Genesys Foundry Template v3.5

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GRAPHIC DESIGN TEMPLATE V3.

5
Your Title Here
When you place art on the cover, place it in the
G-Master (Cover) page to a layer below the cover
template for best results.

The background cover art has the edges cut to the


page widths on the master page. If you need it to
extend off the page, adjust the image widths in the
master page.
You can use this cover template if you don’t want to
use the Genesys-style cover template and like the
Foundry logo placement as it’s done here. You must
place it on the cover at its original size (at least
1.75” by .83”), but its location on the cover is up
to you. This way you can develop your own product
cover style and have more flexibility with your cover
art and where the logo appears on it.

Make sure to place your art in the K-Master (Cover


Blank) master page below the background image that
contains the logo.

Don’t forget to also add the Android/Terrinoth


Setting Compatible tags where applicable, as shown
on the following two pages (there are blank pages
with these tabs in the Links folder). You’re free to
create your own setting tabs for them or for your own
settings and use them instead, but it using the ones
provided for Android/Terrinoth settings may allow
your products to better attract attention.
Your Title Here
Your Title Here
Your Title Here
You can use this cover template if you don’t want to
use the Genesys-style cover template and like the
Foundry logo placement as it’s done here. You must
place it on the cover at its original size (at least
1.75” by .83”), but its location on the cover is up
to you. This way you can develop your own product
cover style and have more flexibility with your cover
art and where the logo appears on it.

Make sure to place your art in the K-Master (Cover


Blank) master page below the background image that
contains the logo.

Don’t forget to also add the Android/Terrinoth


Setting Compatible tags where applicable, as shown
on the following two pages (there are blank pages
with these tabs in the Links folder). You’re free to
create your own setting tabs for them or for your own
settings and use them instead, but it using the ones
provided for Android/Terrinoth settings may allow
your products to better attract attention.
Part X: The Name Here (Bebas Neue Regular 8pt)
8 PROJECT NAME (AVENIR BLACK 7PT) PAGE #S ARE IN BEBAS NEUE BOLD 10PT
Part X: The Name Here
PROJECT NAME HERE 9
Credits Example
(Bebas Neue Bold 35pt)
This Style is Heading 3, Centered Quality Assurance Coordinator
This is the Table of Contents Style, Centered Estrum quo odistem a velendel es as cusam

Bebas Neue Font Regular, 14 pt Senior Project Manager


Minion Pro Regular, 9.5 pt Estrum quo odistem a velendel es as cusam

Additional Development Senior Manager of Project Development


Estrum quo odistem a velendel es as cusam Estrum quo odistem a velendel es as cusam

Editing Executive Game Designer


Estrum quo odistem a velendel es as cusam Estrum quo odistem a velendel es as cusam

Proofreading Creative Director


Estrum quo odistem a velendel es as cusam Estrum quo odistem a velendel es as cusam

Graphic Design Other Important People Here


Estrum quo odistem a velendel es as cusam
Production Management
Graphic Design Manager Estrum quo odistem a velendel es as cusam
Estrum quo odistem a velendel es as cusam
Publisher
Cover Art Estrum quo odistem a velendel es as cusam
Estrum quo odistem a velendel es as cusam
Special thanks to other folks here
Interior Art
Estrum quo odistem a velendel es as cusaml.
Playtesters
Estrum quo odistem a velendel es as cusam
Art Direction
Estrum quo odistem a velendel es as cusam

Managing Art Director


Estrum quo odistem a velendel es as cusam

Part X: The Name Here (Bebas Neue Regular 8pt)


10 PROJECT NAME (AVENIR BLACK 7PT) PAGE #S ARE IN BEBAS NEUE BOLD 10PT
Contents Example
(Bebas Neue Bold 35pt)
Introduction....................................................................4 Chapter 7: Social Encounters...................................118
Welcome to the Foundry!...............................................6 Structuring Social Encounters................................119
Chapter 1: Core.................... Minion Pro Regular 10pt Using Motivations in Social Encounters................123
The Dice.........................................................................8 Chapter 8: The Game Master...................................125
Dice Symbols and Results..........................................11 Before Play Begins....................................................126
The Basic Dice Pool....................................................13 Player Character Creation.......................................127
Characteristic Ratings................................................14 Preparation Tips........................................................128
Skills and Training......................................................16 Game Mastering Resources.....................................129
Difficulty......................................................................16 The Narrative Dice....................................................130
Building a Basic Dice Pool.........................................19 Adversaries.................................................................131
Interpreting the Pool..................................................23 Part II: Settings.......................................................136
Triumph and Despair.................................................24 Chapter 1: Fantasy.....................................................138
Other Types of Checks...............................................25 Example Setting: Runebound..................................141
Other Key Elements....................................................27 Chapter 2: Steampunk...............................................148
Experience and Development...................................30 Example Setting: Sovereigns of Steam....................150
Derived Attributes......................................................31 Chapter 3: Weird War................................................158
Chapter 2: Creating Characters................................32 Example Setting: Tannhäuser..................................159
Step 1: Determine Background.................................34 Chapter 4: Modern Day............................................164
Step 2: Select a Character Archetype or Species.....35 Chapter 5: Science Fiction........................................170
Step 3: Choose a Career.............................................40 Example Setting: Android........................................173
Step 4: Invest Experience Points...............................44 Chapter 6: Space Opera............................................179
Step 5: Determine Derived Attributes......................45 Example Setting: Twilight Imperium.....................181
Step 6: Determine Character Motivation.................46 Part III: Game Master’s Toolkit.........................189
Step 7: Choose Gear, Appearance, and Personality..51 Chapter 1: Customizing Rules.................................190
Chapter 3: Skills...........................................................52 Create a Skill..............................................................190
Social Skills..................................................................54 Create a Species or Archetype.................................192
General Skills...............................................................57 Create a Talent...........................................................194
Knowledge Skills.........................................................66 Create an Item...........................................................197
Combat Skills...............................................................67 Create an Adversary.................................................202
Magic Skills..................................................................70 Chapter 2: Alternate Rules.......................................204
Chapter 4: Talents........................................................71 Nemesis Extra Activation Rules..............................204
Talent Descriptions.....................................................72 Uncoupling Skills from Characteristics.................205
Chapter 5: Equipment.................................................82 Item Attachments and Hard Points........................206
Rarity............................................................................82 Magic Rules................................................................210
Encumbrance...............................................................84 Vehicle Rules..............................................................220
Item Qualities..............................................................86 Hacking Rules............................................................232
Item Maintenance.......................................................89 Chapter 3: Build an Adventure................................236
Weapons.......................................................................90 Constructing Encounters.........................................239
Armor...........................................................................92 Chapter 4: Tones.........................................................241
Gear..............................................................................93 Horror.........................................................................242
Chapter 6: Combat Encounters.................................95 Intrigue ......................................................................245
Narrative and Structured Gameplay.........................95 Mystery.......................................................................246
Incidentals....................................................................97 Superheroes...............................................................250

Part X: The Name Here


PROJECT NAME HERE 11
Chapter Contents here
Bebas Neue Bold 12pt
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Rules
The Dice
I nitial text. This is in Body First Paragraph Drop Cap
here, in Minion Pro Regular at 10pt.
eatissum quias aut pero te liquatet, coruntota aut
volupti onsendi taquia num, solor sust voluptatia vole-
nisquae dolorita nos dolorempe nihilla ndenihit adicid
The "Rules" header used to open the chapter is in
Bebas Neue, 100 pt Bold. qui dolut estias evelit molor sanimilitet et pre rehendi
psanderio. Epedis quodige ndenet lam, quiam eostio-
The "Dice" header above is in Bebas Neue, 30 pt Bold. rumqui odigenit as etur sam, venis estis doloresero id
Am, odisquia voluptiatio. Nam qui nimporp ore- qui reium quatur rem eturistis am eicietus.
rionseque ea duciendis idi di vella qui quibus dem aut Uda sa si iliquam que voluptatur sum remporenti ut
vent porionem. Ut quiaerum qui ut et pro ipsae dis ea consedi andaeris in comnistio iumquae re soloreris
exeris eiustius que rerspictiam iuscid quidem quam, sit, que culpa is cupturi ipiet autem etus voluptatibus
cupta vendiscipidi consequam autempo reprem quia prae pro con necatquo is dolessi ut qui utempore eos re
poriberrundi ut voluptate optio ommos voles sit maio cus, expe rest eturiam, int.
et quatectia quos et volore, quatur suntiaspera veliae
officiis explibusda nis aperferchil iusam, nem aut quias Ruptate mporest ecaerepre, volupta tiatess usaperro
si omnient otatur min consequiatem qui blatur renda- eum fugiass itatqui ium qui omnis de sinci unt hari-
musant exerro il inci autestio magnimet escit pratat busanto beaquide veliquidebis dolorrum cum reperene
rehento exceror aut voluptatem. Litisiminti nos id ut cus etum sa audam eos as si audaes es modi aut eseque
pro volor ad modias et milicab oratempero et qui dolo nobis vendanis eaquo moluptat officae. Ores id quia.
dolut.
As a rule, try to avoid leaving one short word all by
itself at the end of a paragraph (like is shown above).

Part X: The Name Here


12 PROJECT NAME HERE
Stuff gasdgForestf
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Settings
The Dice
I caectumet asi dolo mi, nobis solumetur? Hicab ilit ut
magnam nobis molorae pa dernate corecte eum audae
simin cuptatis eos maximagnimus audae vendae nos ea
sectibust, optint qui voluptist, inverfe ruptat.
Also try avoid one-line endings to paragraphs at the
top of a new column, like we have above.
videbis sanianduciis nulparit aut qui volupta ssint.
Untiunt, odior acea quatur, et mi, int.
Si re, ut modi nonet autempore omnihil lendis pra
volescia voloreh enisit, sequis illuptatur reped et mag-
nis aut et ullupta tiaepel laborestrum volo temque sed
qui ommoles autatatis erferferi coriore preius et volen-
tiur as reperis vollaut quamet, se re des simin res nobi-
tiossed quam earchitia consequi dento elibusanto cum
idunt rem velluptae dollupt atatemp oreheni molorio
dolo officil loritat dolorum idest exerci to eoste volecus
delit intiissini tecae net veriat audi occaborit rem ea
verrum que voluptatist, simagnit, sitatus.
Odit, quia sit porro odis prerferumque es qui corio.
Rum fugia ped quis modiatus magnis eumqui ressimi,
commolest aut que omnient officip ietur, atet ent.
Nequiam venemolorro berum nihit et eum ra endion
niatisquate et eius aut voloreped et arumque sae-
prat lam uta quos mo omnis debitibusam eseruptus

Part X: The Name Here


PROJECT NAME HERE 13
Chapter Contents here

Game
Bebas Neue Bold 12pt
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MAster
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Toolkit
The Dice
B ody First Paragraph Drop Cap here, in Minion Pro
Regular at 10pt.
eatissum quias aut pero te liquatet, coruntota aut
volupti onsendi taquia num, solor sust voluptatia vole-
nisquae dolorita nos dolorempe nihilla ndenihit adicid
The "Game Master Toolkit" header used to open the
chapter is in Bebas Neue, 100 pt Bold. qui dolut estias evelit molor sanimilitet et pre rehendi
psanderio. Epedis quodige ndenet lam, quiam eostio-
The "Dice" header above is in Bebas Neue, 30 pt Bold. rumqui odigenit as etur sam, venis estis doloresero id
Am, odisquia voluptiatio. Nam qui nimporp ore- qui reium quatur rem eturistis am eicietus.
rionseque ea duciendis idi di vella qui quibus dem aut Uda sa si iliquam que voluptatur sum remporenti ut
vent porionem. Ut quiaerum qui ut et pro ipsae dis ea consedi andaeris in comnistio iumquae re soloreris
exeris eiustius que rerspictiam iuscid quidem quam, sit, que culpa is cupturi ipiet autem etus voluptatibus
cupta vendiscipidi consequam autempo reprem quia prae pro con necatquo is dolessi ut qui utempore eos re
poriberrundi ut voluptate optio ommos voles sit maio cus, expe rest eturiam, int.
et quatectia quos et volore, quatur suntiaspera veliae
officiis explibusda nis aperferchil iusam, nem aut quias Ruptate mporest ecaerepre, volupta tiatess usaperro
si omnient otatur min consequiatem qui blatur renda- eum fugiass itatqui ium qui omnis de sinci unt hari-
musant exerro il inci autestio magnimet escit pratat busanto beaquide veliquidebis dolorrum cum reperene
rehento exceror aut voluptatem. Litisiminti nos id ut cus etum sa audam eos as si audaes es modi aut eseque
pro volor ad modias et milicab oratempero et qui dolo nobis vendanis eaquo moluptat officae. Ores id quia.
dolut.
As a rule, try to avoid leaving one short word all by
itself at the end of a paragraph (like is shown above).

Part X: The Name Here


14 PROJECT NAME HERE
Stuff gasdgForestf

Game
Ekjaslfjlksf
Gksjfljsalfj
Nsjfdlksjflsalfkj
Ksjflsajflkjsalkfj

MAster
Wlfjlkjsf

Toolkit
The Dice
I caectumet asi dolo mi, nobis solumetur? Hicab ilit ut
magnam nobis molorae pa dernate corecte eum audae
simin cuptatis eos maximagnimus audae vendae nos ea
sectibust, optint qui voluptist, inverfe ruptat.
Also try avoid one-line endings to paragraphs at the
top of a new column, like we have above.
videbis sanianduciis nulparit aut qui volupta ssint.
Untiunt, odior acea quatur, et mi, int.
Si re, ut modi nonet autempore omnihil lendis pra
volescia voloreh enisit, sequis illuptatur reped et mag-
nis aut et ullupta tiaepel laborestrum volo temque sed
qui ommoles autatatis erferferi coriore preius et volen-
tiur as reperis vollaut quamet, se re des simin res nobi-
tiossed quam earchitia consequi dento elibusanto cum
idunt rem velluptae dollupt atatemp oreheni molorio
dolo officil loritat dolorum idest exerci to eoste volecus
delit intiissini tecae net veriat audi occaborit rem ea
verrum que voluptatist, simagnit, sitatus.
Odit, quia sit porro odis prerferumque es qui corio.
Rum fugia ped quis modiatus magnis eumqui ressimi,
commolest aut que omnient officip ietur, atet ent.
Nequiam venemolorro berum nihit et eum ra endion
niatisquate et eius aut voloreped et arumque sae-
prat lam uta quos mo omnis debitibusam eseruptus

Part X: The Name Here


PROJECT NAME HERE 15
HEADING 0 SECTION START
A t minullu ptiamet est quo intur molor assequas ma
pe volorest laniendam qui dolorer chicita iuntior-
pos prepeli quatur mil etus molum volupti que debis et
Must, vollaut aut impereicti blabo. Ut quat officto
torro venieniet ut ulleceatus di omnis quuntis aut quat
et ium ium volorest volo in ratiur?
fugitam, site parum fugit et abo. Perumquae laborpo Da quid quam hit, vit dolent eosande moloreh
rehendem que nulluptat. eniminihitia se vendell abore, odi totatur mod et
The Heading 0 Section Start Header above is in Bebas eate dollique autem ulparunt litibusamus mo dent pa
Neue Bold 45pt. You can use this for chapter headers quianisti blabo. Itas ex excerion pratur adi a praectore
too if you'd like, depending on the size and formatting nem aribus alis volor aut ditia dolorro reperumque con
of your work. et fugiasp erissinctis mi, seni dolesciusam reribus, optas
Must, vollaut aut impereicti blabo. Ut quat officto molentoria nissini asped qui a natquia nonserestion
torro venieniet ut ulleceatus di omnis quuntis aut quat pliquo tempos escipsam ventorum renis porum
et ium ium volorest volo in ratiur?. esseribere dipsum sapitin re, sinulles molo omnis ad
ma et apidus eos molorerci ulpa saepell orrunt maio
quiasin et que conem velest et eum incturendam,
Heading 2 quae ea non cus dolecuscilis derspel molupta tibusam,
Eossequ identem sam autemque pere, ut erumqui net sint volentiorpos que volorei ctioris eturit lam facest
discillecus ium quam aute nus, volorem arum sum unt asperum sit aspidenimi, quo dellati occusam sae
ommolo beatur, con es rehent. es ipsaecte aturion nis doloreperum inihitibusam
quaerum auditio ommo cus repeliq uatent.

Heading 1
H ere's some text showing how the various headers
can be used.
Heading 3
Conem velest et eum incturendam, quae ea non cus
Must, vollaut aut impereicti blabo. Ut quat officto dolecuscilis derspel molupta tibusam, sint volentiorpos
torro venieniet ut ulleceatus di omnis quuntis aut quat que volorei ctioris eturit lam facest asperum sit aspi-
et ium ium volorest volo in ratiur? denimi, quo dellati occusam sae es ipsaecte aturion nis
doloreperum inihitibusam quaerum auditio ommo cus
Heading 2 repeliq uatent.
Da quid quam hit, vit dolent eosande moloreh enimini- Must, vollaut aut impereicti blabo. Ut quat officto
hitia se vendell abore, odi totatur mod et eate dollique torro venieniet ut ulleceatus di omnis
autem ulparunt litibusamus mo dent pa quianisti blabo.
Itas ex excerion pratur adi a praectore nem aribus alis
Heading 4
volor aut ditia dolorro reperumque con et fugiasp eris- Eossequ identem sam autemque pere, ut erumqui net
sinctis mi, seni dolesciusam reribus, optas molentoria discillecus ium quam aute nus, volorem arum sum unt
nissini asped qui a natquia ommolo beatur, con es rehent.
Must, vollaut aut impereicti blabo. Ut quat officto HEADING 5
torro venieniet ut ulleceatus di omnis
Muficto torro venieniet ut ulleceatus di omnis quuntis
aut quat et ium ium volorest volo in ratiur?

Part X: The Name Here


16 PROJECT NAME HERE
STILL MORE HEADING 0 HERE
E ossequ identem sam autemque pere, ut erumqui net
discillecus ium quam aute nus, volorem arum sum
unt ommolo beatur, con es rehent.
Heading 3 here
Eossequ identem sam autemque pere, ut erumqui net
discillecus ium quam aute nus, volorem arum sum unt
Must, vollaut aut impereicti blabo. Ut quat officto
ommolo beatur, con es rehent.
torro venieniet ut ulleceatus di omnis quuntis aut quat
et ium ium volorest volo in ratiur? Must, vollaut aut impereicti blabo. Ut quat officto
torro venieniet ut ulleceatus di omnis quuntis aut quat
Heading 2 Here et ium ium volorest volo in ratiur?
Da quid quam hit, vit dolent eosande moloreh
Da quid quam hit, vit dolent eosande moloreh enimini-
eniminihitia se vendell abore, odi totatur mod et eate
hitia se vendell abore, odi totatur mod et eate dol-
dollique autem ulparunt litibusamus mo dent pa qui-
lique autem ulparunt litibusamus mo dent pa quian-
anisti blabo. Itas ex excerion pratur adi a praectore nem
isti blabo. Itas ex excerion pratur adi a praectore nem
aribus alis volor aut ditia dolorro reperumque con et
aribus alis volor aut ditia dolorro reperumque con et
fugiasp erissinctis mi, seni dolesciusam reribus, optas
fugiasp erissinctis mi, seni dolesciusam reribus, optas
molentoria nissini asped qui a natquia nonserestion
molentoria nissini asped qui a natquia nonserestion
pliquo tempos escipsam ventorum renis porum esseri-
pliquo tempos escipsam ventorum renis porum esseri-
bere dipsum sapitin re, sinulles molo omnis ad ma et
bere dipsum sapitin re, sinulles molo omnis ad ma et
apidus eos molorerci ulpa saepell orrunt maio quiasin
apidus eos molorerci ulpa saepell orrunt maio quiasin
et que conem velest et eum incturendam, quae ea non
et que conem velest et eum incturendam, quae ea non
cus dolecuscilis derspel molupta tibusam, sint volen-
cus dolecuscilis derspel molupta tibusam, sint volen-
tiorpos que volorei ctioris eturit lam facest asperum sit
tiorpos que volorei ctioris eturit lam facest asperum sit
aspidenimi, quo dellati occusam sae es ipsaecte aturion
aspidenimi, quo dellati occusam sae es ipsaecte aturion
nis doloreperum inihitibusam quaerum auditio ommo
nis doloreperum inihitibusam quaerum auditio ommo
cus repeliq uatent.
cus repeliq uatent.

Heading 1
A t minullu ptiamet est quo intur molor assequas ma
pe volorest laniendam qui dolorer chicita iuntior-
pos prepeli quatur mil etus molum volupti que debis et
pliquo tempos escipsam ventorum renis porum
esseribere dipsum sapitin re, sinulles molo omnis ad
ma et apidus eos molorerci ulpa saepell orrunt maio
fugitam, site parum fugit et abo. Perumquae laborpo quiasin et que conem velest et eum incturendam,
rehendem que nulluptat. quae ea non cus dolecuscilis derspel molupta tibusam,
Must, vollaut aut impereicti blabo. Ut quat officto sint volentiorpos que volorei ctioris eturit lam facest
torro venieniet ut ulleceatus di omnis quuntis aut quat asperum sit aspidenimi, quo dellati occusam sae
et ium ium volorest volo in ratiur? es ipsaecte aturion nis doloreperum inihitibusam
quaerum auditio ommo cus repeliq uatent.Ibus, ut eum
Da quid quam hit, vit dolent eosande moloreh fugit magnim voloritatur?
eniminihitia se vendell abore, odi totatur mod et
eate dollique autem ulparunt litibusamus mo dent pa
quianisti blabo. Itas ex excerion pratur adi a praectore
nem aribus alis volor aut ditia dolorro reperumque con
et fugiasp erissinctis mi, seni dolesciusam reribus, optas
molentoria nissini asped qui a natquia nonserestion

Part X: The Name Here


PROJECT NAME HERE 17
Character Profile Blocks and How to Use Them
PC Profile (Bebas Neue Regular 14pt) Vehicle Profile
DEFENSE ARMOR
2 3 2 2 2 2 5 3 -3 0 3
SILHOUETTE MAX SPEED HANDLING HT THRESHOLD SS THRESHOLD
BRAWN AGILITY INTELLECT CUNNING WILLPOWER PRESENCE
60 45
• Starting Wound Threshold: BR + Brawn
Complement: 150 officers and enlisted crew.
• Starting Strain Threshold: WP + Willpower
Passenger Capacity: 300.
• Starting Experience: nnn Consumables: Six months.
• Starting Skills: Cool skills here! Price/Rarity: 1,500,000 credits/7.
Weapons: Dorsal turret-mounted twin neutron can-
• Species Ability: Something this species has that nons (Fire Arc All; Damage 6; Critical 3; Range
makes them unique. [Medium]; Linked 1).
Ventral mega gun (Fire Arc Forward; Damage 8; Criti-
Minion/Rival Profile 2 3 3 cal 2; Range [Extreme]; Accurate 1, Blast 4).
2 3 2 2 2 2
BRAWN AGILITY INTELLECT CUNNING WILLPOWER PRESENCE How to put the stat block in line in text
SOAK VALUE WOUND THRESHOLD M/R DEFENSE
3 3 3 3 1. Shift-drag the RED square in the top of the pro-
file’s frame rectangle towards the first character of
Skills (group only): Cool, Discipline, Ranged (Light). the paragraph you want the stat block to SIT ON
Talents: None. TOP OF.
Abilities: Cowardly (if the minion group is reduced to 2. Select the stat block again and apply the OBJECT
half its starting number, it must spend one maneuver STYLE called “stat block”, and the block will go to
in each of its turns to move away from its enemies or the correct place.
into cover).
Equipment: Energy pistol (Ranged [Light]; Damage 6, Once you've anchored the stat block to the text, be
Critical 4; Range [Medium]; Stun Setting), shabby coat careful not to delete the text that has the anchor attach-
(+1 soak). ment or the stat block will also be deleted!

Nemesis Profile 12 18 10 How to put the Power Level Bar


in line with the Adversary Name on a profile
2 3 2 2 2 2
This is an addition to NPC profiles introduced in the
BRAWN AGILITY INTELLECT CUNNING WILLPOWER PRESENCE
Expanded Player's Guide, and adding it is pretty
SOAK VALUE WOUND THRESHOLD STRAIN THRESHOLD M/R DEFENSE
much the same as for a stat block! Place the power
3 3 3 3 3 level bar (called "Stat Bar" in the links folder) to the
Skills: Discipline 3, Ranged (Light) 2, Vigilance 2. right of the Adversary name (or on the second line of
Talents: Adversary 1 (upgrade difficulty of all combat the name for NPCs with long names), then drag the
checks against this target once). red square onto the last letter of the NPC name. Apply
Abilities: Valor (may perform a maneuver to cause all Object Style "Heading Stat Block" and the power level
ranged attacks targeting the character to instead hit bar should line up and adjust itself to the far right of
one ally or helpless enemy he is engaged with until the the column.
beginning of his next turn).
Equipment: Energy pistol (Ranged [Light]; Damage 6, The numbers in the profile blocks for characteristic
Critical 4; Range [Medium]; Stun Setting), really cool values are in Bebas Neue Bold 13 pt. The same holds
coat (+2 soak, defense 1). for the values numbers in the Power Level Bars.
Heading 1 Disclaimer Box (Bebas Neue Bold 16pt)

(Bebas Neue Bold 30 pt) This text is in Minion Pro Medium 10pt.
Est dolore pa derum aut volores sequis et laut lac-
cus, tempor modit vendi cuptatque magnimo bea-
tiae evelliquid ulpa sequam nonsed mil et quam
Heading 2 (Bebas Neue Regular 16 pt enihili tiundia volore perest et quati iuntibus eari-
bus inisqui netur, odi occum inum aci qui conet
Heading 3 (Bebsa Neue Regular 14pt) volorem eaque nienden dioremo ditiis ullam, aut
im ent occus.
Heading 4 (Bebas Neue Regular 13pt)
HEADING 5 (BEBAS NEUE REGULAR 10OT)

D rop Cap Text looks like this. You should use this
after Heading 1 or similar breaks. It's in Minion
Pro Regular 10pt, like all the Body Texts. The Drop Cap
is set to 1 letter, 2 lines in size.
Body First Paragraph Text should start the text after
Dice and Symbols
other headers. Success 󲊳 Ability 󲊷
Body Text comes after this (or Drop Cap text). Failure 󲊰 Difficulty 󲊷
Genesys uses the Product Name character style. Advantage 󲊴 Boost 󲊸
• Body Bulleted List looks like this. Threat 󲊱 Setback 󲊸
1. Body Numbered List looks like this. Triumph 󲊵 Proficiency 󲊻
Despair 󲊲 Challenge 󲊻

EXAMPLE OF AN EXAMPLE EXAMPLE OF READ ALOUD TEXT IF YOU WANT TO HAVE A


HEADER FOR YOUR TEXT (BEBAS NEUE REGULAR 11 PT)
The example block autofits to the text placed in it,
just like a sidebar. Pretty cool, huh? We use Minion Despite the slippery conditions, your training and
Pro Medium 10pt font here. experience in climbing help you navigate your way
down. While it’s dark outside, the moon provides
Ad eseceribus eum fuga. Fugitia dolum ipsum eic
just enough light to help you find hand holds and
temquat ionsequam, a sum qui ad quam, od exer-
keep your footing.
natemos pos escit eseresc ienestio. Us ex eatum
quam re remque nonem necumque cum num. This text is in Minion Pro Medium Italic 10pt.
TABLE 3–1: RANGED WEAPONS
Name Skill Dam Crit Range Encum HP Price Rarity Special
Energy Weapons (Bebas Neue Bold 10pt)
Photon Carbine Ranged (Heavy) 8 3 Medium 3 3 1,600 6 Accurate 1, Ensnare 1
Vicious 3
Mecha Disruptor Ranged (Light) 6 3 Short 2 1 800 7
(robots only)
Variable Holdout Ranged (Light) 1 to 7 4 Short 1 0 400 7 Limited Ammo 12
Stunner Pistol Ranged (Light) 5 4 Medium 1 1 250 6 Stun setting
Quantum Rifle Ranged (Heavy) 8 3 Long 5 3 1,350 5 Stun setting
Quantum Staff Melee +2 3 Engaged – – – – Pierce 1
Inaccurate 1,
Quark Pistol Ranged (Light) 8 3 Medium 2 3 950 4
Stun setting

Slugthrowers
(R) Blast 4, Limited Ammo
Microsliver Rifle Ranged (Heavy) 9 3 Short 3 3 5
1,000 5, Linked 1, Vicious 2
Knockdown,
Heavylead Pistol Ranged (Light) 8 3 Medium 1 2 15,000 8
Pierce 2
Knockdown,
Plutonic Rifle Ranged (Heavy) 12 3 Extreme 3 3 30,000 8
Pierce 4
Accurate 2, Knockdown,
Plutonic Cannon Gunnery 15 2 Extreme 4 4 45,000 8
Pierce 6

Table Creation instructions:


• Step 1: create table to specified size within a viable textbox
• Step 2: with the entire interior of the table highlighted, select the Genesys Table Style
from the Table Styles menu.
• Step 3: with the entire first row (orange) highlighted, insert a new row above.
• Step 4: merge all cells in the new first row.
• Step 5 apply the Table Heading (cell) cell style from the Cell Styles menu to the entire
first row.
Rinse and Repeat for each and every table.
For best results, DO NOT simply copy an old table and edit text when creating a new table

Table Styles & Fonts Used Above:


TABLE HEADING: BEBAS NEUE BOLD 15 PT
table Column Header: Nebas Neue Bold 12pt
Table SubHeaders: Bebas Neue Bold 10pt
Table Body: Minion Pro Regular 7.25pt

Part X: The Name Here


20 PROJECT NAME HERE
You can place the grouped image
below in your product pages, such as
in the opening page or credits. You
must still include the related text in
your product description, as per the
Genesys Foundry guidelines!

Dice App
available where
apps are sold.

Genesys Core Rulebook and either the


Genesys Dice or Dice App are required to
use this supplement.

Part X: The Name Here


PROJECT NAME HERE 21
Single Column Sidebar Secondary Sidebar if needed
(Bebas Neue Bold 16pt) Num fuga. Ita es samus magnis mos alit qui
Text here is in Minion Pro Medium 10pt. Note con re voluptur res eatus porepeliquo volupi-
here is no indentation for the paragraphs that ene dem nonest lacerum as seque nis ilia cust
follow; the spacing between them acts to sepa- veligene reperum is nos volupta temoluptatur
rate paragraphs in sidebars. sunt, nost et ad maionsectus utatur, cus acerio
di nostionse volo invelique laccus pa sitin eum
• Officiame moloribus culpa cus sum, eaquost, quati nus velicius, atquosa epudam site
ullum quam, ut quaes et aute expliquate eosa que apernam corecus, nem rene comnien
nos dollab iusaeri quis acero ea inul- ihicab inimolupient rem que es quiduci volorit
parum idel is volut de molorit officia est mi, exerum aut eos excersp ietusam dolupta-
simporum a vendant. tum corum simus sit rem eumet fugitatisti od et
videm volenistium rentores derferrum aut qui-
1. Porro enduciet idebit as nis et rehen- busae evelit que prepudant.
diti similis

Dice & Symbols in a Sidebar


(or on a dark background)
Make sure to apply a white/paper outline to the
dice symbols like they are here:
󲊷 󲊻 󲊷󲊻
You’ll also want to switch the dice symbols to
white/paper so they look like this
󲊴󲊵󲊱󲊲

Two-Column Sidebar Example


Orios aligene ceatem remoditiate vendae et, reribusamet eatquis pore conem doluptis sand-
cumquiam id quod quis ad quas am reic totaquam isinulpa dolorpor alit alia que lautes sitat dis rero
evellique lia perspisitae nes quostiatur sa quatqui con rem que verum fugiate stecessit assi dolorum
nonectem im et fuga. Ficiae doluptum arum volup- id magnihi lluptasit ditatus ra iuntem re modis est,
tus, aspe aut quae pa eatiunt laut quas alia inc- sint vellupta voloriatiis re prem quatur? Us eum sita
tempor si doluptat fugit latis earibusant laccab im volum inci dici coreper ovitasped quiam apitio bla
quiatus, te nihicia se nis dellecerum quist, si to tem volor moditatur?
nonsequid quunt aperibus.

Part X: The Name Here (Bebas Neue Regular 8pt)


22 PROJECT NAME (AVENIR BLACK 7PT) PAGE #S ARE IN BEBAS NEUE BOLD 10PT
Example of Table in a Two-Column Sidebar
Dendis ea consenim quam volorep erferuptas derum quidis enimus ex escipit eicatum abo.quatu-
im net voloreiciet endi aut facius est quasitaes ment lam derum quidis enimus ex escipit eicatum
sitatquisqui quia quo denihic illecumquis lam abo.
TABLE I.1–2: GENESYS DICE SYMBOL DISTRIBUTION
Die
1 2 3 4 5 6 7 8 9 10 11 12
Type
Boost
Blank Blank 󲊳 󲊳󲊴 󲊴󲊴 󲊴
die (d6)

Setback
Blank Blank 󲊰 󲊰 󲊱 󲊱
die (d6)

Ability
Blank 󲊳 󲊳 󲊳󲊳 󲊴 󲊴 󲊳󲊴 󲊴󲊴
die (d8)

Difficulty
Blank 󲊰 󲊰󲊰 󲊱 󲊱 󲊱 󲊱󲊱 󲊰󲊱
die (d8)

Proficiency
Blank 󲊳 󲊳 󲊳󲊳 󲊳󲊳 󲊴 󲊳󲊴 󲊳󲊴 󲊳󲊴 󲊴󲊴 󲊴󲊴 󲊵
die (d12)

Challenge
Blank 󲊰 󲊰 󲊰󲊰 󲊰󲊰 󲊱 󲊱 󲊰󲊱 󲊰󲊱 󲊱󲊱 󲊱󲊱 󲊲
die (d12)

Table in One-Column Sidebar


Orios aligene ceatem remoditiate vendae
et, cumquiam id quod quis ad quas am reic
totaquam evellique lia perspisitae nes quos-
tiatur sa quatqui nonectem im et fuga. Ficiae
doluptum arum voluptus, aspe aut quae pa eati-
unt laut quas alia inctempor si doluptat fugit
latis eari quas alia inctempor si doluptat fugit
latis eari quas alia inctempor si doluptat fugit
latis eari busant laccab

TABLE III.2–21: TABLE IN SIDEBAR


Traces Results
1 Result 1

2 Result 2

3 Result 3

4 Result 4

Part X: The Name Here


PROJECT NAME HERE 23
YOUR PRODUCT (JSL ANCIENT NORMAL 8PT)
Chapter Name Here (JSL Ancient Normal 6pt)

HEADING 1
(BOLTON REGULAR 22PT)
O ptatem reiundanto conseria commodisquia net lab imol- Quibust oreprem. Posa solore eos des et duntiae peritas del-
oris ut occuptatur? Qui oditas doluptas eum quas eaqui itiisquis ex et inciandi doloruptis eatusant velis ex expere into
comniae dollo voluptae. Upis velia cus, si cusciisqui sequam dolore nullab illaborumque voluptam qui il ex eariatest dolest
faccus, tessinum que prernatem il molenis am harumetur rem- auda quo magnimaio maiorae nobis ex escitatur mos sum, opta
perit dolest laboreium qui natias dolupta sinvel illa ventiae sto- cum excearit rent volut rerum ipsum eostio officaborum ex et
taec tusdandi bla dolecabo. fugia con con et maio est, quo doloressita dolupiet quamus-
dam arcitatest derferepro et eum ut optatque sundus ad eium
Text in the Terrinoth setting line is in Adobe Garamond Pro
rae si cum rat dolo volorruntem quis sendel ipsam facereiciis
Regular 9 pt. Note that Heading 1 spans columns.
aut et volupta temquam explabo remolor erspernam ni ut eum
es moluptat.
HEADING 2 (BOLTON Sus dolores tiatem dolorem quamus rem dero velliti andus,
REGULAR 16PT) num qui omnihic torum idis aspererum nest, nit autem accul-
lam etur, qui cuptur alictissi cum conserias excea voluptate aut
Sed quam, ommoluptae. Udita cuscien desequi conse eum di con recea corro illes audio. Hentibe rspersp erchit qui ulpa
ulparchil in repudit quunt quasit quos quo berchite ne es veli- endipsunt, sit aute magnimus dipis dolorep eliamus, quias inus
tio quunte culpa dera dollace atioste conetur re voluptios alis ut doluptate ilia voloribus rem quunt quia dollandis qui aut
consequis sit el molores tiatem facepud andio. Itation sentior velia sed eum quam rem reptibus, enis est ommolup tatiisc illa-
eroresti oditatum as is deliqui coris nos di quia dentio. bor suntecti inis nam, eum fugiatur? Qui omnihiciant laut re,
occum qui blam se debis quat asperate repedic teniae dition
Ut que ius dolorum volorruntem acero derspiduciet ulles- repta doluptatium fugia simus magnati onsequiat discidunt.
tiore, consequi debitem esequi dollupi tatquae que sinturibu-
sae que rerum aut hilluptati omnis qui suntiun digeniasi qui
sitempore prerum nobis accatur, odi impos et voluptas derfer- HEADING 4 (BOLTON REGULAR 9PT)
spid quas alique nus minctotamust re siment, arum voluptiur dolupta autatur? Qui intiur repratius et qui aut harum in poris
audignitium vellore abores atiis re cullore rcimus dolore eat as sinctemque nobitatur, ut quam ad quidi dolecerio quam
que veribus velescium ant, aut quat unt pro cuptaquam volen- dolest, odis incillaborum laboruptatet quatum incte porum
tis ipsunt ea pedi occaborro dolorumqui delit. venimax imusdae sus est ut fuga. Ut voluptatem expliqui con-
sequiam volupta tumque consequi idernat estrundae sequae.
HEADING 3 (BOLTON REGULAR 10PT) Nequid evel ipit moluptatus aliquiatur?
Veliquu ndipsum verum et liquatur as mosam et voluptas essit 1. Gendam voluptis et et idus et inctur, cone sitatiatum, sam
unt ad molupta tesciassit, quos eostis ipsament ut magnia volutes ad ut latur aut volut earum exere nis eum eat.
dolorument quideleste volore numet molupta temquam, nos
debis velitiatur sunt rempe ipid quis id quam erspelesci officte • Eped mo corro eaqui inus volorepudant et assinul luptum
preheniscima dionemp ossimped qui cus desent magnihiti et harciis alita cum etum etum volum doloreius autenimi.
temolorit eos pe provid mosam suntis et mosam renda quate
pernat anda volorisi iminverum, tem dolupta ecatibus nectate
labora pro cuptat plandes endenda vellatur?
Qui sequos poris delitib usapica borecte restiae reribus, unt
earit por modi vendae. Runt, culla voloresequas anienim nul-
lat prat por sum andanis mos de deria voluptu recepra suntiae
dunt exeratur? Otatius aut endit quas aut erspedignat fugia
corerciunti tem qui culparuptur acero ellatenition pa sequia
veliquiaspel iunt, as aut quam re consedipsum aut voluptia qui
am expliqui tecab ium seri nis res as adis derchic totatur aut
lanimi, volenda natur?

Page numbers are in Bolton Regular 9pt.

24
YOUR PRODUCT NAME HERE
Chapter Name Here

25
Chapter name here (Penumbra FLare Std Semibold 8pt)

HEADING 0
(NOTE THE LINE ABOVE)
S
ection opener text here (all body text is Minion Pro your page formatting. If you want to remove it, just turn
Regular 10pt). Both Heading 0 and Heading 1 span off the Rule Above under Paragraph Rules for the Heading
columns. The line above is optional, depending on 0 style.

HEADING 1 (NO LINE)


A
perion exero que perio. Ut et auditias sequid mo HEADING 4
totate velitaero eum quae dus, comnimagni offici- Busdaer ferferia denimi, odit, que esed etur? Vel et ex eum
aerit quiaestrum nustin poruptat. fuga. Nequid qui autatem nonsecto quissit, adita qui andig-
Dicim inulpa sit rem veles delendi gnatiur molutem fac- nit alibeatibea dolo dolorib eribus aut debitat experferum
culp arumqui consed quaecearum abori non cullest escimol harchit eatur aperferit, sit quam veriaer itatia con restia
orepro quodis senissi millitio. Xera voluptatur a dipis aliam velibustis mossus maionet.
cum esciaes siminulpa porem re, alique velenti sitiatur? illupti voluptatis es ius qui anima velenihil ipsant ipidis
Ut ea verchit quam fugita ne doluptatem aut fugitaes sin aut etur ma coris quas autecte et et millecaborro quodia siti-
nonsequae ex est, cusam rectiunt, aut laut ped mi, ut od busa et evernatestio to eum qui a sint fugias dolupta nihit
quiamus. et volorru ndanimi llutem sitium aliquae doluptatam, quia
volest re, consenem quam ipis as sam, cus.
HEADING 2 1. evernatestio to eum qui a sint fugias dolupta nihit et
Inverspit vollenihic te num sitaqui busdand aernam, aut volorru ndanimi llutem sitium aliquae doluptatam,
exeruntur alis ea nus que cum fugitin rerum re nosamusda quia volest re, consenem quam ipis as sam, cus.
dit aliatur ad qui omniasi tatquam aci comniet es voluptur? • evernatestio to eum qui a sint fugias dolupta nihit et
Ectiatur aliquiat. Agnis dolorem porempe lendani volorru ndanimi llutem sitium aliquae doluptatam,
minulpa rcimodit, cus sam, officid mincto eturi reiur acea quia volest re, consenem quam ipis as sam, cus.
quam, odi consequi cus, qui autempor restia suntio millore
cuptaerum dignimodite verio bearunt. HEADING STYLES AND FONTS
Heading 0 is in Monkira Pursuit NC Regular 36pt
HEADING 3
Heading 1 is in Monkira Pursuit NC Regular 30pt
Inverspit vollenihic te num sitaqui busdand aernam, aut
exeruntur alis ea nus que cum fugitin rerum re nosamusda Heading 2 is in Monkira Pursuit NC Regular 19pt
dit aliatur ad qui omniasi tatquam aci comniet es voluptur? Heading 3 is in Monkira Pursuit NC Regular 14pt
Ectiatur aliquiat. Agnis dolorem porempe lendani Heading 4 is in Monkira Pursuit NC Regular 11pt
minulpa rcimodit, cus sam, officid mincto eturi reiur acea
quam, odi consequi cus, qui autempor restia suntio millore
cuptaerum dignimodite verio bearunt.

Page Numbers are in Penumbra Flare Std Semibold 12pt

26
product title here

27
[NUMBE
R]:
W ITH R ED RULE
CHAPTER
E S HE R E
T I T L E GO
C H A P T ER

HEADING 1
Heading 5
S ection opener text here (all body text is Minion Pro
Regular 10pt). Note the "Chaper [Number]:" and the
"Chapter Title" above include colored rules as anchored
Busdaer ferferia denimi, odit, que esed etur? Vel et ex
eum fuga. Nequid qui autatem nonsecto quissit, adita
objects within their text boxes. Heading 1 spans all col- qui andignit alibeatibea dolo dolorib eribus aut debi-
umns on the page. tat experferum harchit eatur aperferit, sit quam veriaer
itatia con restia velibustis mossus maionet.
Heading 2 illupti voluptatis es ius qui anima velenihil ipsant
Aperion exero que perio. Ut et auditias sequid mo to- ipidis aut etur ma coris quas autecte et et millecaborro
tate velitaero eum quae dus, comnimagni officiaerit quodia sitibusa et evernatestio to eum qui a sint fugias
quiaestrum nustin poruptat. dolupta nihit et volorru ndanimi llutem sitium aliquae
doluptatam, quia vol.
Dicim inulpa sit rem veles delendi gnatiur molutem
facculp arumqui consed quaecearum abori non cullest evernatestio to eum qui a sint fugias dolupta nihit
escimol orepro quodis senissi millitio. Xera voluptatur et volorru ndanimi llutem sitium aliquae doluptatam,
a dipis aliam cum esciaes siminulpa porem re, alique quia volest re, consenem quam ipis as sam, cus.
velenti sitiatur? Ut ea verchit quam fugita ne dol. evernatestio to eum qui a sint fugias dolupta nihit
et volorru ndanimi llutem sitium aliquae doluptatam,
Heading 3 quia volest re, consenem quam ipis as sam, cus.
Inverspit vollenihic te num sitaqui busdand aernam,
aut exeruntur alis ea nus que cum fugitin rerum re Heading Styles and Fonts
nosamusda dit aliatur ad qui omniasi tatquam aci com-
niet es voluptur? 1. Heading 1 is in Teuton Fett Bold Caps 25pt

Ectiatur aliquiat. Agnis dolorem porempe lendani 2. Heading 2 is in Teuton Fett Regular Small Caps
minulpa rcimodit, cus sam, officid mincto eturi reiur 17pt
acea quam, odi consequi cus, qui autempor restia sun- 3. Heading 3 is in Teuton Fett Regular Small Caps
tio millore cuptaerum dignimodite verio bearunt. 14pt
4. Heading 4 is in Teuton Fett Regular Caps 11pt
HEADING 4
5. Heading 5 is in Teuton Fett Regular Small Caps
Inverspit vollenihic te num sitaqui busdand aernam,
12pt
aut exeruntur alis ea nus que cum fugitin rerum re
nosamusda dit aliatur ad qui omniasi tatquam aci com-
niet es voluptur?
Ectiatur aliquiat. Agnis dolorem porempe lendani
minulpa rcimodit, cus sam, officid mincto eturi reiur
acea quam, odi consequi cus, qui autempor restia sun-
tio millore cuptaerum dignimodite verio bearunt.

Page Numbers are Teuton Fett Bold 10pt


Product Tile is Teuton Fett Regular Caps 8pt

28 PRODUCT TITLE GOES HERE


29

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