Chapter 7 Introduction To Multimedia

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PSEB 7th Class Computer Notes Chapter 7

Introduction to Multimedia
Introduction:
Multimedia is an interactive media and provides many powerful ways to
present information to the user. It provides communication between users and
digital information. It is a medium of communication. Some of the areas where
multimedia is widely used are education, training, reference materials,
business presentations, advertising and documentation.

Multimedia:
Multimedia is a form of communication that combines different types of data
such as text, audio, images, animations or video into a single presentation.
Multimedia is a computer based technology where all kinds of information can
be digitally presented, displayed, processed and transmitted.

As the name suggests, multimedia is a combination of multi and media. Multi


means many and media means the way by which data can be transmitted or
sent. Email, newspaper, messaging, radio, TV context, etc. are all examples of
media.

Components of Multimedia

1. Text: Text is the primary part of multimedia and the most common way of
conveying information to another person. It is a combination of characters and
certain symbols. Text is commonly used to send messages. In multimedia we
can present text in a very attractive way using fonts, colors and styles. The

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most commonly used software for viewing text files are Microsoft Word,
Notepad, WordPad etc.

We can use two types of text in multimedia.


(а) Static Text: Static text is a simple text that we use to type messages or
other documents or given along with images to describe the image.
(b) Hypertext: Hypertext is text that contains links to other texts. These texts
are displayed on the screen with blue underline. By clicking on this text we can
easily and quickly go to the linked page.

2. Images: Every multimedia presentation is based on images. In multimedia


we make the concept more effective and presentable with the help of images.
Sometimes we do not like to read the large amount of text therefore images
are used to explain the concept in very easy manner.

There are two types of images:


(a) Raster or Bitmap Images: Bitmap images are real images that are captured
from digital cameras or scanners.. A bitmap is a simple matrix of small dots
called a pixel that creates a raster or bitmap image. Each pixel contains two or
more colors. Generally bitmap images are not editable. Bitmap images require
a large amount of memory.
(b) Vector Images: Vector images are drawn using lines, circles and other
mathematical equations. These images remain smooth even when zoomed in.
Vector imagery requires less memory to store and thus we can use less data to
represent the image. These images are editable.

3. Audio: In multimedia audio means recording or playing sound, speeches,


music etc. Audio is an important part of multimedia because the concept that
we cannot understand in the form of text, we explain in audio format.

Some sound formats are:


(a) MIDI: The full name of MIDI is Musical Instrument Digital Identifier. It is a
communication tool developed for computers and electronic devices. It’s a
flexible and easy way to create music projects in multimedia.
(b) Digital Audio: Digital audio is a better alternative to MIDI files. Digital
sound files are created from predefined music to record live music. We can
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digitize any type’of sound. These files are larger in size than MIDI. The sound
quality of these files is better than MIDI files. A special format is used for
digital audio. This is called a WAV. Commonly used software for playing audio
files is: Quick Time. Real Player, window media player.

4. Video: Video means moving pictures with sound. This is the best way to
communicate with each other. It is used in multimedia to present more
information and saves a lot of time. The most commonly used software for
watching videos are: Quick Time, Real Player, window media player.

The video is divided into two parts:


(a) Analog Videos: Analog video is created in a video camera. Analog video,
represents moving visual images (video) in the form of analog signals. The red,
green and blue intensities are used to record these videos.
(b) Digital Videos: Digital video is an electronic representation of moving
visual images (video) in the form of encoded digital data. Digital video is
audio/visual data in a binary format. Information is represented as a sequence
of zeroes and ones.

5. Animation: Animation is the process of displaying multiple images one after


the other. In traditional animation, to show on film, images are drawn or
painted by hand on transparent celluloid sheets. Today, most animations are
made with computer-generated imagery (CGI). Animation is a method in
which images are shown as a video at high speed. For example Cartoon
movies, games etc.

There are two types of animation:


(а) Path Animation: In this animation, path geometry is used as an input.
(b) Frame Animation: In this animation, pictures are shown moving in a frame.

Features of Multimedia:

 Photo Gallery: Show your photos arranged in a nice-looking grid format.

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 Slideshows: Combine your pictures with music and animate them in a
slideshow.
 Audio Player: Add music, podcasts or other audio files to your website.
 Video Player: Upload videos and display them in a professional player or
embed videos directly from video sharing websites such as http://
www.youtube.com
 Embedded Documents: Embed already existing documents from
script.com or other document sharing websites directly into your
website for easy viewing.
Requirements of Multimedia
In multimedia, projects are created by combining text, graphics, sounds,
videos, etc. These projects require verity of hardware and software. These
hardware and software are based on the need of the project, budget and its
presentation. The hardware and software commonly used in multimedia are as
given ahead:

Hardware Requirements
The following hardware is required to create multimedia apps. This hardware
include inputs, outputs and storage devices.
1. Input Devices: Those devices which are used to enter data and instructions
into a computer are called input devices. They add text, graphics, sounds,
videos, etc. to projects. The following are the input devices used in
multimedia.
(a) Keyboard
(b) Mouse
(c) Scanner
(d) Touch Screen
(e) Microphone
(f) Voice Recognition System
(g) Digital Camera
(h) Joystick
(i) Light Pen

2. Output Devices: Those devices which are used to receive data from a
computer. For example printing a document, displaying images on a screen
and playing audio or video. Below are the names of some of the output
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devices.
(а) Monitor
(b) Audio Devices
(c) Video Devices
(d) Projectors
(e) Speakers
(f) Printers etc.

3. Storage Devices: The process of permanently saving data and instructions is


called storage, and the devices in which multimedia projects are stored are
called storage devices. The following are some of the storage devices used to
store multimedia projects:
(a) Hard Disk Drive
(b) Magnetic Tape
(c) RAM
(d) CD-R, CD-RW, DVD
(e) Pen Drive
(f) External Disk Drive

Software Requirements
Multimedia software is a tool used to edit and manage the key elements of
multimedia such as text, graphics, sound, animation and video.

The following are some of the specific software used for multimedia projects.

 Adobe Director
 Create Together
 Media Blander
 Media Works
 Play mo
 Multimedia Builder
 4 File Format for Multimedia
File formats are designed to store specific types of information. Such as JPEG
for storing raster data, AI for storing vector data, WAV and MPEG for storing
audio data and video data. Before reading about the file format in multimedia,
we need to know how many types of files are in multimedia.
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Multimedia consists of 3 types of files which are mentioned ahead:

 Uncompressed: These are the files which are not compressed and are
capable of storing a large file size.
 Lossless: Files that can be compressed and when they are compressed
there is no loss in image quality such as (Vector images) which do not
lose quality even when zoomed in and the image will remain clear.
 Lossy: Files that lose their quality when compressed. Such as bitmap
Images. The easiest way to find any file type is to look at the file
extension. The file extension determines which file it is.
Audio File Format
Audio file format is the file format used to store digital audio data on a
computer system. Below are some audio file formats:

 MP3: The full form of MP3 is MPEG audio Layer-3. It is a standard


technology and format that reduces the size of the file by one-tenth of
the actual size and does not allow any loss in sound quality. The
extension of these files is MP3.
 WAV: The most popular audio file format in Windows for storing
compressed sound files. In order to the reduced the size of the files,
these files can be converted to MP3 file format. The extension of these
files is WAV.
 WMA (Window Media Audio): These file formats are used to encode
digital audio files similar to MP3. It can compress files at a higher rate
than MP3. WMA files can be compressed to any size to match many
different connection speeds or bandwidths. Their file extension is .wma.
 AAC (Advanced Audio Coding): The default audio format of Apple iTune.
They work very well on Apple computing but do not work on web
browsers. Their file extension is .aac.
 Real Audio: This format has been developed by Real Media to allow
steaming of audio with low bandwidth. Its file extensions are ,rm, .ram.
Video File Format
Video files are a collection of images, audio and other data. The following are
many different formats for encoding and saving video data.

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 AVI (Audio Video Interleave); One of the oldest video formats developed
by Microsoft. Due to its simple architecture, these files are able to run
on different systems such as Windows, Macintosh, Linux. The file
extension of these files is .avi.
 MPEG (Moving Pictures Expert Group): The first popular video format on
the web is MPEG, These are compressed video files that can store both
audio and video files. The file extension of these files is .mpeg.
 MP4: MP4 is one of the earliest digital video file formats introduced in
2001. Most digital platforms and devices support MP4. An MP4 format
can store audio files, video files, still images and text. In addition, MP4
delivers high quality video with relatively small files. The file extension of
these files is .mp4.

Image File Format


There are many different image formats and image file extensions that can be
used to create and save images to a computer. The most common image
formats are listed below:
1. TIFF: Stands for Tagged Image File Format. TIFF file format is widely used
bitmapped file format. TIFF files originally use lossless compression. Today
TIFF files also use lossy compression according to the requirement. It allowing
for very high-quality images but also larger file sizes.TIFF can store many
different types of image such as 1 bit image, grayscale image, 8 bit color
image, 24 bit RGB image etc. It is supported by many image editing
applications, software used by scanners and photo-retouching programs. The
file extension of these files is .tiff.

2. BMP: The bitmap file format (BMP) is a very basic format supported by most
Windows applications. BMP files are uncompressed. It allowing for very high-
quality images but also larger file sizes. Therefore, these are not suitable for
the internet. BMP can store many different type of image: 1 bit image,
grayscale image, 8 bit color image, 24 bit RGB image etc. The file extension of
these files is .bmp.

3. GIF (Graphics Interchange Formats): The GIF format is one of the most
popular on the Internet due to its compact size. They are widely used for web
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graphics, as they are limited to 256 colors and can be animated. The file
extension of these files is .gif.

4. JPEG (Joint Photographic Experts Groups): Jpeg is a “loosy” format meaning


it compresses the image to make it a smaller file. Compression of the image
causes loss of image quality but this loss is usually not noticeable. JPEG files
are very common on the Internet and JPEG is a popular format for digital
cameras. The file extension of these files is -jpeg.

5. PNG (Portable Network Graphics): PNG files are a lossless image format
designed to actually improve and convert GIF format. Unlike the 256 colors
supported by GIF, PNG files can handle up to 16 million colors. The file
extension of these files is .png.

6. RAW: Raw images are images that are not processed by a camera or
scanner. Most digital SLR cameras can shoot in RAW format. The file extension
of these files is raw.

Creating text files and using a word processor is the most common task on a
computer. The following are the most common file formats used to store text
files and documents.

 RTF (Rich Text Format): Rich Text Format is a primary file format. Files of
this format can be read in any word processor. The file extension of
these files is .rtf
 Plain Text: Plain text files can be opened, read and edited with most text
editors. The most commonly used text editors are Notepad (Windows),
Gadget or Nano (Unix, Linux), Text Edit (Mac OS) and more. Other
computer programs are also capable of reading and importing plain
text. Plain text is a real and popular way to deliver an email.
Multimedia Presentation
The multimedia presentations are electronic documents that can include text,
diagrams, graphics, photographs, sounds, animations, video clips etc.

Multimedia presentations are used to convey a message to others using a


variety of communication methods. These presentations usually include text,
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animation, video, audio or interactive features such as forms, popup and more.
First presentations were offering by Microsoft PowerPoint. You could say that
most PowerPoint presentations are multimedia presentations. Today there are
many multimedia presentation creators available who use various tools to
make the presentation attractive which attracts the attention of the audience.

The following should be kept in mind when creating a multimedia


presentation.

 Text should be kept to a minimum in multimedia presentations.


 The level of audio and music quality should be good.
 The keyboard and mouse should be accessible for the convenience of
the user.
 Multimedia presentation should be effective and small in size.
Types of Multimedia Presentation
There can be many types of multimedia presentations, some of which are as
follows:
1. Virtual Presentation: Where hosts and viewers attend the presentation
remotely, are becoming common place. It is a technology that allows us to
gather information on any topic and create a virtual presentation using high
technology hardware software tools.

2. Slide Presentation: A slide is a presentation page. A group of slides is known


as a slide deck. A slide show is a display of a series of slides or images in an
electronic device or on a projection screen. A slide can be a 35 mm slide seen
with a slide projector. Presentation slides can be created in many pieces of
software such as Microsoft PowerPoint, Apple Keynote, LibreOffice Effects,
Preeze,

3. Web Presentations: When we add audio, video, animation etc. to web pages
instead of static photos and text, web Pages turn into web presentations.

Applications of Multimedia
Multimedia is the most fast growing area in the field of information
technology. A Multimedia is an application which uses media sources like text,
images, sound/ audio, animation and video on a single platform. Following are
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the common areas of applications of multimedia.
1. Education: Multimedia is used to teach students in school and colleges.
Nowadays multimedia CDs are used instead of text books.

2. Business: Multimedia applications are used in business for marketing,


advertising, network communications, online shopping and more. It is also
used in commercial marketing to motivate customers to buy products. ‘

3. Advertisement: Advertising industry uses multimedia to promote


businesses, products and services. Multimedia advertising is done using
animations and graphic design. Television, radio and print advertising are the
most common mediums used in advertising.

4. Entertainment: Multimedia is widely used in the entertainment *> industry.


It is used especially in movies and video games to create special effects. Music
and video apps are a great example of multimedia in entertainment.

5. Public Places: Multimedia is available in many public places like trade ’


shows, libraries, railway stations, museums, malls, airports, banks, hotels and
exhibitions in the form of kiosks. It provides information to the customers and
helps them.

6. Software: Software engineers can use multimedia in computer


entertainment to design everything from entertainment to digital games; it
can be used as a learning process.

7. Medical Services: Multimedia also use in Hospitals. For surgery methods,


Tiny digital cameras are inserted in human body and it displays the inner
scene of the body. In this way the medical practitioners were , able to see the
inner part without examine it.

Note:

 Multimedia is a combination of the two words multimedia and media.


 Multi means many, media means mean of communication such as
newspaper, email, radio, television.
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 The five main elements of multimedia are text, voice, pictures, animation
and video.
 Hardware and software are essential elements for multimedia.
 There are two types of images in multimedia: raster images and vector
images.
 Multimedia has two types of videos: analog video and digital video.
 Animation is a method in which pictures are sorted and played as a
video. For example: Cartoon movies.
 Multimedia applications are use in education, banking, entertainment,
advertising, hospital field.
Chapter 7: Multimedia

Introduction: Multimedia consist of two words ‘Multi’ and ‘Media’, Where multi
means many and media means way/medium of expressing information.
Hence, multimedia is the way of expressing information in different forms. The
information can be expressed in either text, audio, video, graphics and
animation. We use several forms of media for better understanding and
effective communication. By using multimedia any information can be
illustrated in greater depth.

Since single form of media is inefficient for better communication and greater
understanding, we integrate several components of multimedia (text, audio
video, animation and graphics) by using multimedia computer system. Hence
the integration of different forms of media is mandatory for effective
communication. Multimedia computer system consist of multimedia hardware
and multimedia software. Printer, projector, webcam, microphone, digital
camera etc are some of the widely used multimedia computer hardware.
Similarly software like text editor (MS Word), Presentation tool (Power Point),
Photo editing (Photo Shop), Video editing (iMovie), Accounting package
(Tally) etc are used as a multimedia software. These multimedia hardware
and software works together in order to integrate several components of
multimedia. for eg: video can be a created by integrating audio and images.

Advantages/Merits/Pros/Importance of multimedia

1. It helps to make communication much more effective


2. It enhances the level of understanding in any particular topic.
3. Games, Cartoons, movies are made more effective and realistic by
using multimedia.

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4. It makes teaching and learning process much more interesting and
intuitive.
5. Virtual reality and simulation has become more realistic.

Disadvantages/De-merits/Cons/Limitation of multimedia

1. Multimedia Components may be expensive.


2. Technical knowledge and IT literacy is required to operate multimedia.
3. Technology is always changing and never constant.
4. Multimedia devices runs on electricity.

Components/Elements of multimedia

1. Text: It is the collection of alpha numeric values or any characters. It


can be a word, single line or a paragraph. We can create and customize
text by using several text editor or word processor such as MS-Word,
Notepad etc. It is the basic form or way of expressing information. By
using multimedia software we can customize the text by giving several
size, color, type, style etc. Extension of text documents are .docx, .txt
etc.
2. Graphics / Images: ”A picture is of thousand words" which means
picture can describe things more than a text. Graphics generally refers
to image or pictures. The smallest element of picture is called Pixel
(Picture Element). Hence the quality of image or picture is denoted by
number of pixel available in that picture, Generally termed as resolution.
We use several multimedia software such as Adobe Photo shop, Corel
draw, Adobe indesign etc. Extension of images are .jpeg, .png etc.
3. Audio: Audio is the one of the important components of multimedia. It
gives the sensation of hearing. Audio can be used to enhance the
understanding level in any particular topic. Audio can be human voice,
instrument notes, natural sound, digitally synthesized sound and many
more. In these days Audio can be transfer from one place to another by
converting it into digital signal. FM radio use this component to express
their information. Several multimedia software such as windows media
player can be used to play audio. Extension of audio are .mp3, .wma
etc.
4. Video: The video is the running frames of static pictures that means
video are generated by capturing maximum number of images in unit
time. Frame per second [FPS] is the term widely used to describe the
smoothness of a video. Generally there are 15-25 frame per seconds, to

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generate smooth movement in video. But 30 and 60 FPS are the widely
used standard in different devices. We can use different multimedia
software such as iMovie, Final cut pro, Filmora etc to edit and customize
our video. Extension of video are .mp4, .mpeg etc.
5. Animation: Animation is the sequence of vector(Computer Generated)
image displayed in rapid succession to provide visual effects. These
image are computer based images. The animation is created to express
ideas where complex explanation should be effectively deliver. These
components are widely used in movie industry, and in other
entertainment industry. Animation can be either 2D or 3D. 3D animation
are more realistic in nature. So, different movies used 3D animation to
express information which are not feasible in real life. We use several
multimedia software such as Maya animation, Auto CAD, Macromedia
flash etc. Extension of animation are .flv, .gif etc.

Application of areas of multimedia. [Explain on your own]

1. Education
2. Communication
3. Entertainment
4. Medicine
5. Science and technology
6. Advertisement
7. Websites/Webpages
8. Research and engineering

Multimedia and Its Components

Multimedia is a technology which stores data as text, photo, animation, music, video,
etc. and gives the method to collect and modify the data as required.

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Multimedia System : It is a system which has capability to integrate two or more types
of media such as text, graphics, audio, video and animation.

Multimedia Technology : Multimedia technology allows storing data and information


for further reference. CD-ROM is a cheap, durable and portable storage media used to
store data and information in the multimedia technology.

Advantages of multimedia

 It can be used to help the student and teacher to teach as well as to learn the given
topics easily.
 It can be used to spread knowledge all over the world in a low cost.
 It can be used for any subjects and for anyone.
 Multimedia system are generally very interactive. So, it is interesting to use.

Disadvantages of Multimedia

 It is expensive to produce multimedia system.


 It is expensive to set up multimedia contents.
 It needs well trained manpower to create and use it.

Components of Multimedia

The following are the different components used in multimedia system:

 Text: It is the primary component of multimedia. Most of the information can be


presented with the help of text. We can be emphasized the text by using different fonts,
colors, styles etc.
 Graphic: A digital representation of non-text information such as drawing, photographs
etc are known as graphics. The graphic medium can be used with text medium.
 Audio: Audio is one of the important components of multimedia. It is music, speech or
any other sound. It is normally combined with animation medium.
 Video: The effective medium for presenting information is video. It presents the moving
images. It displayed the sequence of slightly varied pictures at the speed of 15-30
frames per second.

14 | B i k r a m - C S I T
 Animation: The animation medium presents the sequence of still images of artwork at a
rapid speed that looks like the image is moving.
Things to remember
 Multimedia is a technology which stores data as text, photo, animation, music, video,
etc. and gives the method to collect and modify the data as required.
 Multimedia technology allows storing data and information for further reference.
 The different components used in multimedia are text, graphic, audio, video, animation.
 It includes every relationship which established among the people.
 There can be more than one community in a society. Community smaller than society.
 It is a network of social relationships which cannot see or touched.
 common interests and common objectives are not necessary for society.

The computer that has the capability to create multimedia products and can handle or
present more than one medium simultaneously is known as multimedia computer.
The list of hardware components required in multimedia computer are as follows:
 Microprocessor
 High storage hard disk
 RAM
 High resolution graphics cards
 Optical disk drive etc.

 Multimedia is a form of communication that combines different types of data such as


text, audio, images, animations or video into a single presentation. Components of
multimedia are as follow :
 1. Text: It is a combination of characters and certain symbols. Text is commonly used to
send messages. In multimedia we can present text in a very attractive way using fonts,
colors and styles. The most commonly used software for viewing text files are Microsoft
Word, Notepad, Word Pad etc. We can use two types of text in multimedia
 (а) Static Text: Static text is a simple text that we use to type messages or other
documents or given along with images to describe the image.
 (b) Hypertext: Hypertext is text that contains links to other texts.
 2. Images: In multimedia we make the concept more effective and presentable with the
help of images. There are two types of images : (a) Raster or Bitmap Images: Bitmap
images are real images that are captured from digital cameras or scanners. (b) Vector
Images: Vector images are drawn using lines, circles and other mathematical equations.
These images remain smooth even when zoomed in. Vector imagery requires less
memory to store and thus we can use less data to represent the image. These images
are editable.
 3. Audio: In multimedia audio means recording or playing sound, speeches, music etc.
Audio is an important part of multimedia because the concept that we cannot understand
in the form of text, we explain in audio format. Some sound formats are : (а) MIDI: The
full name of MIDI is Musical Instrument Digital Identifier. It is a communication tool
developed for computers and electronic devices. It’s a flexible and easy way to create
music projects in multimedia. (b) Digital Audio: Digital audio is a better alternative to
MIDI files. Digital sound files are created from predefined music to record live music.
 4. Video: Video means moving pictures with sound. This is the best way to
communicate with each other. It is used in multimedia to present more information and
saves a lot of time. The video is divided into two parts: (a) Analog Videos: Analog video
is created in a video camera. Analog video, represents moving visual images (video) in
15 | B i k r a m - C S I T
the form of analog signals. The red, green and blue intensities are used to record these
videos. (b) Digital Videos: Digital video is an electronic representation of moving visual
images (video) in the form of encoded digital data. Digital video is audio/visual data in a
binary format. Information is ‘ represented as a sequence of zeroes and ones.
 5. Animation: Animation is the process of displaying multiple images one after the other.
Animation is a method in which images are shown as a video at high speed. For
example: Cartoon movies, games etc. There are two types of animation. Path Animation:
In this animation, path geometry is used as an input. Frame Animation: In this animation,
pictures are shown moving in a frame.Read more on Sarthaks.com -
https://www.sarthaks.com/3371708/what-is-multimedia-explain-the-components-of-
multimedia


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CLASS 7 Chapter 14 Multimedia


AdminMarch 11, 2022

Q.5. Write very short answer to the following questions

a. How many media are included in multimedia?

Ans: Two or more than two media are included in multimedia.

b. Is a sound card a compulsory device for multimedia?

Ans: Yes sound card is the compulsory device for multimedia.

c. Write any two software tools used in multimedia.

Ans: Two software tools used in multimedia are: Word processing software, Photo editor
software.

d. Give one software used to view multimedia.

Ans: Windows Media Player is an example to view multimedia.

e. Give one example of educational multimedia.

Ans: Computer Assisted Learning is an example of educational multimedia.

f. Which special movie is used as entertainment of multimedia?


16 | B i k r a m - C S I T
Ans: Jurassic Park is an example of a special movie that was developed using multimedia
technology.

6. Write short answer of the following questions;

a. What is multimedia? List any four application fields of multimedia.

Ans: Multimedia is a combination of text, graphics, sound, animation, and video that is delivered
interactively to the user by electronic or digitally manipulated means.

Any four application fields of multimedia are:

i) Education and Training

ii) Business

iii) Entertainment

iv) Internet and web

b. What are the basic elements of multimedia?

Ans: The basic elements of multimedia are: Text, Graphics, Audio, Animation, Video etc.

c. What is the importance of graphics in multimedia?

Ans: Graphics is used in multimedia to show more clearly what particular information is about.
By adding graphics, you can explain your presentation through illustrations and charts so
graphics in multimedia is important.

HomeClass 7CLASS 7 Chapter 14 Multimedia

CLASS 7 Chapter 14 Multimedia


AdminMarch 11, 2022

Q.5. Write very short answer to the following questions

17 | B i k r a m - C S I T
a. How many media are included in multimedia?

Ans: Two or more than two media are included in multimedia.

b. Is a sound card a compulsory device for multimedia?

Ans: Yes sound card is the compulsory device for multimedia.

c. Write any two software tools used in multimedia.

Ans: Two software tools used in multimedia are: Word processing software, Photo editor
software.

d. Give one software used to view multimedia.

Ans: Windows Media Player is an example to view multimedia.

e. Give one example of educational multimedia.

Ans: Computer Assisted Learning is an example of educational multimedia.

f. Which special movie is used as entertainment of multimedia?

Ans: Jurassic Park is an example of a special movie that was developed using multimedia
technology.

6. Write short answer of the following questions;

a. What is multimedia? List any four application fields of multimedia.

Ans: Multimedia is a combination of text, graphics, sound, animation, and video that is delivered
interactively to the user by electronic or digitally manipulated means.

Any four application fields of multimedia are:

i) Education and Training

ii) Business

iii) Entertainment
18 | B i k r a m - C S I T
iv) Internet and web

b. What are the basic elements of multimedia?

Ans: The basic elements of multimedia are: Text, Graphics, Audio, Animation, Video etc.

c. What is the importance of graphics in multimedia?

Ans: Graphics is used in multimedia to show more clearly what particular information is about.
By adding graphics, you can explain your presentation through illustrations and charts so
graphics in multimedia is important.

19 | B i k r a m - C S I T

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