0% found this document useful (0 votes)
15 views2 pages

Kaiju-San Crab Champion

My character for L5r
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
15 views2 pages

Kaiju-San Crab Champion

My character for L5r
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 2

CHARACTER SHEET – NARRATIVE MODE

kaiju-san Hida
Character Name
Jasmin
5 2
Player Name Honor Glory Status
Identity

Social Standing
Crab Hida 2 3
Ninjō
Clan Family 5
Hida Defender school 5
School School Rank
Giri
Bushi
Roles

ARTISAN SKILLS RANKS APPROACHES


Titles
Aesthetics
Craft or Repair


a Work of Art

Refine
Composition
Restore 
Design
Invent 
Smithing
Adapt 
Attune  DISTINCTIONS: Reroll up to two dice of your choice when a distinction
helps you on a check.
Skills

MARTIAL SKILLS RANKS APPROACHES

Advantages and Disadvantages


Fitness 2

an Opponent

Feint
Overcome

Martial Arts [Melee] 5


Withstand 
Martial Arts [Ranged] ADVERSITIES: Reroll two dice containing  or  symbols when an adversity
Overwhelm  hinders you on a check. If you fail, gain 1 Void point.
Martial Arts [Unarmed] 2
Shift 
Meditation 1
Sacrifice 
Tactics 4
SCHOLAR SKILLS RANKS APPROACHES
PASSIONS: After performing a check related to your passion,
Culture remove 3 strife.
Analyze 
Learn a Fact

Government
Know or

Recall 
Medicine
Theorize 
Sentiment
Survey 
Theology
Sense  ANXIETIES: After performing a check related to your anxiety, receive
3 strife. Then, gain 1 Void point (limit once per scene).
SOCIAL SKILLS RANKS APPROACHES
Command 5
Trick 
Courtesy
Influence
a Person

Reason 
Games
Incite  PERSONALITY, HABITS, AND QUIRKS
Performance
Charm 
Enlighten 

TRADE SKILLS RANKS APPROACHES OTHER CHARACTER’S NAME STANDING NOTES


Commerce
Use Resources

Con  70
Acquire or

Labor
Relationships

Produce 
Seafaring
Innovate 
Skulduggery
Exchange 
Survival
Subsist 

EXPERIENCE
 Success
Symbol Key

 Explosive Success
180 179 1
 Opportunity
 Strife Total Spent Saved
PERMISSION GRANTED TO PRINT FOR PERSONAL USE ONLY. © FFG.
CHARACTER SHEET – CONFLICT MODE

EARTH STANCE: AIR STANCE:


Others cannot spend  +1 to TN of Attack and
ENDURANCE 16
(Earth + Fire) x 2
to inflict critical strikes or Scheme checks targeting you FATIGUE
conditions on you. (+2 at rank 4+).
COMPOSURE

Derived Attributes
Rings and Stances

5 2 14
(Earth + Water) x 2
WATER STANCE: STRIFE
Perform a second action FIRE STANCE:
on your turn that does 2 3 If you succeed, FOCUS 5
(Air + Fire)
not require a check or +1 bonus success
share a type with your 5 per  symbol.
first action. VIGILANCE 2
(Air + Water) / 2

VOID STANCE: STANCES CAN ONLY BE APPLIED


You do not receive strife VOID POINTS 5 3
from  symbols on checks. DURING CONFLICTS
MAXIMUM CURRENT

Disadvantages
SKILL NAME RANKS

Advantages
Combat Skills

&
Conditions School Abilities
SUMMARY OF A CONFLICT TURN
References

• Choose Stance (Air, Earth, Fire, Water, or Void)


• Perform Action (Intrigue p. 254, Duel p. 258, Skirmish p. 262,
Mass Battle p. 274)
• Move before or after action (Skirmish: 1 range band)

WEAPONS ARMOR

NAME DAMAGE / DEADLINESS RANGE QUALITIES NAME PROTECTION TYPE (RESISTANCE) QUALITIES
Armament

Clothes
Shield 6 Duable
Armor 6

TECHNIQUE TYPES AVAILABLE


Techniques (New Actions)

Striking as earth Gear


Striking as void KOKU BU ZENI
Cresent Moon

1 Koku = 5 Bu = 50 Zeni / 1 Bu = 10 Zeni


Techniques (New )

Notes

PERMISSION GRANTED TO PRINT FOR PERSONAL USE ONLY. © FFG.

You might also like