10.multimedia Services
10.multimedia Services
org )
Small Logo
White Paper
An Introduction to
Multimedia Services
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
Executive Summary
Combining video with voice and text applications to create multimedia services is an important development in the
worldwide communications marketplace. Adding video promises to provide a robust new revenue stream for service
providers and greatly enhance business solutions, including the contact center. This paper explores market segment
trends, multimedia services, key multimedia standards, and the technical components needed to deliver multimedia
services effectively. A section on Dialogic and multimedia discusses some of the Dialogic products that can help
®
White Paper
An Introduction to Multimedia Services
Table of Contents
Multimedia Opportunities Today . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
The Move to Multimedia . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Multimedia Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Multimedia Messaging Service . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Video Mail . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Video Color Ring Back Tones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Video Caller ID . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Video Portal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Contact Center Enhancements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Video Share . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
MobileTV (Out of Band Video) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Cellular Standards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
3GPP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
GPRS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
EDGE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
3GPP2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
3G-324M . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
DVB-H . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
T-DMB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
MediaFLO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
ISDB-T . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Video Standards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
MPEG-2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
MPEG-4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
VC-1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Media Streaming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Components for Delivering Multimedia Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Gateways . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Media Servers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Multimedia Endpoints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Market Outlook . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Dialogic and Multimedia . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Acronyms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
For More Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
1
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
Multimedia Opportunities Today with existing ones. Because of its experience, Dialogic is
committed to helping its customers make their move to
The great strides made recently in delivering multimedia, which
multimedia a great success through working with standards
is the coordination of video, text, and audio media capabilities,
organizations, strengthening its ecosystem, and developing
is one of the most significant developments in communications
innovative new products.
today. Multimedia can provide important opportunities for
service providers to attract new customers and increase the
The Move to Multimedia
loyalty of current ones while increasing Average Revenue Per
User (ARPU). Businesses can use multimedia to improve The adoption of multimedia requires a robust infrastructure
employee communication and significantly upgrade the that can support powerful multimedia applications, regardless
effectiveness of critical functions such as the contact center. of whether the endpoint is a traditional PC or a mobile device.
Bandwidth is an important infrastructure component because
Cellular providers face particularly difficult market conditions of the “real time” nature of many multimedia services.
because their markets are saturated in many parts of the
world. The Economist cites very high rates of penetration in For PCs, multimedia requires a broadband or equivalent
many countries. See Table 1. network connection, and broadband subscribers are growing
at a healthy rate. According to a recent industry report, the
Country Mobile Subscribers per 100 Population worldwide broadband subscriber base had reached 285
Australia 82.8 million (May 2007) and was expected to “almost double” to
Czech Republic 105.6 567 million by 2011 [In-Stat].
France 73.7
Because common broadband implementations (e.g., DSL
Italy 108.2
and cable) have a download rate of 1.5 to 6 megabits per
Japan 71.6
second (Mbps) and upload at a rate of 386 kilobits per second
Taiwan 100.3
(kbps) to 2 Mbps, bandwidth is adequate to support a number
United Kingdom 102.2
of multimedia services (with the exception of high definition
United States 62.1
IPTV). The widespread purchase of broadband connections
Table 1. Mobile Subscribers by Population should accelerate the move to multimedia services.
Other agencies cite even higher figures. For example, the CTIA For 3G cellular services, the latest CDMA2000 implementations
cites an 80.5% penetration rate in the United States at the end deliver a peak data rate of 3.01 Mbps with an average
of June 2007 [CTIA]. throughput of 600 kbps. Bandwidth availability in these
ranges should enable service providers to offer a wide range of
Market saturation generally brings an ARPU decrease because
multimedia services with the possible exception of broadcast-
more resources are spent on marketing, prices may be lowered
quality video streaming.
for competitive reasons, or additional features may be added at
the same or reduced rates to retain customers. To counteract As mobile video services proliferate though the network,
this trend, cellular providers are offering multimedia services however, considerable infrastructure enhancement must take
as a market differentiator. place. Dr. Mark Mortensen, senior vice president of marketing
At the same time, businesses are looking to multimedia to at VPIsystems, a company that specializes in network planning,
improve customer service, increase worker productivity, create describes three trends: a move from wireline to wireless, from
more effective training, and reduce operating costs. Many voice to “voice-plus-email” and Internet surfing, and from cell
facets of a business can be improved, from investor relations phone as communicator to cell phone as entertainer. All this,
to sales, with the implementation of applications such as video says Mortensen, “is helping to drive what we see now, which
portals and video email. is a huge ‘mobile video build-out’. We find that the carriers are
preparing now or are already engaged in a massive build-out
As a long-time technology pioneer, Dialogic is aware of the on top of the existing infrastructure.” Such a build-out is great
issues that can arise when emerging technologies converge news for the growth of multimedia services [Mortensen].
2
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
3
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
the caller waits for the call to be answered. Unfortunately, the video about new products and services while waiting for an
varied standards and capabilities of handsets may slow the agent. A traditional IVR that offers downloadable videos,
adoption of video color ring. As an interim offering, some which further assist or instruct customers, can provide a
service providers are sending photos to the caller’s handset. competitive advantage.
Ultimately, standardization and intelligent gateways, which
can decouple the video and audio streams and provide more Contact centers often use a coach/pupil technique in training
varied support on the network, are likely to allow video color agents. A knowledge expert or supervisor provides coaching
ring to become as popular as color ring back tones. on a variety of subjects, some of which can be very complex.
These audio sessions can now be enhanced with video to make
Video Caller ID them more effective. In addition, streaming a video on product
installation to an agent during a customer call allows an agent
Video caller ID uses the caller ID function to select and play a
to provide far more accurate and detailed information, which
pre-recorded video on the mobile device being called before
can greatly improve customer satisfaction.
the call is answered. The pre-recorded videos for known callers
are stored locally in the mobile device’s memory and do not IP-based, SIP-powered, IMS-compatible, 3G contact center
require any intervention by the service provider. Applications software-only solutions are now available, offering full
loaded and running on the mobile device look up the caller ID, multimedia contact management for multi-location contact
load the proper video, and control play according to a model centers in a distributed model. Inbound callers to a customer
not unlike handset-based ring tones today. service representative can start off with a chat window, and later
escalate the call to an audio or even a video call. 3G mobile
Video Portal
operators and Network Service Providers can provide such
Both businesses and service providers are beginning to use solutions to contact center outsourcers and “partial” outsourcers
video portals. as a hosted service or to large businesses that want to fully
“own” and control the contact center on their premises.
Large corporations are providing information to employees
through intranet video portals usually accessed via PCs. Video Share
Portals can provide company news and keynote speeches
by senior management or technical leaders. Portals are also Video Share (VS) — also known as Video Sharing, See What I
a vehicle well suited for training employees on new products See, Rich Voice Call, and Push-to-Video (P2video or PTV) — is
or technologies. Most companies do not currently support a service that enables a user engaged in a voice call to stream
mobile access because of security issues, but these issues are real-time (live) or pre-recorded one-way video from a handset
expected to be addressed soon. to any another party or multiple parties on the call regardless
of whether they are on a mobile or fixed network.
Meanwhile, service providers in the mobile market are offering
video portals. Subscribers can download a range of video clips The sender can see what is being streamed and can provide
for playback on their mobile devices. One service provider is real-time narration over the audio portion of the call, explaining
offering hundreds of video clips per day that run from two to the content of the video to those receiving it. The recipient(s)
five minutes. Clips can be browsed and selected via Interactive can choose not to accept the streamed video and can terminate
Voice/Video Response (IVVR), and the content is similar to that the VS session at any time.
of a voice portal: entertainment, news headlines, and clips of
Since Push-to-Talk has been a success, VS should also
key plays in sports.
become popular, although moving from video mail to live video
streaming poses technological challenges.
Contact Center Enhancements
When customers call a contact center today, they usually VS was originally defined by the Global System for Mobile
encounter an Interactive Voice Response (IVR) system communications Association (GSMA), a global trade
because many standard queries can be satisfied without agent association for mobile phone operators, which refers to VS as a
intervention. Video can further enhance the customer’s IVR “combinational service” because it converges a circuit-switched
experience. A caller on a 3G network can receive streaming voice call with a packet-switched multimedia (video) session.
4
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
Since it was described in 3GPP specification documents, VS which is made possible by using technology complaint with
requires a 3GPP-compliant IMS core network system. one of four Mobile TV broadcasting standards: DVB-H, DMB,
ISDB-T, and MediaFLO. Trials and limited deployments are
VS is currently supported only in 3G UMTS with the W-CDMA
under way at many major carriers such as Sprint, Verizon,
interface and in EDGE networks with DTM, a method
and AT&T.
that enables simultaneous GSM voice and EDGE data
connections, which, in turn, enables VS and improves both Arqiva provides infrastructure for television, radio, and
the end-user experience as well as GSM/EDGE-W-CDMA wireless communications in the UK with a presence in Ireland,
service continuity. VS does not operate on a GPRS or a CDMA mainland Europe and the USA. The company has conducted
network because CDMA2000 EV-DO (for example) does not a variety of trials, providing reports on its website. A trial
support simultaneous circuit and packet connections. If a conducted with O2 (UK) in Oxford, UK from October 2005
handset moves from a UMTS environment to GSM, the VS to February 2006 provided access to a group of well-known
client software will drop the VS session although the voice UK channels, including BBC1, BBC2, ITV1, Sky, and MTV. A
portion of the call will remain connected. significant number of participants in the trial (72%) expressed
interest in subscribing to the service.
The anticipated popularity of VS has spurred some mobile
operators to offer it as their first IMS service. AT&T (formerly The Sprint Nextel Corporation, Comcast Corporation, Time
Cingular) led the way with a VS service deployed in 160 major Warner Cable, Cox Communications, and Advance/Newhouse
U.S. markets. The service runs over AT&T’s 3G W-CDMA/HSDPA Communications launched a service called “Pivot” in March
network instead of its nationwide, 2G GSM/GPRS network. 2007. Pivot was designed as a “quad-play” offering that
combines wireline and wireless networks to bring capabilities
Mobile operators expect VS to be a popular service in scenarios
such as one-button access to the Internet, home and wireless
such as the following:
email, and Mobile TV to Sprint customers.
•• A vacationing couple sends live video postcards to their
friends “Pure” Mobile TV offerings are available from carriers such
as Verizon and AT&T. Verizon Wireless offers ESPN MVP
•• A proud parent transmits footage of a child in Little League
sports on V CAST Mobile TV, a service of MediaFLO USA, a
hitting a home run
subsidiary of Qualcomm. Customers can also view trailers and
•• A real estate agent streams video of a house to entice a short films from the Tribeca Film Festival on V CAST-enabled
prospective buyer mobile phones.
A variant of this technology (Movial Connect Push-to-Video) AT&T is offering full-length episodes of soap operas, situation
seamlessly combines technologies such as Presence, Instant comedies, sports, and news 24/7 with broadcast-quality picture
Messaging (IM), and multimedia instant communication. and sound on AT&T Mobile TV. Programming is available from
Users who log into the system immediately see a listing that CBS Mobile, CNN Live Mobile, Comedy Central, ESPN Mobile
tells them whether or not their previously defined contacts are
TV, FOX Mobile, MTV, NBC 2GO, NBC News 2GO, and others.
online and available. A Push-to-Video dialog can be initiated
to one or more contacts, or a simple instant messaging dialog Although most current deployments in the USA are commercial,
can be established. Using VS and IM in tandem creates active other long-term financing models for mobile TV are being
dialogues among multiple users, resulting in more revenue- explored. Free-to-Air (FTA) Mobile TV, which is unencrypted
generating content creation along with message and network and available without subscription, is one possibility. FTA could
traffic — and a desire to purchase advanced handsets. Push- be funded by direct license fees (as in the United Kingdom),
to-Video is not only available for SIP/IMS, but also for existing by voluntary donations (modeled on the Public Broadcasting
presence standards such as OMA IMPS and XMPP. Service in the United States), or by advertising and other
forms of commercial sponsorship (as in the United States and
Mobile TV (Out of Band Video) Japan). In the United States, deployments are only available
Various test marketing trials and limited deployments indicate to mobile phone users by paid subscription, but Mobile TV
that people enjoy watching TV broadcasts on mobile phones, elsewhere in the world is FTA. As of this writing, FTA Mobile TV
5
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
6
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
Here are the specific CDMA2000 specifications involved: standard called IMT-2000. The air interface occupies
more bandwidth than conventional CDMA but offers faster
•• CDMA2000
1X — First CDMA2000 standard, which enables
transmission because, unlike CDMA, it optimizes the use of
operators with existing IS-95 systems to double overall
multiple wireless signals, not just one.
system capacity yielding uplink speeds up to 76.8 kbps and
downlink speeds up to 153.6 kbps (network dependent). 3G-324M
•• CDMA2000
1XRTT (One-Carrier Radio Transmission Both the 3GPP and 3GPP2 envision supporting both voice and
Technology) — A 2.5G network standard adopted by multimedia content over an IP network. However, issues such
some US wireless carriers, equivalent to GPRS for CDMA. as the availability of adequate IP addresses and the ability to
1XRTT uses a 1.25 MHz radio channel as well as a more reliably support time-sensitive applications are likely to delay
sophisticated form of modulation to increase bandwidth for full deployment of either standard. To resolve the reliability
individual users up to about 144 kbps. It requires a different issue, 3GPP and 3GPP2 collaborated to create the 3G-324M
type of phone and a change to some base station equipment, standard, which defines real-time streaming of wireless
but can double a voice network’s capacity and allow data multimedia over existing circuit-switched wireless network
to be packetized and sent without the establishment of a links. Multimedia is sent as RTP packets, which provide
circuit. 1XRTT has three direct descendants: CDMA2000 the timestamp and control mechanisms for synchronizing
1xEV, CDMA2000 1xEV-DO and CDNA2000 1xEV-DV. multimedia content.
•• CDMA2000
1xEV — An evolution (EV) of CDMA2000 1X
3G-324M contains a multiplexing/de-multiplexing protocol
standard that can support a speed of about 300 kbps on a
that interleaves voice, video, user data, and control signaling
1.25 MHz channel.
for delivery over a transmission channel to the end user. The
•• CDMA2000
1xEV-DO (EVolution-Data Optimized) — standard is complex, containing derivatives of three legacy
A descendant of CDMA2000 deployed in South Korea standards revised to provide call control and multimedia
that is faster than CDMA2000 1X but is not officially a 3G delivery.
system. 1xEV-DO can support fixed and mobile applications
at 700 kbps to 1.2 Mbps on average with a 2.4 Mbps peak DVB-H
on a standard 1.25 MHz CDMA channel. An “always on” Digital Video Broadcasting-Handheld (DVB-H) is a technical
wireless technology, 1xEV-DO allows data to be sent over specification and ETSI standard designed to bring broadcast
PCS and cellular networks at speeds comparable to DSL services to handheld receivers. It is a superset of the Digital
or cable modems. Video Broadcasting-Terrestrial (DVB-T) system for digital
•• CDMA2000
1xEV-DV (EVolution-Data and Voice) — terrestrial television, with additional features to allow operation
A real-time, two-way voice communication system that in an IP environment and with handheld, battery-powered
also supports packet data rates up to 3.07 Mbps with an receivers. DVB-H incorporates advanced audio and video
average data throughput of 1.0 Mbps, unmatched by many coding schemes, such as H.264, and complements other
competing technologies that operate in the 1.25 MHz radio existing broadcasting technologies.
channel. 1xEV-DV has a flexible data air interface that
supports a wide range of applications and offers an orderly Of the four competing MobileTV standards (DVB-H, T-DMB,
and cost-effective migration path for existing CDMA2000 MediaFLO, and ISDB), DVB-H appears to be the most popular.
1X networks. Its closest competitor is T-DMB (and other forms of DMB).
•• W-CDMA
(Wideband-Code Division Multiple Access) — DVB-H is part of the DVB-IP Datacast (DVB-IPDC) set of
A 3G global mobile wireless technology and a fundamental technologies designed to deliver any type of content to mobile
component of UMTS, along with TDMA and CDMA2000. devices over IP when broadcast network output is reformatted
W-CDMA has a 5 MHz air interface and operates in the for Mobile TV reception. DVB-IPDC specifications provide an
1920 to 1980 MHz band for the uplink (Rx) and 2110 to Electronic Service Guide that describes the services available
2170 MHz for the downlink (Tx) situated in the 230 MHz to end devices, Content Delivery Protocols to transport content
global spectrum identified by the ITU for the worldwide over a broadcast bearer channel, and Service Purchase
7
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
Integrated Services Digital Broadcasting-Terrestrial (ISDB-T) the Society of Motion Picture and Television Engineers and
is the terrestrial version of ISDB, a broadcast format used became standard 421M, now better known as VC-1. Microsoft
in Japan to convert radio and TV stations from analog to claims very high compression rates for VC-1 — three times as
digital and multiplex channels of data. ISDB-T is used by the many video channels of the same quality as can be delivered
Japanese “1seg” mobile terrestrial digital audio/video and data with the same amount of bandwidth needed for MPEG-2.
broadcasting service, which is capable of providing Mobile TV
to Japanese cell phones, laptop computers, and vehicles. Media Streaming
Various versions of the ISDB standard exist in addition to The Real-time Transport Protocol (RTP) is designed for the
ISDB-T, including ISDB-S for satellite television and ISDB-C transport of real-time data, including audio and video, from
for cable. endpoint to endpoint over an IP network. RTP supports
multimedia by providing timing reconstruction, loss detection,
ISDB is based on MPEG-2 video and audio coding, but both and content identification. Timing reconstruction and loss
ISDB and DVB allow other video compression methods to be detection ensure that the multimedia frames are presented in
used, such as JPEG and MPEG-4. proper sequence and smooth out the multimedia presentation
8
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
by buffering content. The Real Time Control Protocol (RTCP) is used in conjunction with RTP and provides media session control.
RTCP synchronizes different media streams, supports gateways and bridges, and provides QoS feedback to the RTP session.
RTP-based streams are generic and flexible enough to allow the definition of a unique profile (stream characteristics) for each
target media endpoint.
The Real Time Streaming Protocol (RTSP) is an application layer protocol that controls the real-time data delivery of both live
and pre-recorded audio and video. This control is also called “streaming” and an RTSP server can deliver multimedia content to
multiple destinations simultaneously. Several popular streaming servers, such as Apple’s QuickTime, RealNetworks RealServer,
and the Microsoft Windows Media Player, use RTSP as their control protocol. RTSP can also be used to control media distribution
®
PC Endpoint
Mobile PC/PDA
SS7 Network
Gateway IP Network
Media Server
Cellular and Mobile
Endpoints
Figure 1 illustrates components defined in standards for both 3G networks and the IMS service delivery framework. Several of
these components are discussed in more detail below.
The capabilities of SS7 are essential for some multimedia applications if the transactions require using the information from
remote database lookups together with call signaling to perform predefined actions related to a call. In multimedia services, the
predefined actions involve providing context-specific multimedia presentations to both the caller and the called parties.
9
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
MultiProtocol Label Switching (MPLS) is used to manage IP Because the 3GPP Release 5 definition of a 3G cellular network
network bandwidth and helps ensure that adequate bandwidth specifies that all voice and multimedia traffic be transported
for QoS is available to support a multimedia application. over IP, gateways will be one of the first devices encountered
Video and high-quality audio streams require a high level of by packets moving to and from a cellular or mobile device in
guaranteed bandwidth, and MPLS provisions (reserves) a fixed a carrier network. The expected high volume of call sessions
amount of bandwidth to meet bandwidth needs. Although and the functionality needed will require that gateways be
MPLS is an established method of ensuring bandwidth carrier-class, high-end servers with high network bandwidth
availability, other methods are available. For example, ATM connections to the cellular base equipment.
and the Resource reSerVation Protocol (RSVP) can be used to
Media Servers
pre-provision paths in the network and ensure QoS.
In IMS networks, media servers are known as Media Resource
Gateways Function Processors (MRFPs) and Media Resource Function
Controllers (MRFCs). Regardless of what they are called, media
A gateway is a node on a network that serves as an entrance
servers provide access to media processing resources when a
to another network. PC-based users may use gateways as
client application requests them. The media can be a simple
proxy servers that direct traffic to a service provider network. “busy signal” or “extension is no longer in service” message or
Services can include delivering a simple web page or a a complex video stream or video conference. The requesting
complex conference involving several participants in a video client can be a video-enabled IP phone, traditional PC, or a 3G
call. In 2.5G and 3G cellular networks, gateways provide inter- phone set. Because 3G and mobile network implementations
working between cellular phones and VoIP, PSTN, and IP and IMS standards are still emerging, the exact functionality
content. Gateway inter-working functions include negotiating provided by a media server varies; however, convergence is
picture size and translating or transcoding audio and video to coming quickly.
a format supported at the endpoints.
Media servers can use any one of a number of standards-based
In addition to inter-working functions, a 3G video gateway implementations to support the delivery of media to a PC-based
is responsible for the composition and decomposition of endpoint. Apple’s QuickTime and RealNetworks RealPlayer
traffic headed to and from a cellular handset. For video, the are two popular media server implementations in the PC end-
composition function (multiplexing) is the blending of audio user market today. The relatively new Microsoft Windows
®
and visual packets from the network into a single stream for Media Player 10 Series provides streaming capabilities,
®
delivery to the wireless handheld. Decomposition (de-muxing) utilizing bandwidth management techniques that seem likely
is the process of separating the video and audio received from to increase its presence as a streaming server. Streaming to
3G endpoints adds complexity to an implementation because
the wireless handheld into separate packet streams for delivery
media streams must be transcoded into a format that is
through the network.
supported by the mobile network and endpoint. 3GPP Release
Composing and decomposing media streams at the gateway 4 and beyond define media transcoding as a function of the
provides two notable benefits. First, the protocol used to media server.
perform the composing and decomposing resides solely
Because 2.5G and 3G network implementations differ,
in the gateway. No device other than the gateway needs to media servers are required to support additional capabilities.
participate in the composition/decomposition process. The For example, video mail exchanged between 3G and 2.5G
multimedia protocols used can be totally transparent to the cellular users requires media servers to convert H.263-based
rest of the network. Second, decoupling the video and audio messages to MMS messages for delivery to a 2.5G user.
for a multimedia session at the gateway ensures greater Transcoding of multimedia streams and the need to support
interoperability with other devices. For example, video-based different video and audio file formats among cellular endpoints
conference calls can be extended to PSTN phone sets that do has led cellular providers to restrict both the endpoints and
not have video capabilities. network interoperability provided.
10
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
The transcoding of media streams is a key function of video gateways, but a media server can also perform this function.
Performing transcoding in the media server may be more cost-effective for homogenous networks, and enable lower cost, higher
density video gateways to provide connectivity to disparate IP and PSTN networks.
Multimedia Endpoints
A PC is a multimedia endpoint. Embedding video or other forms of multimedia in emails, accessing multimedia content streamed
from web servers, and participating in multimedia PC-hosted meetings are all commonplace today. Recent enhancements to
PDAs, cell phones, and the cellular infrastructure, which supports these devices, are also bringing multimedia to mobile devices.
Because of the adoption of 2.5G and 3G wireless standards, several companies are developing technologies that deliver rich
content in a race to create the latest must-have applications and wireless devices.
Unfortunately, interoperability is an inhibiting factor for wireless multimedia endpoints today. The conditions in the mobile
marketplace currently resemble those in the early years of the PC for the following reasons:
A brief review of the evolution of the cellular network shows a trend towards mobile devices becoming multimedia endpoints equal
to or exceeding a PC’s capabilities. See Table 2 for a summary.
11
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
In the First Generation (1G), cellular phones offered basic be combining to create a huge pool of potential subscribers —
analog phone service with data capabilities provided through assuming the right price point can be found.
an external modem. 2G was launched with the definition of the
GSM standard in Europe and D-AMPS and PDC elsewhere. Analysts such as Insight Research foresee a worldwide growth
The GSM standard was patterned after ISDN, with support for of 3G subscribers at a total Compound Average Growth Rate
64 kbps of data. (CAGR) of 46.2% through 2011 [Insight Research, p. 209].
Insight Research’s numbers are conservative since some
With the recent definition of GPRS, packet switching replaced commentators are predicting a growth rate twice as large,
circuit switching in cellular calls. The 2.5G network and 2.5G depending on how quickly the number of subscribers grows in
devices are the first to use packet switching similar to that the world’s largest mobile market, China.
used on the Internet. Because 2.5G cellular devices send
bursts of data only as needed and data exchange does not Although 3G is not a requirement for delivering multimedia
require an entire circuit, the devices can always be ready to content and 2G and 2.5G phones have delivered multimedia
receive and send data. more than adequately for almost a decade, the higher
bandwidth of 3G networks is important for the high-quality
3G cellular service is moving to a converged IP transport video content required for video downloads that last longer
network that handles data, voice, and video. This represents a than a few minutes or for Mobile TV.
shift from voice-centric TDMA services, the focus of previous
cellular generations, to multimedia-centric services. Unlike Once the technology is in place, the critical issue is how much
in circuit-switched networks, cellular bandwidth is only subscribers are willing to pay for video service. The current
consumed when call participants speak. As a result, one trend seems to be a subscription fee that allows unlimited
circuit can support multiple conversations and meet the needs viewing that is added to the monthly wireless bill. In the
of the latest multimedia applications. USA, rates are averaging $4 to $15 per month. Alternatively,
multimedia is being included in an “unlimited” monthly plan for
A paradigm shift has occurred. Data access is no longer an
US$99. As was discussed earlier in this paper, some providers
adjunct function, but part of a feature set that supports a rich
have been achieving success with reformatted broadcast
multimedia communications experience. 3G cellular phones
TV programming, news, and sports. Since technology is
promise to provide a multimedia user experience that is always
progressing rapidly to allow high-quality content to be delivered
on, easily transported, and universally reachable.
in a consistent, portable manner, it is not surprising that Insight
Market Outlook Research predicts a worldwide CAGR of 70.1% for wireless
residential video telephony service worldwide through 2011
Both technology innovation and marketing ingenuity are clearly
with the greatest growth in North America (285.4% CAGR)
moving forward in the mobile marketplace. The stumbling block
where revenue is currently the lowest of all regions [Insight,
for equipment vendors and network operators is finding the
p. 227].
application that will excite “must-have” customer demand and
combine the daily usage model of broadcast television with the Insight Research also predicts robust growth through 2011
ubiquity of mobile phones. A massive adoption of multimedia for audio/video streaming services with a total CAGR of 68.7%
services would require a major network infrastructure worldwide [Insight, p. 250].
expansion, but the increased monthly ARPU for operators as
users consume hour after hour of video content could make Dialogic in Multimedia
the infrastructure investment pay handsome rewards.
Dialogic has a history of delivering innovative technology
Although the promise of individualized, mobile video for Enhanced and Value-Added Services. Dialogic’s media
technology has been enticing speculation and investment for processing and signaling products form the foundation for
two decades, two essentials have been missing: a winning mobile applications worldwide — from advanced Ring Back
business model and an enthusiastic subscriber base. The good Tone solutions to emerging video portals. Dialogic partners use
news is that the availability of multimedia-enabled handsets Dialogic components based on open standards to develop
®
and a new generation of technically savvy consumers seem to breakthrough mobile applications.
12
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
Today, IMS-compliant, and IMS-enabled technologies are driving many multimedia innovations. The software-based Dialogic IP ®
Media Server supports video as well as the industry-standard interfaces of VoiceXML and MSCML needed for IMS. Advanced
video manipulation, including video conferencing and transcoding, can be delivered for high availability carrier deployments with
the Dialogic Multimedia Platform for AdvancedTCA.
®
Because Dialogic adheres to the goals of open standards in communications technology, its products support advanced coders
and IP and TDM call control standards. Mobile multimedia services appear poised for tremendous growth, and forward-looking
Dialogic products are ready for use in delivering these exciting services.
References
[CTIA] CTIA figures reported by Joseph Palenchar in “Cellular Penetration Hits Record Despite Net-New Subs Drop”
(TWICE, 11/5/2007) at http://www.twice.com/article/CA6497408.html. See also CTIA filing with the FCC at
http://files.ctia.org/pdf/080108_US-OECD_10_Comparison_Ex_Parte.pdf.
[Economist] The Economist Pocket World in Figures 2007 Edition. London: Profile Books, 2006.
[Insight] IP-Based Application Services Market 2006-2011. The Insight Research Corporation (November 2006).
[In-Stat] Figures quoted in In-Stat press release “Global Broadband Subscriber Base to Nearly Double by 2011” at
http://www.instat.com/press.asp?Sku=IN0703510MBS&ID=2016.
[Mortensen] Interview with Mark Mortensen in Rich Grigonis, “VPIsystems on ‘WiFi Band-Aids’ for Cellular Networks,”
October 29, 2007 at http://www.tmcnet.com/wifirevolution/articles/13410-vpisystems-wifi-band-aids-cellular-networks.htm.
13
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
Acronyms
1G First Generation
2G Second Generation
3G Third Generation
14
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
Acronyms (continued)
DVG-T Digital Video Broadcasting-Terrestrial
FTA Free-to-Air
IM Instant Messaging
IP Internet Protocol
OMA IMPS Open Mobile Alliance Instant Messaging and Presence Service
PC Personal Computer
15
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
Acronyms (continued)
PDA Personal Digital Assistant
PTT Push-to-Talk
VS Video Share
16
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
White Paper
An Introduction to Multimedia Services
17
Compiled by AIGETOA Chennai ( www.aigetoachtd.org )
Small Logo
www.dialogic.com
Dialogic Corporation
9800 Cavendish Blvd., 5th floor
Montreal, Quebec
CANADA H4M 2V9
INFORMATION IN THIS DOCUMENT IS PROVIDED IN CONNECTION WITH DIALOGIC® PRODUCTS. NO LICENSE, EXPRESS OR IMPLIED, BY ESTOPPEL OR OTHERWISE, TO ANY
INTELLECTUAL PROPERTY RIGHTS IS GRANTED BY THIS DOCUMENT. EXCEPT AS PROVIDED IN A SIGNED AGREEMENT BETWEEN YOU AND DIALOGIC, DIALOGIC ASSUMES NO
LIABILITY WHATSOEVER, AND DIALOGIC DISCLAIMS ANY EXPRESS OR IMPLIED WARRANTY, RELATING TO SALE AND/OR USE OF DIALOGIC PRODUCTS INCLUDING LIABILITY OR
WARRANTIES RELATING TO FITNESS FOR A PARTICULAR PURPOSE, MERCHANTABILITY, OR INFRINGEMENT OF ANY INTELLECTUAL PROPERTY RIGHT OF A THIRD PARTY.
Dialogic is a registered trademark of Dialogic Corporation. Microsoft, Windows, and Windows Media are registered trademarks of the Microsoft Corporation in the United
States and/or other countries. Other names of actual companies and products mentioned herein are the trademarks of their respective owners. Dialogic encourages all
users of its products to procure all necessary intellectual property licenses required to implement their concepts or applications, which licenses may vary from country
to country.
Dialogic’s trademarks may be used publicly only with permission from Dialogic. Such permission may only be granted by Dialogic’s legal department at the address listed
above. Any authorized use of Dialogic’s trademarks will be subject to full respect of the trademark guidelines published by Dialogic from time to time and any use of
Dialogic’s trademarks requires proper acknowledgement.
Dialogic may make changes to specifications, product descriptions, and plans at any time, without notice.