Unit 1
Unit 1
The C Language is developed by Dennis Ritchie for creating system applications that directly
interact with the hardware devices such as drivers, kernels, etc.
C programming is considered as the base for other programming languages, that is why it is known
as mother language.
1. Mother language
2. System programming language
3. Procedure-oriented programming language
4. Structured programming language
5. Mid-level programming language
1) C as a mother language
C language is considered as the mother language of all the modern programming languages
because most of the compilers, JVMs, Kernels, etc. are written in C language, and most of the
programming languages follow C syntax, for example, C++, Java, C#, etc.
It provides the core concepts like the array, strings, functions, file handling, etc. that are being used
in many languages like C++, Java, C#, etc.
It can't be used for internet programming like Java, .Net, PHP, etc.
3) C as a procedural language
A procedural language breaks the program into functions, data structures, etc.
C is a procedural language. In C, variables and function prototypes must be declared before being
used.
4) C as a structured programming language
In the C language, we break the program into parts using functions. It makes the program easier to
understand and modify.
C is considered as a middle-level language because it supports the feature of both low-level and
high-level languages. C language program is converted into assembly code, it supports pointer
arithmetic (low-level), but it is machine independent (a feature of high-level).
A Low-level language is specific to one machine, i.e., machine dependent. It is machine dependent,
fast to run. But it is not easy to understand.
A High-Level language is not specific to one machine, i.e., machine independent. It is easy to
understand.
Features of C Language
C is the widely used language. It provides many features that are given below.
1. Simple
2. Machine Independent or Portable
3. Mid-level programming language
4. structured programming language
5. Rich Library
6. Memory Management
7. Fast Speed
8. Pointers
9. Recursion
10. Extensible
1) Simple
C is a simple language in the sense that it provides a structured approach (to break the problem
into parts), the rich set of library functions, data types, etc.
Unlike assembly language, c programs can be executed on different machines with some machine
specific changes. Therefore, C is a machine independent language.
3) Mid-level programming language
C is a structured programming language in the sense that we can break the program into parts
using functions. So, it is easy to understand and modify. Functions also provide code reusability.
5) Rich Library
6) Memory Management
It supports the feature of dynamic memory allocation. In C language, we can free the allocated
memory at any time by calling the free() function.
7) Speed
The compilation and execution time of C language is fast since there are lesser inbuilt functions and
hence the lesser overhead.
8) Pointer
C provides the feature of pointers. We can directly interact with the memory by using the pointers.
We can use pointers for memory, structures, functions, array, etc.
9) Recursion
In C, we can call the function within the function. It provides code reusability for every function.
Recursion enables us to use the approach of backtracking.
10) Extensible
Compilation process in c
What is a compilation?
The compilation is a process of converting the source code into object code. It is done with the help
of the compiler. The compiler checks the source code for the syntactical or structural errors, and if
the source code is error-free, then it generates the object code.
The c compilation process converts the source code taken as input into the object code or machine
code. The compilation process can be divided into four steps, i.e., Pre-processing, Compiling,
Assembling, and Linking.
The preprocessor takes the source code as an input, and it removes all the comments from the source
code. The preprocessor takes the preprocessor directive and interprets it. For example,
if <stdio.h>, the directive is available in the program, then the preprocessor interprets the directive
and replace this directive with the content of the 'stdio.h' file.
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The following are the phases through which our program passes before being transformed into an
executable form:
o Preprocessor
o Compiler
o Assembler
o Linker
Preprocessor
The source code is the code which is written in a text editor and the source code file is
given an extension ".c". This source code is first passed to the preprocessor, and then
the preprocessor expands this code. After expanding the code, the expanded code is
passed to the compiler.
Compiler
The code which is expanded by the preprocessor is passed to the compiler. The compiler converts
this code into assembly code. Or we can say that the C compiler converts the pre-processed code
into assembly code.
Assembler
The assembly code is converted into object code by using an assembler. The name of the object file
generated by the assembler is the same as the source file. The extension of the object file in DOS is
'.obj,' and in UNIX, the extension is 'o'. If the name of the source file is 'hello.c', then the name of
the object file would be 'hello.obj'.
Linker
Mainly, all the programs written in C use library functions. These library functions are pre-
compiled, and the object code of these library files is stored with '.lib' (or '.a') extension. The main
working of the linker is to combine the object code of library files with the object code of our
program. Sometimes the situation arises when our program refers to the functions defined in other
files; then linker plays a very important role in this. It links the object code of these files to our
program. Therefore, we conclude that the job of the linker is to link the object code of our program
with the object code of the library files and other files. The output of the linker is the executable file.
The name of the executable file is the same as the source file but differs only in their extensions. In
DOS, the extension of the executable file is '.exe', and in UNIX, the executable file can be named as
'a.out'. For example, if we are using printf() function in a program, then the linker adds its associated
code in an output file.
hello.c
1. #include <stdio.h>
2. int main()
3. {
4. printf("Hello world");
5. return 0;
6. }
o Firstly, the input file, i.e., hello.c, is passed to the preprocessor, and the preprocessor
converts the source code into expanded source code. The extension of the expanded source
code would be hello.i.
o The expanded source code is passed to the compiler, and the compiler converts this
expanded source code into assembly code. The extension of the assembly code would
be hello.s.
o This assembly code is then sent to the assembler, which converts the assembly code into
object code.
o After the creation of an object code, the linker creates the executable file. The loader will
then load the executable file for the execution.
printf() and scanf() in C
The printf() and scanf() functions are used for input and output in C language. Both functions are
inbuilt library functions, defined in stdio.h (header file).
printf() function
The printf() function is used for output. It prints the given statement to the console.
1. printf("format string",argument_list);
scanf() function
The scanf() function is used for input. It reads the input data from the console.
1. scanf("format string",argument_list);
Let's see a simple example of c language that gets input from the user and prints the cube of the
given number.
1. #include<stdio.h>
2. int main(){
3. int number;
4. printf("enter a number:");
5. scanf("%d",&number);
6. printf("cube of number is:%d ",number*number*number);
7. return 0;
8. }
Output
enter a number:5
cube of number is:125
The scanf("%d",&number) statement reads integer number from the console and stores the given
value in number variable.
A variable is a name of the memory location. It is used to store data. Its value can be changed, and
it can be reused many times.
It is a way to represent memory location through symbol so that it can be easily identified.
1. type variable_list;
1. int a;
2. float b;
3. char c;
Here, a, b, c are variables. The int, float, char are the data types.
We can also provide values while declaring the variables as given below:
1. int a;
2. int _ab;
3. int a30;
1. int 2;
2. int a b;
3. int long;
C Data Types and Sizes
In a C program, the programmer has to tell the system before, the type of numbers or
characters he is using in his program. These specification of data is called data type.
C language data types can be classified in to 3 types as shown in figure
If we do not specify either signed or unsigned, most compiler will assume the type to
be signed. so signed int x; can be written as int x;
short and long can be used alone as type specifiers.
short=short int
long=long int
Short int x; can be wriiten as short x;
signed and unsigned can also be used alone as type specifiers.
signed int=signed
unsigned int=unsigned
unsigned int x; can be wriiten as unsigned x;