives you in the middle-right area.
To: All adventurers; From: Radha Hall. Deal with the abnormal plants blocking the corriders through
B10F.
Go to B5 of B10F and defeat the Omnivore. Start from Cernunnos's room to avoid running out of the
item needed to remove the vines from the doors.
Show me the bounty of the labyrinth. Fill the Item Compendium with 150 objects and report back to me.
To: All adventurers; From: Radha Hall. Will someone repair the broken lift in the 5th stratum.
A strong geomagnetic influence is causing chaos on B18F. Investigate the spatial distortion.
Go to B18F from the B17F stairs and move up 8 steps, left 3 steps, down 14 steps, and right 5 steps.
Latche, the Rooster Inn clerk's pet, escaped while they were on a walk in the forest. A reward has been
posted.
Go to B26F and examine F1, F2, and F6. If the mouse isn't there, you'll be attacked by a Goudarat.
To: All adventurers; From: Radha Hall. The researchers require assistance in retrieving ancient relics.
There's a rumor a mysterious girl lives in the marshes of the second stratum. Is it true...?
Go to B11F and enter the violet crystal door. Climb through the secret area up to B7F and defeat Alraune
at A7.
I'm out to find the legendary bandit king Edue's treasure! More specifically, I want you to find it.
Go to B5F and enter the white crystal door. Climb through the secret area up to B3F and defeat Golem
at C7.
The Wyvern's cries have sounded strange lately. Is it some sort of omen? Could you investigate this?
The red dragon at the Wyvern's nest... Can't anyone slay that beast? Will you try your hand at it, sirs.
I lost my arm to a blizzard-breathed dragon, but I'm the only one who's seen it. Prove it exists for me.
Go to where Cotrangl spawns and go up 2 spaces to find the man's frozen arm.
The cold-blooded dragon's existence has been confirmed on B15F. It's up to you to carry out my
vengeance.
Defeat the Drake in the secret area of B15F (accessible from the A2 of B16F).
I made this Ankh Motor from the Ankh parts. Put it in the machine on B21F and see what happens!
Put the Ankh Motor at the elevator control switch. Defeat the Dragon where you beat Etreant.
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