008 Learning Color Through Paints
008 Learning Color Through Paints
008 Learning Color Through Paints
Once you have used paints with attention, you realize that
simplified representations of color relationships cannot
summarize what you know. For example, artists don't "predict"
color mixtures with a color wheel. Instead, the painter must be
alert to the actual mixing behavior of paints, and understand
why they do what they do. But this knowledge, in turn, allows
you to use paints with greater freedom and skill. This leads to
the third guiding principle: painting is often a form of
improvisation. Painters learn through experience how paints
work together, but they still approach color mixing, paint
application and color design in a spirit of exploration and play.
In the top photograph, both sheets are exactly the same color —
the color of the sheet that is in the light. But the sheet in
shadow seems to glow with its own light.
The white surface is the visual benchmark for how much light is
falling on all surfaces under the same illumination — for
example, all the objects in a landscape under the sun, or all the
objects in an office under ceiling lights. The example (below)
shows variations in lightness, which we describe as variation
from dark to light:
• Hue is the "color" of a color, the name for any color found
within the prismatic light spectrum (red, orange, yellow,
green, cyan, blue, violet) or in the extraspectral hues made by
overlapping the opposite ends of two spectra (purple, magenta).
There are many other paint attributes, for example the size of
the pigment particles, the viscosity of the paint vehicle or the
gloss of the dried paint surface, that won't concern us at
present. The type and quantity of pigment, the pigment load and
paint tinting strength are the attributes that contribute to the
color appearance attributes of the paint, just as lightfastness
contributes to the permanence of the color over time. On these
paint attributes the color is adequately described by the three
colormaking attributes.
• orange (O) means a middle value, saturated red orange an ideal secondary hue circle
similar to a scarlet or vermillion. a neatly arranged hue circle shows
ideal relationships among abstract
• magenta (M) means a middle value, saturated violet red color concepts; it only roughly
with a hue midway between spectrum red and purple. describes the actual relationships
among visual colors or colors of
• violet (V) means a dark value, saturated violet blue that is paint
midway between blue and purple.
These six hue categories divide the hue circle into six roughly
equal sections. They are useful hue markers because it is
obvious to most people where other hues belong — blue goes
between violet and cyan, turquoise goes between cyan and
green, red goes between magenta and orange, and purple
between magenta and violet.
• Use a ½" flat brush to paint a 1" square of each pair of palette
primary paints, in the opposite end columns of the first row.
(There are 15 primary paint pairs [Y+O, Y+M, Y+V, Y+C,
Y+G, O+M, O+V, O+C, O+G, M+V, M+C, M+G, V+C, V+G
and C+G], and five pairs will fit on the five rows of a sheet.)
The dilution recipe is generous enough that you will have plenty
of paint to work with. It's highly recommended you use the
extra paint to dilute each color mixture halfway toward white,
and paint these out as diluted duplications of the 15 full strength
mixture scales. These add another 15 scales to the exercise, but
diluted paints define a different part of the gamut and a very
different dimension of the paint color.
the ColorCube color model. The painter can apply this schema
to identify and compare the 6 color pairs that are "theoretically"
identical in hue and chroma, and the 3 mixtures that should be
achromatic (a dark neutral, N), disregarding differences in
lightness (red dots). He can also examine the 66 color intervals
(marked by black dots) that are "theoretically" equally different
in hue and chroma if the gamut is in fact perfectly regular and
15 mixing step scales between
symmetrical. He can draw conclusions from these comparisons the 6 palette primary paints
about the relative fit between the "terrain" of color mixing facts
and "map" of geometrically ideal color wheels, and begin to
recognize the mixing space quirks uncovered by the six paint
palette.
The first is that the six palette gamut is not balanced around
gray: the mixing space defined by the "warm" paints (yellow,
orange, magenta and gray) is much larger than the space
defined by "cool" paints (violet, cyan, green and gray). Warm
surface colors have an inherently greater variety than cool
colors.
When we complete a gamut diagram using these simple rules, gamut diagram of the six paint
we find that a real gamut does not form a symmetrical palette
circle but an irregular hexagon. This hexagon encloses all
(excluding white and black)
mixable colors, whether mixed by two primaries, three or more.
Any color lying outside the gamut is an unmixable color for the
palette (though it may be mixable in some other color system).
If we view the gamut from the side, so that we can also display
the mixing lines between each primary paint and white and
black, we can see the lightness differences among the palette
paints (diagram, right). We discover that the irregular hexagon
is actually a cross section of a double pyramid enclosure, with
two peaks at white and black. Some paints (yellow, orange) are
closer to white, and others (cyan, violet) are closer to black. The
interior diagonal from white to black defines the artist's value
scale or grayscale. (To minimize confusion, it is helpful to
visualize this gamut as a cube, with the six palette primaries,
white and black at each corner [inset, right].)
The hue angle created by a straight line from the neutral center
through the gamut boundary shows the proportions of the two
locating colors in a gamut
closest palette primaries that will mix the most saturated or diagram
intense version of that hue. For example, a hue line that points
to 11 o'clock on the gamut is halfway between the yellow (Y)
and green (G) palette primaries, and therefore is a yellow green
that can be matched by a mixture of equal parts green and
yellow paint (assuming the paint solutions are of equal tinting
strength).
The palette gamut, and mixing lines within it, will change if any
substitution is made in the palette paints. Changing just one
paint in the six paint palette changes 5 out of 15 color mixture
scales; changing two palette primaries changes 9 out of 15. This
is why painters prefer to work with the same palette across
many different paintings, and why the landscape becomes an
issue so quickly for painters who enjoy trying new paints.
The reason for diluting equally all the six palette paints is to
make their tinting strength clear in color mixtures. The paint
tinting strength depends on both the pigment tinting strength
and the pigment load when the proportions of paint to water (or
chromatic paint to white paint) are equal across all paints
compared.
improvising color
15 The Basic Mixing Method. The previous section
summarizes what most painters discover gradually and by
experience:
3. Always start the mixture with the two paints that define a
mixing line closest to the desired color mixture on a color wheel
or gamut map ("short" mixing method), if the goal is precise
control of the mixture hue and chroma. Start with the two paints
that create the far "base" of the mixing triangle ("long" mixing
the basic mixing method (long)
method) if the goal is to create near neutral (dull) mixtures
across a range of hues (for example, to model color transitions the "long" method is useful to mix
from shadowed to illuminated surfaces). (Compare the two similar near neutrals across a wide
diagrams, right.) span of hues
4. Always use the weakest tinting of the two paints to mix the
approximate quantity of paint desired, and make this mixture
more concentrated (darker) than wanted, as it will be diluted by
the other paints and can be easily lightened with added water. If
possible, use the strongest tinting paint only to make final
adjustments to the color.
Using the basic mixing method, it does not matter that some
mixing lines are curved or that the gamut shape is irregular. The
gamut diagram or color wheel is only used to identify a (usually
very large) mixing triangle that contains the color you intend to
mix; everything else proceeds by watching the mixture as it
develops.
The first rule of saturation costs is: the farther apart two
paints are in the gamut, the duller and/or darker their
mixture will be (diagram, right). An intense green results from
the mixture of neighbor palette primaries (Y+G), a slightly
darker dull green results from the mixture of distant palette
primaries (Y+C), and a dark, gray green results from the
mixture of opposite (near mixing complement) palette primaries
(Y+V).
The fourth and last rule of saturation costs is: saturation costs
are greater in mixtures between warm and cool paints
than in mixtures of warm paints among themselves or cool
paints among themselves. Warm colors are roughly within the
gamut area bounded by magenta, orange, yellow and gray; cool
colors are roughly in the area bounded by violet, cyan, green
and gray.
Paints that meet all five criteria are palette primary paints.
"Primary" does not mean a paint corresponds to any kind of
abstract color idea, however defined: it just means the paint is
indispensible for color mixing in a given palette, when all the
paint mixing attributes are taken into account.
Note that water is used to dilute paint mixtures so that the white
of the paper becomes more visible: water adds whiteness to
color mixtures. White cannot be mixed from any of the other
colors, and at the same time white is essential to create all light
valued colors. Therefore water (white paper) is also a
palette primary in watercolor painting.
Interior Paints
Why would a painter increase the palette with a paint that adds
nothing to the gamut? The answer: convenience and control.
These interior paints occupy color areas that a painter would
otherwise need to mix frequently; or the paints anchor a specific
color location that creates a network of very useful mixture
scales with all other paints in the palette.
• sky colors are useful for landscape painting, and both cerulean
blue (PB35) and iron [prussian] blue (PB27) have been
perennial favorites: they mix exellent foliage greens and provide
a useful dulling effect in flesh tone mixtures.
Larger hue shifts are possible, but the paint mixtures necessary
to produce them will also have significant effects on the other
two color attributes, typically darkening the hue and reducing
the chroma of the color.
• Mixing the change color with any other saturated paint in its
quadrant on the hue circle (1) will shift the hue with little effect
on the chroma (H++).
materials expertise
22 A Vocabulary of Paint Attributes. As the student makes
more paintings he can be introduced to the other paint physical
attributes important to watercolor painters, which should be
explained in terms of the basic ingredients in watercolor
paints:
Paper is also the support for the work, and intimately absorbs
the pigments the artists puts on the sheet: unlike oil paintings,
watercolors cannot be relined. The durability or permanence of
the sheet must also be a primary consideration in choosing
papers for collectible artworks.
Presentation Attributes
Quality Attributes
• rattle is the sound one sheet of the paper makes when held by
one corner and shaken vigorously. A "bright" metallic rattle
indicates the pulp was completely macerated (mechanically
pounded) and well compressed during manufacture, a "dull" or
muffled, woody rattle typically indicates a spongier pulp, less
compression of the pulp, wood ingredients, or linter fibers.
attitude
27 Practice, Play & Improvisation. At this point the painter
has enough practical and conceptual knowledge to guide her
own color exploration and mastery of watercolors. Learning color
through paints is at an end, and color now becomes the
framework for a personal painting style.
All these add up to a commitment that lasts for more than a few
months. Take your time, enjoy, follow your whims; the journey
is the destination. Only long experience with mixing paints lets a
painter anticipate color mixtures; only the experience of making
many paintings lets the painter use color confidently and with
feeling.
Good luck!