When She Had Wings
When She Had Wings
Had Wings
ISBN: 978-1-61959-079-3
Dramatic Publishing
Your Source for Plays and Musicals Since 1885
By
SUZAN ZEDER
For performance of any songs, music and recordings mentioned in this play which are
in copyright, the permission of the copyright owners must be obtained or other songs and
recordings in the public domain substituted.
©MMXVI by
SUZAN ZEDER
ISBN: 978-1-61959-079-3
In addition, all producers of the play must include the following acknowledgment
on the title page of all programs distributed in connection with performances of
the play and on all advertising and promotional materials:
Cast:
A......................................................................Pamela Christian
B......................................................................... Maggie Wilder
Wingman.................................................... Calvin McCullough
Sound Op...........................................................James Konicek
Dad / Attendant / Man...........................................Ian Le Valley
Creative Team:
Director.................................................... Kathryn Chase Bryer
Movement Director............................................. Andrea Moon
Sound Design................................................ Christopher Baine
Scenic Design..................................................Luciana Stecconi
Costume Design.................................................. Collin Ranney
Lighting Design................................................Zachary Gilbert
Assistant Sound Design......................................Justin Schmidt
Stage Manager.................................................. Elizabeth Ribar
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Dedicated to
And
This play has had a charmed life in the almost four years of its
developmental journey. Everything it has asked of me, it has
gotten. Like a lucky magnet, it has attracted exactly the right
people at the right time, blessed with the generosity of “yes.”
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came in an invitation to be part of New Visions/New Voices at
the Kennedy Center.
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When She Had Wings
CHARACTERS
B: 9 years old. Built like a fireplug. Definitely not designed
for flight. She longs to escape … into the air.
A: Ageless. A VERY missing person. Not quite human, not
quite avian. Not quite wild, not quite tame. Language left her
when mind separated from memory, leaving only mystery.
Desperately searching for a landing … even if it’s a crash.
MAN: The force of gravity in three manifestations:
DAD: B’s father. Earthbound, stabilizing force for B.
Loves his daughter and does the best he can since
Mom flew the coop.
ATTENDANT: Works at a nearby retirement, nursing,
assisted, senior care facility.
MAN: A seraph. Dressed in white. Looks something
like Dad and the attendant but different. Appears
when the laws of gravity must be overturned.
WINGMAN: Creates the visual manifestations of flying out
of found objects, puppets and everyday illusions. Becomes
Coast Guard Lookout. He is the enabler of visual imagination.
SOUND OP: Creates the feelings of flight through live and
recorded sound. Becomes the Voice of Itasca, the ship
waiting for Amelia Earhart when she disappeared. He is
the enabler of auditory imagination.
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PLACE AND TIME
B’s backyard.
Somewhere in Nebraska.
July.
Now.
PRODUCTION THOUGHTS
There are thoughts on production execution from the director,
sound designer and movement director of the premiere
production in the back of the book on page 62.
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When She Had Wings
Prologue
(WINGMAN and SOUND OP appear from the house,
approaching the stage. SOUND OP plays a kazoo. As
soon as they reach the stage, WINGMAN turns the rotor
of an imaginary propeller. SOUND OP transforms the
sound of the kazoo into an airplane engine sparking to life.
WINGMAN guides an invisible plane with two batons. The
plane taxis and recorded sound takes over as it zooms over
the heads of the audience.
WINGMAN materializes a white feather from nowhere. He
throws the feather into the darkness upstage as a single
white feather falls from above.
Collage of children’s voices, cascading, soaring, rising,
falling, words and phrases about flying.
Lights up on B. As the feather falls, she watches it and holds out
her hand. The instant it touches her hand, the voices vanish.)
B. OK now …
Remember!
How does it begin?
B. BREATH!
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12 When She Had Wings
B. UP!
(Nothing happens.)
B. Nuts.
B. Remember!
Where does it begin?
Legs!
B. UP!
(Nothing happens.)
B. Nuts!
B. Remember!
Why does it begin?
B. WINGS!
B. YES!
B. Propeller …
DAD (cont’d). And she sent you something for your birthday!
B. Probably another pair of yoga pants, two sizes too small.
DAD. She says she can’t wait for your visit. She’s got your
summer camp all picked out.
B. Another fat camp!
DAD (reading). “Li’l Losers Kamp for Kids.”
B. I’m not going!
DAD (with an edge). “Kamp,” spelled with a K … cute.
B. I’m not going! Not again! They make you hike till your feet
fall off, swim till you pucker like a prune, and they only
feed you twigs and yogurt. I’m staying here.
DAD. Can’t spend all summer in a tree.
B. Who says?
DAD. The court!
B. DAD!
DAD. All right! All right!
(DAD puts the leaf blower down, starts up the clippers and
exits, trimming his side of the yard.
B goes back to her flight.
Sound of the clippers changes to an engine made by
SOUND OP.)
B. Why?
DAD. ’Else you’d go floating off the earth—
B. Gravity is my enemy—
DAD. And wind up on the moon or something!
B. Dad! Let me just finish this!
DAD. Well just don’t—
B. Don’t even say it!
DAD. Fall again!
(DAD passes the gnome, pats him on his pointy little head
and exits.)
(Sounds of the storm increase and are mixed with radio static.)
B. I’m coming!
B. GRAVITY!
(She is eye to eye with the garden gnome.) What are you
laughing at?
A. Awwwwk!
(Lights change.)
Sound
(Christopher Baine)
Part of the reasons I love When She had Wings, and why I
enjoyed creating the music and sounds for this play, is because
audio is such an integral part of the dynamic language of the
show. Between the words on the page and the movement of the
characters, sound is part of the trifecta of storytelling. Without
it, this story could not be told. By endowing sound with the
power of narrative, Zeder has opened up a world of possibilities
for collaboration and exploration and has given us an empty
canvas on which we each can add our own color. Sound has the
ability to move people, to affect our emotions, and to take us to
different worlds along with the characters in the play.
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Imagination Stage production, we used both live and recorded
sound to help delineate the worlds B creates in her imagination
from those where she finds herself swept up in a story larger
than herself. We used primarily live sounds, made by SOUND
OP, using everyday objects and garden implements as B tries to
help A remember her past life: her flights and crashes, and her
famous solo crossing of the Atlantic. Recorded sound was used
to create a larger world: in the two storms that begin and end
the play, and to underscore the Interludes where A’s story is told
without words in music, light, shadow and movement.
Movement
(Andrea Moon)
In my work as the movement director for this play’s inaugural
flight, I realized that movement is integral to the landscape of
B’s imagination and the landscape of A’s … call it magic, call
it mystery, and her journey through the play. We discovered
that WINGMAN and SOUND OP function, mostly silently, as
the manifestations of B’s imagination and of A’s mystery. The
tenor of these two jobs is different so we worked on making
the tenor of the two characters’ movement different in the
scenes than in the interludes.
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The interludes tell A’s story—from her arrival, through her
own confusion about who, what and where she is, to her
longing for and remembering flight, and finally her taking on
of Amelia’s story and identity. In the beginning of the play,
A drops in on us without the benefit of verbal language. She
calls on a more primal and visceral form of storytelling—the
magic of image and the exploration of her body in space to
communicate her thoughts and feelings. WINGMAN and
SOUND OP are drawn into that primal magic as they facilitate
the telling. In rehearsal, we worked on making their movement
during the interludes simpler, cleaner and totally in unison.
They function almost as one. Whereas, as manifestations
of B’s imagination, they become individual characters with
individual jobs and unique gestures, sometimes in harmony
and sometimes conflict, with each other and with B.
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The possibilities for movement in this play are endless and
these notes should be taken not as a prescription, but as a
description of what worked with this particular cast, design
team and limitations of the space. I encourage each production
team to make their own choices. The sky’s the limit!
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everything comes together as they gain the power of speech
and become actual characters in Amelia’s last flight. Now that
they are truly agents of action they can aid in A’s ascension,
and help B to “fly.”
Every production team will find their own ways to deal with the
enigmatic and provocative characters who say so much without
words. We found it useful to allow these characters to be onstage
at all times and to stage them so they express the inner emotions,
thoughts and imaginations of A and B and provide a direct link
to the audience as they discover the story together. We were
incredibly fortunate to have actors gifted in imagination and
improvisation as they helped us clarify and create these silent
interactions in rehearsal, many of which remain in the script
today. We wish you the same joy of discovery.
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