Auto Bob Auto Brick

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local SafeSpot = Instance.

new("Part", workspace)

SafeSpot.Position = Vector3.new(-1500,100,-1500)

SafeSpot.Name = "Spot"

SafeSpot.Size = Vector3.new(50,50,50)

SafeSpot.Anchored = true

SafeSpot.Transparency = .7

Time = 0

local Coasting =
loadstring(game:HttpGet(("https://raw.githubusercontent.com/cheesynob39/
Coasting/main/Source.lua")))()

local CUMBAT = Coasting:CreateTab("Autofarm")

local CUMBAT3 = CUMBAT:CreateSection("Gloves")

CUMBAT3:CreateToggle("Brick Autofarm", function(bool)


Brick = bool

if bool == true then

BooleanTing()

end

end)

CUMBAT3:CreateToggle("Bob Autofarm", function(Get_Bob)

GetBob = Get_Bob

if Get_Bob == true then

FarmBob()
end

end)

function FarmBob()

while GetBob do

task.wait(.25)

if not game.Players.LocalPlayer.Character:FindFirstChild("entered")
and game.Players.LocalPlayer.leaderstats.Glove.Value == "Replica" then

task.wait(.76)

game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame =
workspace.Lobby.Teleport1.CFrame

task.wait(.77)

game:GetService("ReplicatedStorage").Duplicate:FireServer()

task.wait(1.45)

if not workspace:FindFirstChild("bobcap") then

local args = {
[1] = game:GetService("Players").LocalPlayer.Character,
[2] = false
}

game:GetService("ReplicatedStorage").HumanoidDied:FireServer(unpack(args))

else

print("Got Bob")

end

end
end

end

function BooleanTing()

while Brick do
task.wait(0.01)
if game.Players.LocalPlayer.leaderstats.Glove.Value == "Brick" and
game.Players.LocalPlayer.Character:FindFirstChild("entered") then
task.wait(5.2)

game.VirtualInputManager:SendKeyEvent(true, "E", false, game)

end

end

end

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