EULA

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GOG.

com User Agreement

1. ABOUT THIS AGREEMENT

1.1 This Agreement is a contract between you and GOG Ltd, 7 Florinis
Street, Greg Tower, 6th floor, 1065 Nicosia, Cyprus and applies to www.GOG.com,
your GOG user account, the GOG Downloader, the GOG Galaxy Client for updating
games, any games or videos or other content which you purchase or access via
GOG.com, the GOG web forums, GOG customer and technical support and other services
we provide to you (we'll just call all this �GOG services� for short).

Also, when we're talking about GOG games or GOG videos or other content
which you can purchase or access via GOG.com, we�ll just call them �GOG games� or
�GOG videos� respectively and when we talk about them all together they are �GOG
content�. Simple, eh? Oh, and one more thing � what we say in this Agreement covers
our Privacy Policy too (you can read it at
www.gog.com/support/policies/gog_privacy_policy), so the Privacy Policy is part of
this Agreement.

1.2 If you're over 18, then welcome to GOG.com! If you're between 13 and 18
(or whatever is the age of adulthood in your country), before we extend an equally
warm welcome, please ask your parent or guardian to review and approve this
Agreement on your behalf (because in some countries people under a certain age
cannot legally enter into contracts like this Agreement). Legally, children below
13 cannot have a GOG account (but their parents/guardians are welcome to sign up
themselves).

2. USING GOG.COM AND GOG CONTENT

2.1 We give you and other GOG users the personal right (known legally as a
'licence') to use GOG.com to download and/or stream (depending on the content) and
use GOG content and other GOG services. This licence is for your personal use. We
can stop or suspend this licence in some situations, which are explained later on.

2.2 When you buy or install GOG games, you might have to agree to
additional contract terms with the developer/publisher of the game (e.g. they might
ask you to agree to a game specific End User Licence Agreement). If there is any
inconsistency or dispute between those �EULAs� and this Agreement, then this
Agreement wins.

2.3 With GOG videos, you can also stream purchased video content or
download it to watch the way you want.

3. GOG ACCOUNTS

3.1 To buy GOG content from GOG.com, you will need to set up a GOG account.
This will involve creating a password (which is encrypted so we can�t access it)
and a username, plus giving us (for identification purposes) your email address.
Please make sure your login credentials are kept secure and your account is used
properly. In your GOG Account settings you can also optionally set your country of
residence, birthday and avatar. Our Privacy Policy gives more detail about the
information we collect from you and how we use it and protect it. It's at
www.gog.com/support/policies/gog_privacy_policy.

3.2 You can use your GOG account to set up a public profile accessible by
other people. You can also use your GOG account to connect with other GOG users.
Please act sensibly and remember you are responsible for your own actions.

3.3 Your GOG account and GOG content are personal to you. You can gift GOG
games and GOG videos to other people (up to a limit of 5 per day and provided the
recipient doesn�t already own the GOG game/video being gifted) however this might
differ on a case by case basis, but you can't sell them or charge money for them.

4. SYSTEM REQUIREMENTS

4.1 Because GOG.com gives you access to many different games created at
different times, we cannot give you one set of system requirements for all GOG
services or GOG content.

4.2 What we can tell you is that using any GOG game will require an
appropriate operating system (please refer to the relevant GOG product page). All
GOG games should be natively installed on a computer that meets or exceeds the
minimum hardware and software specifications shown on the GOG product page. GOG
games are not tested on virtual machine software and therefore we do not support
playing through them.

4.3 For GOG videos, please make sure your video player supports the videos�
format specified in the GOG product page.

4.4 If you have questions about system requirements, please contact us at


http://www.gog.com/support/contact. Just so we're clear, you are responsible for
making sure you have sufficient Internet access to download purchased GOG games or
GOG videos from us or to stream GOG videos and that your system can play GOG games
and watch GOG videos.

5. GOG BETA ACCESS

5.1 As GOG.com develops, we may offer you optional access to 'beta'


versions of GOG software or services (e.g. new versions of the GOG Galaxy Client
made available prior to its general release). Here are the rules:

a) your access to the beta may be time-limited and there may be extra
contract terms;

b) you will probably be asked to participate in a feedback process in


which you can offer information about how the beta works; and

c) the beta software will be provided 'as is' without any additional
promises from us or any liability on us if the software isn't complete or doesn't
work fully or causes issues. After all, that's the point of us giving you beta
access: you get beta access to something new, but you recognise that it won't be
complete yet.

6. PAYING FOR GOG CONTENT AND GETTING REFUNDS

Paying for GOG content

6.1 Surprise surprise, after you decide that you like a GOG game, GOG video
or other GOG content, you usually will need to pay for it before you can access it
(though we do have some free content too!) You can pay in different ways: (i) using
a valid debit or credit card; or (ii) using PayPal or any other authorised payment
providers. Keep your payment details secure.
6.2 When you use a payment method to buy GOG content, we're relying on your
promise that you're able to use that method. You are responsible for any purchases
made using your GOG account or payment method. Kids � your parent or guardian needs
to approve any purchase you make.

6.3 You can always pay for GOG content in US Dollars. However if you happen
to live in countries, where Pounds Sterling, Euros, Australian Dollars or Russian
Roubles are used, you will be able to pay in your local currency. You might have to
pay a currency conversion charge if you are not paying in your home currency and
some banks might also add other kinds of transaction fees.
Fair Pricing

stand by the simple truth that $1 does not equal 1� - we are trying to
apply fair conversion rates. In a perfect world we would apply the same method of
pricing to all of the games we offer. However, things are a little bit more
complicated, and there are some games in our catalogue that follow a different
region-based pricing scheme. However, we wouldn't be GOG.com if we didn't find a
way to make it right by the users who end up paying relatively more for such
titles. Here's where the Fair Price Package comes in!

6.5. The Fair Price Package applies to all of the titles which we couldn't
include in our standard pricing scheme. If you end up paying more for a game in
your local currency than its US price, we'll refund you the difference out of our
own pocket. The refunded value will be added to your account in Store Credit in the
currency of your purchase. You'll be getting Store Credit that you can use to
purchase anything on GOG.com or partially pay for an item that's more expensive.
Store Credit will be credited to your GOG account in the currency in which you
bought the relevant GOG content (e.g. if you bought a game in US Dollars, any Store
Credit regarding it will be in US Dollars).

6.6. Please treat this system sensibly and don't exploit it (for example by
using VPNs or other methods to manipulate how your location appears) � that's not
cool.
Refunds and returns

6.7 We understand that sometimes a purchase doesn't turn out how you
expected and we want to be fair to GOG users. So here's our deal with you:

a) Preorders Refund: if you preorder and pay for a GOG game, you can
cancel the preorder and get a full refund as long as we receive a valid request
before the game's full release date on GOG.com.

b) Early Exchange: you can exchange validly purchased GOG content for a
replacement GOG game or video of equal or lower value if your request is made
within 30 days of the original purchase, provided the original GOG content has not
been downloaded, used or streamed. (For GOG content purchased during discount
periods, the discounted price applies.) You can exchange specific GOG content once
only. You can�t exchange GOG content you received as an exchange for other GOG
content.

c) Money back guarantee: if you buy any GOG content and have
significant technical issues with it (e.g. there is a major show stopper bug in a
game that prevents you from finishing it), we will give you a full refund if all
the following requirements are met:

(i) You must have genuine significant technical issues with the
GOG content.
(ii) You need to contact GOG Customer Support to request the
refund within 30 days of the original purchase (if you received it from a GOG-
authorised exchange for another product, then the 30 day period starts running from
the date of exchange).

(iii) GOG Customer Support must have a reasonable time period


in which to try to resolve the issue before they process the refund to you.

d) Withdrawal Right: we give you the right to withdraw from a purchase


of GOG content without charge and for any reason within 30 days after you bought
that GOG content, IF it has not been downloaded, streamed, activated or used in any
way before then. If any of those things happen then your withdrawal right is lost.

6.8 Final sale: a sale is considered final either 30 days after purchase or
when you try to download the GOG content or any additional/bonus content. Once
either of those happens, you no longer will have any return, exchange or refund
options unless you have technical issues covered by paragraph (c) above.

Store Credit and Bonus Codes

6.9 In some situations we may be able to offer you a credit to your GOG
account which you can redeem against GOG purchases (we�ll call this �Store
Credit�). For example, as we explained in section 6.4 we may offer Store Credit to
your GOG account in connection with our Fair Pricing policy in some situations. We
may also issue time-limited bonus codes which give you free or reduced price access
to GOG content (we�ll call them �Bonus Codes�).

6.10 If you receive Store Credit or Bonus Codes when you buy GOG content
but later decide to return that GOG content, then we think it�s fair for you to
return the Store Credit or Bonus Codes too. Therefore, we will: (i) remove from
your GOG account any unused Store Credit which you received because of that GOG
content; (ii) if you have used any of that Store Credit to purchase other GOG
content, then we will deduct the amount of that used Store Credit from your refund;
and (iii) for Bonus Codes, we will terminate it or, if it has been redeemed for a
GOG game, that game will be removed from your account.

6.11 Other legal rules applying to Store Credit and Bonus Codes: Store
Credit and Bonus Codes do not constitute electronic money of any kind. Store Credit
and Bonus Codes are non-refundable and non-transferable. Store Credit and Bonus
Codes have no cash value and are not exchangeable for cash. Store Credit and Bonus
Codes do not constitute personal property rights, have no value outside GOG.com and
can only be used to purchase GOG content. Store Credit and Bonus Codes that are
deemed unclaimed property may be turned over to any applicable authority. Store
Credit is valid for one year from the most recent purchase that gave you Store
Credit (so any new purchase resulting in you getting Store Credit will refresh the
expiration date of your Store Credit balance). GOG.com may implement additional
rules on the use and amount of Store Credit and Bonus Codes in the future.

Games in Development

6.12 GOG is releasing games that are still in development (such games are
referred to herein as �games in development�). This gives you the opportunity to
try out new and carefully selected games while they are still unfinished. For more
information, see the games in development FAQ.
6.13 Just to be clear, these really are games in development: there may
well be incomplete features or gameplay bugs, errors and other problems. These
games might also never be finished. Ultimately, you have to accept them �as is�
without any liability or additional promises from us or the developer.

6.14 To help out, we have a special return/refund policy for you: we will
refund any game in development that you want to return, for any reason, within 14
days of its respective purchase. A few additional points: (a) You will be refunded
the original purchase price at the time of your purchase. (b) If you have gifted
the game to someone else, you will still be able to obtain a refund BUT the gifted
game copy will be disabled. (c) This refund program will be subject to a fair use
policy: as long as you use it reasonably, you should be fine. However, if we
believe that you are acting unreasonably or are abusing the program, then we
reserve the right to refuse to grant you further refunds. (d) This refund replaces
all other refund rights which you might otherwise have (e.g. our �30 day money back
guarantee�), excluding any legally required remedies. (e) A game that comes out of
development within 14 days of your purchase shall become subject to our regular �30
day money back guarantee�, counting from the date of purchase.

7. PATCHES, UPDATES AND CHANGES

7.1 Occasionally we may need to patch or update GOG services or GOG content
(for example to add or remove features or to resolve software bugs). We need these
rights in order to keep GOG.com running efficiently.

8. OWNERSHIP OF GOG.COM AND INTELLECTUAL PROPERTY RIGHTS

8.1 GOG services including (but not limited to) their graphics, computer
code, user interface, look and feel, audio, video, text, layout, databases, data
and all other content, and all legal and exploitation rights regarding them are
either owned by us or we license them from third parties. GOG content is owned by
its developers/publishers and licensed by us. All rights are reserved except as we
have explained in this Agreement. You may not use or exploit any part of the GOG
services or GOG content except as explained in this Agreement.

9. WHAT YOU CAN'T DO WITH GOG SERVICES

9.1 Please follow these rules regarding the GOG services and GOG content:

(a) Only use GOG services or GOG content for your personal enjoyment
(for example, don't use them to make money).

(b) Regarding GOG content, what you can do practically (which includes
to modify, merge, distribute, translate, reverse engineer, decompile, disassemble,
or create derivative works of it) depends on what the GOG content rights holder
allows you to do (GOG can�t grant such rights), so please check this with the
rights holder directly (the first thing you should do though is to check if they
have a EULA and if so what it says). We also ask that you make only genuine
attempts to improve the GOG content.

(c) Regarding GOG services (which includes GOG software), unless you
have prior GOG permission please don�t modify, merge, distribute, translate,
reverse engineer, decompile, disassemble, or create derivative works of them �
unless you�re allowed in this Agreement or by the law in your country. We�d like to
emphasise that you are free to contact us for permission to do these things and we
will review and respond to those requests in good faith. More generally, at some
point in the future we want to open client protocols to make it easier for users to
work with GOG data/software without any need for reverse engineering or similar
techniques.

(d) Don't hack, harm, grief or misuse GOG services or GOG content.

(e) Don�t create or use cheats, exploits, automation software (aka


'bots') or other software or do anything else to give you an unfair competitive
advantage regarding GOG services or GOG content (or try to circumvent or harm
software meant to stop these things).

(f) Don't interfere with the GOG or third party network software or
other software including via tunnelling, code injection, modifying or changing GOG
software, using any other similar software together with GOG services or GOG
content, through protocol emulation, or through creation or use of private servers
regarding GOG services or GOG content

(g) Don't do or say anything which is or may be considered racist,


xenophobic, sexist, defamatory or otherwise offensive or illegal. Be nice to each
other please!

10. USER GENERATED CONTENT

10.1 This section is about content (e.g. text, photos or links) which you
make available either to us or to other GOG users via GOG services (for example
through your profile picture or through messages to other GOG users). We'll call
this "User Generated Content".

10.2 As far as we and you are concerned, you own any User Generated Content
but we need you to give us some limited rights over it so that we can actually
transmit it through GOG services. So, we ask you to give us a non�exclusive,
irrevocable licence to use, modify, reproduce, create derivative works from,
distribute, transmit, communicate and publicly display/perform your User Generated
Content in connection with GOG services.

10.3 It is your responsibility to make sure that you have all necessary
legal rights before you use User Generated Content and for checking they are safe
to use � we can't know that ourselves, and we can't check it for you, so we have to
rely on you.

11. FEEDBACK OR SUGGESTIONS

11.1 You�re welcome to give us feedback and suggestions to improve GOG


services and we really value them all. However, just so we�re clear, we don�t have
to use or accept them and we won�t owe you anything (financially or otherwise)
regarding them.

12. USING GOG CONTENT IN FAN WORK

12.1 For fan work (e.g. works like fan mods, machinima, parodies, homages,
'Let's Play' or other videos or artwork), you need to check with the content owner
(e.g. the developer or publisher) if they are OK with it and if so you should get
permission from them. The reason is simple � the GOG content is the property of the
respective owner, not GOG.com�s.

13. THIRD PARTY CONTENT AND EXTERNAL SERVICES

13.1 You might get links to third party websites or content through GOG
services which aren�t connected to us. Using them is up to you � we�re not
responsible for them, we can't promise they will work, what they'll be like or if
they're free.

13.2 You can also use your GOG account to get easy access to some external,
GOG�approved partner services, e.g. The Witcher games and sites from our sister
company CD PROJEKT RED. They will have their own terms and conditions which you
will need to agree and follow. Just to be clear: using these services is all
optional and up to you. You have the power!

13.3 A quick word about GOG Connect (which you can read more about here).
This (optional) feature is provided subject to Valve�s Steam Web API Terms of Use
and therefore access to this feature and how it works may change if necessary to
reflect those Terms of Use. Please also see section [9.3] of our Privacy Policy,
which explains how we use �Steam Data� and contains important liability provisions
regarding it. Please comply fully with those Terms of Use, since any breach of them
could have negative consequences for this feature and will also be considered an
irremediable material breach of this User Agreement. Please also see our GOG
Connect FAQs which contain further information about GOG Connect and how to use it.

14. WARRANTIES AND LIMITATION OF LIABILITY REGARDING GOG SERVICES

14.1 We warrant that: (i) we have the right to enter this Agreement and to
grant you the licence to use GOG services in section 2.1; and (ii) we will take
reasonable care with the GOG services and your use of them; and (iii) we will use
reasonable endeavours to comply with applicable laws in performing our obligations
to you under this Agreement.

14.2 We work hard to try to make GOG content work on your systems but we
only have limited time to carry out tests and we don't always get everything right.
Therefore, we can't accept any liability or responsibility for GOG content. We are
also not responsible for anything that happens to GOG.com or GOG services which is
outside of our control. However, don't forget you may be entitled to GOG content
return and refund if it has technical issues � see section 6.6(c).

15. TERMINATION

15.1 We may cancel or suspend your access to GOG services and GOG content
if you materially breach this Agreement. We'll try reasonably to contact you to
explain why we've done this and what (if anything) you can do as a result. It seems
very unlikely, but if we have to stop providing access to GOG services and GOG
content permanently (not because of any breach by you), we will try to give you at
least sixty (60) days advance notice by posting a note on www.gog.com and sending
an email to every registered users � during that time you should be able to
download any GOG content you purchased.

6.2 If we cease providing GOG services or GOG content, or if your use of


them is cancelled or suspended because of your breach, then we will not have any
future obligations to you � including to offer refunds or payments.

16. FORCE MAJEURE

16.1 Neither you nor us will be liable for any failure to perform any
obligation under this Agreement or to provide access to GOG services and GOG
content if that failure is caused by the happening of any unforeseen event beyond
your or our reasonable control including without limitation, Internet outages,
communications outages, fire, flood, war or act of God.

17. GOVERNING LAW

For users resident in the European Union and elsewhere in the world (but
not the USA):

17.1 You and we agree that your use of GOG services and GOG content and
this Agreement will be governed by and interpreted according to the laws of the
Republic of Cyprus and that any dispute regarding this Agreement will be heard
exclusively by the courts of the Republic of Cyprus. In any legal claim under this
Agreement, the side which wins will be entitled to its legal fees and expenses.

For users in the USA only:

17.2 You and we agree that your use of GOG services and GOG content, and
this Agreement, will be deemed to be entered into in Los Angeles, California and
governed by and interpreted according to the laws of the State of California, USA
(and, if applicable, US Federal law). Any legal claim by you against GOG.com will
be made exclusively in any state or federal court located in Los Angeles,
California, which will have subject matter jurisdiction regarding the dispute
between you and us and therefore we both consent to the exclusive jurisdiction of
those courts. In any legal claim under this Agreement, the side which wins will be
entitled to its legal fees and expenses.

18. OTHER LEGAL STUFF

18.1 If any part of this Agreement is found not to be legally enforceable,


this will not affect any other part of it.

18.2 This Agreement and the GOG Privacy Policy constitute the entire
agreement between you and us and supersede any earlier oral or written agreements.
If you disagree with this, please contact us as soon as possible after you start
using GOG services at legal@gog.com since otherwise this will be binding on you
after a reasonable time period (usually 30 days).

18.3 This Agreement governs our relationship with you (and vice versa). It
does not create any rights for anyone else.

18.4 Please remember we are subject to various laws and we may be required
to comply with law enforcement or other legal requirements.

18.5 If there is a reorganisation, sale or merger of GOG.com then we may


need to work with relevant third parties to transfer or merge your GOG account.

19. CHANGES TO THIS AGREEMENT

19.1 We may change this Agreement if we think it's necessary, e.g. for
legal reasons or to reflect changes in GOG services or GOG content. If so, we will
make the changed Agreement available online at
http://www.gog.com/support/policies/gog_user_agreement and (if you have a GOG
account) email you to let you know about the changes.

19.2 Once we change the Agreement, it will become legally binding on you a
reasonable time period after we post it online (we believe 30 days will normally be
reasonable). During that period, you're welcome to contact us at legal@gog.com if
you have specific questions about the changes.

19.3 If we don't hear from you before the end of that time period, the
changes will automatically become binding on you. If you don't agree to those
changes (regardless of whether you email us), then unfortunately we must ask you to
cease using GOG services and GOG content. We're sorry we have to say that, but we
hope you'll appreciate that for GOG.com to work properly we need to have everyone
using it under the same rules instead of different people having different rules.
That's why we encourage you to get in contact if you have queries or concerns.

19.4 Just so you know, we'll never just make a bunch of changes to this
Agreement, not tell you what they are and force you to agree to changes you don't
understand before you can use GOG.com!

Last updated on June 1, 2016

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========================================
===== .Net Framework License terms =====
========================================

Microsoft .NET Framework Redistributable EULA


SUPPLEMENTAL END-USER LICENSE AGREEMENT FOR MICROSOFT SOFTWARE

IMPORTANT: READ CAREFULLY�These Microsoft Corporation ("Microsoft") operating


system components, including any "online" or electronic documentation ("OS
Components") are subject to the terms and conditions of the agreement under which
you have licensed the applicable Microsoft operating system product ("OS Product")
described below (each an "End User License Agreement" or "EULA") and the terms and
conditions of this Supplemental EULA. BY INSTALLING, COPYING OR OTHERWISE USING THE
OS COMPONENTS, YOU AGREE TO BE BOUND BY THE TERMS AND CONDITIONS OF THE APPLICABLE
OS PRODUCT EULA AND THIS SUPPLEMENTAL EULA. IF YOU DO NOT AGREE TO THESE TERMS AND
CONDITIONS, DO NOT INSTALL, COPY OR USE THE OS COMPONENTS.
NOTE: IF YOU DO NOT HAVE A VALID EULA FOR ANY "OS PRODUCT" (MICROSOFT WINDOWS 98,
WINDOWS ME, WINDOWS NT 4.0 (DESKTOP EDITION), WINDOWS 2000 OPERATING SYSTEM,
WINDOWS XP PROFESSIONAL AND/OR WINDOWS XP HOME EDITION), YOU ARE NOT AUTHORIZED TO
INSTALL, COPY OR OTHERWISE USE THE OS COMPONENTS AND YOU HAVE NO RIGHTS UNDER THIS
SUPPLEMENTAL EULA.
Capitalized terms used in this Supplemental EULA and not otherwise defined herein
shall have the meanings assigned to them in the applicable OS Product EULA.
General. The OS Components are provided to you by Microsoft to update, supplement,
or replace existing functionality of the applicable OS Product Microsoft grants you
a license to use the OS Components under the terms and conditions of the OS Product
EULA for the applicable OS Product (which are hereby incorporated by reference) and
the terms and conditions set forth in this Supplemental EULA, provided that you
comply with all such terms and conditions. To the extent that any terms in this
Supplemental EULA conflict with terms in the applicable OS Product EULA, the terms
of this Supplemental EULA control solely with respect to the OS Components.
Additional Rights and Limitations.
*If you have multiple validly licensed copies of the applicable OS Product(s), you
may reproduce, install and use one copy of the OS Components as part of such
applicable OS Product(s) on all of your computers running validly licensed copies
of the OS Product(s) provided that you use such additional copies of the OS
Components in accordance with the terms and conditions above.
*You may conduct internal benchmark testing of the .NET Framework component of the
OS Components (".NET Component"). You may disclose the results of any benchmark
test of the .NET Component, provided that you comply with the following terms: (1)
you must disclose all the information necessary for replication of the tests,
including complete and accurate details of your benchmark testing methodology, the
test scripts/cases, tuning parameters applied, hardware and software platforms
tested, the name and version number of any third party testing tool used to conduct
the testing, and complete source code for the benchmark suite/harness that is
developed by or for you and used to test both the .NET Component and the competing
implementation(s); (2) you must disclose the date(s) that you conducted the
benchmark tests, along with specific version information for all Microsoft software
products tested, including the .NET Component; (3) your benchmark testing was
performed using all performance tuning and best practice guidance set forth in the
product documentation and/or on Microsoft's support web sites, and uses the latest
updates, patches and fixes available for the .NET Component and the relevant
Microsoft operating system; (4) it shall be sufficient if you make the disclosures
provided for above at a publicly available location such as a website, so long as
every public disclosure of the results of your benchmark test expressly identifies
the public site containing all required disclosures; and (5) nothing in this
provision shall be deemed to waive any other right that you may have to conduct
benchmark testing. The foregoing obligations shall not apply to your disclosure of
the results of any customized benchmark test of the .NET Component, whereby such
disclosure is made under confidentiality in conjunction with a bid request by a
prospective customer, such customer's application(s) are specifically tested and
the results are only disclosed to such specific customer.
Notwithstanding any other agreement you may have with Microsoft, if you disclose
such benchmark test results, Microsoft shall have the right to disclose the results
of benchmark tests it conducts of your products that compete with the .NET
Component, provided it complies with the same conditions above.
rights not expressly granted are reserved by Microsoft.
IF THE APPLICABLE OS PRODUCT WAS LICENSED TO YOU BY MICROSOFT OR ANY OF ITS WHOLLY
OWNED SUBSIDIARIES, THE LIMITED WARRANTY (IF ANY) INCLUDED IN THE APPLICABLE OS
PRODUCT EULA APPLIES TO THE OS COMPONENTS PROVIDED THE OS COMPONENTS HAVE BEEN
LICENSED BY YOU WITHIN THE TERM OF THE LIMITED WARRANTY IN THE APPLICABLE OS
PRODUCT EULA. HOWEVER, THIS SUPPLEMENTAL EULA DOES NOT EXTEND THE TIME PERIOD FOR
WHICH THE LIMITED WARRANTY IS PROVIDED.
IF THE APPLICABLE OS PRODUCT WAS LICENSED TO YOU BY AN ENTITY OTHER THAN MICROSOFT
OR ANY OF ITS WHOLLY OWNED SUBSIDIARIES, MICROSOFT DISCLAIMS ALL WARRANTIES WITH
RESPECT TO THE OS COMPONENTS AS FOLLOWS:
DISCLAIMER OF WARRANTIES. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW,
MICROSOFT AND ITS SUPPLIERS PROVIDE TO YOU THE OS COMPONENTS, AND ANY (IF ANY)
SUPPORT SERVICES RELATED TO THE OS COMPONENTS ("SUPPORT SERVICES") AS IS AND WITH
ALL FAULTS; and Microsoft and its suppliers hereby disclaim with respect to THE os
COMPONENTS AND SUPPORT SERVICES all warranties and conditions, whether express,
implied or statutory, including, but not limited to, any (if any) warranties or
conditions of OR RELATED TO: TITLE, NON-INFRINGEMENT, merchantability, fitness for
a particular purpose, lack of viruses, accuracy or completeness of responses,
results, lack of negligence or lack of workmanlike effort, QUIET ENJOYMENT, QUIET
POSSESSION, AND CORRESPONDENCE TO DESCRIPTION. The entire risk arising out of use
or performance of the OS Components AND ANY SUPPORT SERVICES remains with you.
EXCLUSION OF INCIDENTAL, CONSEQUENTIAL AND CERTAIN OTHER DAMAGES. To the maximum
extent permitted by applicable law, in no event shall Microsoft or its suppliers be
liable for any special, incidental, indirect, or consequential damages whatsoever
(including, but not limited to, damages for:
loss of profits, LOSS OF confidential or other information, business interruption,
personal injury, loss of privacy, failure to meet any duty (including of good faith
or of reasonable care), negligence, and any other pecuniary or other loss
whatsoever) arising out of or in any way related to the use of or inability to use
the OS Components OR THE SUPPORT SERVICES, OR the provision of or failure to
provide Support Services, or otherwise under or in connection with any provision of
this Supplemental EULA, even if Microsoft or any supplier has been advised of the
possibility of such damages.
LIMITATION OF LIABILITY AND REMEDIES. NOTWITHSTANDING ANY DAMAGES THAT YOU MIGHT
INCUR FOR ANY REASON WHATSOEVER (INCLUDING, WITHOUT LIMITATION, ALL DAMAGES
REFERENCED ABOVE AND ALL DIRECT OR GENERAL DAMAGES), THE ENTIRE LIABILITY OF
MICROSOFT AND ANY OF ITS SUPPLIERS UNDER ANY PROVISION OF THIS SUPPLEMENTAL EULA
AND YOUR EXCLUSIVE REMEDY FOR ALL OF THE FOREGOING SHALL BE LIMITED TO THE GREATER
OF THE AMOUNT ACTUALLY PAID BY YOU FOR THE OS COMPONENTS OR U.S.$5.00. THE
FOREGOING LIMITATIONS, EXCLUSIONS AND DISCLAIMERS SHALL APPLY TO THE MAXIMUM EXTENT
PERMITTED BY APPLICABLE LAW, EVEN IF ANY REMEDY FAILS ITS ESSENTIAL PURPOSE.
Si vous avez acquis votre produit Microsoft au CANADA, le texte suivant vous
concerne :
SI LE PRODUIT OS APPLICABLE VOUS A �T� CONC�D� SOUS LICENCE PAR MICROSOFT OU PAR
L'UNE QUELCONQUE DE SES FILIALES A 100%, LA GARANTIE LIMIT�E (SI ELLE EXISTE)
APPLICABLE EN VERTU DU CONTRAT DE LICENCE UTILISATEUR FINAL (� CLUF �) RELATIF A CE
PRODUIT OS S'APPLIQUE AUX COMPOSANTS SYSTEME D'EXPLOITATION DE MICROSOFT Y COMPRIS
TOUTE DOCUMENTATION � EN LIGNE � OU SOUS FORME �LECTRONIQUE (LES � COMPOSANTS OS
�), A CONDITION QUE CEUX-CI VOUS AIENT �T� CONC�D�S SOUS LICENCE PENDANT LA DUR�E
DE LA GARANTIE LIMIT�E DU CLUF RELATIF AU PRODUIT OS APPLICABLE. LE PR�SENT CLUF
SUPPL�MENTAIRE N'A PAS POUR EFFET DE PROROGER LA DUR�E DE CETTE GARANTIE LIMIT�E.
SI LE PRODUIT OS VOUS A �T� CONC�D� SOUS LICENCE PAR UNE ENTIT� AUTRE QUE MICROSOFT
OU QUE L'UNE QUELCONQUE DE SES FILIALES A 100%, MICROSOFT EXCLUT TOUTE GARANTIE
RELATIVE AUX COMPOSANTS OS COMME CELA EST STIPUL� CI-APRES :
EXCLUSION DE GARANTIE. DANS TOUTE LA MESURE PERMISE PAR LE DROIT APPLICABLE,
MICROSOFT ET SES FOURNISSEURS VOUS FOURNISSENT LES COMPOSANTS OS, AINSI QUE, LE CAS
�CH�ANT, TOUT SERVICE D'ASSISTANCE RELATIF A CES COMPOSANTS OS (LES "SERVICES
D'ASSISTANCE"), � COMME TELS ET AVEC TOUS LEURS DEFAUTS �. EN OUTRE, MICROSOFT ET
SES FOURNISSEURS EXCLUENT PAR LES PR�SENTES TOUTE AUTRE Microsoft .NET Framework
Redistributable EULA (.NET Framework Deployment) 10/25/2006
http://msdn.microsoft.com/libra... 2GARANTIE L�GALE, EXPRESSE OU IMPLICITE,
RELATIVE AUX COMPOSANTS OS ET AUX SERVICES D'ASSISTANCE, NOTAMMENT (LE CAS
�CH�ANT), TOUTE GARANTIE : DE PROPRI�T�, D'ABSENCE DE CONTREFA�ON, DE QUALIT�,
D'ADAPTATION A UN USAGE PARTICULIER, D'ABSENCE DE VIRUS, DE PR�CISION,
D'EXHAUSTIVIT� DES R�PONSES, DES R�;SULTATS OBTENUS, D'ABSENCE DE N�GLIGENCE, OU DE
D�FAUT DE FABRICATION, DE JOUISSANCE PAISIBLE, D'ABSENCE DE TROUBLE DE POSSESSION
ET DE CONFORMIT� A LA DESCRIPTION. VOUS ASSUMEZ L'ENSEMBLE DES RISQUES D�COULANT DE
L'UTILISATION OU DU FONCTIONNEMENT DES COMPOSANTS OS ET DES SERVICES D'ASSISTANCE.
EXCLUSION DE RESPONSABILIT� POUR LES DOMMAGES ACCESSOIRES, INDIRECTS ET CERTAINS
AUTRES TYPES DE DOMMAGES. DANS TOUTE LA MESURE PERMISE PAR LE DROIT APPLICABLE,
MICROSOFT OU SES FOURNISSEURS NE POURRONT EN AUCUN CAS ETRE TENUS RESPONSABLES DE
TOUT DOMMAGE SP�CIAL, ACCESSOIRE, INCIDENT OU INDIRECT DE QUELQUE NATURE QUE CE
SOIT (Y COMPRIS, MAIS NON DE FACON LIMITATIVE, LES PERTES DE B�N�FICES, PERTES
D'INFORMATIONS CONFIDENTIELLES OU AUTRES INFORMATIONS, INTERRUPTIONS D'ACTIVIT�,
PR�JUDICES CORPORELS, ATTEINTES A LA VIE PRIV�E, MANQUEMENT A TOUTE OBLIGATION
(NOTAMMENT L'OBLIGATION DE BONNE FOI ET DE DILIGENCE), N�GLIGENCE, ET POUR TOUTE
PERTE P�CUNIAIRE OU AUTRE DE QUELQUE NATURE QUE CE SOIT), R�SULTANT DE, OU RELATIFS
A, L'UTILISATION OU L'IMPOSSIBILIT� D'UTILISER LES COMPOSANTS OS OU LES SERVICES
D'ASSISTANCE, OU LA FOURNITURE OU LE D�FAUT DE FOURNITURE DES SERVICES
D'ASSISTANCE, OU AUTREMENT EN VERTU DE, OU RELATIVEMENT A, TOUTE DISPOSITION DE CE
CLUF SUPPL�MENTAIRE, MEME SI LA SOCI�T� MICROSOFT OU UN QUELCONQUE FOURNISSEUR A
�T� PR�VENU DE L'�VENTUALIT� DE TELS DOMMAGES.
LIMITATION DE RESPONSABILIT� ET RECOURS. NONOBSTANT TOUT DOMMAGE QUE VOUS POURRIEZ
SUBIR POUR QUELQUE MOTIF QUE CE SOIT (NOTAMMENT TOUS LES DOMMAGES �NUM�;R�S CI-
DESSUS ET TOUS LES DOMMAGES DIRECTS OU G�N�RAUX), L'ENTIERE RESPONSABILIT� DE
MICROSOFT ET DE L'UN QUELCONQUE DE SES FOURNISSEURS AU TITRE DE TOUTE STIPULATION
DE CE CLUF SUPPL�MENTAIRE ET VOTRE SEUL RECOURS EN CE QUI CONCERNE TOUS LES
DOMMAGES PR�CIT�S NE SAURAIENT EXC�DER LE MONTANT QUE VOUS AVEZ EFFECTIVEMENT PAY�
POUR LES COMPOSANTS OS OU 5 DOLLARS US (US$ 5,00), SELON LE PLUS �LEV� DES DEUX
MONTANTS. LES PR�SENTES LIMITATIONS ET EXCLUSIONS DEMEURERONT APPLICABLES DANS
TOUTE LA MESURE PERMISE PAR LE DROIT APPLICABLE QUAND BIEN MEME UN QUELCONQUE
REMEDE A UN QUELCONQUE MANQUEMENT NE PRODUIRAIT PAS D'EFFET.
La pr�sente Convention est r�;gie par les lois de la province d'Ontario, Canada.
Chacune des parties a la pr�sente reconna�t irr�vocablement la comp�tence des
tribunaux de la province d'Ontario et consent a instituer tout litige qui pourrait
d�couler de la pr�sente aupres des tribunaux situ�s dans le district judiciaire de
York, province d'Ontario.
Au cas ou vous auriez des questions concernant cette licence ou que vous d�;siriez
vous mettre en rapport avec Microsoft pour quelque raison que ce soit, veuillez
contacter la succursale Microsoft desservant votre pays, ou �crire a : Microsoft
Sales Information Center, One Microsoft Way, Redmond, Washington 98052-6399.

-------------------------------

?
========================================
=== MICROSOFT SOFTWARE LICENSE TERMS ===
========================================

MICROSOFT SOFTWARE LICENSE TERMS


MICROSOFT VISUAL C++ 2010 RUNTIME LIBRARIES
These license terms are an agreement between Microsoft Corporation (or based on
where you live, one of its affiliates) and you. Please read them. They apply to the
software named above, which includes the media on which you received it, if any.
The terms also apply to any Microsoft
� updates,
� supplements,
� Internet-based services, and
� support services
for this software, unless other terms accompany those items. If so, those terms
apply.
BY USING THE SOFTWARE, YOU ACCEPT THESE TERMS. IF YOU DO NOT ACCEPT THEM, DO NOT
USE THE SOFTWARE.
If you comply with these license terms, you have the rights below.
1. INSTALLATION AND USE RIGHTS. You may install and use any number of copies of the
software on your devices.
2. Scope of License. The software is licensed, not sold. This agreement only gives
you some rights to use the software. Microsoft reserves all other rights. Unless
applicable law gives you more rights despite this limitation, you may use the
software only as expressly permitted in this agreement. In doing so, you must
comply with any technical limitations in the software that only allow you to use it
in certain ways. You may not
� disclose the results of any benchmark tests of the software to any third party
without Microsoft�s prior written approval;
� work around any technical limitations in the software;
� reverse engineer, decompile or disassemble the software, except and only to the
extent that applicable law expressly permits, despite this limitation;
� make more copies of the software than specified in this agreement or allowed by
applicable law, despite this limitation;
� publish the software for others to copy;
� rent, lease or lend the software;
� transfer the software or this agreement to any third party; or
� use the software for commercial software hosting services.
3. BACKUP COPY. You may make one backup copy of the software. You may use it only
to reinstall the software.
4. DOCUMENTATION. Any person that has valid access to your computer or internal
network may copy and use the documentation for your internal, reference purposes.
5. Export Restrictions. The software is subject to United States export laws and
regulations. You must comply with all domestic and international export laws and
regulations that apply to the software. These laws include restrictions on
destinations, end users and end use. For additional information, see
www.microsoft.com/exporting .
6. SUPPORT SERVICES. Because this software is �as is,� we may not provide support
services for it.
7. Entire Agreement. This agreement, and the terms for supplements, updates,
Internet-based services and support services that you use, are the entire agreement
for the software and support services.
8. Applicable Law.
a. United States. If you acquired the software in the United States, Washington
state law governs the interpretation of this agreement and applies to claims for
breach of it, regardless of conflict of laws principles. The laws of the state
where you live govern all other claims, including claims under state consumer
protection laws, unfair competition laws, and in tort.
b. Outside the United States. If you acquired the software in any other country,
the laws of that country apply.
9. Legal Effect. This agreement describes certain legal rights. You may have other
rights under the laws of your country. You may also have rights with respect to the
party from whom you acquired the software. This agreement does not change your
rights under the laws of your country if the laws of your country do not permit it
to do so.
10. Disclaimer of Warranty. The software is licensed �as-is.� You bear the risk of
using it. Microsoft gives no express warranties, guarantees or conditions. You may
have additional consumer rights under your local laws which this agreement cannot
change. To the extent permitted under your local laws, Microsoft excludes the
implied warranties of merchantability, fitness for a particular purpose and non-
infringement.
11. Limitation on and Exclusion of Remedies and Damages. You can recover from
Microsoft and its suppliers only direct damages up to U.S. $5.00. You cannot
recover any other damages, including consequential, lost profits, special, indirect
or incidental damages.
This limitation applies to
� anything related to the software, services, content (including code) on third
party Internet sites, or third party programs; and
� claims for breach of contract, breach of warranty, guarantee or condition, strict
liability, negligence, or other tort to the extent permitted by applicable law.
It also applies even if Microsoft knew or should have known about the possibility
of the damages. The above limitation or exclusion may not apply to you because your
country may not allow the exclusion or limitation of incidental, consequential or
other damages.

-------------------------------

?
========================================
=== MICROSOFT SOFTWARE LICENSE TERMS ===
========================================

MICROSOFT SOFTWARE LICENSE TERMS


MICROSOFT DIRECTX SOFTWARE DEVELOPMENT KIT (SDK)
These license terms are an agreement between Microsoft Corporation (or based on
where you live, one of its affiliates) and you. Please read them. They apply to the
software named above, which includes the media on which you received it, if any.
The terms also apply to any Microsoft
� updates,
� supplements,
� Internet-based services, and
� support services
for this software, unless other terms accompany those items. If so, those terms
apply.
BY USING THE SOFTWARE, YOU ACCEPT THESE TERMS. IF YOU DO NOT ACCEPT THEM, DO NOT
USE THE SOFTWARE.
If you comply with these license terms, you have the rights below.
1. INSTALLATION AND USE RIGHTS.
a. Installation and Use. You may install and use any number of copies of the
software on your devices.
b. Included Microsoft Programs. The software contains other Microsoft programs. The
license terms with those programs apply to your use of them.
2. ADDITIONAL LICENSING REQUIREMENTS AND/OR USE RIGHTS.
a. Media Elements and Templates. You may copy and use images, clip art, animations,
sounds, music, shapes, video clips and templates provided with the software and
identified for such use in documents and projects that you create. You may
distribute those documents and projects non-commercially. If you wish to use these
media elements or templates for any other purpose, go to
www.microsoft.com/permission to learn whether that use is allowed.
b. Distributable Code. The software contains code that you are permitted to
distribute in programs you develop if you comply with the terms below.
i. Right to Use and Distribute. The code and text files listed below are
�Distributable Code.�
� DIRECTX REDIST.TXT Files. You may copy and distribute the object code form of
code listed in DIRECTX REDIST.TXT files.
� Sample Code. You may modify, copy, and distribute the source and object code form
of code marked as �sample�, as well as those marked as follows:
\Utilities\bin\x86\dxerr
\Utilities\bin\x64\dxerr
\Utilities\bin\x86\dxtex
\Utilities\bin\x64\dxtex
\Utilities\bin\x86\DxViewer
\Utilities\bin\x64\DxViewer
\Utilities\bin\x86\GDFTrace
\Utilities\bin\x64\GDFTrace
\Utilities\bin\x86\MeshConvert
\Utilities\bin\x64\MeshConvert
\Utilities\Source\Sas
\Utilities\Source\Effects11
� Third Party Distribution. You may permit distributors of your programs to copy
and distribute the Distributable Code as part of those programs.
ii. Distribution Requirements. For any Distributable Code you distribute, you must
� add significant primary functionality to it in your programs;
� require distributors and external end users to agree to terms that protect it at
least as much as this agreement;
� display your valid copyright notice on your programs; and
� indemnify, defend, and hold harmless Microsoft from any claims, including
attorneys� fees, related to the distribution or use of your programs.
iii. Distribution Restrictions. You may not
� alter any copyright, trademark or patent notice in the Distributable Code;
� use Microsoft�s trademarks in your programs� names or in a way that suggests your
programs come from or are endorsed by Microsoft;
� distribute Distributable Code to run on a platform other than the Windows, Xbox
and Windows Mobile platforms;
� include Distributable Code in malicious, deceptive or unlawful programs; or
� modify or distribute the source code of any Distributable Code so that any part
of it becomes subject to an Excluded License. An Excluded License is one that
requires, as a condition of use, modification or distribution, that
� the code be disclosed or distributed in source code form; or
� others have the right to modify it.
3. SCOPE OF LICENSE. The software is licensed, not sold. This agreement only gives
you some rights to use the software. Microsoft reserves all other rights. Unless
applicable law gives you more rights despite this limitation, you may use the
software only as expressly permitted in this agreement. In doing so, you must
comply with any technical limitations in the software that only allow you to use it
in certain ways. You may not
� disclose the results of any benchmark tests of the software to any third party
without Microsoft�s prior written approval;
� work around any technical limitations in the software;
� reverse engineer, decompile or disassemble the software, except and only to the
extent that applicable law expressly permits, despite this limitation;
� make more copies of the software than specified in this agreement or allowed by
applicable law, despite this limitation;
� publish the software for others to copy;
� rent, lease or lend the software; or
� use the software for commercial software hosting services.
4. BACKUP COPY. You may make one backup copy of the software. You may use it only
to reinstall the software.
5. DOCUMENTATION. Any person that has valid access to your computer or internal
network may copy and use the documentation for your internal, reference purposes.
6. EXPORT RESTRICTIONS. The software is subject to United States export laws and
regulations. You must comply with all domestic and international export laws and
regulations that apply to the software. These laws include restrictions on
destinations, end users and end use. For additional information, see
www.microsoft.com/exporting.
7. SUPPORT SERVICES. Because this software is �as is,� we may not provide support
services for it.
8. ENTIRE AGREEMENT. This agreement, and the terms for supplements, updates,
Internet-based services and support services that you use, are the entire agreement
for the software and support services.
9. APPLICABLE LAW.
a. United States. If you acquired the software in the United States, Washington
state law governs the interpretation of this agreement and applies to claims for
breach of it, regardless of conflict of laws principles. The laws of the state
where you live govern all other claims, including claims under state consumer
protection laws, unfair competition laws, and in tort.
b. Outside the United States. If you acquired the software in any other country,
the laws of that country apply.
10. LEGAL EFFECT. This agreement describes certain legal rights. You may have other
rights under the laws of your country. You may also have rights with respect to the
party from whom you acquired the software. This agreement does not change your
rights under the laws of your country if the laws of your country do not permit it
to do so.
11. DISCLAIMER OF WARRANTY. THE SOFTWARE IS LICENSED �AS-IS.� YOU BEAR THE RISK OF
USING IT. MICROSOFT GIVES NO EXPRESS WARRANTIES, GUARANTEES OR CONDITIONS. YOU MAY
HAVE ADDITIONAL CONSUMER RIGHTS UNDER YOUR LOCAL LAWS WHICH THIS AGREEMENT CANNOT
CHANGE. TO THE EXTENT PERMITTED UNDER YOUR LOCAL LAWS, MICROSOFT EXCLUDES THE
IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-
INFRINGEMENT.
12. LIMITATION ON AND EXCLUSION OF REMEDIES AND DAMAGES. YOU CAN RECOVER FROM
MICROSOFT AND ITS SUPPLIERS ONLY DIRECT DAMAGES UP TO U.S. $5.00. YOU CANNOT
RECOVER ANY OTHER DAMAGES, INCLUDING CONSEQUENTIAL, LOST PROFITS, SPECIAL, INDIRECT
OR INCIDENTAL DAMAGES.
This limitation applies to
� anything related to the software, services, content (including code) on third
party Internet sites, or third party programs; and
� claims for breach of contract, breach of warranty, guarantee or condition, strict
liability, negligence, or other tort to the extent permitted by applicable law.
It also applies even if Microsoft knew or should have known about the possibility
of the damages. The above limitation or exclusion may not apply to you because your
country may not allow the exclusion or limitation of incidental, consequential or
other damages.
Please note: As this software is distributed in Quebec, Canada, some of the clauses
in this agreement are provided below in French.
Remarque : Ce logiciel �tant distribu� au Qu�bec, Canada, certaines des clauses
dans ce contrat sont fournies ci-dessous en fran�ais.
EXON�RATION DE GARANTIE. Le logiciel vis� par une licence est offert � tel quel �.
Toute utilisation de ce logiciel est r votre seule risque et p�ril. Microsoft
n�accorde aucune autre garantie expresse. Vous pouvez b�n�ficier de droits
additionnels en vertu du droit local sur la protection des consommateurs, que ce
contrat ne peut modifier. La ou elles sont permises par le droit locale, les
garanties implicites de qualit� marchande, d�ad�quation r un usage particulier et
d�absence de contrefa�on sont exclues.
LIMITATION DES DOMMAGES-INT�RETS ET EXCLUSION DE RESPONSABILIT� POUR LES DOMMAGES.
Vous pouvez obtenir de Microsoft et de ses fournisseurs une indemnisation en cas de
dommages directs uniquement r hauteur de 5,00 $ US. Vous ne pouvez pr�tendre r
aucune indemnisation pour les autres dommages, y compris les dommages sp�ciaux,
indirects ou accessoires et pertes de b�n�fices.
Cette limitation concerne :
� tout ce qui est reli� au logiciel, aux services ou au contenu (y compris le code)
figurant sur des sites Internet tiers ou dans des programmes tiers ; et
� les r�clamations au titre de violation de contrat ou de garantie, ou au titre de
responsabilit� stricte, de n�gligence ou d�une autre faute dans la limite autoris�e
par la loi en vigueur.
Elle s�applique �galement, meme si Microsoft connaissait ou devrait conna�tre
l��ventualit� d�un tel dommage. Si votre pays n�autorise pas l�exclusion ou la
limitation de responsabilit� pour les dommages indirects, accessoires ou de quelque
nature que ce soit, il se peut que la limitation ou l�exclusion ci-dessus ne
s�appliquera pas r votre �gard.
EFFET JURIDIQUE. Le pr�sent contrat d�crit certains droits juridiques. Vous
pourriez avoir d�autres droits pr�vus par les lois de votre pays. Le pr�sent
contrat ne modifie pas les droits que vous confcrent les lois de votre pays si
celles-ci ne le permettent pas.

-------------------------------

?
========================================
=== MICROSOFT SOFTWARE LICENSE TERMS ===
========================================

MICROSOFT SOFTWARE LICENSE TERMS


MICROSOFT VISUAL C++ 2010 RUNTIME LIBRARIES
These license terms are an agreement between Microsoft Corporation (or based on
where you live, one of its affiliates) and you. Please read them. They apply to the
software named above, which includes the media on which you received it, if any.
The terms also apply to any Microsoft
� updates,
� supplements,
� Internet-based services, and
� support services
for this software, unless other terms accompany those items. If so, those terms
apply.
BY USING THE SOFTWARE, YOU ACCEPT THESE TERMS. IF YOU DO NOT ACCEPT THEM, DO NOT
USE THE SOFTWARE.
If you comply with these license terms, you have the rights below.
1. INSTALLATION AND USE RIGHTS. You may install and use any number of copies of the
software on your devices.
2. Scope of License. The software is licensed, not sold. This agreement only gives
you some rights to use the software. Microsoft reserves all other rights. Unless
applicable law gives you more rights despite this limitation, you may use the
software only as expressly permitted in this agreement. In doing so, you must
comply with any technical limitations in the software that only allow you to use it
in certain ways. You may not
� disclose the results of any benchmark tests of the software to any third party
without Microsoft�s prior written approval;
� work around any technical limitations in the software;
� reverse engineer, decompile or disassemble the software, except and only to the
extent that applicable law expressly permits, despite this limitation;
� make more copies of the software than specified in this agreement or allowed by
applicable law, despite this limitation;
� publish the software for others to copy;
� rent, lease or lend the software;
� transfer the software or this agreement to any third party; or
� use the software for commercial software hosting services.
3. BACKUP COPY. You may make one backup copy of the software. You may use it only
to reinstall the software.
4. DOCUMENTATION. Any person that has valid access to your computer or internal
network may copy and use the documentation for your internal, reference purposes.
5. Export Restrictions. The software is subject to United States export laws and
regulations. You must comply with all domestic and international export laws and
regulations that apply to the software. These laws include restrictions on
destinations, end users and end use. For additional information, see
www.microsoft.com/exporting .
6. SUPPORT SERVICES. Because this software is �as is,� we may not provide support
services for it.
7. Entire Agreement. This agreement, and the terms for supplements, updates,
Internet-based services and support services that you use, are the entire agreement
for the software and support services.
8. Applicable Law.
a. United States. If you acquired the software in the United States, Washington
state law governs the interpretation of this agreement and applies to claims for
breach of it, regardless of conflict of laws principles. The laws of the state
where you live govern all other claims, including claims under state consumer
protection laws, unfair competition laws, and in tort.
b. Outside the United States. If you acquired the software in any other country,
the laws of that country apply.
9. Legal Effect. This agreement describes certain legal rights. You may have other
rights under the laws of your country. You may also have rights with respect to the
party from whom you acquired the software. This agreement does not change your
rights under the laws of your country if the laws of your country do not permit it
to do so.
10. Disclaimer of Warranty. The software is licensed �as-is.� You bear the risk of
using it. Microsoft gives no express warranties, guarantees or conditions. You may
have additional consumer rights under your local laws which this agreement cannot
change. To the extent permitted under your local laws, Microsoft excludes the
implied warranties of merchantability, fitness for a particular purpose and non-
infringement.
11. Limitation on and Exclusion of Remedies and Damages. You can recover from
Microsoft and its suppliers only direct damages up to U.S. $5.00. You cannot
recover any other damages, including consequential, lost profits, special, indirect
or incidental damages.
This limitation applies to
� anything related to the software, services, content (including code) on third
party Internet sites, or third party programs; and
� claims for breach of contract, breach of warranty, guarantee or condition, strict
liability, negligence, or other tort to the extent permitted by applicable law.
It also applies even if Microsoft knew or should have known about the possibility
of the damages. The above limitation or exclusion may not apply to you because your
country may not allow the exclusion or limitation of incidental, consequential or
other damages.

-------------------------------

========================================
======= Inno Setup License Terms =======
========================================

Except where otherwise noted, all of the documentation and software included
in the Inno Setup package is copyrighted by Jordan Russell.

Copyright (C) 1997-2008 Jordan Russell. All rights reserved.

This software is provided "as-is," without any express or implied warranty.


In no event shall the author be held liable for any damages arising from the
use of this software.

Permission is granted to anyone to use this software for any purpose,


including commercial applications, and to alter and redistribute it,
provided that the following conditions are met:

1. All redistributions of source code files must retain all copyright


notices that are currently in place, and this list of conditions without
modification.

2. All redistributions in binary form must retain all occurrences of the


above copyright notice and web site addresses that are currently in
place (for example, in the About boxes).

3. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software to
distribute a product, an acknowledgment in the product documentation
would be appreciated but is not required.

4. Modified versions in source or binary form must be plainly marked as


such, and must not be misrepresented as being the original software.

Jordan Russell
jr-2008 AT jrsoftware.org
http://www.jrsoftware.org/

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