Criteria and Mechanics
Criteria and Mechanics
SCIENTIST/MATHEMATICIAN PORTRAYAL
Mechanics:
The contest is open to all students of FHABCI. 1 representative in each section.
The participants shall portray Scientist/Mathematician who had great
contributions in the field of science or mathematics.
Costumes and props are required but participants are discouraged to rent
costumes and are urged to create DIY costumes using any resources available
at home.
Each participant should submit a picture of the Scientist/Mathematician that
he/she wish to portray.
WALA dapat magkapareha nga scientist or mathematician sa kada section.
Dapat lahi-lahi.
The picture submitted should contain the following information:
1. Name of participant
2. Name of Scientist/Mathematician and its contribution in the field of
science or mathematics.
Criteria:
Creativity……………………………………………………………….20%
Confidence…………………………………………..………….…….30%
Poise & Appeal………………………………………………...…….20%
Character Portrayal…………………………………………………30%
be lively appealing, creative, and must bear the theme, “Exploring Excellence:
Pioneering Innovation in Science and Mathematics”.
be entirely original and must not have been used as entry in any other competitors. No
part of the lyrics can be copied from lines of other songs, or infringe any existing
copyright and any other intellectual property rights.
be at least two (2) minutes but must not exceed three (3) minutes including the intro
and extro.
not contain any indecent, rude, or offensive words; and,
be performed live at the auditorium.
Jingle entries must be written and interpreted in a popular or new song genre or a
fusion thereof, in any form or structure.
Lyrics must be English.
Introduction and explanation of the song as part of the entry is not necessary.
Participants must bring musical instruments or submit audio file for the minus one
bearing the song title.
There shall be three (3) winners: 2nd runner-up, 1st runner-up, and champion who will
receive certificates.
Criteria for Judging
SUDOKU
Mechanics:
QUIZ BEE
Mechanics:
MICROSCOPE FOCUSING
TOWER OF HANOI
NEEDLE FLOATING
The participants in each section must bring their own needle (small).
The participants should make the needle float in 3 seconds.
The participants must provide their own foil and coins (no limit of coins as long as it is a peso
coin).
The participants must make their boat in the game station. Once the participants done in
making their boat, they will place it in the water and put some amount of money in the boat.
Make sure the boat will not sink in the water. Once the boat is sinking the facilitators will count
the number of coins they put.
Each section should bring the following:
*QUIZ BEE
- 1/8 illustration board
- chalk
*FROG RACING
- Frog
Instructions:
4. the mathematical operation used is dependent on where the players chip lands after the capture
5. the following instances lead to game over: when 20 minutes gameplay lapses. The player resigns. The
player has no more pieces. There are repetitive moves. The last opponent piece is concerned.
6. the final score is determined by adding all the value of the remaining pieces against the score
obtained from capturing the opponent chip.
7. the one with the highest score on the human damath scoresheet becomes the winner.
8. 13 representatives
- 2 teams
* MATERIALS:
- 3 ping pong balls, a cutting bottle, and a bottle with 4 strings for each team
* HOW TO PLAY: - Each team has to put a ping pong ball on the bottle with 4 strings to bring to put in the
cutting bottle. - If any team can do first, that one will be the winner.
* 8 representative
Tangrams
1. When the pieces are arranged together they suggest an amazing variety of forms, embodying
many numerical and geometric concepts.
2. Whenever you solve a tangram puzzle, your job is to use all seven pieces to form
the shape. They should fit together like puzzle pieces, sitting flat on the table; no
overlapping of the pieces is allowed.
3.You can trace around your solutions to remember what you have done and to have a
record of your work.
2. Measurement of Length and width used to determine of any object with the
help of measuring tools.
4. 3 representative
Tangrams
1. simple set of seven geometric shapes made up of five triangles (two small triangles,
one medium triangle, and two large triangles), a square, and a parallelogram.
3. to solve puzzles that need all seven pieces to be utilized to form a specific shape.
4. 3 representative
Tic-Tac-Toe
1. Tic-tac-toe is a fun game that you can play any time and anywhere as long
as you have a piece of paper, a pencil, and an opponent.
3.However, if you learn how to play tic-tac-toe and master some simple
strategies, then you'll be able to not only play but win the majority of the
time.
Math Bingo