Hashiriya - The Art of Street Racing
Hashiriya - The Art of Street Racing
Hashiriya - The Art of Street Racing
28 November 2020
Japanese Street Racing was never the typical criminal activity you see immature
juveniles with driver’s licenses do with their cars whenever they got bored from doing dope,
getting wasted, and likely eloping with the opposite sex. To those who belonged deep in the
community and the drivers who raced the passes, it was an art form that involved refined
backgrounds together by their vehicles and love for the thrill of driving fast and precise on public
roads on wee hours of the morning, almost always illegally. This paper will discuss about
Japanese Street Racing, the media and medium that popularized it, and it’s legacy to modern
car culture and popular culture; all from the perspective of a boy who grew up very close to a
KAKUSEI (AWAKENING)
How I Got into It. They say if you want to train kids to do something, you start them young;
exactly what my dad did to me when he got me into cars and automobiles as a whole. He would
take to yearly car shows like the Manila International Auto Show and various car meets that we
happened to come across, monthly car repairs where he would show me the bloody parts how a
passenger car is to be maintained, to visiting Toy Kingdom to buy the year’s latest Tomica
models and Hot Wheels collections and would get me films and documentaries that had
anything to do with cars (whether that would be about normal passenger cars or about
Based on what one can read from the previous page, you can tell that my dad really wanted me
to get interested in cars, and that played a huge role in me still being a car guy all these years; it
had been 12 years since then, probably even longer considering that’s all based on my memory.
From there it would get deeper and deeper, as I would be reading in C! andTop Gear magazines
late into the night, watch Top Gear replays and 5th Gear episodes in my lola’s house on the
weekends, draw crude-looking pictures of the Nissan Skyline R34 GTR, begging my cousin to
play Gran Turismo 3 on her PS2. It had been months of doing all of this and my Awakening (or
Rebirth | Reformation. The year was 2008, I was at home watching cheesy Filipino soap operas
with my maid, my brother was doing god-knows-what, and my parents just happened to arrive
home from work. They happened to pass by an anime convention at the time and happened to
pick up a copy of this CD with weird East-Asian writing with a big letter “D” next to it. Next to that
text was a picture of some animated teenager sitting on top of what looked to be a 90’s Toyota
sports car. It was a foreign sight to me at that time, being a 7-year old with no sense of
imagination or creativity, so I left it on my table, unopened, for a few days. Finally, after a few
days, I opened the CD that would lead to my obsession with street-racing anime and Japanese
For the next four years, I would obsess over the various challenges Takumi Fujiwara and his
outdated AE86 would face (that would be the 90s Corolla I mentioned previously which is an
80s car), whether it be facing a more recent Nissan R32 GTR on the downhill or going up
against the series’ smartest drivers in his home territory, or even coming to the realization that
his Corolla will always have its limits and he would have to work around it, and it'd even get to
the point where I would figuratively wet my pants every time a near-mint, left-hand drive Toyota
3
Corolla Sprinter would fly by or be positioned somewhere at a car meet. Also at that time, I
would become obsessed with the art of real-life Togē (mountain pass) racing and its racers.
Of course 4 years after, one would expect a child to get bored over a singular genre of
obsession, and you would be right; I was so bored by that time. That’s where I began to explore
the other side of street racing and Japanese Cars(seeing that Final Stage wouldn’t be out until
late 2015).
It led me to places such as the Shakotan/Bōsōzoku movement and manga like Shakotan
Boogie (which is essentially slammed cars with plumbing tubes for exhaust manifolds), and the
Bippu culture (which is a localized form of DUB'ing cars with extensive chrome and metallic
paint), both of which I lacked interest in as it was mostly visual mods and nothing performance
was involved (you could probably get why I had an attachment to Initial D by now). And it led to
a familiar anime with a cursed 70s, midnight blue Datsun as the star of the show (with the
This was Wangan Midnight, and I only realized the connection between me and the anime when
I realized there was a series of arcade games in a local Timezone based on this series, which I
happen to be a huge fan of. From there, I started to dig around the lore of Wangan and its cars,
mostly finding out why three morons obsessed with a cursed 70s sports car drive around loops
in a highway system ridden with cars. Of course, I found out the answer eventually as I burned
through the manga and anime but it led me into a deeper rabbit hole that revolved around a
certain club that raced at the same highways as Akio and Reina-chan and the community
surrounding that scene of street racing. That was where I discovered Racing Team Mid Night (or
incorrectly identified as Mid Night Club) and Tomei Racing (also called Roulette Racing in more
contemporary times).
4
To put it simply, I would like to discuss the impact Initial D and Wangan Midnight made to their
respective categories, which would be Togē Racing and Roulette Racing respectively.
Why only tackle the Tōmei and Togē? I could look like an idiot for only choosing to tackle only
two parts of a very diverse culture, but that’s just the way I intended for this paper to work.
Indeed, Japan has a diverse car culture that most western-influenced audiences like me have
yet to discuss, but the truth of the matter is that only the two aforementioned scenes became
famous household names around the world, not to mention Bippu and Shakotan are more niche
segments of Japanese Car Culture. Also, this format would simplify the paper for me, as I would
TOUSOU (RACER)
What made Initial D click? For Initial D it was quite simple, it was the portrayal of what would
seem like ordinary sports cars and their teams going on huge inter-territory battles on mountain
passes at night. It was simple as that and there was a lot of basis in real-life around it. For
starters, a quick Youtube search can lead to a video about Jeremy Clarkson discussing the
Hashiriya and their antics on Top Gear (0:28-1:31), and it can explain to a westerner about boy
racing in Japan in under three minutes. And the connections don’t stop there, even the locations
in Initial D are all based on real locations that racers have driven on (you can thank Shuichi
Shigeno for his vast research for this one); Mt. Akina being a one-to-one replica/fictionalized
version of Mt. Haruna in Shibukawa, the Jomo-Sanzan Panorama Highway (the usual venue for
the battles in the Anime), the Hakone Turnpike at Final Stage, Mt. Akagi and the Iroha Slopes,
and even the Esso Gas Station that Takumi worked in (albeit the Esso station is located in
Tokyo and not Shibukawa). Shigeno-san didn’t even stop at the locations, it was noted in a
mini-documentary by Albo Agunday that Takumi Fujiwara, his father’s silver Subaru GC8
Impreza, and the Tofu Shop were all based in real life, which all happened to be owned by a
5
local named Jun Fujinoki, all of which featured in a Drift Hunter BHS Daily Vlog (3:36-14:25). As
a final side-note to all the connections in real life, the father of Drifting and the original Drift King,
Keiichi Tsuchiya, provided editorial supervision and technical advisory to the production of the
anime and manga; on top of making multiple cameos as a family friend to the Fujiwara Family.
Content and real-life references may be enough for some people to make Initial D click for them,
but it doesn’t stop there. Since the anime and manga were under Keiichi Tsuchiya (who also
are achievable in most real-life scenarios. Examples of these include the Blind Attack (where
the driver exploits the opponent’s blind spot), the Ditch Drop and its variants (where the car’s
inner tires are dropped into a rain gutter to fight centripetal force), and the Inertia Drift (aka the
Scandanavian Flick); all of these can be. All of these techniques were key to most of Takumi’s
victories with the outdated AE86, the caveat being that some of the techniques may be an
exaggeration of what can be done in real life; one big example of this is the Wheel Lift variant of
the Gutter Run because maintaining the wheel lift on tarmac is simply impossible due to the car
Initial D didn’t stop just at the techniques, the tuning for all the characters’ cars are one of the
most accurate depictions of tuning for Togē racing as well (as far as I know). For example, the
AE86’s tuning and some cosmetic modifications were all based on an AE86 Levin owned by
former JTCC driver Akira Iida, down to the very last throttle body assembly and exhaust
manifold; the caveat being the wheels of Takumi’s 86 and the rated redline for the 4A-GEU used
in the car (realistically at 9,000 RPM whereas the anime engine is portrayed at 11,000 RPM);
this article by DriveTribe explains and proves that the AE86’s specs are realistic and doable in
real-life.
6
What I’m essentially saying here is that for the most part, Initial D is the most accurate depiction
of Togē racing and the culture that surrounds it, not to mention that the execution of it was
period-correct and the slightly exaggerated portrayal of the drivers and techniques made it
entertaining to most viewers to the point that it became a household name in modern-day car
culture and action-based anime. And for most people, that was enough to make it click for them,
myself included.
What made it Wangan Midnight click? Although not necessarily as big a magnitude as Initial D,
Wangan Midnight regardless was a huge click among ordinary people and car enthusiasts
around the world. For starters, unlike Initial D, Wangan Midnight’s locations are all real-life
routes Roulette racers take when going for a spin (whereas in Initial D, some mountain passes
are fictionalized). The Wangan-sen that Akio frequents is the Bayshore Route of the Shuto
Expressway in Greater Tokyo, home to one of Japan’s longest public straight roads. A second
important location for the series would be the Inner Circular Route in the Shuto Expressway,
commonly known as the C1 Loop to local racers. The last would be the mention of the Tomei
Expressway races that happened in the 80s before the popularity of the Wangan, which all did
happen from as early as 1983 at the titular expressway previously mentioned. Another thing
worth noting is the cars being used, for example, the Devil Z that Akio drives is based on a
real-life Wangan race car that belonged to ABR Hosoki Engineering tuning company, except for
the base platform as the ABR car was a 280Z while Akio’s was a 240Z. Regardless of the
platform, the Devil Z was an almost accurate one-to-one replica of the ABR 280Z, from the
engine, engine mods and tuning, down to the suspension and damper bushings. Not to mention
that Jun Kitami (the Z’s creator/tuner) is a mirror image of ABR’s owner and chief engineer,
Masaru Hosoki. Of course, with me mentioning the Devil himself, I cannot exclude the King of
the Wangan, Wangan’s Black Sea-Bird (or Blackbird for short). This car on the other hand is a
7
one-to-one replica of the Yoshida Special’s’ Porsche 911 Classic with all the bells and whistles
of all the same vehicle. But you would think that it would stop there, but according to the 911
Turbo Yoshida Special History from the archived Mid Night Porsche Works site, the Blackbird
Porsche even has the same backstory as the Yoshida Special’s car, with the car originating from
Germany, the Turbo Package and Sport Aero package being installed from the factory, the back
and forth between Porsche AG and Eiichi Yoshida about the numerous tuning mods done from
the factory and Yoshida’s garage, even the engine swap and addition of ball-bearing turbos
post-factory, the only exception being the engine blow-out from the testing at Tomei. And you
think the cars’ connections stop there, the rivalry of the Blackbird and the Devil Z wasn’t
fictitious. In the manga/anime, the rivalry between the two cars was based on the fate that the
Devil Z will one day defeat the Blackbird, in real-life, Eiichi Yoshida (the Porsche owner) had a
friendly rivalry with Masaru Hosoki (the 280Z owner) and were always trying to outdo each other
in power, which stems from the fact that Hosoki-san was the vice-chairman of the car club
Yoshida-san was chairman in (which we will discuss in a bit). And to sum this all up, the racers
of Wangan Midnight and the tuners they go to are an interpretation of the real-life tuners and
drivers that raced the Tomei and Wangan, further developing their cars and engineering to reach
300 KM/H on public roads and become the fastest on Japan’s circuits. They are known as
Racing Team Mid Night, better known incorrectly as Mid Night Club.
So if you ask me what made Wangan MIdnight, on top of the slightly exaggerated action, tuning,
and driving that the franchise has to offer, it was probably its deep-seated roots with the Tomei
Racers and Mid Night Club. Even the team’s official website (midnightracingteam.jp) confirms
that every part of the manga and anime written by Kusonoki-san is based on the real-life racing
team.
8
So what really made them click? If you were to ask me to simplify that in one paragraph, it would
be this. The accurate portrayal of the dynamic culture present in both segments of Japanese
Street Racing (both the Tōmei and Togē), the memorable writing and characters done by both
Shuichi Shigeno and Michiharu Kusunoki, and the fact that the media portraying this type of car
culture made it accessible to normal people in Japan and outside the world to other car cultures
of different countries.
MUGEN (DREAM)
How did Initial D influence modern car culture? If you have been on the internet for as long as I
have you have probably seen the Eurobeat Intensifies Animated Music Videos (or AMVs), the
numerous Deja Vu Meme Compilations, and the It was at this moment Shingo knew… meme. If
you haven’t gotten the clue by now, those are all derived from various Initial D episodes, clips,
and music. Even if you don’t know about the anime itself, you have likely heard about the
memes mentioned, regardless of you being a car guy or a normal person with only small
knowledge of memes. Speaking of the music, Initial D can be credited for half the popularity of
Eurobeat; the other half being Eurovision. The rationale behind that would be that most Initial D
memes or “Eurobeat Intensifies” memes have real Eurobeat songs as their soundtrack. Also,
Initial D had Eurobeat as its official soundtrack for the majority of its run as an anime.
On another note, drifting became a household name as a sport because of Initial D, as the
manga and anime’s popularity and accessibility to most people. And with the popularity of Initial
D came the popularity of Drifting and Formula D with Keiichi Tsuchiya founding the sport. This
popularity ended up influencing the sport’s appearance on The Fast and The Furious: Tokyo
Drift, with Tsuchiya, even becoming a technical advisor and stunt coordinator of the film (he also
played the part of a fisherman, with Shuichi Shigeno playing as his fishing buddy). It even came
9
to the point that Tokyo Drift drew strong comparisons to Initial D because of the story and the
Needless to say, Initial D was to be thanked for making the sport and technique of Drifting, Togē
How Wangan Midnight influenced modern car culture From the time Wangan Midnight had
been published, various Western car magazines began covering the origins of a street racing
team that resembled a certain car gang that vaguely resembled the characters of the manga. Of
course, this led to the Mid Night Club. A club infamous for vandalizing copycat members for
having the Mid Night Special sticker anywhere on their cars, a team well-known to have pushed
the limits of then-current 80s and 90s cars to beyond 300 KM/H (which was a feat at that time),
and a team with an exceptional gentleman’s agreement to take public safety as the biggest
policy and the biggest offense. The only thing about all the things I said was only a few of those
facts were true, and with good reason. According to exclusive information discussed in Donut
Media’s Past Gas Podcasts #5 and #6, the team was far from an ordinary car club with abstract
regulations. The team was, in reality, a vessel for the depth testing of various parts and tuning
methods by tuners to ordinary, run-of-the-mill, Japanese Sportscars (ordinary as the 80s and
90s was a good year to buy local sports cars cheap). Like I had mentioned earlier, these
included people like Eiichi Yoshida of Yoshida Special’s, ABR Hosoki’s Masaru Hosoki, and
apparently, Isami Amemiya of RE Amemiya and his mentor, Smokey Nagata of Top Secret, and
loads more tuners tuning shops. As far as the team’s legend goes, they are supposedly
disbanded after a major collision in an unnamed expressway happened, which happened not
because of the club rather some unlucky members being pestered by a Tokyo-based Bōsōzoku
gang. This was to honor the previous code of conduct mentioned a while ago when in reality, the
group's 1st generation members decided to move on to professional motorsports whilst passing
10
on membership to a second generation. Those of the second passed the club to a third
And from there a domino effect happened, with the release of Wangan Midnight anime, several
games by Genki called Tokyo Xtreme Racer, podcasts about conspiracy theories on the club,
podcasts rectifying club facts, a movie tie-in game to The Fast And The Furious: Tokyo Drift
(which ironically on Roulette Racing instead of drifting), several sequels to the Wangan Midnight
franchise and most importantly, Midnight Club (also ironically named after the group’s incorrect
name). This was important as this was one of the very first Western video games to have
focused on Illegal Street Racing and Japanese Street Racing in general, way before EA and
Codemasters decided to tackle it with Need For Speed Underground and Race Driver: Grid
respectively. On top of creating this ground-breaking series, Midnight Club was the first video
game franchise to have ever portrayed Japan in the context of Illegal Street Racing, with some
of the titles even making direct references to the aforementioned racing team. This was huge in
the popularization of Roulette Racing and the previous Tomei races that had preceded it,
How the Japanese redefined modern-day Street Racing With all of this combined, how did it
even impact modern Street Racing? From the memes, the music, the disciplines, and copycat
teams, Japanese Street Racing redefined the way most people saw street racing; from the
typical boy racers with their junkyard rust buckets racing down dimly-lit slums to secluded
groups and individuals refining technique and car tuning on long stretches of roads or mountain
passes in the twilight. From what was once a cheap way to pass time with vehicles from
mommy and daddy’s wallet, eventually became an art form that redefined preconceived notions
of vehicular-based crime.
11
MUSUBI (CONCLUSION)
To conclude this paper, Initial D and Wangan Midnight left a very huge impression on me as a
growing child and as a fully-grown adult, as it had taught me the importance of competition,
innovation, the constant refinement in technique, and most importantly, Japanese Car Culture.
The series had also redefined the westernized views of Cars and Illegal Street Racing, changing
it from merely a mischievous activity to a reformist art of driving cars quickly and precisely that
happens to be underground. In the long-term, the culture and the franchises would later
influence me to learn about the mechanics of cars, tuning, and certain driving techniques, at the
same time influencing me to have a huge bias on Japanese Domestic Vehicles and
Japanese-designed cars.
12
Works Cited
“911 Turbo Yoshida Special History.” Mid Night Porsche Works, Mid Night Porsche Works,
cdn.discordapp.com/attachments/470700929419575321/481157447713554442/History.pn
g.
Agunday, Albo. I Met The Real Life Initial D Takumi Fujiwara (Not Clickbait) | Drift Hunter
BHS Daily Vlogs #2. Youtube, Drift Hunters (Albo Agunday), 31 July 2017,
www.youtube.com/watch?v=3_IoR6nm4dUv.
Blackwell, Joseph, et al. “Unraveling the Mystery of Japan's SECRET Racing Club - Past
www.youtube.com/watch?v=eoq-Ar_rgWc.
Blackwell, Joseph, et al. “What Ended the Golden Age of Japanese Street Racing? - Past
www.youtube.com/watch?v=0wqTtHs4-Xk.
www.youtube.com/watch?v=NYB4Iz5cXOE.
www.youtube.com/watch?v=19tJRo1TVXQ.
“It Was at This Moment Shingo Knew...: Initial D.” Know Your Meme, Know Your Meme, 15
S., Josh. “Mythbusting: Can You Build a Takumi-Spec AE86 in Real Life?” DriveTribe,
drivetribe.com/p/mythbusting-can-you-build-a-takumi-RaFL5NpSS4SXIYbhGOjSpA?iid=e
2MjXtq3QwaYygJXb9kcng.
“Top Gear's, Jeremy Clarkson, Talks with Tsuchiya Keiichi (The Drift King).” 13 Feb. 2013,
“ホーム.” Midnight Racing Team Official Site, Racing Team Mid Night,
www.midnightracingteam.jp/about-midnight/.