import pygame #import pygame supaya boleh guna
import time
import random
pygame.init()
white = (255, 255, 255) #ikut rgb, ni untuk nk input colour supaya tu colour yg
kite nak
yellow = (255, 255, 102)
black = (0, 0, 0)
red = (255, 105, 97)
green = (190, 229, 176)
blue = (174, 198, 207)
pink = (255, 192, 203) #pink cantik
dis_width = 600 #ni display window pny lebar
dis_height = 400 #ni display window pny ketinggian
dis = pygame.display.set_mode((dis_width, dis_height)) #display window
pygame.display.set_caption('Snake Game by Amal, Anis & Camelia') #display caption
clock = pygame.time.Clock()
snake_block = 10 #kebesaran snake
snake_speed = 15 #kelajuan snake
font_style = pygame.font.SysFont("bahnschrift", 25) #font
score_font = pygame.font.SysFont("comicsansms", 35) #font
def Your_score(score):
value = score_font.render("Your Score: " + str(score), True, yellow) #yellow tu
colour display score
dis.blit(value, [0, 0])
def our_snake(snake_block, snake_list):
for x in snake_list:
pygame.draw.rect(dis, pink, [x[0], x[1], snake_block, snake_block]) #build
snake
def message(msg, color):
mesg = font_style.render(msg, True, color)
dis.blit(mesg, [dis_width / 6, dis_height / 3])
def gameLoop():
game_over = False
game_close = False
x1 = dis_width / 2 #badan snake
y1 = dis_height / 2 #badan snake
x1_change = 0 #tmpat snake paksi x
y1_change = 0 #tmpat snake paksi y
snake_List = []
Length_of_snake = 1 #pnjng snake ialah 1 block
foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0
#random tempat mknn untuk paksi x
foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0
#random tmpat mknn untuk paksi y
while not game_over:
while game_close == True: #klw game over, display blue and ckp haha kalah
dis.fill(blue)
message("Haha kalah! Press C-Play Again or Q-Quit", red) #gelakkan org
yg kalah
Your_score(Length_of_snake - 1) #score = panjang snake tolak 1
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q: #klw tkn 'q', game akan quit
game_over = True
game_close = False
if event.key == pygame.K_c:
gameLoop() #klw tkn 'c', game akan loop
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN: #untuk klw tekan key tu dia akan
bergerak
if event.key == pygame.K_a: #key utk gerak ke kiri
x1_change = -snake_block #klw tekan 'a', snake tu akan minus ke
x sebnyk 10 block
y1_change = 0 #y tak gerak sbb yg tukar x je
elif event.key == pygame.K_d: #gerak ke kanan
x1_change = snake_block #tekn 'd', snake tu akan positive ke x
sbnyk 10 block
y1_change = 0 #y tak gerak sbb dia guna paksi x je
elif event.key == pygame.K_w: #gerak ke atas
y1_change = -snake_block #tekn 'w', snake akan tolak block
paksi y sbnyk 10 block, so dia ke atas
x1_change = 0
elif event.key == pygame.K_s: #gerak ke bawah
y1_change = snake_block #yg tukar paksi y je
x1_change = 0
if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0:
game_close = True #ni klw snake kena border, game akan stop
x1 += x1_change
y1 += y1_change
dis.fill(blue)
pygame.draw.rect(dis, green, [foodx, foody, snake_block, snake_block]) #nk
build makanan
snake_Head = []
snake_Head.append(x1)
snake_Head.append(y1)
snake_List.append(snake_Head)
if len(snake_List) > Length_of_snake:
del snake_List[0]
for x in snake_List[:-1]:
if x == snake_Head: #klw mana bhagian snake kena snake head
game_close = False #i buat false supaya klw snake trkene badan
dia tak mati (sbb i sllu kalah, originally 'True')
our_snake(snake_block, snake_List) #ni bahagian snake kita
Your_score(Length_of_snake - 1) #awal awl score kita 0 sbb panjang snake
kita 1 block. klw pnjng snake 4 block, score 3 la
pygame.display.update() #dia akn update screen setiap kali kita mkn mknn,
so snake pnjng 1, makan 1 mknn, pnjng snake akn 2, jadi score ialah 1
if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) *
10.0
foody = round(random.randrange(0, dis_height - snake_block) / 10.0) *
10.0
Length_of_snake += 1 #klw snake kena makanan, panjang snake akan
bertambah
clock.tick(snake_speed)
pygame.quit()
quit() #utk stop semua
gameLoop() #game loop