D100 Dungeon Editable Character Sheet V1.1

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I I I I lo

NAME: REP: GP: FATE: LIVES: QUEST ENC. MOD:


:
Min 1 1 1
Max 10
-20 Rolls when Dark
Primary Adjusted Experience Track Unlocks the Abilities below at 50

Strength (Str) □□□□□□□□□□o MIGHTYBLOW


During Combat Dmg Rolls of 10 roll again and add to first roll

Dexterity (Dex) □□□□□□□□□□o PERFECT AIM


Roll again for Hit Location and choose either result

Intelligence (lnt) □□□□□□□□□□o SPELL CASTER


Unlocks the Spell Book and can now use and leam Spells
O +S to Characteristic or Skill then refresh Track
Roll DMG
D10 Mod Location Equipped Item STR DEX INT HP DEF DMG Value Repair Repair Track
1 +3 Head + □□□□□□
2 +2 Back + □□□□□□
3 +l Torso + □□□□□□
4 - Arms + □□□□□□
5 - Hands + □□□□□□
6 - MWeap � + □□□□□□
7 - OWeap � + □□□□□□
8 BC Waist + □□□□□□
9 -1 Legs + □□□□□□
10 -1 Feet + □□□□□□
Neck + + SUPPLIES
Ring + + Oil: Max20

Ring + + Food: Max lO

"' Offset Dmg to shield & shades ½ a pip TOTALS Bonus Bonus Bonus Bonus DB Bonus Picks: Max 30

1-2: 34: : 7�: �10


BELT
SLOTS 1 1 1 1 1
>6
Belt Slots are Used to Equip Brews, Potions and Scrolls
5 7 9 10 2 3 4 5 7 8 9 10

Keys o o o o o o o o o o Lever o o o o o o o o o o
Poison o o o o o o o o o o Disease o o o o o o o o o o
INT Test
SKILLS Max +20 Experience Track
Levei Bonus SPELLBOOK Cost HEATH POINTS (HP)
1 Agility 0 00000000000 +20

2 Aware 0 00000000000 +15


Primary Adjusted

3 Bravery 0 00000000000 50+ +10 OBJECTIVES MET:


4 Dodge 0 00000000000 +5 TIME TRACK Bonus:
5 Escape 0 00000000000 +O 8 \4 8
6 Locks 0 00000000000 60+ -O

0 00000000000 70+ -5
Q) (:) (9 (9 CD (D

7 Lucky
8 Magic 0 00000000000 80+ -10 \ 5 8 \ 6

00000000000
Q) 0 e) e) (9
9 Strong 0 90+ -15

10 Traps 0 00000000000 100 -20


C)
\ = Roll ldlO, if equal to or less roll on Table E. B = Spend 1 Oil or suffer •20 to ali Characteristics until 1 can be spent. fel = Spend 1 Food or lose 1 HP then refresh the track

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