2023 12 21T10 22 49 - R3dlog
2023 12 21T10 22 49 - R3dlog
2023 12 21T10 22 49 - R3dlog
555
000000.005| ALWAYS| CFG| CrashHandler(Sentry)
000000.090| ALWAYS| CFG| Command Line: "162.249.78.179 5115
A62Zus4oXdr+T1JfIgqAOA== 105460682" "-Product=TFT" "-PlayerID=105460682" "-
GameID=6729958759" "-PlayerNameMode=ALIAS" "-GameBaseDir=D:\Ace\Games\Riot Games\
League of Legends" "-Region=EUW" "-PlatformID=EUW1" "-Locale=en_GB" "-SkipBuild" "-
EnableCrashpad=true" "-EnableLNP" "-UseDX11=1:1" "-UseMetal=0:1" "-UseNewX3D" "-
UseNewX3DFramebuffers" "-RiotClientPort=64681" "-
RiotClientAuthToken=gU2DJkUS4iMVOD4uLHVwYw"
000000.169| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000000.170| ALWAYS| CFG| Build Version: Version 13.24.547.9214 (Dec 07
2023/10:41:40) [PUBLIC] <Releases/13.24> ChangeList: 5479214
000000.186| ALWAYS| LCURemotingClient: Initializing on port 64681
000000.199| ALWAYS| LCURemotingClient: Connected to app process.
000000.201| ALWAYS| FLOW| Initializing Renderer
000000.201| ALWAYS| r3dRenderLayer::Init enter
000000.201| ALWAYS| r3dRenderLayer::Init() exit successfully
000000.869| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32)
enter
000000.869| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000000.869| ALWAYS| DXGI version: 1.6
000000.869| ALWAYS| Detected Adapter 'NVIDIA GeForce GTX 1050 Ti'
000000.871| ALWAYS| Cannot go fullscreen until window is in the foreground. Full
screen switch deferred.
000000.871| ALWAYS| DXGI: Tearing support enabled.
000001.087| ALWAYS| DX11 feature level: 11.0
000001.149| ALWAYS| Using X3D Platform: DX11
000001.157| ALWAYS| X3D: Focus Gained
000001.157| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000001.157| ALWAYS| r3dRenderLayer::InitResources exit successfully
000001.243| ALWAYS| AudioManager: Wwise Version v2019.1.10 initialized.
000001.257| ALWAYS| FLOW| Push: Bootstrap complete
000001.258| ALWAYS| FLOW| Push: TFTPatching Current: Bootstrap
000001.268| ALWAYS| FLOW| Push: TFTPatching complete
000001.278| ALWAYS| FLOW| Pop: TFTPatching
000001.280| ALWAYS| FLOW| Pop: TFTPatching complete Current: Bootstrap
000001.290| ALWAYS| FLOW| Push: TFTCommon Current: Bootstrap
000001.447| ALWAYS| FLOW| Push: TFTCommon complete
000001.448| ALWAYS| FLOW| Push: GameSession Current: TFTCommon
000001.448| ALWAYS| GameStartData::GameID=6729958759
000001.451| ALWAYS| Client Clock Synchronization Started
000001.451| ALWAYS| LCURemotingClient: Initializing on port 64681
000001.452| ALWAYS| CONN| Connecting to address (162.249.78.179) port (5115)
000001.453| ALWAYS| CONN| Waiting for response from game server...
000001.453| ALWAYS| FLOW| Push: GameSession complete
000001.454| ALWAYS| LCURemotingClient: Connected to app process.
000001.525| ALWAYS| CONN| Hard Connect at LocalSimTime(0.000)
000001.536| ALWAYS| CLK| Replica[0] Scale negative delay correction: 0.010441
000001.536| ALWAYS| CLK| Replica[0]: Scale(1.00) LocalTime(0.000)
SegmentStartTime(0.000) LocalOffset(2.051) Snap
000001.536| ALWAYS| CLK| Replica[0] Pause negative delay correction: 0.010797
000001.536| ALWAYS| CLK| Replica[0]: Command(Pause) LocalTime(0.000)
SegmentStartTime(0.000) LocalOffset(2.051) Snap
000001.536| ALWAYS| CLK| Replica[1] Scale negative delay correction: 0.010951
000001.536| ALWAYS| CLK| Replica[1]: Scale(1.00) LocalTime(0.000)
SegmentStartTime(2.712) LocalOffset(2.051) Snap
000001.536| ALWAYS| CLK| Replica[1] Pause negative delay correction: 0.010973
000001.536| ALWAYS| CLK| Replica[1]: Command(Unpause) LocalTime(2.712)
SegmentStartTime(2.712) LocalOffset(2.051) Snap
000001.659| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000001.814| ALWAYS| CONN| Game Info Received ServerSimTime(0.000)
PreviousDisconnectCount(0)
000001.814| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) 'chrudi' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(6259f962-d88b-5830-
9862-3229fd2aec3d) ConnectionState(Connected)
000001.814| ALWAYS| ROST| CONNECTION READY | TeamOrder 1) 'xDeymon' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(d055604b-0f4a-5fd3-
8605-9fd40ceba3b8) ConnectionState(Connected)
000001.814| ALWAYS| ROST| CONNECTION READY | TeamOrder 2) 'jaylen1031' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(2f5cba9a-1e65-597d-
ab17-03e691119a70) ConnectionState(Connected)
000001.814| ALWAYS| ROST| CONNECTION READY | TeamOrder 3) 'Ykä' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(4da544c2-c8d8-533c-
8b2a-9b728b123b8a) ConnectionState(Disconnected)
000001.814| ALWAYS| ROST| CONNECTION READY | TeamOrder 4) 'SKT T1 Azrael'
**LOCAL** - Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(38fe8cb4-
7774-5ba4-9d2b-d0498ee90e0d) ConnectionState(Connected)
000001.814| ALWAYS| ROST| CONNECTION READY | TeamOrder 5) 'HEAVEN ON TFT' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(862c4280-ec92-5980-
aa84-04cdd238dd68) ConnectionState(Connected)
000001.814| ALWAYS| ROST| CONNECTION READY | TeamOrder 6) 'Artezzia' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(c41806fb-c1dc-50e2-
b633-40ecd5c35390) ConnectionState(Disconnected)
000001.814| ALWAYS| ROST| CONNECTION READY | TeamOrder 7) 'Serbinov' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(78597cff-7ae2-5eeb-
8837-c73d17919b06) ConnectionState(Disconnected)
000001.814| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
MinimumSizeToCompressPayloadThreshold=0 CompressionLevel=3 Logging=false
Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000
TimeoutDisplay=3.000 MinLatency=0.000
000001.819| ALWAYS| CONN| Game Server Connection Established after 0.366 seconds,
0 retries
000001.820| ALWAYS| FLOW| Push: Gameplay Current: GameSession
000002.392| ALWAYS| Successfully received v2 friends list:
000002.392| ALWAYS| Successfully received v2 summoner collection:
000002.392| ALWAYS| Successfully received v2 summoner with gameName DogeUsedBork
and tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName Grooth and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName Tuki and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName CoiulBuclucas
and tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName carsonalphan
and tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName onefivenine and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName unqPecos and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName
WYgKxI0irxFyx72h and tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName Daýra and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName NARUHODOWEST
and tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName TypicalTwoShot
and tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName FLAGGED
15638240 and tagLine 67353
000002.392| ALWAYS| Successfully received v2 summoner with gameName darcllite and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName Aries701 and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName Call Me PraY
and tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName Shoryobana and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName mar7bar and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName
OldPillMcPilling and tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName Simomops and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName TyByx and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName believe1212 and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName GOOD GUY IRL XD
and tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName TIM 7h3kill3r
and tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName SOR CHUTE and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName Livva and
tagLine 0000
000002.392| ALWAYS| Successfully received v2 summoner with gameName BG Grim and
tagLine BGBG
000002.392| ALWAYS| Successfully received v2 summoner with gameName NørbuKhaN and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName heidarking123
and tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName DeathGh0st and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName 0rangecat and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName KerP0w and
tagLine EUW
000002.392| ALWAYS| Successfully received v2 summoner with gameName V3yr0n87 and
tagLine EUW
000002.493| ALWAYS| Successfully received v2 muted players list:
000002.493| ALWAYS| Successfully received v2 summoner collection:
000002.601| ALWAYS| LCURemotingClient: Initializing on port 64681
000002.603| ALWAYS| LCURemotingClient: Connected to app process.
000002.604| ALWAYS| LCURemotingClient: Initializing on port 64681
000002.607| ALWAYS| LCURemotingClient: Connected to app process.
000002.922| ALWAYS| Set focus to app
000003.493| ALWAYS| CFG| OS Version: 10 Professional, x64 CPU: Intel(R) Core(TM)
i5-7400 CPU @ 3.00GHz, (4 cores) Instruction Set Level 7Physical memory:
34359738368Display info: NVIDIA GeForce GTX 1050 Ti 4293918720 31.0.15.3623 Driver:
31.0.15.3623
000003.522| ALWAYS| FLOW| Push: Gameplay complete
000003.523| ALWAYS| FLOW| Push: LoadingScreen Current: Gameplay
000003.524| ALWAYS| LCURemotingClient: Initializing on port 64681
000003.527| ALWAYS| LCURemotingClient: Connected to app process.
000003.530| ALWAYS| LCUVoiceChatClient: Disabling voice, channel not available at
startup
000004.230| ALWAYS| FLOW| Begin Async Loading
000004.231| ALWAYS| FLOW| Push: LoadingScreen complete
000004.715| ALWAYS| Client Clock: InitialSync->Converging after 3.265 seconds.
Offset(2.067812) Outliers(1) Delay(0.028341) DelayVariance(0.000007)
000004.956| ALWAYS| LOAD| LOADING: Begin Game Object Update
000004.959| ALWAYS| LOAD| LOADING: End Game Object Update
000008.201| ALWAYS| PreloadGlobalEffects
000008.229| ALWAYS| PreloadGlobalEffects Finished
000010.324| ALWAYS| FLOW| Async Loading Complete
000010.334| ALWAYS| FLOW| Data Load Complete
000010.334| ALWAYS| FLOW| Start Main Loop
000010.424| ALWAYS| CLK| Replica[0]: Scale(1.00) LocalTime(0.000)
SegmentStartTime(0.000) LocalOffset(2.067) Snap
000010.424| ALWAYS| CLK| Replica[0]: Command(Pause) LocalTime(0.020)
SegmentStartTime(0.000) LocalOffset(2.067) Snap
000010.424| ALWAYS| CLK| Replica[1]: Scale(1.00) LocalTime(11.626)
SegmentStartTime(11.595) LocalOffset(2.067) Snap
000010.424| ALWAYS| CLK| Replica[1]: Command(Unpause) LocalTime(11.615)
SegmentStartTime(11.595) LocalOffset(2.067) Snap
000010.424| ALWAYS| CLK| Replica[0]: Scale(1.00) LocalTime(0.020)
SegmentStartTime(0.000) LocalOffset(2.067) Snap
000010.424| ALWAYS| CLK| Replica[0]: Command(Pause) LocalTime(0.020)
SegmentStartTime(0.000) LocalOffset(2.067) Snap
000010.424| ALWAYS| CLK| Replica[1]: Scale(1.00) LocalTime(11.615)
SegmentStartTime(11.595) LocalOffset(2.067) Snap
000010.424| ALWAYS| CLK| Replica[1]: Command(Unpause) LocalTime(11.615)
SegmentStartTime(11.595) LocalOffset(2.067) Snap
000010.424| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to
GAMESTATE_SPAWN for reason Received StartSpawn packet.
000010.425| ALWAYS| FLOW| SEJ-BC89AC41
000010.425| ALWAYS| FLOW| SEJ-6671BCAD
000010.439| ALWAYS| Trying to find if v2 gameNameAndTagline BG Paku#1793 is in
buddy list returned false
000010.470| ALWAYS| Trying to find if v2 gameNameAndTagline chrudi#EUW is in buddy
list returned false
000010.481| ALWAYS| Trying to find if v2 gameNameAndTagline xDeymon#7222 is in
buddy list returned false
000010.522| ALWAYS| Trying to find if v2 gameNameAndTagline miel#8233 is in buddy
list returned false
000010.547| ALWAYS| Trying to find if v2 gameNameAndTagline Ykä#EUW is in buddy
list returned false
000010.681| ALWAYS| Trying to find if v2 gameNameAndTagline H E A V E N#4547 is in
buddy list returned false
000010.805| ALWAYS| Trying to find if v2 gameNameAndTagline Artezzia#EUW is in
buddy list returned false
000010.878| ALWAYS| Trying to find if v2 gameNameAndTagline Serbinov#EUW is in
buddy list returned false
000010.955| ALWAYS| FLOW| Spawning completed
000017.200| ALWAYS| CLK| Replica[0]: Command(Unpause) LocalTime(0.020)
SegmentStartTime(0.000) LocalOffset(2.068) Interpolate
000017.201| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to
GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000017.204| ALWAYS| FLOW| Pop: LoadingScreen
000017.235| ALWAYS| FLOW| Pop: LoadingScreen complete Current: Gameplay
000017.240| ALWAYS| FLOW| SEJ-8711AB1A 0.0202583
000017.270| ALWAYS| FLOW| SEJ-9651ACAB
000017.271| ALWAYS| FLOW| SEJ-B2890C00
000017.277| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000017.300| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000017.300| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000017.302| ALWAYS| FLOW| SEJ-891ACC45
000017.302| ALWAYS| Enabling System Load Monitoring: 1000ms
000059.285| ALWAYS| X3D: Focus Lost
000096.532| ALWAYS| X3D: Focus Gained
000096.532| ALWAYS| DXGI: Tearing support enabled.
000124.788| ALWAYS| Client Clock: Converging->Synchronized after 120.073 seconds.
Offset(2.067831) Outliers(3) Delay(0.027074) DelayVariance(0.000000)
000250.143| ALWAYS| CONN| [Ykä PUUID(4da544c2-c8d8-533c-8b2a-9b728b123b8a)] has
received reconnection confirmation.
000266.710| ALWAYS| X3D: Focus Lost
000310.462| ALWAYS| X3D: Focus Gained
000340.343| ALWAYS| X3D: Focus Lost
000360.919| ALWAYS| X3D: Focus Gained
000366.775| ALWAYS| X3D: Focus Lost
000388.618| ALWAYS| Successfully received v2 buddy create/update payload:
000388.618| ALWAYS| Successfully received v2 buddy gameName: mar7bar, tagLine: EUW,
summonerId: 58262175
000399.572| ALWAYS| X3D: Focus Gained
000413.368| ALWAYS| X3D: Focus Lost
000418.861| ALWAYS| X3D: Focus Gained
000433.477| ALWAYS| Successfully received v2 buddy create/update payload:
000433.477| ALWAYS| Successfully received v2 buddy gameName: mar7bar, tagLine: EUW,
summonerId: 58262175
000457.811| ALWAYS| X3D: Focus Lost
000468.747| ALWAYS| X3D: Focus Gained
000719.162| ALWAYS| X3D: Focus Lost
000734.915| ALWAYS| X3D: Focus Gained
001233.783| ALWAYS| Successfully received v2 buddy create/update payload:
001233.783| ALWAYS| Successfully received v2 buddy gameName: unqPecos, tagLine:
EUW, summonerId: 145017055
001233.883| ALWAYS| Successfully received v2 buddy create/update payload:
001233.883| ALWAYS| Successfully received v2 buddy gameName: unqPecos, tagLine:
EUW, summonerId: 145017055
001233.984| ALWAYS| Successfully received v2 buddy create/update payload:
001233.984| ALWAYS| Successfully received v2 buddy gameName: unqPecos, tagLine:
EUW, summonerId: 145017055
001237.206| ALWAYS| Successfully received v2 buddy create/update payload:
001237.206| ALWAYS| Successfully received v2 buddy gameName: unqPecos, tagLine:
EUW, summonerId: 145017055
001242.339| ALWAYS| Successfully received v2 buddy create/update payload:
001242.339| ALWAYS| Successfully received v2 buddy gameName: unqPecos, tagLine:
EUW, summonerId: 145017055
001272.743| ALWAYS| Successfully received v2 buddy create/update payload:
001272.743| ALWAYS| Successfully received v2 buddy gameName: mar7bar, tagLine: EUW,
summonerId: 58262175
001369.475| ALWAYS| Successfully received v2 buddy create/update payload:
001369.475| ALWAYS| Successfully received v2 buddy gameName: unqPecos, tagLine:
EUW, summonerId: 145017055
001370.079| ALWAYS| Successfully received v2 buddy create/update payload:
001370.079| ALWAYS| Successfully received v2 buddy gameName: unqPecos, tagLine:
EUW, summonerId: 145017055
001393.811| ALWAYS| Successfully received v2 buddy create/update payload:
001393.811| ALWAYS| Successfully received v2 buddy gameName: mar7bar, tagLine: EUW,
summonerId: 58262175
001567.033| ALWAYS| FLOW| SEJ-44WBGM2J
001567.063| ALWAYS| FLOW| SEJ-Z8U3YRZ3
001718.075| ALWAYS| FLOW| SEJ-44WBGM2J
001718.078| ALWAYS| FLOW| SEJ-44WBGM2J
001718.088| ALWAYS| FLOW| SEJ-Z8U3YRZ3
001718.096| ALWAYS| FLOW| SEJ-Z8U3YRZ3
001719.093| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to
GAMESTATE_PRE_EXIT for reason TFT Exit Now
001719.096| ALWAYS| CONN| Requesting disconnect (22)
001719.096| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to
GAMESTATE_EXIT for reason PreExit Game State is Complete.
001719.100| ALWAYS| FLOW| Finished Main Loop
001719.172| ALWAYS| =================== Perf Stats (all in ms)
=========================
001719.172| ALWAYS| Average Frame Time: 6.99
001719.172| ALWAYS| Average FPS: 143.02 fps
001719.172| ALWAYS| StdDev Frame Time: 2.03
001719.172| ALWAYS| Max Frame Time: 118.98
001719.172| ALWAYS| Ave GPU Frame Time: 5.36
001719.172| ALWAYS| StdDev GPU Frame Time: 1.19
001719.172| ALWAYS| Max GPU Frame Time: 40.89
001719.172| ALWAYS| GPU Time Histogram:
[0,0,397,76964,160227,5593,189,23,6,0,0,0,0,0]
001719.172| ALWAYS| Histogram Buckets:
[0.0,1.0,2.0,5.0,7.5,10.0,18.0,35.0,50.0,75.0,100.0,500.0,1000.0,340282346638528859
811704183484516925440.0]
001719.172| ALWAYS| Frame Time Histogram:
[0,0,0,20261,149612,61107,12057,285,65,10,1,1,0,0]
001719.180| ALWAYS| TFT.CombatRounds.ave:
[0.00,0.00,14.50,4.93,4.77,5.69,6.17,5.96,0.00,6.05,6.72,6.67,6.72,7.46,7.50,0.00,7
.81,7.21,8.27,8.10,8.22,7.88,0.00,9.06,9.02,9.47,9.85,8.89,10.08]
001719.180| ALWAYS| TFT.CombatRounds.max:
[0.00,0.00,46.87,10.92,19.85,23.46,43.14,88.48,0.00,70.52,31.65,37.48,40.43,41.91,3
5.89,0.00,25.03,32.06,33.28,17.65,25.20,25.76,0.00,35.05,19.99,23.51,43.11,37.88,27
.06]
001719.180| ALWAYS| TFT.PlanningRounds.ave:
[0.00,0.00,15.75,9.98,5.09,5.43,5.49,5.83,0.00,5.88,5.89,6.12,6.53,6.49,6.91,0.00,6
.65,6.58,7.36,7.20,7.09,7.59,0.00,7.68,7.80,8.13,8.63,8.72,8.18]
001719.180| ALWAYS| TFT.PlanningRounds.max:
[0.00,0.00,27.40,118.98,31.02,23.39,39.02,44.94,0.00,44.74,35.93,18.40,30.18,45.44,
38.37,0.00,32.88,35.04,33.34,37.51,36.78,16.11,0.00,33.98,37.97,37.10,15.11,37.91,2
9.67]
001719.180| ALWAYS| TFT.Rounds.ave:
[11.93,5.75,14.78,6.38,4.92,5.52,5.78,5.89,5.95,5.88,6.21,6.41,6.61,6.83,7.21,6.91,
7.07,6.78,7.62,7.56,7.44,7.66,7.53,8.29,8.40,8.66,9.23,8.61,8.95]
001719.180| ALWAYS| TFT.Rounds.max:
[29.91,40.89,49.11,118.98,31.02,34.74,49.20,88.48,68.62,70.52,35.93,37.48,40.43,45.
44,38.37,36.42,40.39,39.37,52.22,40.76,48.68,51.45,23.52,62.39,50.35,68.62,52.10,51
.29,29.67]
001719.180| ALWAYS| Max Memory = 1074.945 / 1432.051 MiB (Active/Used)
001719.394| ALWAYS| FLOW| Cleanup Complete
001719.417| ALWAYS| FLOW| LCU Game End Status: GAMEFLOW_EVENT.GAME_COMPLETED
Result: 200: SUCCESS
001719.527| ALWAYS| FLOW| Pop: Gameplay
001719.692| ALWAYS| FLOW| Pop: Gameplay complete Current: GameSession
001719.693| ALWAYS| FLOW| Pop: GameSession
001719.694| ALWAYS| FLOW| ALE-8SDFH23F
001719.702| ALWAYS| FLOW| Pop: GameSession complete Current: TFTCommon
001719.705| ALWAYS| FLOW| Push: PostGameUI Current: TFTCommon
001719.706| ALWAYS| FLOW| Push: PostGameUI complete
001719.706| ALWAYS| FLOW| Pop: PostGameUI
001719.707| ALWAYS| FLOW| Pop: PostGameUI complete Current: TFTCommon
001719.707| ALWAYS| FLOW| Pop: TFTCommon
001719.714| ALWAYS| FLOW| Pop: TFTCommon complete Current: Bootstrap
001719.721| ALWAYS| FLOW| Pop: Bootstrap
001719.760| ALWAYS|
{"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","me
ssage_body":"Game exited"}
001719.763| ALWAYS| AudioManagerWwise::Finit
001719.783| ALWAYS| FLOW| Destroying the renderer
001719.783| ALWAYS| r3dRenderLayer::Close() enter
001720.095| ALWAYS| r3dRenderLayer::Close() exit