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Fighter 5 / Warlock 1 HNDgamer1

CLASS & LEVEL PLAYER NAME


Ray Softshine
Variant Human Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
• +5 Constitution +0 16 51 --
+2 +3 Intelligence
CLASS
-1 Wisdom INITIATIVE HIT POINTS
15
+1 Charisma
Total
5d10 + 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+0 DEFENSES HIT DICE DEATH SAVES

10 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +0 Acrobatics DEX Shields
+3 PROFICIENCY BONUS
+2 -1

+3
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

14 P +5 Athletics STR === TOOLS ===


ABILITY SAVE DC Playing Card Set, Vehicles (Land)
+1 Deception CHA
P +6 History INT === LANGUAGES ===
INTELLIGENCE
P +2 Insight WIS Common, Elvish
30 ft. (Walking)
+3 P +4 Intimidation CHA
+3 Investigation INT
16 -1 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +2 Perception WIS


+1 Performance CHA === ACTIONS === Second Wind • 1 / Short Rest
-1 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Once per short rest, you can use a bonus action to
regain 1d10 + 5 HP.
Help, Hide, Ready, Search, Use an Object,
+3 Religion INT
8 Opportunity Attack, Grapple, Shove, Improvise, === SPECIAL ===
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object Action Surge • 1 / Short Rest
You can take one additional action on your turn.
+0 Stealth DEX === BONUS ACTIONS === This can be used 1 times per short rest.
CHARISMA Hexblade’s Curse • 1 / Short Rest
-1 Survival WIS
Once per short rest, as a bonus action, choose one Extra Attack
You can attack twice whenever you take the Attack
+1 creature you can see within 30 ft. to curse it for 1
minute (or until the target dies, you die, or you are
incapacitated). Against the cursed target, you gain a
action on your turn.

+3 bonus to damage rolls, score a critical hit on a roll Hex Warrior


13 of 19 or 20, and you regain 2 HP if it dies. You gain proficiency with medium armor, shields,
and martial weapons. Whenever you finish a long rest,
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Corpse Eater +5 1d8+2 Slashing +1d4 Necrotic, Martial, Versatile, Green-Flame Blade: 1d8 Fire, 1d8+3 Fire

Greatsword +5 2d6+2 Slashing Martial, Heavy, Two-Handed, Green-Flame Blade: 1d8 Fire, 1d8+3 Fire

12 PASSIVE WISDOM (INSIGHT)

Handaxe +5 1d6+2 Slashing Simple, Light, Thrown, Range (20/60), Green-Flame Blade: 1d8 Fire, 1d8+3 Fire

13 PASSIVE INTELLIGENCE (INVESTIGATION)


Handaxe +5 1d6+2 Slashing Simple, Light, Thrown, Range (20/60), Green-Flame Blade: 1d8 Fire, 1d8+3 Fire

Longsword +5 1d8+2 Slashing Martial, Versatile, Green-Flame Blade: 1d8 Fire, 1d8+3 Fire

Eldritch Blast +4 1d10 Force Count: 2, V/S

SENSES WEAPON ATTACKS & CANTRIPS

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Fighter 5 / Warlock 1 HNDgamer1
CLASS & LEVEL PLAYER NAME
Ray Softshine
Variant Human Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== FIGHTER FEATURES === weapons.


* Hex Warrior • XGtE 55
* Hit Points • PHB 71 | Special You gain proficiency with medium armor, shields, and
martial weapons. Whenever you finish a long rest, you
* Proficiencies • PHB 71 * Ability Score Improvement • PHB 72 can touch one weapon that you are proficient with and
that lacks the two-handed property. With that weapon,
* Fighting Style • PHB 72 * Extra Attack • PHB 72 you can use your CHA modifier for the attack and
You adopt a fighting style specialty. You can attack twice whenever you take the Attack damage rolls until you finish your next long rest. You
action on your turn. can also use your CHA modifier for the attack and
| Two-Weapon Fighting • PHB damage rolls for any of your pact weapons if you have
When you engage in two-weapon fighting, you can add | Special that feature.
your ability modifier to the damage of the second
attack. === WARLOCK FEATURES === | Special

* Second Wind • PHB 72 * Hit Points • PHB 106


Once per short rest, you can use a bonus action to === VARIANT HUMAN RACIAL TRAITS ===
regain 1d10 + 5 HP. * Proficiencies • PHB 107
* Languages • BR 31
| 1 / Short Rest • 1 Bonus Action * Otherworldly Patron • PHB 107 You can speak, read, and write Common and one
You have struck a bargain with an otherworldly being. extra language.
* Action Surge • PHB 72
You can take one additional action on your turn. This | The Hexblade * Ability Score Increase • BR 31
can be used 1 times per short rest. Two different ability scores of your choice increase by
* Pact Magic • PHB 107 1.
| 1 / Short Rest • Special You can cast known warlock spells using CHA as your
spellcasting modifier (Spell DC 12, Spell Attack +4). * Skills • BR 31
* Martial Archetype • PHB 72 You can use an arcane focus as a spellcasting focus. You gain proficiency in one skill of your choice.

| Eldritch Knight * Expanded Spell List • XGtE 55 * Feat • BR 31


Additional spells are added to the warlock spell list for You gain one feat of your choice.
* Spellcasting • PHB 75 you.
You can cast known wizard spells using INT as your
spellcasting modifier (Spell DC 14, Spell Attack +6). * Hexblade’s Curse • XGtE 55 === FEATS ===
Once per short rest, as a bonus action, choose one
* Weapon Bond • PHB 75 creature you can see within 30 ft. to curse it for 1 * Dual Wielder • PHB 165
You can perform a 1 hour ritual to create a magical minute (or until the target dies, you die, or you are You add a +1 bonus to AC while you are wielding a
bond between yourself and one weapon. Once incapacitated). Against the cursed target, you gain a separate melee weapon in each hand, can use
completed, you can't be disarmed of the weapon +3 bonus to damage rolls, score a critical hit on a roll two-weapon fighting even when the one-handed melee
unless you are incapacitated, and you can summon it of 19 or 20, and you regain 2 HP if it dies. weapons you are wielding aren't light, and can draw or
as a bonus action to your hand (if it's on the same stow two one-handed weapons when you would
plane of existence). You can have up to two bonded | 1 / Short Rest • 1 Bonus Action normally be able to draw or stow only one.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Corpse Eater 1 3 lb. Tinderbox 1 1 lb.

Chain Mail 1 55 lb. Torch 8 8 lb.

SP 9 Longsword 1 3 lb. Waterskin 1 5 lb.

Handaxe 1 2 lb.
EP 0 Handaxe 1 2 lb.

Greatsword 1 6 lb.
GP 3,299 Backpack 1 5 lb.

Clothes, Common 1 3 lb.


PP 2 Pouch 1 1 lb.

Playing Card Set 1 --


WEIGHT CARRIED

137 lb. Book 1 5 lb.

ENCUMBERED Bedroll 1 7 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

0 lb. Mess Kit 1 1 lb. Corpse Eater 1 3 lb.

PUSH/DRAG/LIFT Rations (1 day) 10 20 lb.

0 lb. Rope, Hempen (50 feet) 1 10 lb.

EQUIPMENT

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Fighter 5 / Warlock 1 HNDgamer1
CLASS & LEVEL PLAYER NAME
Ray Softshine
Variant Human Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Male 37 Medium
GENDER AGE SIZE HEIGHT WEIGHT
Ray Softshine Chaotic Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===


I can stare down a hell hound
Hecaro the Kenko Rouge without flinching.
Thalia the Elf ranger
Nova the Elf sorcerer
I’m always polite and respectful.
Theodora the child
Charlotte the divine PERSONALITY TRAITS

Greater Good. Our lot is to lay down our lives in


defense of others. (Good)

IDEALS

Someone saved my life on the


battlefield. To this day, I will never
leave a friend behind.
BONDS

I made a terrible mistake in battle


that cost many lives—and I would do
anything to keep that mistake secret.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

I used to be a soldier working with my small city


guards, as time passed, fighting magic casters
made me grow a liking for magic, I started
studying it and trying to master it, and one day my
interest made me make the mistake of activating
some magic runes that led to an explosion which
killed my friends and troops, I've faked my death
with them and since fled to disappear and went
into another town and started working as a
mercenary instead.

After the incident monster attacks started on


Atheland towns and the government believe that
the one who caused the death of the platoon is the
one responsible for the attackers, he is wanted in
Atheland and Zeera for 1000 Platinum and 1000
Gold

Merlin Jaybefire is the name of my dead friend and


partner who died in the explosion and I took his
broken blade to never forget my doomed past

My Real name is Ivan Rockflare

CHARACTER BACKSTORY ADDITIONAL NOTES

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INT / CHA 14 / 12 +6 / +4
Fighter / Warlock
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Lightning Lure Fighter STR 14 1A Self/15 ft. V Instantaneous SCAG 143 V

O Green-Flame Blade Fighter +6 1A Self/5 ft. Sphere S,M Instantaneous SCAG 142 5 ft. Sphere, S/M

O Eldritch Blast Warlock +4 1A 120 ft. V,S Instantaneous PHB 237 Count: 2, V/S

O Blade Ward Warlock -- 1A Self V,S 1 round PHB 218 D: 1Rnd, V/S

=== 1st LEVEL === 3 Slots OOO | 1 Pact O

O Find Familiar Fighter -- 1h 10 ft. V,S,M Instantaneous PHB 240 V/S/M

O Shield Fighter -- 1R Self V,S 1 round PHB 275 D: 1Rnd, V/S

O Thunderwave Fighter CON 14 1A Self/15 ft. Cube V,S Instantaneous PHB 282 15 ft. Cube, V/S

O Animate Shadow <C> Fighter WIS 14 1A 60 ft. V,S,M Concentration, up to 1 minute D: 1m, V/S/M

O Wrathful Smite <C> Warlock WIS 12 1BA Self V Concentration, up to 1 minute PHB 289 D: 1m, V

O Hex <C> Warlock -- 1BA 90 ft. V,S,M Concentration, up to 1 hour PHB 251 D: 1h, V/S/M

SPELLS

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