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COMBAT PATROL: SPACE MARINES

STRIKE FORCE OCTAVIUS


The Space Marines of Strike Force Octavius specialise in purging the Emperor’s enemies amongst even
the most tangled terrain. Be it the twisted decks of void-sailing space hulks, the green hell of death
world jungles or the crumbling ruins of war-torn cities, their sheer resilience and close-range firepower
is enough to eradicate even firmly dug-in foes.

This Combat Patrol includes the units shown below.

A (1Captain
model)
Octavius C (5Terminator
models)
Squad
■ This model is equipped with: storm bolter; ■ The Terminator Sergeant is equipped with:
relic weapon. storm bolter; power weapon.
■ 1 Terminator is equipped with: assault cannon;
B (1Librarian
model)
Tantus power fist.
■ 3 Terminators are equipped with: storm bolter;
■ This model is equipped with: Smite; storm power fist.
bolter; force weapon.
D (5Infernus
models)
Squad
■ Every model is equipped with: bolt pistol;
pyreblaster; close combat weapon.

Storm bolter Force weapon

Relic weapon Storm bolter

Captain Octavius Librarian Tantus

1
Storm bolter Pyreblaster Bolt pistol

Power fist

Pyreblaster
Close combat
weapon

Terminator Infernus Marine Infernus Sergeant

D C

A
COMBAT PATROL: SPACE MARINES
STRIKE FORCE OCTAVIUS
ABILITIES ENHANCEMENTS

The datasheets required to use Strike Force Octavius can be Your Captain model is your Warlord and has the
found on the following pages, and are designed exclusively Champion Duellist Enhancement. You can replace this with
for Combat Patrol games. A unit’s datasheet will list all the Oathsworn Determination.
abilities it has. This will include a Faction ability – Oath of
Moment – that is referenced on each unit’s datasheet, and is DEFAULT ENHANCEMENT
described below.

OATH OF MOMENT CHAMPION DUELLIST


In battle, Space Marines swear mighty oaths to destroy the This warrior lord is a shining exemplar of the strength and
enemies of the Emperor and uphold the honour of their Chapter, nobility of the Space Marines. They seek out and face the
and such vows are sacrosanct. When the Angels of Death strike, greatest threats to their battle-brothers, striking the foe’s
they do so with the precision of a surgeon and the force of a most fell champions down with expert swordsmanship.
thunderbolt. Experience and strategic expertise help them to
read the shifting shape of the battle with post-human speed and The bearer’s melee weapons have the [PRECISION] and
clarity, directing their wrath towards one priority target after [LETHAL HITS] abilities.
another. Command assets are annihilated, leaving the enemy
reeling leaderless. Heavy armour, potent artillery and the vaunted
elites of the foe’s forces are laid waste with horrifying speed, until
the Emperor’s Angels of Death stand victorious over a field of
smouldering wreckage and bolt-riddled corpses, and honour is
finally satisfied.

At the start of your Command phase, select one unit from your
opponent’s army. Until the start of your next Command phase,
that enemy unit is your Oath of Moment target. Each time a
model with this ability makes an attack that targets your Oath of
Moment target, you can re-roll the Hit roll.

OR

OPTIONAL ENHANCEMENT

OATHSWORN DETERMINATION
Bellowing inspiring oaths to honour their Chapter and
the Imperium, this master of battle leads their warriors
in decisive conquests to wrest victory from the enemy no
matter the odds.

Improve the Objective Control characteristic of models


in the bearer’s unit by 1.

3
SECONDARY OBJECTIVES STRATAGEMS

You will use the Wrath of the Emperor secondary objective. You You can use the following Stratagems:
can replace this with Shock Tactics.

GENE-WROUGHT RESILIENCE
DEFAULT SECONDARY OBJECTIVE STRIKE FORCE OCTAVIUS – BATTLE TACTIC STRATAGEM

Combined with their ceramite armour, a Space Marine’s enhanced


WRATH OF THE EMPEROR physiology can withstand even powerful attacks.
Leading by masterful example, the commanders of the WHEN: Your opponent’s Shooting phase or the Fight phase, just
Space Marines descend on their foes with furious lethality. after an enemy unit has selected its targets.
None must be left in any doubt that those of the Adeptus 1CP TARGET: One Adeptus Astartes unit from your army that
Astartes charged with strategic leadership are devastating was selected as the target of one or more of the attacking
warriors first and foremost. unit’s attacks.
EFFECT: Until the end of the phase, each time an attack targets
At the end of each phase, you score 2VP if your Captain your unit, if the Strength characteristic of that attack is greater
model destroyed one or more enemy models that phase. than your unit’s Toughness characteristic, subtract 1 from the
Wound roll.

VETERAN INSTINCTS
STRIKE FORCE OCTAVIUS – BATTLE TACTIC STRATAGEM

Space Marine Terminators are veterans of hundreds of war zones


and can recognise the weakness of Humanity’s many foes. Such
1CP experience can be drawn on in battle to crush the most stubborn
of attackers.
WHEN: Fight phase.
TARGET: One Terminator unit from your army that has not been
selected to fight this phase.
EFFECT: Until the end of the phase, each time a model in your
OR unit makes an attack, re-roll a Wound roll of 1. If that attack
targets a Monster or Vehicle unit, you can re-roll the Wound
roll instead.

OPTIONAL SECONDARY OBJECTIVE


DUTY AND HONOUR
STRIKE FORCE OCTAVIUS – STRATEGIC PLOY STRATAGEM
SHOCK TACTICS
The Space Marines are expert shock troops. In their deadly Space Marines excel in daring strikes that unleash overwhelming
assaults, the Angels of Death smash aside the enemy to force to dominate foes that often outnumber them. No sooner
1CP is one site purged than the battle-brothers surge on to the next,
achieve their goals.
ever mindful of the foes yet to be killed.

At the end of each player’s turn, you score 5VP if WHEN: End of your Command phase.
you control one or more objective markers that your TARGET: One Adeptus Astartes unit from your army that is
opponent controlled at the start of that turn. within range of an objective marker you control.
EFFECT: That objective marker remains under your control, even
if you have no models within range of it, until your opponent
controls it at the start or end of any turn.

4
Combat Patrol Datasheet
CAPTAIN OCTAVIUS Space Marine Captains are expected to fight from the front,
M T SV W LD OC
and few kinds of armour enable them to do so as effectively
5" 5 2+ 6 6+ 1 as Terminator plate. Captain Octavius goes to battle clad in
just such a mighty suit of armour, shrugging off the worst
his enemies can hurl at him before carving them apart with
4+ INVULNERABLE SAVE his ancient relic blade.

RANGED WEAPONS RANGE A BS S AP D ABILITIES


Storm bolter [RAPID FIRE 2] 24" 2 2+ 4 0 1 CORE: Deep Strike, Leader

MELEE WEAPONS RANGE A WS S AP D FACTION: Oath of Moment


Relic weapon Melee 6 2+ 5 -2 2 Unstoppable Valour: You can re-roll Charge rolls made for this
model’s unit.
LEADER
This model can be attached to the following unit: Terminator Squad

FACTION KEYWORDS:
KEYWORDS: Infantry, Character, Imperium, Terminator, Captain, Octavius
Adeptus Astartes

Combat Patrol Datasheet


LIBRARIAN TANTUS Librarians are a Chapter’s battle-psykers and lend a lethal
M T SV W LD OC
empyric edge to its elite infantry spearheads. Whether it
5" 5 2+ 5 6+ 1 be gruelling boarding actions, ferocious urban combat or
facing overwhelming enemy numbers on the front lines,
Librarians in warded Terminator armour blast the foe with
4+ INVULNERABLE SAVE their powerful psychic energies.

RANGED WEAPONS RANGE A BS S AP D ABILITIES


Smite – witchfire [PSYCHIC] 24" D6 3+ 5 -1 D3 CORE: Deep Strike, Leader
Smite – focused witchfire
24" D6 3+ 6 -2 D3 FACTION: Oath of Moment
[DEVASTATING WOUNDS, HAZARDOUS, PSYCHIC]
Storm bolter [RAPID FIRE 2] 24" 2 3+ 4 0 1
Veil of Time (Psychic): While this model is leading a
unit, weapons equipped by models in that unit have the
MELEE WEAPONS RANGE A WS S AP D [SUSTAINED HITS 1] ability.
Force weapon [PSYCHIC] Melee 4 3+ 6 -1 D3

LEADER
This model can be attached to the following unit: Terminator Squad

Before selecting targets for this weapon, select one of its profiles to make attacks with.

KEYWORDS: Infantry, Character, Psyker, Imperium, Terminator, FACTION KEYWORDS:


Librarian Tantus Adeptus Astartes

5
Combat Patrol Datasheet
INFERNUS SQUAD Infernus Squads purge swathes of enemy ranks with
M T SV W LD OC
the incandescent firestorms they unleash from their
6" 4 3+ 2 6+ 1 pyreblasters. They are close-assault specialists, sending
jets of burning promethium into trench lines and bunkers,
through dense ruins and concealing vegetation, ensuring no
foe escapes their Chapter’s fiery wrath.

RANGED WEAPONS RANGE A BS S AP D ABILITIES


Bolt pistol [PISTOL] 12" 1 3+ 4 0 1 FACTION: Oath of Moment
Pyreblaster [IGNORES COVER, TORRENT] 12" D6 N/A 5 0 1

MELEE WEAPONS RANGE A WS S AP D


Close combat weapon Melee 3 3+ 4 0 1

FACTION KEYWORDS:
KEYWORDS: Infantry, Imperium, Tacticus, Infernus Squad
Adeptus Astartes

Combat Patrol Datasheet


TERMINATOR SQUAD Terminator armour is a marvel of technology that enables
M T SV W LD OC
its wearer to survive anything, from the stresses of
5" 5 2+ 3 6+ 1 teleportation to earth-shaking artillery bombardments. So
equipped, Terminator Squads can appear in the midst of
the foe or stride unstoppably across the field towards them,
4+ INVULNERABLE SAVE firing their fearsome weapons all the while.

RANGED WEAPONS RANGE A BS S AP D ABILITIES


Assault cannon [DEVASTATING WOUNDS] 24" 6 3+ 6 0 1 CORE: Deep Strike
Storm bolter [RAPID FIRE 2] 24" 2 3+ 4 0 1
FACTION: Oath of Moment
MELEE WEAPONS RANGE A WS S AP D Fury of the First: Each time a model in this unit makes an
Power fist Melee 3 3+ 8 -2 2 attack that targets your Oath of Moment target, add 1 to the
Hit roll.
Power weapon Melee 4 3+ 5 -2 1

FACTION KEYWORDS:
KEYWORDS: Infantry, Imperium, Terminator, Terminator Squad
Adeptus Astartes

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