How To Solve A 2x2 Rubik
How To Solve A 2x2 Rubik
How To Solve A 2x2 Rubik
Rubik’s Cube
Cube Notation
Cube notation is not complex or very long; there are only seven things you must
be aware of F, B, U, D, R, L, and prime ( ‘ ). Each letter represents a section of
the cube, and when that letter is used in cube notation, that section is moved.
For example, if F is called, the front section of the cube will be rotated clockwise.
If F prime (F’) is called, the front section will be rotated counterclockwise.
Overall, the prime symbol means the opposite. Each letter used references
turning that section 90 degrees or one-fourth of the way. Attached below is a
table and image to help identify and explain the sections of cube notation.
Corner Orientation
Once the top layer is put together, you may notice that the colors right below
the white layer are not oriented correctly. This is okay and will be fixed. But
sometimes, after completing the white layer, the colors will be oriented correctly.
If this happens, you can skip this step, but I still advise you to learn this step as
it is important. To start Corner Orientation, we will look to see if any colors are
already side by side. If this is true, keep the white layer up and the mismatched
colors facing you, then perform the algorithm in Fig. 5. If no colors are touching
side by side, then hold the white layer up with any side facing you and perform
the algorithm in Fig. 5. Once performed correctly, there will be one side that has
its colors side by side, then do the algorithm again with the side-by-side colors in
the back and white layer still up (Fig. 5). A good note is keeping the colors that
are mixed up facing you use Fig. 6 as a reference for what complete and
incomplete looks like. A good rule to follow with longer algorithms is to not
change the orientation of the
cube once you start, finish
the algorithm in that
orientation then see what you
completed.
Figure 5
Checkpoint
Figure 6
Bottom Layer
Now that half of the cube is solved, it will now be flipped over. The white side will
be down, and the yellow side will now be our focus for the rest of the solution. To
start, face the white side down and inspect the new top side to see which of the
seven cases it matches down below in Fig. 7. Once you have which case
matches the current state of your cube, perform the algorithm under that case
and orient your cube like the case shown in the image. Such that the cube
orientation and case match before starting the algorithm. For reference, we are
focusing on the yellow portions of the cube when looking for the case. The other
colors do not matter at this time.
Figure 7
Corner Orientation
Once the Bottom Layer step is complete things might start to look familiar and
this is because it looks just like the previous Corner Orientation step but instead
of the white layer being up top the yellow layer is now up top. The same
algorithm from Fig. 5 will be used and all conditions from the previous Corner
Orientation still apply but the only difference is that yellow is now our top side.
section but have the white side down now and yellow now up. Below in Fig. 9 is
the algorithm for Corner Orientation.
Figure 9
Final Checkpoint
Figure 10
Cheat Sheet
Cube Notation
Corner Orientation
Corner Piece Algorithms