Chapter 6 Java API Package
Chapter 6 Java API Package
Definition: A package is a grouping of related types providing access protection and name space
management. Note that types refers to classes, interfaces, enumerations, and annotation types.
Enumerations and annotation types are special kinds of classes and interfaces, respectively, so
types are often referred to simply as classes and interfaces.
Package in java can be categorized in two form, built-in package and user-defined package.
There are many built-in packages such as java, lang, awt, javax, swing, net, io, util, sql
etc.Advantage of JavaPackage
1) Java package is used to categorize the classes and interfaces so that they can be
easily maintained.
The types that are part of the Java platform are members of various packages that bundle classes
by function: fundamental classes are in java.lang, classes for reading and writing (input and
output) are in java.io, and so on. You can put your types in packages too.
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//in the Graphic.java file
public abstract class Graphic {
...
}
You should bundle these classes and the interface in a package for several reasons, including the
following:
You and other programmers can easily determine that these types are related.
You and other programmers know where to find types that can provide graphics-related
functions.
The names of your types won't conflict with the type names in other packages because
the package creates a new namespace.
You can allow types within the package to have unrestricted access to one another yet
still restrict access for types outside the package.
Creating a Package
To create a package, you choose a name for the package (naming conventions are discussed in
the next section) and put a package statement with that name at the top of every source file that
contains the types (classes, interfaces, enumerations, and annotation types) that you want to
include in the package.
The package statement (for example, package graphics;) must be the first line in the source
file. There can be only one package statement in each source file, and it applies to all types in the
file.
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Note: If you put multiple types in a single source file, only one can be public, and it must have the
same name as the source file. For example, you can define public class Circle in the file
Circle.java, define public interface Draggable in the file Draggable.java, define public
enum Day in the file Day.java, and so forth.
You can include non-public types in the same file as a public type (this is strongly discouraged, unless the
non-public types are small and closely related to the public type), but only the public type will be
accessible from outside of the package. All the top-level, non-public types will be package private.
If you put the graphics interface and classes listed in the preceding section in a package called
graphics, you would need six source files, like this:
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}
If you do not use a package statement, your type ends up in an unnamed package. Generally
speaking, an unnamed package is only for small or temporary applications or when you are just
beginning the development process. Otherwise, classes and interfaces belong in named packages.
Naming a Package
With programmers worldwide writing classes and interfaces using the Java programming
language, it is likely that many programmers will use the same name for different types. In fact,
the previous example does just that: It defines a Rectangle class when there is already a
Rectangle class in the java.awt package. Still, the compiler allows both classes to have the
same name if they are in different packages. The fully qualified name of each Rectangle class
includes the package name. That is, the fully qualified name of the Rectangle class in the
graphics package is graphics.Rectangle, and the fully qualified name of the Rectangle class
in the java.awt package is java.awt.Rectangle.
This works well unless two independent programmers use the same name for their packages.
Naming Conventions
Package names are written in all lower case to avoid conflict with the names of classes or
interfaces.
Companies use their reversed Internet domain name to begin their package names—for example,
com.example.mypackage for a package named mypackage created by a programmer at
example.com.
Name collisions that occur within a single company need to be handled by convention within
that company, perhaps by including the region or the project name after the company name (for
example, com.example.region.mypackage).
In some cases, the internet domain name may not be a valid package name. This can occur if the
domain name contains a hyphen or other special character, if the package name begins with a
digit or other character that is illegal to use as the beginning of a Java name, or if the package
name contains a reserved Java keyword, such as "int". In this event, the suggested convention is
to add an underscore. For example:
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hyphenated-name.example.org org.example.hyphenated_name
example.int int_.example
123name.example.com com.example._123name
To use a public package member from outside its package, you must do one of the following:
Each is appropriate for different situations, as explained in the sections that follow.
So far, most of the examples in this tutorial have referred to types by their simple names, such as
Rectangle and StackOfInts. You can use a package member's simple name if the code you are
writing is in the same package as that member or if that member has been imported.
However, if you are trying to use a member from a different package and that package has not
been imported, you must use the member's fully qualified name, which includes the package
name. Here is the fully qualified name for the Rectangle class declared in the graphics
package in the previous example.
graphics.Rectangle
Qualified names are all right for infrequent use. When a name is used repetitively, however,
typing the name repeatedly becomes tedious and the code becomes difficult to read. As an
alternative, you can import the member or its package and then use its simple name.
To import a specific member into the current file, put an import statement at the beginning of
the file before any type definitions but after the package statement, if there is one. Here's how
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you would import the Rectangle class from the graphics package created in the previous
section.
import graphics.Rectangle;
Now you can refer to the Rectangle class by its simple name.
This approach works well if you use just a few members from the graphics package. But if you
use many types from a package, you should import the entire package.
To import all the types contained in a particular package, use the import statement with the
asterisk (*) wildcard character.
import graphics.*;
Now you can refer to any class or interface in the graphics package by its simple name.
The asterisk in the import statement can be used only to specify all the classes within a package,
as shown here. It cannot be used to match a subset of the classes in a package. For example, the
following does not match all the classes in the graphics package that begin with A.
Instead, it generates a compiler error. With the import statement, you generally import only a
single package member or an entire package.
Note: Another, less common form of import allows you to import the public nested classes of an
enclosing class. For example, if the graphics.Rectangle class contained useful nested classes, such
as Rectangle.DoubleWide and Rectangle.Square, you could import Rectangle and its nested
classes by using the following two statements.
import graphics.Rectangle;
import graphics.Rectangle.*;
Be aware that the second import statement will not import Rectangle.
Another less common form of import, the static import statement, will be discussed at the end of this
section.
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For convenience, the Java compiler automatically imports two entire packages for each source
file: (1) the java.lang package and (2) the current package (the package for the current file).
At first, packages appear to be hierarchical, but they are not. For example, the Java API includes
a java.awt package, a java.awt.color package, a java.awt.font package, and many others
that begin with java.awt. However, the java.awt.color package, the java.awt.font
package, and other java.awt.xxxx packages are not included in the java.awt package. The
prefix java.awt (the Java Abstract Window Toolkit) is used for a number of related packages to
make the relationship evident, but not to show inclusion.
Importing java.awt.* imports all of the types in the java.awt package, but it does not import
java.awt.color, java.awt.font, or any other java.awt.xxxx packages. If you plan to use the
classes and other types in java.awt.color as well as those in java.awt, you must import both
packages with all their files:
import java.awt.*;
import java.awt.color.*;
Name Ambiguities
If a member in one package shares its name with a member in another package and both
packages are imported, you must refer to each member by its qualified name. For example, the
graphics package defined a class named Rectangle. The java.awt package also contains a
Rectangle class. If both graphics and java.awt have been imported, the following is
ambiguous.
Rectangle rect;
In such a situation, you have to use the member's fully qualified name to indicate exactly which
Rectangle class you want. For example,
graphics.Rectangle rect;