How To Create A Stage
How To Create A Stage
How To Create A Stage
V 1.0.15
SUMMARY
Introduction ............................................................................................................................................................................ 3
This chapter describes how to easily use the 3D application to create and manage your virtual stage.
You will learn how to manage your 3D stage, and how to place 3D objects.
From the lighting control softwares, you must press the 3D button which is located on the main tool bar as following:
NOTE: With an indoor stage, the room is composed of 4 walls, floor and roof. With an oudoor stage, there is no room,
just the ground and a night sky.
Environment menu
Sub Menu toolbar: Will show you specific commands available for current selected objects.
Here we can see commands relative to the environment customization
1- Press “Environment”
menu
menu
1- Press
2 - Pull the left “Environment” menu.
textures’s panel.
Scroll to stretch
Or
Enter it manually
REMOVE A TEXTURE
OBJECT’S MENU
List of objects
Add trusses Import objects currently in-
cluded in the
Add simple stage
object
3- Validate
OR
Draw a
selection’s zone
over it
with the mouse
Selected ob-
jects are shown
in green color
with the 3D
axes
OR
Draw a
selection’s zone
over them
with the mouse
For each object modifications it is possible to enter manually a value in the field or use + and – buttons for modify the
values.
The different axis can also be selected and moved with the mouse.
Can modify value with higher number tity ( for example 90° per clic for ro-
tation)
When you have several objects that you want to arrange in line, circle or matrix then you can use the positioning assis-
tant to place them in a faster way.
In line on
the Z axis
In a circle
In line on
the Y axis
In a matrix
In line on
the X axis
The second parameter gives the angle amplitude (360 degrees by default).
For any object you can apply a texture and change its color. You can also combine color and texture as shown in the
following example. We have use a steel texture and a pink color:
DUPLICATE OBJECTS
Thats possible to go back if you did a bad manipulation with the cancel button or the shortcut Ctrl.Z
It is possible to group objects together in q single objet to make easier the selection, the moving actions, the rotation
or resizing several objects included in a group.
Once you have well placed objects on the stage, you may want to avoid the problem of some unexpected movements
who could broke your nice placement. So to ensure that your objects stay spotted you can decide to define them as
“Not Selectable”. There you will not be allow to select them anymore, so it becomes impossible to move or transform
them.
The Lightable option define if the object will take and reflect the light beams or not. Here is how to define that option
for an object:
2: Check or Uncheck
the box “Lightable”