The document provides log information from running The Binding of Isaac: Repentance game with multiple mods loaded. It lists 54 mods that were loaded, provides information on initializing various game shaders, and logs details such as the OpenGL and GLSL versions, framebuffer size, and loading of Lua scripts. The game is reset partway through the log with mods being reloaded.
The document provides log information from running The Binding of Isaac: Repentance game with multiple mods loaded. It lists 54 mods that were loaded, provides information on initializing various game shaders, and logs details such as the OpenGL and GLSL versions, framebuffer size, and loading of Lua scripts. The game is reset partway through the log with mods being reloaded.
The document provides log information from running The Binding of Isaac: Repentance game with multiple mods loaded. It lists 54 mods that were loaded, provides information on initializing various game shaders, and logs details such as the OpenGL and GLSL versions, framebuffer size, and loading of Lua scripts. The game is reset partway through the log with mods being reloaded.
The document provides log information from running The Binding of Isaac: Repentance game with multiple mods loaded. It lists 54 mods that were loaded, provides information on initializing various game shaders, and logs details such as the OpenGL and GLSL versions, framebuffer size, and loading of Lua scripts. The game is reset partway through the log with mods being reloaded.