Mario Kart Wii Codelist
Mario Kart Wii Codelist
Mario Kart Wii Codelist
No Clipping [mdmwii]
0488D250 3F000000
Gamecube controller:
Hold B button to levitate
Release B button to stay in the air (not for NTSC version)
Press A button to fall down (not for NTSC version)
Move C-Stick to move inside/outside track (NTSC version uses D-Pad)
No CountDown [mdmwii]
0452E968 38000002
0452E9c8 2C000003
YY values (character):
00 = Mario
01 = Baby Peach
02 = Waluigi
03 = Bowser
04 = Baby Daisy
05 = Dry Bones
06 = Baby Mario
07 = Luigi
08 = Toad
09 = Donkey Kong
0A = Yoshi
0B = Wario
0C = Baby Luigi
0D = Toadette
0E = Koopa
0F = Daisy
10 = Peach
11 = Birdo
12 = Diddy Kong
13 = King Boo
14 = Bowser Jr.
15 = Dry Bowser
16 = Funky Kong
17 = Rosalina
18 = S Mii AM
19 = S Mii AF
1A = S Mii BM
1B = S Mii BF
1C = S Mii CM
1D = S Mii CF
1E = M Mii AM
1F = M Mii AF
20 = M Mii BM
21 = M Mii BF
22 = M Mii CM
23 = M Mii CF
24 = L Mii AM
25 = L Mii AF
26 = L Mii BM
27 = L Mii BF
28 = L Mii CM
29 = L Mii CF
2A = M Mii
2B = S Mii
2C = L Mii
ZZ values (vehicle):
00 = Standard Kart S
01 = Standard Kart M
02 = Standard Kart L
03 = Booster Seat
04 = Classic Dragster
05 = Offroader
06 = Mini Beast
07 = Wild Wing
08 = Flame Flyer
09 = Cheep Charger
0A = Super Blooper
0B = Piranha Prowler
0C = Tiny Titan
0D = Daytripper
0E = Jetsetter
0F = Blue Falcon
10 = Sprinter
11 = Honeycoupe
12 = Standard Bike S
13 = Standard Bike M
14 = Standard Bike L
15 = Bullet Bike
16 = Mach Bike
17 = Flame Runner
18 = Bit Bike
19 = Sugarscoot
1A = Wario Bike
1B = Quacker
1C = Zip Zip
1D = Shooting Star
1E = Magikruiser
1F = Sneakster
20 = Spear
21 = Jet Bubble
22 = Dolphin Dasher
23 = Phantom
Stalking US [mdmwii]
C27E4C9A 00000003
3DE08000 5460063E
1E600004 926F1534
60000000 00000000
0600153C 00000148
42000000 3DC0809C
81CED110 81CE0020
3E408000 C232153C
82721534 7DCF7378
7DCE9A14 3E608034
A273XXXX 2C13YYYY
40820024 82721530
2C130000 40820010
82721538 3A730004
92721538 3E608034
A273XXXX 2C13YYYY
40820010 3A600001
92721530 4800000C
3E600000 92721530
82721538 82521534
7C139000 3E408000
4082000C 3A730004
92721538 A26FFFF6
82521538 7C129800
3E408000 4080000C
41820008 4800000C
3E600000 92721538
82721538 7DEF9A14
81EF0000 81CE0000
81CE0024 81EF0024
81CEFFF8 81EFFFF8
81CE0008 81EF0008
81CE0008 81EF0008
39CE0010 39EF0010
7C0EF000 40820054
C02F0068 C32F006C
C2EF0070 EF39882A
60000000 60000000
C22F00F4 D23E00F4
C22F00F8 D23E00F8
C22F00FC D23E00FC
D03E0068 D33E006C
D2FE0070 EC5C0232
EC3D01F2 ECA001B2
EC84182A 485A90A4
D03E0068 485A9084
2834XXXX 0000YYYY
045AA700 4BA56E40
0488D250 3F000000
E0000000 00000000
2834XXXX 0000ZZZZ
045AA700 D03E0068
0488D250 43300000
E0000000 80008000
XXXX = Controller Address (I used 57E2 for Wiimote PAL)
YYYY = Button to Activate/Switch Player (I used button 1 on wiimote: 0200)
ZZZZ = Button to Deactivate hack (I used button 2 on wiimote: 0100)
NOTE: If you use PAL & Gamecube controller try this:
7DCE9A14 3E608035 <-- Add +1 to 8034 [mdmwii]
A2738200 2C13YYYY
and
92721538 3E608035 <-- Add +1 to 8034 [mdmwii]
A2738200 2C13YYYY
XX Values
Green = 47
Red = 52
Blue = 42
X Values
14 = Nothing, Y = 0
12 = Triple Bannans, Y = 3
11 = Triple Reds, Y = 3
10 = Triple Greens, Y = 3
0F = Bullet Bill
0E = Lightning
0D = POW
0C = Blooper
0B = Mega Shrrom
0A = Gold Shroom
09 = Star Power
08 = Lightning
07 = Blue shell
06 = Bomb
05 = Shrooms, Y = 3
04 = 1 Shroom
03 = Fake Box
02 = Bannana
01 = Red shell
00 = Green Shell
Wii Wheel:
1 + 2 = 30341460 00000300
- + 2 = 30341460 00001100