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Module 1 - Chapter 1 Introduction To Computer Programming

The document discusses the basic components of a computer system including hardware, software, and peopleware. It then covers classifications of software, software engineering, programming methodologies, and the goals of programming including reliability, modifiability and maintainability.

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trinidad.eidriel
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0% found this document useful (0 votes)
37 views

Module 1 - Chapter 1 Introduction To Computer Programming

The document discusses the basic components of a computer system including hardware, software, and peopleware. It then covers classifications of software, software engineering, programming methodologies, and the goals of programming including reliability, modifiability and maintainability.

Uploaded by

trinidad.eidriel
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Module 1:

Object-Oriented Program Logic Design

Chapter 1:
Introduction to Computer Programming

Basic Components of a Computer System

 Hardware

 Software

 Peopleware

Hardware
 Is the tangible physical device(s) that forms part of
the computer

 It is composed of electronic and mechanical parts:


- CPU (Central Processing Unit)
- Memory
- Storage devices (hard disks, disk drives, DVD drives)
- Input-Output devices (keyboards, monitor, printer, mouse,
speaker, etc.)
Software
 Intangible part of the computer system

 Are the programs, processes and data that reside in the computer’s memory or
hard drive and contain instructions that the computer will execute

 Example: operating systems, language processors, application software, systems


software
Peopleware
 Persons who use, maintain, administer or simply interact with the computer

 Example:
 Users of an office productivity tools, application software
or business software
 Software Developers (programmers, analysts, testers)
 Professionals (businessmen, architects, engineers, scientists, medical
practitioners)
 Network administrators
 Hardware maintenance technicians
Classification of Software

 Two general classifications of software


 Applications Software
 Programs designed to perform specific tasks. It is designed and developed
by systems developers or software vendors to meet specific needs or solve
specific problems

 Systems Software
 Programs designed to manage the internal working environment of the
computer for effective operation
 Includes operating systems, language processors, networking software

Software Engineering

 The discipline of developing and maintaining efficient and reliable software that satisfy
the requirements that customers or users have set

 The process of development of software is called the Systems Development Life Cycle

What is programming?

 The process of writing software in a specific programming language to meet


systems requirements specifications

 Involves program coding, or writing instructions in accordance with the rules of a chosen
programming language
Programming Methodologies and Approaches

 Structured or Procedural
 Breaks down a complex problem into modules or procedures
(decomposition)
 Uses top-down and/or bottom-up approach

 Object-oriented
 Objects are defined to accomplish a task
 Objects are things, people, entities that are naturally part of the program.
 O-O makes software representations of these entities

Student Registration System

 The Student Registration System is a system that screens and enrolls students for admission
to a particular course.

 Objectives of the System are as follows. The System should be able to:
 Accept and screen student applications
 Assesses his/her qualifications
 If qualified, accept the student’s payment and enroll the
student in the course.

System Design
 Using a Structured Approach – Top-Down Methodology

 Using Object-Oriented methodology, the followings were identified:


Goals of Programming
 Reliability
 Modifiability
 Maintainability

 Reliability
 Correctness
- A program is reliable if it performs the specified functions
properly and has no unwanted side effects

 Robustness
- A program is robust if it will continue to function in the presence of
environmental changes (such as hardware failure) and
demands (such as bad data) that were not foreseen.
- Error-resistant
 Modifiability
 Adherence to functional decomposition results in an organized and logical solution
to a problem
 Logical units can be independently modified, tested, debugged
 Logical units can be reused by other programs. Reusability is an important
element of O-O programming

 Maintainability
 As requirements change, there is a need to change certain parts of a program

 Programs must be easy to read and can be understood by other programmers who
might inherit the program

 Maintainability determines how long the software or program will be used

 The easier it is to maintain, the longer it will be used

Program Development Process

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