CHAPTER 3-Kinematics PDF Module
CHAPTER 3-Kinematics PDF Module
CHAPTER 3-Kinematics PDF Module
MODULE 3: KINEMATICS
OBJECTIVE:
By the end of this section, you will be able to:
INTRODUCTION:
KINEMATICS
Kinematics is one of the two branches of mechanics. It deals with the motion of
particles not the causes of the motion. Motion in one dimension in other words linear motion
and projectile motion are the subtitles of kinematics they are also called as 1D and 2D
kinematics. Some mathematical symbols, equations and graphics will be used to show the
relations of basic concepts. Now it's time to get fun from physics. These are the subjects will be
covered in this unit.
• Distance
• Displacement
• Speed
• Velocity
• Acceleration
a) We find final displacement by drawing straight line from point A to final point F. As you can
see from the graph, object changes its position 8m.
Displacement = Final poisition - Initial position
Displacement = 10m - 2m = 8m
b) We find distance taken by object;
A to B =10 - 2 = 8m
B to C = 10 - 2 = 8m
C to D = 10 - 6 = 4m
Total distance taken from point A to D is = 8m + 8m + 4m =20m
SPEED
Speed can be defined as “how fast something moves” or it can
be explained more scientifically as “the distance covered in a
unit of time”. In daily life we use the first definition and say the
faster object has higher speed. Speed does not show us the
direction of the motion it just gives the magnitude of what
distance taken in a given time. In other words it is a scalar
quantity. We use a symbol v to show speed. Let me formulate
what we talk above;
speed=distance/time
From the above formula we can say that speed is directly proportional to the distance and inversely
proportional to the time. I think it’s time to talk a little bit the units of speed. Motor vehicles commonly
use kilometer per hour (km/h) as a unit of speed however in short distances we can use meter per
second (m/s) as a unit of speed. In my examples and explanations I will use m/s as a unit.
Example Calculate the speed of the car that travels 450m in 9 seconds.
Speed = distance / time
Speed = 450m/9s
Speed = 50m/s
VELOCITY
Velocity can be defined as “speed having direction”. As you can understand from the definition
velocity is a vector quantity having both magnitude and direction. In daily life we use speed and
velocity interchangeably but in physics they have different meanings. We can define velocity as
the “rate of change of displacement” whereas “the speed is rate of change of distance”. While
we calculate speed we look at the total distance, however, in calculating velocity we must
consider the direction and in short we can just look at the change in position not the whole
distance traveled. If a man walks 5m to east and then 5m to west speed of that man calculated
by dividing total distance traveled which is 10m to the time elapsed, however, velocity
calculated by dividing the displacement to the elapsed time, which is 0m divided elapsed time
gives us zero. In other words, if the displacement is zero we can not talk about the velocity.
Be careful!! There must be a change in the position of the object to have a velocity.
Example Calculate the speed and velocity of the man moving 45m to the north, and 36m to the
south in 27 seconds.
First we should calculate distance traveled and displacement of the man to calculate speed and
velocity.
Total distance covered = 45m + 36m = 81m
Speed = total distance/time of travel = 81m / 27s = 3m/s
Velocity = displacement/time = (45-36) m / 27s = 9m /27s = 0,33m/s
We show with this example that speed and velocity are not the same thing.
𝑉𝑓−𝑉𝑖
a=
𝑡
80𝑚
−0𝑚/𝑠
𝑠
a=
10𝑠
a= 8m/s2
Example A boy having 3m/s² acceleration starts to run. Calculate the boy’s final velocity after 15
seconds?
Solution
𝑉𝑓−𝑉𝑖
a=
𝑡
Vf –Vi = at
Vf – 0 = 3m/s2(15s)
Vf = 45m/s
MOTION WITH GRAPHS
𝑐ℎ𝑎𝑛𝑔𝑒 𝑖𝑛 𝑝𝑜𝑠𝑖𝑡𝑖𝑜𝑛
V= 𝑡𝑖𝑚𝑒 𝑖𝑛𝑡𝑒𝑟𝑣𝑎𝑙
𝑉𝑓−𝑉𝑖
V = 𝑡𝑖𝑚𝑒 𝑖𝑛𝑡𝑒𝑟𝑣𝑎𝑙
30𝑚−0𝑚
V = 15𝑠−0𝑠
V= 2m/s
From the given graph we calculate velocity; there is another way of this calculation. We just
look at the slope of the graph and find the velocity. What we mean by slope is;
𝑋𝑓−𝑋𝑖
slope = 𝑡𝑓−𝑡𝑖
Solution
(1s-3s)
30𝑚−0𝑚
slope = 3𝑠−0𝑠
v = 10m/s
(3s-5s)
30𝑚−30𝑚
slope = 5𝑠−3𝑠
v = 0m/s
We see the relation of velocity and time, how velocity is changing with time. It can be said for
this graph acceleration is zero because there is no change in velocity. Moreover, from velocity
vs. time graphs we can calculate displacement of the object.
Since, the velocity times time gives us displacement the area under the velocity vs. time graph
also gives us the displacement of the object. Look at the example given below to understand
what we mean by the area under the graph.
Displacement = Velocity x Time
Example. Using the given graph calculate the displacement of the object for the interval (0s –
4s).
Solution
Area of the rectangle =AxB
Where A and B are the sides of the rectangle
Area of the rectangle = 20m/s x 4s =80m
Displacement =velocity x time
Displacement = 20m/s x 4s = 80m
Example Calculate the displacement of the car from the given graph.
We can calculate displacement by using the area under the graph, to do this
we can first calculate the area of the triangle shown with blue lines and then
rectangle shown with red lines. Finally the sum of these two areas gives us
the total displacement of the car.
Area of the triangle =0.5(2)(20) = 20m
Area of the rectangle = 20(6-2) = 80m
FREE FALL
Free fall is a kind of motion that everybody can observe
in daily life. We drop something accidentally or
purposely and see its motion. At the beginning it has
low speed and until the end it gains speed and before
the crash it reaches its maximum speed. Which factors
affect the speed of the object while it is in free fall? How
can we calculate the distance it takes, time it takes
during the free fall? We deal with these subjects in this
section. First, let me begin with the source of increasing
in the amount of speed during the fall. As you can guess,
things fall because of the gravity. Thus, our objects gain
speed approximately10m/s in a second while falling
because of the gravitation. We call this acceleration in physics gravitational acceleration and
show with “g”. The value of g is 9,81m/s² Thus our velocity can be found by the formula;
V=g.t where g is gravitational acceleration and t is the time.
Look at the given example below and try to understand what I tried to explain above.
Example.
The boy drops the ball from a roof of the house which takes 3 seconds to hit the ground.
Calculate the velocity before the ball crashes to the ground. (g=9.81m/s²)
Solution
Velocity is;
V=g.t
V=9.81m/ s².3s= 29.43m/s
We have learned how to find the velocity of the object at a given time. Now we will learn how
to find the distance taken during the motion. I give some equations to calculate distance and
other quantities. Galileo found an equation for distance from his experiments.
This equation is;
Distance traveled = 0.5gt2
Example .
John throws the ball straight upward and after 1 second it reaches its maximum height then it
does free fall motion which takes 2 seconds. Calculate the maximum height and velocity of the
ball before it crashes the ground. (g=9.81m/s²)
Solution
V= gt
V = 9.81m/s2(1s)
V = 9.81m/s at the top our velocity is zero,
V = 9.81m/s2(2s)
V = -19.62m/s
Hmax = 0.5gt2
Hmax = 0.5(9.81)(2)2
Hmax = 19.62m
Example.
An object does free fall motion. It hits the ground after 4 seconds. Calculate the velocity of the
object after 3 seconds and before it hits the ground. What can be the height it is thrown?
Solution
Velocity after 3 seconds
V = gt
V = 9.81m/s2(3sec.)
V = 29.43m/s
Velocity after 4 seconds
V = gt
V = 9.81m/s2(4sec.)
V = 39.24m/s
H = 0.5gt2
H = 0.5(9.81)(4)2
H = 78.48m
Two examples given above try to show how to use free fall equations. We can find the velocity,
distance and time from the given data. Now, I will give three more equations and finishes 1D
Kinematics subject. The equations are;
V = Vo + at
X = Vot + 0.5at2
V2f = v2i +2aX
First equation is used for finding the velocity of the object having initial velocity and
acceleration. Second one is used for calculating the distance of the object having initial velocity
and acceleration. Third and last equation is timeless velocity equation. If distance, initial
velocity and acceleration of the object is known then you can find the final velocity of the
object. Now let’s solve some problems using these equations to comprehend the subject in
detail.
Example .
Calculate the velocity of the car which has initial velocity 24m/s and acceleration 3m/s² after 15
second.
Solution
PROJECTILE MOTION
We see one dimensional motion in previous topics. Now, we will try to explain motion in two
dimensions that is exactly called “projectile motion”. In this type of motion gravity is the only
factor acting on our objects. We can have different types of projectile type. For example, you
throw the ball straight upward, or you kick a ball and give it a speed at an angle to the
horizontal or you just drop things and make them free fall; all these are examples of projectile
motion.
In projectile motion, gravity is the only force acting on the object. I will explain this sentence
with a picture and examples. First, look at the given picture which shows the motion path,
velocities in different points and forces acting upon the object doing projectile motion.
As you see in the picture given above, we have a projectile motion and velocity components at
different positions. At the beginning the ball is thrown with an angle to the horizontal. V is its
velocity and its direction is northeast. Vx and Vy are the X and Y components of our velocity. If
we look at the forces acting on our ball we see only the gravity as a force. We examine our
motion in two parts, first one is horizontal motion and second one is vertical motion. When we
look at the horizontal motion of the object we see that it looks like example solved in free fall
motion section. In vertical as you can see in the picture, our velocity is decreasing in the
amount of gravitational acceleration. At the top where it reaches its maximum height vertical
component of our velocity becomes zero as in the case of free fall examples. After Vy becomes
zero our ball changes its direction and make free fall now. At the same levels magnitudes of Vy
are the same however, their signs are opposite. Right side of our picture has “-“sign in front of
the Vy because its direction is downward. Finally, when the ball hits the ground Vy reaches its
beginning magnitude but opposite in direction. We see the effect of gravity on vertical motion.
Now, let’s look at the horizontal part of our projectile motion. This part is so easy that you can
understand from the picture, our horizontal component of velocity is constant during the
motion. Why it is constant? What changes the velocity? In previous section we learned force
concept that causes change in the state of motion. Look at our horizontal motion carefully. Is
there any force acting on our object in horizontal direction +X or –X? The answer is actually no.
However, in –Y direction gravity is acting on our object which makes Vy decrease and becomes
zero at the top. All these explanations say that, we have two motions in projectile motion. One
of them is constant motion in horizontal and other one is free fall under the effect of gravity in
vertical. We tried to explain projectile motion with words. Now it is time to give equations of
motion under two titles.
1. Vertical motion:
In vertical we said that gravity acts on our objects and give it negative acceleration “-9,8m/s²”.
This means that, our velocity decreases -9,8m/s² in each second. We find the velocity of the
free falling object by the equation V=g.t. If we have initial velocity then, our equation becomes;
V=Vit+gt where acceleration is -9,81m/s²
The distance in free fall is calculated by the equation;
Distance traveled = 0.5gt2
As in the velocity case our distance is calculated considering the initial velocity of the object by
the formula;
Distance traveled = Vit - 0.5gt2
We put “-“sign because direction of g is downward.
2. Horizontal motion:
We have constant motion in horizontal because there is no force acting on our object in
horizontal direction. Thus, the X component of velocity is constant and acceleration in X
direction is zero. The equation that is used to calculate distance and velocity is given below.
X = vt
Example
In the given picture below, Alice throws the ball to the +X direction with an initial velocity
10m/s. Time elapsed during the motion is 5s, calculate the height that object is thrown and Vy
component of the velocity after it hits the ground.
Solution
Vy = gt
Vy = 9.81(5)
Vy= 49.05m/s
In the horizontal
Since the velocity is constant;
X = vt
X = 10(5)
X = 50m
Example
John kicks the ball and ball does projectile motion with an angle
of 53º to horizontal. Its initial velocity is 10 m/s, find the
maximum height it can reach, horizontal displacement and total
time required for this motion.
Solution
First separate the velocity into its components
Vx = vcos53o = 6.01m/s
Vy = vsin53o = 7.99m/s
In interval;
V = Vo – gt
0 = 7.99 – 9.81t
t = 0.81sec.
0.81s is the time required only for the half of the motion. thus, we multiply it with two for total time
Total time = 2(0.81s) = 1.62s
Use 0.81s time because we just consider vertical motion
H = 0.5(9.81)(0.81)2
H = 3.22m
In horizontal;
X = vt
X = 6.01(1.62)
X = 9.74m
Example
In the given picture you see the motion path of
cannonball. Find the maximum height it can reach,
horizontal distance it covers and total time from the
given information. (The angle between cannonball and
horizontal is 55º
Solution
Self-Assessment Questionnaire
1. Suppose a large rock is ejected from a
volcano, with a speed of 25.0 m/s and at an
angle 35° above the horizontal. The rock
strikes the side of the volcano at an altitude
20.0 m lower than its starting point. (a)
Calculate the time it takes the rock to follow
this path.
2. A ball is thrown up into the air and returns to the same level. It is in the air for 3.20
seconds. With what initial velocity was it thrown? How high did it rise?
3. Initially, a ball has a speed of 5.0 m/s as it rolls up an incline. Some time later, at a
distance of 5.5 m up
the incline, the ball has a speed of 1.5 m/s DOWN the incline.
(a) What is the acceleration? What is the average velocity? How much time did this
take?
(b) At some point the velocity of the ball had to have been zero. Where and when did
this occur?
Summary
• Kinematics is the description of motion without considering its causes. In this chapter, it
is limited to motion along a straight line, called one-dimensional motion.
• Displacement is the change in position of an object. The SI unit for displacement is the
meter. Displacement has direction as well as magnitude.
• Distance traveled is the total length of the path traveled between two positions.
• Time is measured in terms of change. The time between two position
points x1 and x2 is Δt= t2−t1.. Elapsed time for an event is Δt= t2−t1., where tftf is the
final time and t0 is the initial time. The initial time is often taken to be zero.
• Average velocity v–is defined as displacement divided by elapsed time.
If x1,t1and x2,t2 are two position time points, the average velocity between these points
is
• Acceleration is the rate at which velocity changes. Acceleration is a vector; it has both a
magnitude and direction. The SI unit for acceleration is meters per second squared.
• Acceleration can be caused by a change in the magnitude or the direction of the
velocity, or both.
• Instantaneous acceleration a(t) is a continuous function of time and gives the
acceleration at any specific time during the motion. It is calculated from the derivative
of the velocity function. Instantaneous acceleration is the slope of the velocity-versus-
time graph.
• Negative acceleration (sometimes called deceleration) is acceleration in the negative
direction in the chosen coordinate system.
• When analyzing one-dimensional motion with constant acceleration, identify the known
quantities and choose the appropriate equations to solve for the unknowns. Either one
or two of the kinematic equations are needed to solve for the unknowns, depending on
the known and unknown quantities.
• Two-body pursuit problems always require two equations to be solved simultaneously
for the unknowns.
Free Fall
Projectile Motion
• Projectile motion is the motion of an object subject only to the acceleration of gravity,
where the acceleration is constant, as near the surface of Earth.
• To solve projectile motion problems, we analyze the motion of the projectile in the
horizontal and vertical directions using the one-dimensional kinematic equations
for x and y.
• The time of flight of a projectile launched with initial vertical velocity v0y on an even
surface is given by
Ttof=2(v0sinθ) / g
This equation is valid only when the projectile lands at the same elevation from which it was
launched.
• The maximum horizontal distance traveled by a projectile is called the range. Again, the
equation for range is valid only when the projectile lands at the same elevation from
which it was launched.
References
College Physics second edition.Giambattistaa,richardson
https://www.dawsoncollege.qc.ca/physics/wp-content/uploads/sites/118/Obj_Stds-EngPhys.pdf
https://www.physicsclassroom.com/class/1DKin/Lesson-6/Kinematic-Equations-and-Problem-Solving
https://openstax.org/books/university-physics-volume-1/pages/4-problems
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Revision: 02
Effectivity: August 1, 2020